From 03b26577a55b8eb77644a59f4745fd05e802ff32 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 18 Apr 2013 17:00:57 +1000 Subject: [PATCH] Player typehit sound if the player shoots another player in tower defense --- qcsrc/server/mutators/gamemode_towerdefense.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 1037aa25e..20365eaee 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -727,7 +727,10 @@ MUTATOR_HOOKFUNCTION(td_PlayerDamage) frag_damage = 0; if(!autocvar_g_td_pvp && frag_attacker != frag_target && IS_PLAYER(frag_target) && IS_PLAYER(frag_attacker)) + { + frag_attacker.typehitsound += 1; frag_damage = 0; + } if(frag_attacker.turrcaps_flags & TFL_TURRCAPS_ISTURRET && IS_PLAYER(frag_target)) frag_damage = 0; -- 2.39.2