From 06fd210b97c4ac58cb8f2e76893648c2aeeac3a1 Mon Sep 17 00:00:00 2001 From: Maik Merten Date: Thu, 5 Aug 2010 14:53:17 +0200 Subject: [PATCH] set self.team of func_assault_destructible to the defending team, so defenders won't inflict damage on something they're supposed to protect. --- qcsrc/server/assault.qc | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/qcsrc/server/assault.qc b/qcsrc/server/assault.qc index d67e28839..f5b71b853 100644 --- a/qcsrc/server/assault.qc +++ b/qcsrc/server/assault.qc @@ -187,6 +187,11 @@ void spawnfunc_func_assault_destructible() { return; } self.spawnflags = 3; + if(assault_attacker_team == COLOR_TEAM1) { + self.team = COLOR_TEAM2; + } else { + self.team = COLOR_TEAM1; + } spawnfunc_func_breakable(); } -- 2.39.2