From 03bea61d2d180a35a874bb0ebc7202dd46be6af1 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 9 Jun 2016 22:34:31 +1000 Subject: [PATCH] Cleanse GetCvars --- qcsrc/server/miscfunctions.qc | 96 +++++++++++++++++------------------ 1 file changed, 48 insertions(+), 48 deletions(-) diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index bcb8d02d9..0532feb6d 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -294,55 +294,55 @@ Called with: 0: sends the request >0: receives a cvar from name=argv(f) value=argv(f+1) */ -void GetCvars_handleString(string thisname, float f, .string field, string name) -{SELFPARAM(); +void GetCvars_handleString(entity this, string thisname, float f, .string field, string name) +{ if (f < 0) { - if (self.(field)) - strunzone(self.(field)); - self.(field) = string_null; + if (this.(field)) + strunzone(this.(field)); + this.(field) = string_null; } else if (f > 0) { if (thisname == name) { - if (self.(field)) - strunzone(self.(field)); - self.(field) = strzone(argv(f + 1)); + if (this.(field)) + strunzone(this.(field)); + this.(field) = strzone(argv(f + 1)); } } else - stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n")); + stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n")); } -void GetCvars_handleString_Fixup(string thisname, float f, .string field, string name, string(string) func) -{SELFPARAM(); - GetCvars_handleString(thisname, f, field, name); +void GetCvars_handleString_Fixup(entity this, string thisname, float f, .string field, string name, string(entity, string) func) +{ + GetCvars_handleString(this, thisname, f, field, name); if (f >= 0) // also initialize to the fitting value for "" when sending cvars out if (thisname == name) { - string s = func(strcat1(self.(field))); - if (s != self.(field)) + string s = func(this, strcat1(this.(field))); + if (s != this.(field)) { - strunzone(self.(field)); - self.(field) = strzone(s); + strunzone(this.(field)); + this.(field) = strzone(s); } } } -void GetCvars_handleFloat(string thisname, float f, .float field, string name) -{SELFPARAM(); +void GetCvars_handleFloat(entity this, string thisname, float f, .float field, string name) +{ if (f < 0) { } else if (f > 0) { if (thisname == name) - self.(field) = stof(argv(f + 1)); + this.(field) = stof(argv(f + 1)); } else - stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n")); + stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n")); } -void GetCvars_handleFloatOnce(string thisname, float f, .float field, string name) -{SELFPARAM(); +void GetCvars_handleFloatOnce(entity this, string thisname, float f, .float field, string name) +{ if (f < 0) { } @@ -350,30 +350,30 @@ void GetCvars_handleFloatOnce(string thisname, float f, .float field, string nam { if (thisname == name) { - if (!self.(field)) + if (!this.(field)) { - self.(field) = stof(argv(f + 1)); - if (!self.(field)) - self.(field) = -1; + this.(field) = stof(argv(f + 1)); + if (!this.(field)) + this.(field) = -1; } } } else { - if (!self.(field)) - stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n")); + if (!this.(field)) + stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n")); } } -string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(string wo) -{SELFPARAM(); +string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(entity this, string wo) +{ string o; o = W_FixWeaponOrder_ForceComplete(wo); - if(self.weaponorder_byimpulse) + if(this.weaponorder_byimpulse) { - strunzone(self.weaponorder_byimpulse); - self.weaponorder_byimpulse = string_null; + strunzone(this.weaponorder_byimpulse); + this.weaponorder_byimpulse = string_null; } - self.weaponorder_byimpulse = strzone(W_FixWeaponOrder_BuildImpulseList(o)); + this.weaponorder_byimpulse = strzone(W_FixWeaponOrder_BuildImpulseList(o)); return o; } @@ -421,23 +421,23 @@ void GetCvars(entity this, int f) get_cvars_s = s; MUTATOR_CALLHOOK(GetCvars); - Notification_GetCvars(); + Notification_GetCvars(this); ReplicateVars(this, s, f); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[3], "cl_weaponpriority3", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[4], "cl_weaponpriority4", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[5], "cl_weaponpriority5", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[6], "cl_weaponpriority6", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[7], "cl_weaponpriority7", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[8], "cl_weaponpriority8", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[9], "cl_weaponpriority9", W_FixWeaponOrder_AllowIncomplete); - - GetCvars_handleFloat(s, f, cvar_cl_allow_uidtracking, "cl_allow_uidtracking"); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[3], "cl_weaponpriority3", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[4], "cl_weaponpriority4", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[5], "cl_weaponpriority5", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[6], "cl_weaponpriority6", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[7], "cl_weaponpriority7", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[8], "cl_weaponpriority8", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[9], "cl_weaponpriority9", W_FixWeaponOrder_AllowIncomplete); + + GetCvars_handleFloat(this, s, f, cvar_cl_allow_uidtracking, "cl_allow_uidtracking"); // fixup of switchweapon (needed for LMS or when spectating is disabled, as PutClientInServer comes too early) if (f > 0) -- 2.39.2