From 0199ef5a64bb041eb7c00ed091a10045cb502000 Mon Sep 17 00:00:00 2001
From: Mircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Date: Mon, 24 Oct 2011 19:54:36 +0300
Subject: [PATCH] First step to implementing removal of spawned objects.
 Currently in debugging state, due to a weird bug that causes objects to not
 get traced.

---
 defaultXonotic.cfg               |  3 ++-
 qcsrc/server/autocvars.qh        |  3 ++-
 qcsrc/server/mutators/sandbox.qc | 31 ++++++++++++++++++++++++++-----
 3 files changed, 30 insertions(+), 7 deletions(-)

diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg
index aa5030e13..a5a035585 100644
--- a/defaultXonotic.cfg
+++ b/defaultXonotic.cfg
@@ -543,7 +543,8 @@ seta g_balance_cloaked_alpha 0.25
 
 set g_sandbox 0 "allow players to spawn and edit objects around the map"
 set g_sandbox_info 1 "print non-critical information to the server"
-set g_sandbox_editor_distance 150 "distance by which objects spawn in front of the player"
+set g_sandbox_editor_distance_spawn 150 "distance at which objects spawn in front of the player"
+set g_sandbox_editor_distance_edit 250 "distance at which players can edit or remove objects they are looking at"
 
 set g_playerclip_collisions 1 "0 = disable collision testing against playerclips, might be useful on some defrag maps"
 set g_botclip_collisions 1 "0 = disable collision testing against botclips, might be useful on some defrag maps"
diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh
index be32c8ab8..18f3b6ba0 100644
--- a/qcsrc/server/autocvars.qh
+++ b/qcsrc/server/autocvars.qh
@@ -1200,4 +1200,5 @@ float autocvar_g_trueaim_minrange;
 float autocvar_g_debug_defaultsounds;
 float autocvar_g_loituma;
 float autocvar_g_sandbox_info;
-float autocvar_g_sandbox_editor_distance;
+float autocvar_g_sandbox_editor_distance_spawn;
+float autocvar_g_sandbox_editor_distance_edit;
diff --git a/qcsrc/server/mutators/sandbox.qc b/qcsrc/server/mutators/sandbox.qc
index 48b7da948..a39223654 100644
--- a/qcsrc/server/mutators/sandbox.qc
+++ b/qcsrc/server/mutators/sandbox.qc
@@ -31,7 +31,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
 				return TRUE;
 			}
 
-			// spawn a new object with the default settings
+			// spawn a new object
 			entity e;
 			e = spawn();
 			e.owner = self;
@@ -40,10 +40,10 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
 
 			// those properties are defaults that can be edited later
 			e.movetype = MOVETYPE_TOSS;
-			e.solid = SOLID_TRIGGER;
+			e.solid = SOLID_BBOX;
 
 			makevectors(self.v_angle);
-			traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance, MOVE_NOMONSTERS, self);
+			traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NOMONSTERS, self);
 			setorigin(e, trace_endpos);
 			setmodel(e, argv(2));
 			e.angles_y = self.v_angle_y; // apply the player's direction to the object, as he spawns it from behind
@@ -51,11 +51,12 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
 			if(autocvar_g_sandbox_info)
 				print(strcat(self.netname, " spawned an object at origin ", vtos(e.origin), "\n"));
 
+dprint(strcat(vtos(e.absmin), " - ", vtos(e.absmax), "\n"));
+
 			return TRUE;
 		}
 		else if(argv(1) == "spawn_item")
 		{
-			// spawn a new item
 			// weapons are the only items currently supported
 
 			if(cmd_argc < 3)
@@ -64,10 +65,11 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
 				return TRUE;
 			}
 
+			// spawn a new item
 			entity e;
 			float i;
 			makevectors(self.v_angle);
-			traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance, MOVE_NOMONSTERS, self);
+			traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NOMONSTERS, self);
 
 			for(i = WEP_FIRST; i <= WEP_LAST; ++i)
 			{
@@ -84,6 +86,25 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
 			print_to(self, "WARNING: Attempted to spawn an invalid or unsupported item. See 'g_sandbox help' for supported items");
 			return TRUE;
 		}
+		else if(argv(1) == "remove_object")
+		{
+			makevectors(self.v_angle);
+			traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_edit, MOVE_NORMAL, self);
+			if(trace_ent.classname == "object")
+			{
+				if(autocvar_g_sandbox_info)
+					print(strcat(self.netname, " removed an object at origin ", vtos(trace_ent.origin), "\n"));
+				remove(trace_ent);
+				trace_ent = world;
+				return TRUE;
+			}
+
+dprint(strcat(trace_ent.classname, "\n"));
+te_lightning2(world, self.origin + self.view_ofs + v_forward * 5 - v_up * 5, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_edit);
+
+			print_to(self, "WARNING: Object could not be removed. Make sure you are facing an object that you have spawned");
+			return TRUE;
+		}
 	}
 	return FALSE;
 }
-- 
2.39.5