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git.rm.cloudns.org Git - voretournament/voretournament.git/log
MirceaKitsune [Tue, 7 Sep 2010 21:38:48 +0000 (00:38 +0300)]
comment
MirceaKitsune [Tue, 7 Sep 2010 21:31:32 +0000 (00:31 +0300)]
Teach bots to use the "willingly leave" feature when available
MirceaKitsune [Tue, 7 Sep 2010 21:27:29 +0000 (00:27 +0300)]
Major improvement in the bot AI. Don't execute the rest of the Havocbot system for eaten bots, since all they can do is kick in the stomach and stuff. This might even fix some small bot issues...
MirceaKitsune [Tue, 7 Sep 2010 21:19:05 +0000 (00:19 +0300)]
Alignment
MirceaKitsune [Tue, 7 Sep 2010 20:59:31 +0000 (23:59 +0300)]
Or maybe do bind it but in different order?
MirceaKitsune [Tue, 7 Sep 2010 20:58:29 +0000 (23:58 +0300)]
I think Jump is a more appropriate key for getting out than Alt Fire. Also don't bind it to the Enter button by default, just space
MirceaKitsune [Tue, 7 Sep 2010 18:45:30 +0000 (21:45 +0300)]
This TODO is not needed any more, because we do damage when stomach kicking
MirceaKitsune [Tue, 7 Sep 2010 18:39:21 +0000 (21:39 +0300)]
Hide that message differently for spectators
MirceaKitsune [Tue, 7 Sep 2010 18:31:23 +0000 (21:31 +0300)]
Fix some comments for that last change
MirceaKitsune [Tue, 7 Sep 2010 18:30:14 +0000 (21:30 +0300)]
Add a message that lets us know we can leave the belly, when it's the case
MirceaKitsune [Tue, 7 Sep 2010 17:48:29 +0000 (20:48 +0300)]
Fix a tiny issue
MirceaKitsune [Tue, 7 Sep 2010 17:37:14 +0000 (20:37 +0300)]
A comment
MirceaKitsune [Tue, 7 Sep 2010 17:36:02 +0000 (20:36 +0300)]
Bad bot! Haven't I taught you not to kick team mate's bellies? Probably not :P
MirceaKitsune [Tue, 7 Sep 2010 17:28:22 +0000 (20:28 +0300)]
Proper delays
MirceaKitsune [Tue, 7 Sep 2010 17:21:49 +0000 (20:21 +0300)]
Better message
MirceaKitsune [Tue, 7 Sep 2010 17:19:56 +0000 (20:19 +0300)]
Use correct value in Vore_AI
MirceaKitsune [Tue, 7 Sep 2010 17:19:49 +0000 (20:19 +0300)]
Stomach leaving feature (alt fire button for prey). Allows prey to get out o their predator willingly in some circumstances, such as team mates.
MirceaKitsune [Tue, 7 Sep 2010 17:06:47 +0000 (20:06 +0300)]
Cvar dependency for team healing AI
MirceaKitsune [Tue, 7 Sep 2010 17:05:27 +0000 (20:05 +0300)]
Change some item balances
MirceaKitsune [Tue, 7 Sep 2010 16:58:16 +0000 (19:58 +0300)]
Also notify the prey when they're swallowed by a team mate, so they can know not to kick.
MirceaKitsune [Tue, 7 Sep 2010 16:54:20 +0000 (19:54 +0300)]
Team healing AI is now finished. It might still be possible to improve, but it's working properly and as intended now
MirceaKitsune [Tue, 7 Sep 2010 15:54:30 +0000 (18:54 +0300)]
Team healing AI now working as intended, but not ready yet. Also fix another tiny issue
MirceaKitsune [Tue, 7 Sep 2010 15:41:34 +0000 (18:41 +0300)]
A Todo (found a use for the alt fire button in the stomach)
MirceaKitsune [Tue, 7 Sep 2010 15:37:25 +0000 (18:37 +0300)]
One more step in the teamhealing AI
MirceaKitsune [Tue, 7 Sep 2010 15:09:42 +0000 (18:09 +0300)]
First step in teaching bots to use the teamheal feature in team games. Not ready yet.
MirceaKitsune [Tue, 7 Sep 2010 14:09:40 +0000 (17:09 +0300)]
Correct radar image this time
MirceaKitsune [Tue, 7 Sep 2010 14:06:52 +0000 (17:06 +0300)]
Revert that last change... not good
MirceaKitsune [Tue, 7 Sep 2010 14:02:45 +0000 (17:02 +0300)]
Fix Voretemple minimap image
MirceaKitsune [Tue, 7 Sep 2010 13:42:17 +0000 (16:42 +0300)]
Voretemple compilation ready
MirceaKitsune [Tue, 7 Sep 2010 13:35:54 +0000 (16:35 +0300)]
Re-arrange some code in the meantime
MirceaKitsune [Tue, 7 Sep 2010 13:25:27 +0000 (16:25 +0300)]
Make the artwork slots per-map
MirceaKitsune [Tue, 7 Sep 2010 13:18:50 +0000 (16:18 +0300)]
More fixes to Voretemple, and getting ready to do a change in the shader
MirceaKitsune [Tue, 7 Sep 2010 12:33:35 +0000 (15:33 +0300)]
Delete old voretemple map
MirceaKitsune [Tue, 7 Sep 2010 12:31:39 +0000 (15:31 +0300)]
More updates to Voretemple (mostly dialogues, and you can now purchase the grabber from a weapons dealer)
MirceaKitsune [Tue, 7 Sep 2010 12:18:57 +0000 (15:18 +0300)]
Todo
MirceaKitsune [Tue, 7 Sep 2010 10:57:46 +0000 (13:57 +0300)]
Also turn your predator into your pusher. So we make a frag out of regurgitating someone in a deadly pit.
MirceaKitsune [Tue, 7 Sep 2010 01:28:31 +0000 (04:28 +0300)]
Include a text file listing the authors of each piece
MirceaKitsune [Tue, 7 Sep 2010 00:58:50 +0000 (03:58 +0300)]
Do it properly
MirceaKitsune [Tue, 7 Sep 2010 00:58:01 +0000 (03:58 +0300)]
Do the team check properly
MirceaKitsune [Tue, 7 Sep 2010 00:56:37 +0000 (03:56 +0300)]
Remove code for an outdated feature
MirceaKitsune [Tue, 7 Sep 2010 00:53:38 +0000 (03:53 +0300)]
It's pointless for bots to randomly release you out, even at lower skills
MirceaKitsune [Tue, 7 Sep 2010 00:33:44 +0000 (03:33 +0300)]
Put the regurgitate_prepare sound on a different channel than the regurgitate sound, so one doesn't cut the other. Too bad this didn't make it in 0.2, so the effect will be missing for a while.
MirceaKitsune [Mon, 6 Sep 2010 22:59:13 +0000 (01:59 +0300)]
Keep only one CTFscoring
MirceaKitsune [Mon, 6 Sep 2010 22:53:58 +0000 (01:53 +0300)]
Does not belong on this repo any more
MirceaKitsune [Mon, 6 Sep 2010 22:47:47 +0000 (01:47 +0300)]
Fix the sbar again. At this point, I'm releasing version 0.2 :)
MirceaKitsune [Mon, 6 Sep 2010 22:39:20 +0000 (01:39 +0300)]
Make Soylent an RPG map too
MirceaKitsune [Mon, 6 Sep 2010 22:22:49 +0000 (01:22 +0300)]
Forgotten dll's from last commit
MirceaKitsune [Mon, 6 Sep 2010 22:22:18 +0000 (01:22 +0300)]
Update \ replace more dll's
MirceaKitsune [Mon, 6 Sep 2010 22:09:04 +0000 (01:09 +0300)]
Include Linux in my rebranding script
MirceaKitsune [Mon, 6 Sep 2010 21:40:58 +0000 (00:40 +0300)]
Pink item effects
MirceaKitsune [Mon, 6 Sep 2010 18:31:55 +0000 (21:31 +0300)]
More descriptive comment
MirceaKitsune [Mon, 6 Sep 2010 18:30:26 +0000 (21:30 +0300)]
Add cvar (acting as probability factor)
MirceaKitsune [Mon, 6 Sep 2010 18:17:29 +0000 (21:17 +0300)]
Prey stealing system. When enabled, eating someone who already has someone in their stomach will automatically get them in your stomach too. In other words, prey joins its previous predator in your stomach, when that predator gets eaten by you.
MirceaKitsune [Mon, 6 Sep 2010 17:58:02 +0000 (20:58 +0300)]
Move the rest of the swallowing code in the right place
MirceaKitsune [Mon, 6 Sep 2010 17:44:01 +0000 (20:44 +0300)]
Fix more comments and add a TODO
MirceaKitsune [Mon, 6 Sep 2010 17:37:20 +0000 (20:37 +0300)]
Fix comments and move check
MirceaKitsune [Mon, 6 Sep 2010 17:35:12 +0000 (20:35 +0300)]
The "start the predator's digestion" feature doesn't make too much sense now. We should probably add something else on secondary attack button for prey...
MirceaKitsune [Mon, 6 Sep 2010 17:25:06 +0000 (20:25 +0300)]
Never allow using the jetpack in someone's belly (and fix some text alignment)
MirceaKitsune [Mon, 6 Sep 2010 17:16:44 +0000 (20:16 +0300)]
Correct button name
MirceaKitsune [Mon, 6 Sep 2010 17:07:53 +0000 (20:07 +0300)]
Persist gametypes in menu
MirceaKitsune [Mon, 6 Sep 2010 16:53:05 +0000 (19:53 +0300)]
Fix netRadiant URL
MirceaKitsune [Mon, 6 Sep 2010 16:50:49 +0000 (19:50 +0300)]
"No start weapon" mutator
MirceaKitsune [Mon, 6 Sep 2010 16:43:49 +0000 (19:43 +0300)]
By default, don't give the grabber at spawn time in RPG (since in this gametype you must find your own items)
MirceaKitsune [Mon, 6 Sep 2010 16:24:09 +0000 (19:24 +0300)]
waypoints.cache files (to avoid getting a hitch when putting bots on a map for the first time)
MirceaKitsune [Mon, 6 Sep 2010 16:17:01 +0000 (19:17 +0300)]
Improve a sbar issue a little
MirceaKitsune [Mon, 6 Sep 2010 16:10:07 +0000 (19:10 +0300)]
Correct names for the radar images
MirceaKitsune [Mon, 6 Sep 2010 16:06:16 +0000 (19:06 +0300)]
Add Voretemple to default maplist
MirceaKitsune [Mon, 6 Sep 2010 16:02:29 +0000 (19:02 +0300)]
Radar image for it
MirceaKitsune [Mon, 6 Sep 2010 16:02:07 +0000 (19:02 +0300)]
New Voretemple map
MirceaKitsune [Mon, 6 Sep 2010 15:50:44 +0000 (18:50 +0300)]
Delete the compiled map to refresh it with the new version
MirceaKitsune [Mon, 6 Sep 2010 15:44:55 +0000 (18:44 +0300)]
Belly gurgles on the cubs. Not THAT hard to calculate the volumes :P
MirceaKitsune [Mon, 6 Sep 2010 15:30:02 +0000 (18:30 +0300)]
Merge branch 'master' into mirceakitsune/voretemple_updates
MirceaKitsune [Mon, 6 Sep 2010 15:28:56 +0000 (18:28 +0300)]
The digest sound shall be an ogg
MirceaKitsune [Mon, 6 Sep 2010 15:26:55 +0000 (18:26 +0300)]
Path to the digest sound has changed too
MirceaKitsune [Mon, 6 Sep 2010 15:24:49 +0000 (18:24 +0300)]
Do it properly
MirceaKitsune [Mon, 6 Sep 2010 15:15:59 +0000 (18:15 +0300)]
Smaller atten on belly gurgle noises
MirceaKitsune [Mon, 6 Sep 2010 15:09:14 +0000 (18:09 +0300)]
The sound paths have changed
MirceaKitsune [Mon, 6 Sep 2010 15:08:24 +0000 (18:08 +0300)]
Gurgle sounds on the NPCs. You can now listen to their bellies murr ^.^
MirceaKitsune [Mon, 6 Sep 2010 14:19:20 +0000 (17:19 +0300)]
It's no longer a town, but a temple.
MirceaKitsune [Mon, 6 Sep 2010 14:14:02 +0000 (17:14 +0300)]
Small changes to the default physics
MirceaKitsune [Mon, 6 Sep 2010 14:02:36 +0000 (17:02 +0300)]
Useless version name
MirceaKitsune [Mon, 6 Sep 2010 13:49:11 +0000 (16:49 +0300)]
Text file stuff
MirceaKitsune [Mon, 6 Sep 2010 13:48:12 +0000 (16:48 +0300)]
Add my little rebranding script and defaults to the repo
MirceaKitsune [Mon, 6 Sep 2010 13:41:09 +0000 (16:41 +0300)]
We are now version 0.2
MirceaKitsune [Mon, 6 Sep 2010 13:38:00 +0000 (16:38 +0300)]
Enable new decal system by default
MirceaKitsune [Mon, 6 Sep 2010 13:33:06 +0000 (16:33 +0300)]
Use a better name for the stats
MirceaKitsune [Mon, 6 Sep 2010 13:24:56 +0000 (16:24 +0300)]
Enable some effects and remove some useless cvars
MirceaKitsune [Mon, 6 Sep 2010 13:11:09 +0000 (16:11 +0300)]
This does not belong on the repo
MirceaKitsune [Mon, 6 Sep 2010 13:09:16 +0000 (16:09 +0300)]
More changes to the menu
MirceaKitsune [Mon, 6 Sep 2010 11:24:47 +0000 (14:24 +0300)]
Fix some issues with the view offset code
MirceaKitsune [Mon, 6 Sep 2010 11:20:21 +0000 (14:20 +0300)]
Precache grabber alt fire sound
MirceaKitsune [Mon, 6 Sep 2010 11:18:21 +0000 (14:18 +0300)]
Small change in the HUD menu
MirceaKitsune [Mon, 6 Sep 2010 11:11:12 +0000 (14:11 +0300)]
Fix the stomach board status showing while in the menu (and alpha some parts properly)
MirceaKitsune [Mon, 6 Sep 2010 11:04:17 +0000 (14:04 +0300)]
Slightly better sounds for grabber
MirceaKitsune [Mon, 6 Sep 2010 10:55:33 +0000 (13:55 +0300)]
Slightly different sound for Grabber alt fire
MirceaKitsune [Mon, 6 Sep 2010 10:52:09 +0000 (13:52 +0300)]
No. No! These couldn't possibly still be here! Or maybe they could.
MirceaKitsune [Mon, 6 Sep 2010 00:53:58 +0000 (03:53 +0300)]
This dll is not used by the engine any more
MirceaKitsune [Mon, 6 Sep 2010 00:51:00 +0000 (03:51 +0300)]
Some changed to the menu, including a checkbox for the new stomach model option
MirceaKitsune [Mon, 6 Sep 2010 00:35:46 +0000 (03:35 +0300)]
This DLL seems to be required by Darkplaces now, so include it here. Also include another one that is likely needed
MirceaKitsune [Mon, 6 Sep 2010 00:00:18 +0000 (03:00 +0300)]
Of COURSE this effect is frametime dependent