From 068e8087146820d5e168597ff95811efe028e405 Mon Sep 17 00:00:00 2001
From: Samual <samual@xonotic.org>
Date: Thu, 19 Jan 2012 14:47:22 -0500
Subject: [PATCH] More ZCTX stuff

---
 ...dialog_multiplayer_playersetup_crosshair.c |  6 +++---
 ...ialog_multiplayer_playersetup_hudconfirm.c |  4 ++--
 .../dialog_multiplayer_playersetup_view.c     | 20 +++++++++----------
 .../dialog_multiplayer_playersetup_weapons.c  |  2 +-
 qcsrc/menu/xonotic/dialog_singleplayer.c      |  6 +++---
 5 files changed, 19 insertions(+), 19 deletions(-)

diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c
index 56aedcab8b..a18fec1c4d 100644
--- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c
+++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c
@@ -66,9 +66,9 @@ void XonoticCrosshairDialog_fill(entity me)
 		me.TDempty(me, 0.2);
 		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Hit testing:")));
 		me.TD(me, 1, 2, e = makeXonoticTextSlider("crosshair_hittest"));
-			e.addValue(e, "Disabled", "0");
-			e.addValue(e, "TrueAim", "1");
-			e.addValue(e, "Enemies", "1.25");
+			e.addValue(e, ZCTX(_("HTTST^Disabled")), "0");
+			e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1");
+			e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25");
 			e.configureXonoticTextSliderValues(e);
 			setDependent(e, "crosshair_enabled", 1, 2);
 	me.TR(me);
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c
index 433c99badc..b06dc92078 100644
--- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c
+++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c
@@ -30,10 +30,10 @@ void XonoticHUDConfirmDialog_fill(entity me)
 		me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you wish to start a local game to set up the HUD?")));
 	me.TR(me);
 	me.TR(me);
-		me.TD(me, 1, 1, e = makeXonoticButton(_("Yes"), '1 0 0'));
+		me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^Yes")), '1 0 0'));
 			e.onClick = HUDSetup_Start;
 			e.onClickEntity = me;
-		me.TD(me, 1, 1, e = makeXonoticButton(_("No"), '0 1 0'));
+		me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^No")), '0 1 0'));
 			e.onClick = Dialog_Close;
 			e.onClickEntity = me;
 }
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c
index a331f3b805..bfa52ec45d 100644
--- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c
+++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c
@@ -30,16 +30,16 @@ void XonoticViewDialog_fill(entity me)
 	me.TR(me);
 		me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Zoom:")));
 		me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_reticle"));
-			e.addValue(e, _("Fullscreen"), "0");
-			e.addValue(e, _("With reticle"), "1");
+			e.addValue(e, ZCTX(_("RETICLE^Fullscreen")), "0");
+			e.addValue(e, ZCTX(_("RETICLE^With reticle")), "1");
 			e.configureXonoticTextSliderValues(e);
 	me.TR(me);
 		me.TDempty(me, 0.2);
-		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Factor:")));
+		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Factor:"))));
 		me.TD(me, 1, 2, e = makeXonoticSlider(2, 16, 0.5, "cl_zoomfactor"));
 	me.TR(me);
 		me.TDempty(me, 0.2);
-		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Speed:")));
+		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Speed:"))));
 		me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_zoomspeed"));
 			e.addValue(e, "1", "1"); // Samual: for() loop doesn't work here, even though it would make sense.
 			e.addValue(e, "2", "2");
@@ -49,22 +49,22 @@ void XonoticViewDialog_fill(entity me)
 			e.addValue(e, "6", "6");
 			e.addValue(e, "7", "7");
 			e.addValue(e, "8", "8");
-			e.addValue(e, _("Instant"), "-1");
+			e.addValue(e, ZCTX(_("ZOOM^Instant")), "-1");
 			e.configureXonoticTextSliderValues(e);
 	me.TR(me);
 		me.TDempty(me, 0.2);
-		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Sensitivity:")));
+		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Sensitivity:"))));
 		me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "cl_zoomsensitivity"));
 	me.TR(me);
 		me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Velocity zoom:")));
 		me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_velocityzoom_type"));
-			e.addValue(e, _("Disabled"), "0");
-			e.addValue(e, _("Forward only"), "3");
-			e.addValue(e, _("All directions"), "1");
+			e.addValue(e, ZCTX(_("VZOOM^Disabled")), "0");
+			e.addValue(e, ZCTX(_("VZOOM^Forward only")), "3");
+			e.addValue(e, ZCTX(_("VZOOM^All directions")), "1");
 			e.configureXonoticTextSliderValues(e);
 	me.TR(me);
 		me.TDempty(me, 0.2);
-		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Speed")));
+		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VZOOM^Speed"))));
 		me.TD(me, 1, 2, e = makeXonoticSlider(-1, 1, 0.2, "cl_velocityzoom"));
 		setDependent(e, "cl_velocityzoom_type", 1, 3);
 	me.TR(me);
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c
index 8edb1e0748..418d41c340 100644
--- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c
+++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c
@@ -65,7 +65,7 @@ void XonoticWeaponsDialog_fill(entity me)
 	me.TR(me);
 	me.TR(me);
 		me.TDempty(me, 0.2);
-		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Scale")));
+		me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VWMDL^Scale"))));
 		setDependent(e, "r_drawviewmodel", 1, 1);
 		me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 2, 0.1, "cl_viewmodel_scale"));
 		setDependent(e, "r_drawviewmodel", 1, 1);
diff --git a/qcsrc/menu/xonotic/dialog_singleplayer.c b/qcsrc/menu/xonotic/dialog_singleplayer.c
index 351e3ac818..c37cb7e405 100644
--- a/qcsrc/menu/xonotic/dialog_singleplayer.c
+++ b/qcsrc/menu/xonotic/dialog_singleplayer.c
@@ -135,9 +135,9 @@ void XonoticSingleplayerDialog_fill(entity me)
 
 	me.gotoRC(me, me.rows - 2, 0);
 		me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Campaign Difficulty:")));
-		me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "g_campaign_skill", "-2", _("Easy")));
-		me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "g_campaign_skill", "-1", _("Medium")));
-		me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "g_campaign_skill", "0", _("Hard")));
+		me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "g_campaign_skill", "-2", ZCTX(_("CSKL^Easy"))));
+		me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "g_campaign_skill", "-1", ZCTX(_("CSKL^Medium"))));
+		me.TD(me, 1, 1, e = makeXonoticRadioButton(1, "g_campaign_skill", "0", ZCTX(_("CSKL^Hard"))));
 		me.TR(me);
 		me.TD(me, 1, me.columns, e = makeXonoticButton(_("Start Singleplayer!"), '0 0 0'));
 			e.onClick = CampaignList_LoadMap;
-- 
2.39.5