From 0188332b7c73fd6a3985ee875a6bded0ee59e606 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 26 Jun 2018 21:18:27 +1000 Subject: [PATCH] Revert "Make sure hooks can't attach to projectiles (besides nades)" This reverts commit d83cc15cc3ed27a9197411147543feca6d54185b. --- qcsrc/server/g_hook.qc | 1 - 1 file changed, 1 deletion(-) diff --git a/qcsrc/server/g_hook.qc b/qcsrc/server/g_hook.qc index d482f092d..68aa7154e 100644 --- a/qcsrc/server/g_hook.qc +++ b/qcsrc/server/g_hook.qc @@ -328,7 +328,6 @@ void GrapplingHookTouch(entity this, entity toucher) if(toucher) //if(toucher.move_movetype != MOVETYPE_NONE) - if(!(toucher.flags & FL_PROJECTILE) || toucher.classname == "nade") { SetMovetypeFollow(this, toucher); WarpZone_RefSys_BeginAddingIncrementally(this, this.aiment); -- 2.39.2