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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Juhu [Thu, 15 Sep 2022 10:35:37 +0000 (12:35 +0200)]
strafehud: set slickdetector default granularity to 1 instead of 4 for improved performance
Rudolf Polzer [Thu, 15 Sep 2022 05:23:44 +0000 (07:23 +0200)]
Transifex autosync
Juhu [Wed, 14 Sep 2022 09:35:07 +0000 (11:35 +0200)]
strafehud: also reset maxspeed to ground physics in timeout code
Juhu [Wed, 14 Sep 2022 08:07:21 +0000 (10:07 +0200)]
strafehud: detect zero friction frame on landing, remove ground timeout which became useless due to that, rename air timeout to ground timeout and refactor all timeout code
terencehill [Tue, 13 Sep 2022 13:50:33 +0000 (13:50 +0000)]
Merge branch 'bones_was_here/font' into 'master'
Change default font hinting to 2, group font cvars better
See merge request xonotic/xonotic-data.pk3dir!1048
Rudolf Polzer [Mon, 12 Sep 2022 05:23:41 +0000 (07:23 +0200)]
Transifex autosync
Juhu [Sun, 11 Sep 2022 22:58:55 +0000 (00:58 +0200)]
strafehud: enable hud_panel_strafehud_bestangle by default for clarity on how to use the hud
terencehill [Sun, 11 Sep 2022 21:26:15 +0000 (21:26 +0000)]
Merge branch 'Mario/nade_orb_overlay' into 'master'
Merge branch Mario/nade_orb_overlay (S merge request)
See merge request xonotic/xonotic-data.pk3dir!1035
Juhu [Sun, 11 Sep 2022 21:05:29 +0000 (23:05 +0200)]
strafehud: remove 0.8.2 compatibility cvars
Juhu [Sun, 11 Sep 2022 21:05:02 +0000 (23:05 +0200)]
strafehud: make frametime calculation more accurate
Juhu [Sun, 11 Sep 2022 20:41:14 +0000 (22:41 +0200)]
strafehud: cleanup of previous commit, small refactoring and format fixes
Rudolf Polzer [Sun, 11 Sep 2022 05:24:14 +0000 (07:24 +0200)]
Transifex autosync
Juhu [Sat, 10 Sep 2022 17:57:28 +0000 (19:57 +0200)]
strafehud: adjust strafehud to match actual behaviour of physics code in various situations
fixed various bugs causing inaccuracies when air strafe turning
take friction into account while on ground
fixed swimming detection and remove code that tries to handle water strafing since swimming uses 3D velocity physics which is not supported by the strafehud
removed hud_panel_strafehud_antiflicker_speed since it is no longer used
tweaked slick detector a bit
Juhu [Sat, 6 Aug 2022 21:05:18 +0000 (23:05 +0200)]
strafehud: properly calculate per-frame acceleration
terencehill [Fri, 9 Sep 2022 20:44:03 +0000 (22:44 +0200)]
Update hash
Rudolf Polzer [Wed, 7 Sep 2022 05:23:42 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Tue, 6 Sep 2022 23:25:17 +0000 (01:25 +0200)]
Bot AI: further improve aim of skilled bots by removing simulated aim lag: it's kind of redundant (aim is already lagged in another way) and wastes a lot of fields
Rudolf Polzer [Tue, 6 Sep 2022 05:23:41 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Mon, 5 Sep 2022 21:51:27 +0000 (23:51 +0200)]
Bot AI: remove weird zoom logic with the vortex
terencehill [Mon, 5 Sep 2022 20:48:36 +0000 (22:48 +0200)]
Bot AI: increase the amount of error induced to the bots aim with skill < 10, make it less intense vertically and when bot is not aiming at any enemy and a bit more randomized in time. Also get rid of a useless normalize call
Rudolf Polzer [Mon, 5 Sep 2022 05:23:42 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Wed, 31 Aug 2022 20:17:30 +0000 (22:17 +0200)]
LMS: fix visible leaders message appearing even when there are no leaders
terencehill [Wed, 31 Aug 2022 20:08:51 +0000 (22:08 +0200)]
Fix wrong projectile size used in W_Seeker_Fire_Missile
terencehill [Wed, 31 Aug 2022 20:06:18 +0000 (22:06 +0200)]
Fix wrong cvar name in a cvar description
Rudolf Polzer [Wed, 31 Aug 2022 05:23:42 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Sun, 28 Aug 2022 05:24:14 +0000 (07:24 +0200)]
Transifex autosync
Rudolf Polzer [Sat, 27 Aug 2022 05:23:40 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Fri, 26 Aug 2022 05:23:42 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Thu, 25 Aug 2022 14:13:48 +0000 (16:13 +0200)]
Update hash
Rudolf Polzer [Thu, 25 Aug 2022 05:23:42 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Tue, 23 Aug 2022 21:32:22 +0000 (23:32 +0200)]
Bot AI: fix max fire deviation factor calculation (introduced in
4ae6e27ee ) making less skilled bots better at aiming with certain weapons
terencehill [Tue, 23 Aug 2022 16:21:16 +0000 (18:21 +0200)]
Bot AI: fix think rate formula giving exaggerated importance to bot personality values of "aithink" (set in bots.txt)
Rudolf Polzer [Tue, 23 Aug 2022 05:23:29 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Mon, 22 Aug 2022 15:48:21 +0000 (17:48 +0200)]
Bot AI: fix aim think rate lower than expected (7.5 instead of 10 fps) for high skill bots due to extremely small precision errors
terencehill [Mon, 22 Aug 2022 15:28:43 +0000 (17:28 +0200)]
Remove unused havocbot_gettarget
terencehill [Mon, 22 Aug 2022 13:46:27 +0000 (15:46 +0200)]
Remove a redundant check, already performed before wr_aim execution
Rudolf Polzer [Mon, 22 Aug 2022 05:23:35 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Sun, 21 Aug 2022 17:07:32 +0000 (19:07 +0200)]
Remove unused bot_canfire field
terencehill [Sun, 21 Aug 2022 17:04:27 +0000 (19:04 +0200)]
Bot AI: improve aim by refactoring max fire deviation formula, now more accurate and scalable on any distance
terencehill [Sat, 20 Aug 2022 16:28:52 +0000 (18:28 +0200)]
Bot AI: improve bots aim by requiring they aim at the target (with some tolerance) before starting to shoot (bot_ai_aimskill_firetolerance is now enabled by default). It fixes bots often missing the first shot right when they get a new target if they were aiming in a different direction
To make work bot_ai_aimskill_firetolerance with all weapons, fire tolerance is now raised for specific attacks that don't require too much accuracy, e.g. shotgun and devastator attacks
terencehill [Fri, 19 Aug 2022 17:09:10 +0000 (19:09 +0200)]
Bot AI: fix bots sometimes firing in the opposite direction if bot_ai_aimskill_firetolerance is on. Also avoid an useless makevector call if bot_ai_aimskill_firetolerance is off
Rudolf Polzer [Fri, 19 Aug 2022 05:23:28 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Thu, 18 Aug 2022 17:21:19 +0000 (19:21 +0200)]
Bot AI: improve remote rocket detonation. It fixes bots detonating rockets prematurely and dealing less damage.
This new damage prediction algorithm takes into account self damage, team damage and damage modification factors of strength and shield powerups
Rudolf Polzer [Thu, 18 Aug 2022 05:23:32 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Wed, 17 Aug 2022 14:51:06 +0000 (16:51 +0200)]
Bot AI: improve rocket guide with the devastator
Rudolf Polzer [Wed, 17 Aug 2022 05:23:32 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Tue, 16 Aug 2022 05:23:40 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Mon, 15 Aug 2022 11:29:07 +0000 (13:29 +0200)]
Bot AI: fix bots randomly refusing to shoot with the devastator
terencehill [Mon, 15 Aug 2022 10:15:06 +0000 (12:15 +0200)]
Clean up devastator aim code
Rudolf Polzer [Mon, 15 Aug 2022 05:23:29 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Sat, 13 Aug 2022 05:23:37 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Fri, 12 Aug 2022 05:23:30 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Thu, 11 Aug 2022 05:23:31 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Wed, 10 Aug 2022 12:58:00 +0000 (12:58 +0000)]
Merge branch 'bones_was_here/team_selection_compatibility' into 'master'
Fix team selection for 0.8.5 clients on current servers that use g_balance_teams 0
Closes #2729
See merge request xonotic/xonotic-data.pk3dir!1059
terencehill [Wed, 10 Aug 2022 12:56:16 +0000 (12:56 +0000)]
Merge branch 'Mario/ctf_colormaps' into 'master'
Merge branch Mario/ctf_colormaps (S merge request)
See merge request xonotic/xonotic-data.pk3dir!1038
Rudolf Polzer [Wed, 10 Aug 2022 05:23:27 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Tue, 9 Aug 2022 13:33:11 +0000 (15:33 +0200)]
Reloadable shotgun: fix primary fire triggering melee attack too if clip has some ammo but player has none
Implementation notes:
- the first return was added to fix only the case where clip has exactly 1 bullet but player has none
- the second return was added for consistency's sake and avoids wasting a couple checks because if(WEP_CVAR(shotgun, secondary) == 1) will always return false
terencehill [Tue, 9 Aug 2022 13:02:22 +0000 (15:02 +0200)]
Reloadable shotgun: fix broken automatic switch to best weapon when out of ammo
terencehill [Mon, 8 Aug 2022 23:00:46 +0000 (01:00 +0200)]
Reloadable shotgun: when clip is empty automatically reload regardless of whether melee attack is available or not, and make sure player has some some ammo left
Note: WEP_CVAR(shotgun, secondary) < 2 check was wrong because it included secondary mode 0 where secondary attack is off
Rudolf Polzer [Tue, 9 Aug 2022 05:23:29 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Mon, 8 Aug 2022 05:23:27 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Sun, 7 Aug 2022 20:46:48 +0000 (22:46 +0200)]
Map vote screen: expand winner map image to the center of the screen for a second before loading the winner map
terencehill [Mon, 1 Aug 2022 23:23:54 +0000 (01:23 +0200)]
Make scoreboard team selection on spacebar press work for old clients. While at it give team selection aliases more consistent names
Rudolf Polzer [Sun, 7 Aug 2022 05:24:01 +0000 (07:24 +0200)]
Transifex autosync
Rudolf Polzer [Sat, 6 Aug 2022 05:23:29 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Fri, 5 Aug 2022 05:23:26 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Thu, 4 Aug 2022 05:23:25 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Mon, 1 Aug 2022 05:23:28 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Sun, 31 Jul 2022 21:11:37 +0000 (23:11 +0200)]
Fix #2728 "Spectating a bot displays a "no ammo for shotgun slap but primary can fire" when they begin to slap but their target moves out of their reach"
Fixed by removing an ugly hack that reported insufficient ammo for melee attack and changing shotgun behaviour to no longer automatically turn attack1 into attack2 (melee) if bots are out of ammo
Rudolf Polzer [Sun, 31 Jul 2022 05:24:01 +0000 (07:24 +0200)]
Transifex autosync
Rudolf Polzer [Fri, 29 Jul 2022 05:23:27 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Thu, 28 Jul 2022 09:01:34 +0000 (11:01 +0200)]
Fix #2727 "New esc-menu shouldn't open a standard settings page"
Rudolf Polzer [Thu, 28 Jul 2022 05:23:23 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Sun, 24 Jul 2022 18:20:51 +0000 (20:20 +0200)]
Fix #2724 "Pressing escape opens wrong menu when watching demos".
Since the Welcome dialog was opened and hidden instantly (not closed), on the next ESC press it popped up again and only on the next ESC press it was really closed.
Fixed thanks to a new menu_cmd command that can close a specific dialog, or in the case of the Welcome dialog it allows initializing it without opening it
Rudolf Polzer [Tue, 26 Jul 2022 05:23:28 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Mon, 25 Jul 2022 05:23:25 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Sun, 24 Jul 2022 16:26:36 +0000 (18:26 +0200)]
Don't allow opening scoreboard UI / team selection in demos
Rudolf Polzer [Sun, 24 Jul 2022 05:24:03 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Sat, 23 Jul 2022 17:30:49 +0000 (19:30 +0200)]
Oops, forgot to commit changes of main.qc in the previous commit
terencehill [Sat, 23 Jul 2022 16:55:16 +0000 (18:55 +0200)]
Show the team selection dialog on old servers
LegendaryGuard [Fri, 22 Jul 2022 17:11:04 +0000 (17:11 +0000)]
Merge branch 'terencehill/scoreboard_ui' into 'master'
Scoreboard UI and team selection
See merge request xonotic/xonotic-data.pk3dir!1027
Rudolf Polzer [Fri, 22 Jul 2022 05:23:36 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Thu, 21 Jul 2022 23:35:05 +0000 (01:35 +0200)]
Fix #2722 "Voting endmatch during intermission will skip the next map and go into a random map"
LegendaryGuard [Thu, 21 Jul 2022 14:09:13 +0000 (14:09 +0000)]
Merge branch 'terencehill/gotomap_fix' into 'master'
Fix #2718 "Online dedicated servers panic when gotomap is called during an intermission"
Closes #2718
See merge request xonotic/xonotic-data.pk3dir!1055
Rudolf Polzer [Thu, 21 Jul 2022 05:23:24 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Wed, 20 Jul 2022 21:13:12 +0000 (23:13 +0200)]
Fix #2718 "Online dedicated servers panic when gotomap is called during an intermission"
terencehill [Tue, 19 Jul 2022 14:16:29 +0000 (16:16 +0200)]
Disambiguate a parameter name in a few functions
terencehill [Tue, 19 Jul 2022 14:00:20 +0000 (16:00 +0200)]
"Fontsize:" -> "Font size:". Thanks to Calinou for spotting this typo
terencehill [Mon, 18 Jul 2022 08:51:08 +0000 (10:51 +0200)]
Restore the banner outline to improve the look of the yellow flag (banner and flag have similar colors)
terencehill [Sun, 17 Jul 2022 16:04:03 +0000 (18:04 +0200)]
Improve flag textures: make the glowing parts on the flag pole brighter, make the flag texture detailed and bright roughly as before
Rudolf Polzer [Fri, 15 Jul 2022 05:23:31 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Tue, 12 Jul 2022 05:23:27 +0000 (07:23 +0200)]
Transifex autosync
bones_was_here [Mon, 11 Jul 2022 10:01:32 +0000 (10:01 +0000)]
Merge branch 'bones_was_here/ripoldmotd' into 'master'
Remove legacy MOTD
Closes #2619
See merge request xonotic/xonotic-data.pk3dir!1012
bones_was_here [Mon, 11 Jul 2022 09:42:38 +0000 (19:42 +1000)]
Revert "Make sure endless function call loop actually works"
This reverts commit
af68e02202d3fc9fba725cc1f5f227f364b25d3e .
Rudolf Polzer [Mon, 11 Jul 2022 05:23:30 +0000 (07:23 +0200)]
Transifex autosync
Juhu [Sun, 10 Jul 2022 15:49:19 +0000 (17:49 +0200)]
strafehud: get rid of most global variables
Juhu [Sun, 10 Jul 2022 15:40:07 +0000 (17:40 +0200)]
strafehud: refactor start speed code + a small fix for the jump height feature
Juhu [Sun, 10 Jul 2022 14:10:42 +0000 (16:10 +0200)]
strafehud: make jump height feature more reliable
terencehill [Sun, 10 Jul 2022 08:39:14 +0000 (10:39 +0200)]
Make crylink screen brighter, made by MusicGoat, resaved with RLE compression (12MB -> 0.5MB). It implements #2663
Rudolf Polzer [Sun, 10 Jul 2022 05:24:01 +0000 (07:24 +0200)]
Transifex autosync