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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
bones_was_here [Thu, 8 Aug 2024 12:56:58 +0000 (22:56 +1000)]
space-elevator: change item placements for better gameplay
- Moved item_strength to weapon_vortex position
Placing the vortex at the highest most exposed point (especially one
only reachable by blaster jump) means that when a good sniper gets it,
they can camp pretty much anywhere and deny everyone else access to it.
It makes for slow gameplay and/or rage quitting and is generally
considered a mistake in Q3 mapping too.
Placing strength here means you'll generally need some support from
your team to take it successfully.
- Moved weapon_vortex to weapon_devastator position
While it's possible to snipe from or to this position, its low
elevation limits sniping because the line of fire to each base
is partially blocked by its floor. It's unlikely a camper can completely
deny others' access to it here.
- Moved weapon_devastator to item_strength position
Getting the strength here often came down to luck and spam, rather than
tactics or teamwork. It works fine for grabbing the deva though.
- Added weapon_machinegun in each base, removed it from centre slimepit
This placement worked well on gasoline_v3r1, allows respawning players
enough range to damage someone sniping from mid.
Having it in the slime annoyed people, or they ignored it.
Spike29 [Thu, 3 Aug 2023 09:23:34 +0000 (11:23 +0200)]
Space-Elevator: remove unneeded clips on windows, replace caulk with nodraw on two decals
Spike29 [Wed, 7 Jun 2023 18:09:17 +0000 (20:09 +0200)]
Space-Elevator: fix nonsolid glass
bones_was_here [Sun, 4 Jun 2023 07:14:17 +0000 (17:14 +1000)]
space-elevator: use new q3map2 default light settings
Spike29 [Tue, 30 Jul 2024 16:37:18 +0000 (16:37 +0000)]
Merge branch 'Spike29/nomarks' into 'master'
Enable or disable weapon decals on some grate textures
See merge request xonotic/xonotic-maps.pk3dir!190
Spike29 [Mon, 29 Jul 2024 15:35:40 +0000 (17:35 +0200)]
Forgot to merge master first, rebuild some maps with their latest version
Spike29 [Mon, 29 Jul 2024 15:27:38 +0000 (17:27 +0200)]
Merge branch 'master' into Spike29/nomarks
Spike29 [Sun, 28 Jul 2024 16:33:08 +0000 (18:33 +0200)]
Rebuild maps whose grate textures had their "surfaceparm nomarks" shader directive flipped in the previous commit
Spike29 [Tue, 7 May 2024 09:03:22 +0000 (11:03 +0200)]
Adjust the surfaceparm nomarks shader directive for some grate textures
Spike29 [Sun, 28 Jul 2024 07:42:47 +0000 (07:42 +0000)]
Merge branch 'Mario/courtfun_screen_shader' into 'master'
Add some missing screen textures to the courtfun shader
See merge request xonotic/xonotic-maps.pk3dir!193
Mario [Sun, 28 Jul 2024 04:53:04 +0000 (14:53 +1000)]
Add some missing screen textures to the courtfun shader
Spike29 [Sat, 6 Jul 2024 15:16:31 +0000 (17:16 +0200)]
Bromine: on the roof area, fix some grass too close from the edge of rocks + fix a visible caulk
Spike29 [Sun, 12 May 2024 14:54:17 +0000 (16:54 +0200)]
Small cleanups on Bromine:
- Delete duplicate brushes
- Fix a small z-fight in the MH room
- Fix a visible caulk (Crylink room) and a few misaligned textures (MH room)
Spike29 [Thu, 9 May 2024 17:13:52 +0000 (17:13 +0000)]
Merge branch 'Spike29/fix_badly_placed_entities' into 'master'
Fix badly placed entities in several maps
See merge request xonotic/xonotic-maps.pk3dir!189
Spike29 [Wed, 8 May 2024 09:47:09 +0000 (11:47 +0200)]
Remove duplicate surfaceparm sky directives from map-specific shaders too
Spike29 [Wed, 8 May 2024 09:38:22 +0000 (11:38 +0200)]
Remove duplicate surfaceparm sky directives from some sky shaders
Spike29 [Sun, 5 May 2024 09:55:58 +0000 (11:55 +0200)]
Geoplanetary: fix misplaced dom_controlpoint entities
Spike29 [Sun, 28 Apr 2024 10:45:18 +0000 (12:45 +0200)]
Trident: fix misaligned textures on some trim patches
Spike29 [Wed, 17 Apr 2024 21:01:04 +0000 (23:01 +0200)]
Delete the "cubemaps" folder, which was meant to be temporary but has been around since 2011
Spike29 [Tue, 16 Apr 2024 07:42:47 +0000 (07:42 +0000)]
Add missing solarpanel to shaderlist.txt
Spike29 [Sun, 7 Apr 2024 09:56:20 +0000 (11:56 +0200)]
Trident: caulk more invisible surfaces and fix misaligned textures on some stairs
Spike29 [Mon, 1 Apr 2024 08:53:45 +0000 (10:53 +0200)]
Implosion: raise item_flag_team entities and fix misplaced item_bullets
Spike29 [Mon, 1 Apr 2024 08:37:50 +0000 (10:37 +0200)]
Geoplanetary: raise item_flag_team entities
Spike29 [Sun, 31 Mar 2024 16:28:31 +0000 (18:28 +0200)]
Courtfun: fix a badly placed onslaught_controlpoint entity
Spike29 [Sun, 31 Mar 2024 14:48:09 +0000 (16:48 +0200)]
Vorix: fix 2 badly placed item_health_big entities
Spike29 [Sun, 31 Mar 2024 12:05:30 +0000 (14:05 +0200)]
Courtfun: fix a badly placed item_shield entity
Spike29 [Sun, 31 Mar 2024 12:02:15 +0000 (14:02 +0200)]
Glowplant: fix badly placed entities (2 item_health_medium, 1 item_health_big and 1 item_cells)
Spike29 [Sun, 31 Mar 2024 11:49:42 +0000 (13:49 +0200)]
Erbium: fix 3 badly placed item_armor_small entities
Spike29 [Sun, 31 Mar 2024 11:38:39 +0000 (13:38 +0200)]
Bromine: fix badly placed entities
- delete an item_armor_small entity stuck in a wall
- delete an item_health_small entity that was placed in pipes and reposition other items around it (on the MG platform)
- readjust the position of an item_health_medium entity
Spike29 [Fri, 8 Sep 2023 09:41:27 +0000 (11:41 +0200)]
Xoylent: Use common/caulk instead of common/nodraw on the invisible faces of the wood planks
Spike29 [Sun, 6 Aug 2023 12:33:17 +0000 (14:33 +0200)]
Xoylent: Use new q3map2 default light settings
Spike29 [Sun, 6 Aug 2023 12:29:14 +0000 (14:29 +0200)]
SilentSiege: rebuild with q3map2 backsplash disabled
Spike29 [Wed, 7 Jun 2023 18:01:20 +0000 (20:01 +0200)]
Silentsiege: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:13:49 +0000 (17:13 +1000)]
silentsiege: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:18:57 +0000 (19:18 +0200)]
Courtfun: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:07:51 +0000 (17:07 +1000)]
courtfun: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:11:55 +0000 (19:11 +0200)]
Atelier: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:06:35 +0000 (17:06 +1000)]
atelier: use new q3map2 default light settings
Spike29 [Sat, 30 Mar 2024 15:17:22 +0000 (15:17 +0000)]
Merge branch 'Spike29/darkzone' into 'master'
Darkzone: fix some warnings
See merge request xonotic/xonotic-maps.pk3dir!182
Spike29 [Sat, 30 Mar 2024 10:15:05 +0000 (11:15 +0100)]
Merge branch 'Spike29/trigger_counter_fix'
Spike29 [Sun, 24 Mar 2024 11:33:08 +0000 (11:33 +0000)]
Merge branch 'Juhu/q3df_misc' into 'master'
Update entities.ent with newly supported q3df entities and flags
See merge request xonotic/xonotic-maps.pk3dir!172
Spike29 [Sun, 24 Mar 2024 11:28:32 +0000 (12:28 +0100)]
Add a note about the "speed" key in the target_speed entity when its value is 0
bones_was_here [Thu, 14 Mar 2024 22:20:06 +0000 (22:20 +0000)]
Merge branch 'bones_was_here/item_bboxes_2' into 'master'
entities.ent: update small & medium health & armor bboxes
See merge request xonotic/xonotic-maps.pk3dir!188
bones_was_here [Thu, 14 Mar 2024 07:59:20 +0000 (17:59 +1000)]
entities.ent: update small & medium health & armor bboxes
See https://gitlab.com/xonotic/xonotic-data.pk3dir/-/merge_requests/1234
Spike29 [Wed, 21 Feb 2024 14:31:15 +0000 (15:31 +0100)]
Change trigger_counter type to point
bones_was_here [Sun, 21 Jan 2024 14:30:27 +0000 (00:30 +1000)]
Shorten a faux shader parameter to prevent truncation warnings
Spike29 [Sat, 6 Jan 2024 13:56:41 +0000 (14:56 +0100)]
Update the Bromine screenshot (the grass no longer cast shadows)
SpiKe [Mon, 1 Jan 2024 10:40:36 +0000 (10:40 +0000)]
Merge branch 'uis/opt-trident' into 'master'
A lot of changes improving Trident performance
See merge request xonotic/xonotic-maps.pk3dir!185
uis [Mon, 1 Jan 2024 10:40:36 +0000 (10:40 +0000)]
A lot of changes improving Trident performance
SpiKe [Wed, 8 Nov 2023 11:35:38 +0000 (11:35 +0000)]
Merge branch 'Spike29/misc_breakablemodel_fix' into 'master'
Change misc_breakablemodel type to point
Closes netradiant#188
See merge request xonotic/xonotic-maps.pk3dir!183
SpiKe [Wed, 8 Nov 2023 11:35:38 +0000 (11:35 +0000)]
Change misc_breakablemodel type to point
Spike29 [Thu, 17 Aug 2023 10:28:02 +0000 (12:28 +0200)]
Stormkeep: use new q3map2 default light settings
Spike29 [Tue, 15 Aug 2023 12:23:14 +0000 (14:23 +0200)]
Afterslime: rebuild with q3map2 backsplash disabled
Spike29 [Tue, 15 Aug 2023 12:22:26 +0000 (14:22 +0200)]
Final Rage: rebuild with q3map2 backsplash disabled
bones_was_here [Sun, 4 Jun 2023 07:08:52 +0000 (17:08 +1000)]
finalrage: use new q3map2 default light settings
Spike29 [Sun, 6 Aug 2023 11:52:16 +0000 (13:52 +0200)]
Darkzone: fix tiny visible caulks + rebuild with q3map2 backsplash disabled
Spike29 [Wed, 7 Jun 2023 17:49:33 +0000 (19:49 +0200)]
Leave_em_behind: fix nonsolid grates and glass
bones_was_here [Sun, 4 Jun 2023 07:12:14 +0000 (17:12 +1000)]
leave_em_behind: use new q3map2 default light settings
Spike29 [Sun, 9 Jul 2023 11:39:16 +0000 (13:39 +0200)]
Darkzone: delete an empty _decal entity
Spike29 [Sun, 9 Jul 2023 10:50:29 +0000 (12:50 +0200)]
Darkzone: fix lights with missing targets
Spike29 [Sun, 9 Jul 2023 10:38:57 +0000 (12:38 +0200)]
Darkzone: make the xonlight models non solid, fixes a Collision_ValidateBrush warning
Spike29 [Wed, 7 Jun 2023 18:12:24 +0000 (20:12 +0200)]
Techassault: fix a nonsolid grate
bones_was_here [Sun, 4 Jun 2023 07:14:34 +0000 (17:14 +1000)]
techassault: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:25:14 +0000 (19:25 +0200)]
Darkzone: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:08:28 +0000 (17:08 +1000)]
darkzone: use new q3map2 default light settings
Spike29 [Sun, 9 Jul 2023 09:19:16 +0000 (11:19 +0200)]
Remove a leftover file from the Nexuiz tutorial
bones_was_here [Sun, 4 Jun 2023 07:06:54 +0000 (17:06 +1000)]
boil: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:08:01 +0000 (17:08 +1000)]
dance: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:10:46 +0000 (17:10 +1000)]
geoplanetary: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:11:32 +0000 (17:11 +1000)]
implosion: use new q3map2 default light settings
Spike29 [Sun, 2 Jul 2023 17:25:07 +0000 (19:25 +0200)]
Runningman: fix a small z-fight
bones_was_here [Sun, 4 Jun 2023 07:13:24 +0000 (17:13 +1000)]
runningmanctf: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:13:16 +0000 (17:13 +1000)]
runningman: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:14:57 +0000 (17:14 +1000)]
vorix: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:15:06 +0000 (17:15 +1000)]
warfare: use new q3map2 default light settings
Spike29 [Fri, 16 Jun 2023 14:03:21 +0000 (16:03 +0200)]
Bump Trident version
Spike29 [Fri, 16 Jun 2023 14:02:11 +0000 (16:02 +0200)]
Trident: fix misaligned textures
bones_was_here [Sun, 4 Jun 2023 07:06:14 +0000 (17:06 +1000)]
afterslime: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:51:59 +0000 (19:51 +0200)]
Nexballarena: fix nonsolid grates and glass
bones_was_here [Sun, 4 Jun 2023 07:12:41 +0000 (17:12 +1000)]
nexballarena: use new q3map2 default light settings
Spike29 [Mon, 12 Jun 2023 16:35:12 +0000 (18:35 +0200)]
Trident: Extend a clip that was too short + fix a tiny z-fight
bones_was_here [Sun, 4 Jun 2023 07:00:59 +0000 (17:00 +1000)]
_hudsetup: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:07:10 +0000 (17:07 +1000)]
bromine: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:14:47 +0000 (17:14 +1000)]
trident: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:11:16 +0000 (17:11 +1000)]
go: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:41:48 +0000 (19:41 +0200)]
Glowplant: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:11:01 +0000 (17:11 +1000)]
glowplant: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:54:39 +0000 (19:54 +0200)]
Opium: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:13:05 +0000 (17:13 +1000)]
opium: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:33:14 +0000 (19:33 +0200)]
Erbium: fix nonsolid grates
Spike29 [Sat, 3 Jun 2023 09:10:14 +0000 (11:10 +0200)]
Erbium: Disable the grass shadows + use new q3map2 default light settings
Mirio [Fri, 2 Jun 2023 15:23:29 +0000 (17:23 +0200)]
Trident: Minor texture aligments
SpiKe [Tue, 30 May 2023 18:16:46 +0000 (18:16 +0000)]
Merge branch 'Spike29/bromine' into 'master'
Bromine: disable the grass shadows + minor fixes
See merge request xonotic/xonotic-maps.pk3dir!179
SpiKe [Tue, 30 May 2023 18:16:46 +0000 (18:16 +0000)]
Bromine: disable the grass shadows + minor fixes
Spike29 [Tue, 30 May 2023 16:58:17 +0000 (18:58 +0200)]
Bump map version
Spike29 [Tue, 30 May 2023 16:55:47 +0000 (18:55 +0200)]
Trident: Fix the new light brush not touching the ceiling
Mirio [Tue, 30 May 2023 15:58:19 +0000 (17:58 +0200)]
Trident: Minor cleanup
Spike29 [Tue, 30 May 2023 13:15:17 +0000 (15:15 +0200)]
Update the Go screenshot
bones_was_here [Sun, 28 May 2023 05:32:20 +0000 (05:32 +0000)]
Merge branch 'pending-release' into 'master'
Merge pending-release into master
Closes #204
See merge request xonotic/xonotic-maps.pk3dir!171
bones_was_here [Sun, 28 May 2023 04:20:56 +0000 (14:20 +1000)]
entities.ent: update small & medium health & armor bbox heights to match 0.8.6