Attempt to stabilize ODE. Now using constant step (sys_ticrate set steptime) - on by default, recommended by ODE Manual, reduces jitter alot. Added object autodisabling, makes stacks to be faster. NaN fixing is optional now (on by default) on me it doesnt help with ODE double precision DLL, moreover it makes objects jitter and blink to '0 0 0' origin sometimes. Added simple physics stats printing (via physics_ode_printstats), added world damping controls (cvars, on by default). Reworked worldstep* cvars to use 2 cvars instead of 4.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10643
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