From 02774a5ce5f7c9145b34b55913b9c7f6dfa9bf6d Mon Sep 17 00:00:00 2001 From: Lyberta Date: Wed, 12 Apr 2017 08:16:26 +0300 Subject: [PATCH] Survival: Better config. --- survival.cfg | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/survival.cfg b/survival.cfg index d2d723698..f77c26db2 100644 --- a/survival.cfg +++ b/survival.cfg @@ -27,8 +27,8 @@ set g_surv_cannon_fodder_force_overkill_models 0 "Whether to force overkill play set g_surv_attacker_num_random_start_weapons 2 "Number of weapons that can be randomly given to attackers during spawn" set g_surv_attacker_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator" "Weapons that can be randomly given to attackers during spawn" -set g_surv_defender_start_health 100 "How much health do defenders get during spawn" -set g_surv_defender_start_armor 100 "How much armor do defenders get during spawn" +set g_surv_defender_start_health 200 "How much health do defenders get during spawn" +set g_surv_defender_start_armor 200 "How much armor do defenders get during spawn" set g_surv_defender_start_ammo_shells 20 "How many shells do defenders get during spawn" set g_surv_defender_start_ammo_bullets 15 "How many bullets do defenders get during spawn" set g_surv_defender_start_ammo_rockets 0 "How many rockets do defenders get during spawn" @@ -57,10 +57,10 @@ set g_surv_defender_pickup_cells_medium 20 "How many cells do defenders get when set g_surv_defender_pickup_cells_big 40 "How many cells do defenders get when they pickup big health/armor" set g_surv_defender_pickup_cells_mega 50 "How many cells do defenders get when they pickup mega health/armor" -set g_surv_attacker_damage_score 0.05 "How much score attackers gain per 1 point of damage" +set g_surv_attacker_damage_score 0.025 "How much score attackers gain per 1 point of damage" set g_surv_attacker_frag_score 10 "How much score attackers get for killing defenders" set g_surv_defender_attack_scale 1 "How much defenders damage others. Higher values mean more damage" -set g_surv_defender_defense_scale 3 "How much defenders get damaged. Higher values mean less damage" +set g_surv_defender_defense_scale 2 "How much defenders get damaged. Higher values mean less damage" set g_surv_cannon_fodder_attack_scale 1 "How much cannon fodder damages others. Higher values mean more damage" set g_surv_cannon_fodder_defense_scale 1 "How much cannon fodder gets damaged. Higher values mean less damage" -- 2.39.5