From 0002fd924cc7129181a5757a3a2702a9af4def4e Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 28 May 2010 09:35:33 +0000 Subject: [PATCH] raise MAX_STATICENTITIES for a new map goldenboy is making git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10221 d7cf8633-e32d-0410-b094-e92efae38249 --- quakedef.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/quakedef.h b/quakedef.h index 1c1148e0..97554967 100644 --- a/quakedef.h +++ b/quakedef.h @@ -182,7 +182,7 @@ extern char engineversion[128]; #define MAX_DECALS_INITIAL 8192 ///< initial allocation for cl.decals #define MAX_DECALS 1048576 ///< upper limit on cl.decals size #define MAX_ENITIES_INITIAL 256 ///< initial size of cl.entities -#define MAX_STATICENTITIES 256 ///< limit on size of cl.static_entities +#define MAX_STATICENTITIES 1024 ///< limit on size of cl.static_entities #define MAX_EFFECTS 256 ///< limit on size of cl.effects #define MAX_BEAMS 256 ///< limit on size of cl.beams #define MAX_TEMPENTITIES 4096 ///< max number of temporary models visible per frame (certain sprite effects, certain types of CSQC entities also use this) -- 2.39.2