From 04ce2fa6e2d144f70d14a5fdc8bebff621d5129f Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 13 Feb 2017 11:49:45 +1000 Subject: [PATCH] Convert medkit to mega armor (being a holdable means it's supposed to last, unlike health and medic buffs) --- qcsrc/server/compat/quake3.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/server/compat/quake3.qc b/qcsrc/server/compat/quake3.qc index e5cff0b9f..02bd04d5d 100644 --- a/qcsrc/server/compat/quake3.qc +++ b/qcsrc/server/compat/quake3.qc @@ -64,6 +64,9 @@ spawnfunc(item_armor_combat) { spawnfunc_item_armor_big(this); } spawnfunc(item_armor_shard) { spawnfunc_item_armor_small(this); } spawnfunc(item_enviro) { spawnfunc_item_invincible(this); } +// medkit -> armor (we have no holdables) +spawnfunc(holdable_medkit) { spawnfunc_item_armor_mega(this); } + .float wait; .float delay; -- 2.39.2