From 04454a65df4d8c82bcfc8c8d392265538cd1b52f Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 28 Jul 2015 23:23:32 +0200 Subject: [PATCH] Don't make make blink fading out waypoints such as those one used to point out weapons position --- qcsrc/client/waypointsprites.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/waypointsprites.qc b/qcsrc/client/waypointsprites.qc index 28da5278d..c3b724f7b 100644 --- a/qcsrc/client/waypointsprites.qc +++ b/qcsrc/client/waypointsprites.qc @@ -415,7 +415,7 @@ void Draw_WaypointSprite() { if(self.helpme && time < self.helpme) a *= SPRITE_HELPME_BLINK; - else + else if(!self.lifetime) // fading out waypoints don't blink a *= spritelookupblinkvalue(spriteimage); } @@ -425,7 +425,7 @@ void Draw_WaypointSprite() a = 1; } - if(a <= 0) + if(a <= 0.003) return; rgb = fixrgbexcess(rgb); -- 2.39.2