From 071fcaeef66754c6471c0f84deb9cea6d607d39b Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 24 Dec 2016 20:30:37 +1000 Subject: [PATCH] We need to keep checking the other weapon entities for zoom state, unfortunately --- qcsrc/client/view.qc | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/qcsrc/client/view.qc b/qcsrc/client/view.qc index 6dce9eb49..28160224a 100644 --- a/qcsrc/client/view.qc +++ b/qcsrc/client/view.qc @@ -1962,11 +1962,8 @@ void CSQC_UpdateView(entity this, float w, float h) if(wep != WEP_Null && wep.wr_zoom) { bool do_zoom = wep.wr_zoom(wep, NULL); - if(wep.w_reticle && wep.w_reticle != "") - { + if(reticle_image == "" && wep.w_reticle && wep.w_reticle != "") reticle_image = wep.w_reticle; - break; // we can only draw 1 reticle - } wep_zoomed += do_zoom; } } -- 2.39.2