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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
TimePath [Tue, 29 Mar 2016 07:24:31 +0000 (18:24 +1100)]
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divverent [Mon, 14 Mar 2016 16:29:02 +0000 (16:29 +0000)]
SDL2 dropped i386 support, so stop compiling against that.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12250
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divverent [Sun, 13 Mar 2016 01:38:00 +0000 (01:38 +0000)]
Xonotic's travis script: Build the Linux binaries against SDL 2.0.4.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12249
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divverent [Sat, 12 Mar 2016 15:24:01 +0000 (15:24 +0000)]
Fix warning and MSVC build against SDL2.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12248
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divverent [Mon, 7 Mar 2016 21:36:27 +0000 (21:36 +0000)]
v_yshearing: Make the cvar take the max angle to apply the effect to; remove the in_pitch hack for this as it is no longer needed then.
This makes Y shearing mode actually useful together with higer FOV (less
noticeable distortion).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12247
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divverent [Fri, 4 Mar 2016 20:41:09 +0000 (20:41 +0000)]
v_yshearing: Make view and input behave more like Duke Nukem 3D ;)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12246
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divverent [Sun, 7 Feb 2016 01:53:31 +0000 (01:53 +0000)]
Fix initial state of autocvars.
From: Rudolf Polzer <divverent@xonotic.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12245
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divverent [Sun, 7 Feb 2016 01:53:23 +0000 (01:53 +0000)]
Removed leftovers from progid.
Replaced static animatemodel_cache with dynamically allocated per prog
instance.
From: Grigorii Kasymov <kasymovga@xsmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12244
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divverent [Sun, 7 Feb 2016 01:53:20 +0000 (01:53 +0000)]
Removed globaldefindex_progid field from cvar struct.
From: Grigorii Kasymov <kasymovga@xsmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12243
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divverent [Sun, 7 Feb 2016 01:53:16 +0000 (01:53 +0000)]
Initialize globalindex for autocvars with -1 to prevent prog corruption.
From: Grigorii Kasymov <kasymovga@xsmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12242
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divverent [Mon, 4 Jan 2016 18:20:35 +0000 (18:20 +0000)]
Unbreak Nexuiz weapon animation.
Nexuiz uses h_*.dpm models that are mostly vertex-less (there are 6 dummy ones)
and merely move bones in order to move around the first-person weapon.
This means that these models (or rather, their surface meshes) will be
considered "non-animated" by the rendering code, given their dummy vertices are
never moved by animations.
However, a function to build animation subframes lists from animation group
numbers - which is called by gettaginfo and similar functions that locate
attachment points - falsely looked at the isanimated flag of the surface mesh
to decide whether to really build the list of subframes or not - and this was
wrong, given that statically displayed models that do move tags/bones do exist!
This commit removes this use of the isanimated flag and treats models with
animated and non-animated surface mesh the same for purposes of animation frame
evaluation.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12241
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divverent [Mon, 4 Jan 2016 14:45:52 +0000 (14:45 +0000)]
Unbreak "make sv-nexuiz" and "make nexuiz".
(There was a typo in the Makefile of this target since r11992).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12240
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divverent [Mon, 28 Dec 2015 21:20:56 +0000 (21:20 +0000)]
Document DP_SV_DISABLECLIENTPREDICTION.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12239
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divverent [Mon, 28 Dec 2015 21:20:53 +0000 (21:20 +0000)]
New feature: disableclientprediction == -1.
This forces client prediction in cases DP's own client side prediction cannot
handle, in particular, in case of non-WALK movetypes on a player entity.
To be useful, this requires CSQC code to perform player prediction instead.
From: Mario <mario@smbclan.net>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12238
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divverent [Thu, 26 Nov 2015 14:48:26 +0000 (14:48 +0000)]
Oops. Add more ifdeffery to the NvOptimus stuff :)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12237
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divverent [Thu, 26 Nov 2015 14:47:11 +0000 (14:47 +0000)]
Fix prvm_leaktest - it now really supports references from globals.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12236
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divverent [Thu, 26 Nov 2015 13:52:27 +0000 (13:52 +0000)]
Set NvOptimusEnablement.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12235
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divverent [Tue, 24 Nov 2015 14:58:00 +0000 (14:58 +0000)]
Leaktest: store longer allocation origins.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12234
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divverent [Tue, 24 Nov 2015 14:57:58 +0000 (14:57 +0000)]
Leaktest: disable support for following target/targetname by default.
Instead, mark any entities created during initialization as non-leaky.
This should solve everything that the targetname support was meant to
solve (namely info_notnull entities), but is more general (e.g. would
also work with Xonotic's killtarget/target2/target3/target4 and
target0/name of Doom 3).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12233
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divverent [Tue, 24 Nov 2015 13:39:23 +0000 (13:39 +0000)]
Make the number of frames used for initial settling configurable.
Quake uses two frames, which should normally be good enough anyway. This
is mainly for mods that use more than 2 frames for initialization to
avoid some minor odd effects to clients that connect that early.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12232
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divverent [Tue, 24 Nov 2015 13:33:03 +0000 (13:33 +0000)]
Fix a recent typo-fix :)
This fixes the centering of the window on Windows by default.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12231
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havoc [Sun, 8 Nov 2015 19:33:00 +0000 (19:33 +0000)]
Fix several warnings with gcc-5 and an error with mingw (where
HAVE_CLOCKGETTIME was somehow being defined)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12230
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havoc [Sun, 8 Nov 2015 19:18:33 +0000 (19:18 +0000)]
Fix a type issue where SDL_GLContext * was being used instead of
SDL_GLContext, this did no harm as the variable is never used...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12229
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divverent [Sat, 17 Oct 2015 22:36:06 +0000 (22:36 +0000)]
SDL2: add clipboard support for all platforms.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12228
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havoc [Sat, 8 Aug 2015 04:32:55 +0000 (04:32 +0000)]
Revert motorsep's change r12222.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12223
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motorsep [Thu, 6 Aug 2015 02:34:11 +0000 (02:34 +0000)]
+ Added support for Doom 3 entity spawnargs ("name" and "target0") to allow smoother mapping experience using DarkRadiant level editor
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12222
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havoc [Sat, 3 Oct 2015 22:34:59 +0000 (22:34 +0000)]
Fix SolutionDir)) typo in Debug builds using VS2012 and VS2013 projects, thanks to Willis for repotting this.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12227
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havoc [Sun, 9 Aug 2015 20:54:26 +0000 (20:54 +0000)]
Add darkplaces.rc to the vcxproj files for sdl, sdl2 and dedicated targets.
Changed the CompanyName in the darkplaces.rc to "DarkPlaces Contributors", also changed the icon line to better match the standard ICON line in new VS2013 projects in case that matters.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12225
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havoc [Sun, 9 Aug 2015 18:30:47 +0000 (18:30 +0000)]
Fixed two compile issues with vid_sdl.c.
Added support for SDL2 compilation in vs2010, vs2012, vs2013.
Changed the build directories for all vs2010, vs2012, vs2013 projects - they are now more consistent (output binaries go into SolutionDir, intermediate files have a fully qualified directory so they don't conflict between builds).
Audited and reduced differences between vs2010, vs2012, vs2013 projects.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12224
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divverent [Mon, 3 Aug 2015 17:57:03 +0000 (17:57 +0000)]
Oops, should also have fixed the uses inside AdjustWindowBounds.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12221
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divverent [Mon, 3 Aug 2015 17:50:43 +0000 (17:50 +0000)]
Also, rect shouldn't be a reference in AdjustWindowBounds but a pointer. Grr...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12220
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divverent [Mon, 3 Aug 2015 17:14:47 +0000 (17:14 +0000)]
Fix type of AdjustWindowBounds - this is C, not C++.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12219
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divverent [Mon, 3 Aug 2015 16:48:44 +0000 (16:48 +0000)]
Only abort the move of a MOVETYPE_TOSS entity if it is actually supposed to
stop moving.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12218
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divverent [Mon, 3 Aug 2015 16:25:36 +0000 (16:25 +0000)]
Compile with IPv6 support by default
Invert logic of SUPPORTIPV6 define by changing to NOSUPPORTIPV6.
Include commented-out entry in makefile to allow for disabling IPv6
support should the user be burdened by their operating system.
From: Jeremy Visser <jeremy@visser.name>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12217
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divverent [Mon, 3 Aug 2015 16:24:24 +0000 (16:24 +0000)]
Color code editing
Console edit line: make the color code visible when the cursor is inside it and r_font_disable_freetype is 0
From: terencehill <piuntn@gmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12216
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divverent [Mon, 3 Aug 2015 16:22:14 +0000 (16:22 +0000)]
adjust window position and size to the available desktop area (= screen size adjusted by taskbar location and size)
From: hbeham <horst@beham.biz>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12215
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motorsep [Sun, 19 Jul 2015 21:13:29 +0000 (21:13 +0000)]
+ Added a new game, Steel Storm: Revenants
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12214
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divverent [Tue, 16 Jun 2015 19:59:01 +0000 (19:59 +0000)]
q1bsp: Warn if a texture has an altframe but no frame.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12213
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divverent [Tue, 16 Jun 2015 19:58:57 +0000 (19:58 +0000)]
q1bsp: Warn if an animated texture has exactly one frame.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12212
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divverent [Tue, 16 Jun 2015 19:58:53 +0000 (19:58 +0000)]
q1bsp: Only warn once per "bad animating texture".
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12211
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divverent [Tue, 25 Aug 2015 01:27:49 +0000 (01:27 +0000)]
Fix an annoying bug in the d0_blind_id protocol handling:
If a server uses the protocol but is not signed, the code previously did
not let a client connect to the server more than once per instance.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12226
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havoc [Sat, 6 Jun 2015 04:17:56 +0000 (04:17 +0000)]
Added MSVC++ 2013 projects, fixed a casting issue in C++ compilation of r_shadow.c.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12210
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divverent [Mon, 1 Jun 2015 09:40:54 +0000 (09:40 +0000)]
Add a cvar: r_water_cameraentitiesonly.
If set, water-style effects are only allowed when CL_VM_TransformView
would be called (in other words, for CSQC-generated cameras/portals).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12209
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divverent [Sat, 21 Mar 2015 22:09:26 +0000 (22:09 +0000)]
Add a cvar: r_shadow_realtime_world_importlightentitiesfrommap
0: Never import lights from the .bsp/.ent file on map load.
1: Import lights from the .bsp/.ent file on map load if no rtlights are present.
2: Always use the .bsp/.ent's light entities, ignore rtlights files.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12208
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havoc [Fri, 20 Mar 2015 06:43:08 +0000 (06:43 +0000)]
Fix a crash when playing q2bsp maps where t->currentframe is dereferenced, and it is a dangling pointer that was left corrupt by the loader - fixed that as well.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12207
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divverent [Tue, 10 Mar 2015 10:45:32 +0000 (10:45 +0000)]
Limit number of particles created at once.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12206
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divverent [Mon, 9 Mar 2015 13:59:44 +0000 (13:59 +0000)]
TE_EXPLOSION2: don't crash on colorLength == 0.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12205
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divverent [Mon, 9 Mar 2015 11:24:27 +0000 (11:24 +0000)]
Fix a curl-related hang when exiting.
Fix a NULL crash when creating a sound without a worldmodel (harmless
NULL, but exploitable by svc_disconnect svc_sound in a single packet).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12204
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Rudolf Polzer [Fri, 6 Mar 2015 20:36:12 +0000 (21:36 +0100)]
divverent [Thu, 5 Mar 2015 12:27:18 +0000 (12:27 +0000)]
Fix rephrased altstr code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12203
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divverent [Thu, 5 Mar 2015 12:27:16 +0000 (12:27 +0000)]
Fix warnings.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12202
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divverent [Thu, 5 Mar 2015 12:15:43 +0000 (12:15 +0000)]
Rephrase VM_altstr_prepare to no longer annoy Coverity.
(I think the previous code had no bug, but was hard to follow)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12201
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divverent [Thu, 5 Mar 2015 11:26:10 +0000 (11:26 +0000)]
Fix a coverity false positive.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12200
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divverent [Thu, 5 Mar 2015 10:53:02 +0000 (10:53 +0000)]
Accessing invalid palette colors now access black.
Was uninitialized before.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12199
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divverent [Thu, 5 Mar 2015 10:48:43 +0000 (10:48 +0000)]
Fix overrun in buf_loadfile.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12198
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divverent [Thu, 5 Mar 2015 10:48:41 +0000 (10:48 +0000)]
Fix crash in inputline.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12197
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divverent [Thu, 5 Mar 2015 10:48:37 +0000 (10:48 +0000)]
Don't crash on too-many-water-planes.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12196
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divverent [Thu, 5 Mar 2015 10:48:34 +0000 (10:48 +0000)]
Coverity fix.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12195
d7cf8633 -e32d-0410-b094-
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divverent [Thu, 5 Mar 2015 10:48:32 +0000 (10:48 +0000)]
Fix a dpsnprintf use.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12194
d7cf8633 -e32d-0410-b094-
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divverent [Thu, 5 Mar 2015 10:48:29 +0000 (10:48 +0000)]
Fix an overrun in altstr_prepare.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12193
d7cf8633 -e32d-0410-b094-
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divverent [Thu, 5 Mar 2015 10:48:27 +0000 (10:48 +0000)]
Fix buffer overrun in font loading.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12192
d7cf8633 -e32d-0410-b094-
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divverent [Thu, 5 Mar 2015 09:33:09 +0000 (09:33 +0000)]
Another NULL with broken worldmodel.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12191
d7cf8633 -e32d-0410-b094-
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divverent [Thu, 5 Mar 2015 09:28:00 +0000 (09:28 +0000)]
Fix a NULL with missing worldmodel.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12190
d7cf8633 -e32d-0410-b094-
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divverent [Thu, 5 Mar 2015 09:21:45 +0000 (09:21 +0000)]
Fix a dead initialization. Fix a use of an uninitialized value.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12189
d7cf8633 -e32d-0410-b094-
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divverent [Wed, 4 Mar 2015 17:31:23 +0000 (17:31 +0000)]
Fix a mdfour.c oops, sorry. Forgot the argument.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12188
d7cf8633 -e32d-0410-b094-
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divverent [Wed, 4 Mar 2015 17:30:20 +0000 (17:30 +0000)]
Fix clang-analyzer false positives.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12187
d7cf8633 -e32d-0410-b094-
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divverent [Wed, 4 Mar 2015 17:30:16 +0000 (17:30 +0000)]
Fix (harmless) use-after-free in zone.c.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12186
d7cf8633 -e32d-0410-b094-
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divverent [Wed, 4 Mar 2015 17:30:12 +0000 (17:30 +0000)]
Fix uninitialized gunangles.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12185
d7cf8633 -e32d-0410-b094-
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divverent [Wed, 4 Mar 2015 17:30:08 +0000 (17:30 +0000)]
Make mdfour thread-safe.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12184
d7cf8633 -e32d-0410-b094-
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divverent [Wed, 4 Mar 2015 17:30:03 +0000 (17:30 +0000)]
Fix a return-from-stack error.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12183
d7cf8633 -e32d-0410-b094-
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divverent [Wed, 4 Mar 2015 14:59:32 +0000 (14:59 +0000)]
Fix memory corruption in loadconfig while in game/menu.
Autocvars are engine strings to QC, so we can't just let them die.
Instead, reset them to default, which is what the progs would expect
anyway.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12182
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
b0ad0294366f5d21928cee69b98a43f4aa12962b
divverent [Wed, 4 Mar 2015 13:15:37 +0000 (13:15 +0000)]
Fix another buffer overrun in loadfont.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12181
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
6d98d03add92846a11b33ae5f9382a4191d7e194
divverent [Wed, 4 Mar 2015 11:49:15 +0000 (11:49 +0000)]
Fix underflow in various commands when using an empty file name.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12180
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
a56b8363289c3c0078b0fdac7c92f6c2f0fa594c
divverent [Wed, 4 Mar 2015 11:49:12 +0000 (11:49 +0000)]
Fix NULL crash in QW_CL_RequestNextDownload without connection.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12179
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
e3f0be4a467683a4900fd774e9206516269e22ae
divverent [Wed, 4 Mar 2015 11:49:10 +0000 (11:49 +0000)]
Remove some useless paranoid comparisons.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12178
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
9de9674afc1bbbb4b43fdda8617addb1791715ce
divverent [Wed, 4 Mar 2015 11:49:07 +0000 (11:49 +0000)]
Fix some signed/unsigned mess. Not a real problem though.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12177
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
6b1ade501453a2def2320663016d556b832e7391
divverent [Wed, 4 Mar 2015 08:36:58 +0000 (08:36 +0000)]
Fix overrun in fullinfo.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12176
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
a1e4d829bdfdc78974582474f385254e0a7244c8
divverent [Wed, 4 Mar 2015 08:36:55 +0000 (08:36 +0000)]
Fix NULL in pause command.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12175
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
9d50a697b0ac0b54bddcb05d96613144dc3b9b69
divverent [Wed, 4 Mar 2015 14:59:32 +0000 (14:59 +0000)]
Fix memory corruption in loadconfig while in game/menu.
Autocvars are engine strings to QC, so we can't just let them die.
Instead, reset them to default, which is what the progs would expect
anyway.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12182
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 4 Mar 2015 13:15:37 +0000 (13:15 +0000)]
Fix another buffer overrun in loadfont.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12181
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 4 Mar 2015 11:49:15 +0000 (11:49 +0000)]
Fix underflow in various commands when using an empty file name.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12180
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 4 Mar 2015 11:49:12 +0000 (11:49 +0000)]
Fix NULL crash in QW_CL_RequestNextDownload without connection.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12179
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 4 Mar 2015 11:49:10 +0000 (11:49 +0000)]
Remove some useless paranoid comparisons.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12178
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 4 Mar 2015 11:49:07 +0000 (11:49 +0000)]
Fix some signed/unsigned mess. Not a real problem though.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12177
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 4 Mar 2015 08:36:58 +0000 (08:36 +0000)]
Fix overrun in fullinfo.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12176
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 4 Mar 2015 08:36:55 +0000 (08:36 +0000)]
Fix NULL in pause command.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12175
d7cf8633 -e32d-0410-b094-
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divverent [Mon, 2 Mar 2015 21:25:57 +0000 (21:25 +0000)]
Just in case, make collision cache sequence numbers unsigned too.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12174
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
c3f319134f8a778eeac64d47e2190c034f3d80de
divverent [Mon, 2 Mar 2015 21:25:50 +0000 (21:25 +0000)]
Just in case, make loadsequence unsigned too.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12172
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
d3641b7330c7d8b70dc86d62315756785eee44b0
divverent [Mon, 2 Mar 2015 21:25:42 +0000 (21:25 +0000)]
Make the move sequence an unsigned int.
This fixes an out-of-bounds write to movement_count because C's modulo
operation is considered harmful.
Many thanks to afl-fuzz!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12170
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
9fa6c695b421f09090fdc81d1a1cadbb7d360126
divverent [Mon, 2 Mar 2015 21:25:35 +0000 (21:25 +0000)]
Fix a VERY LONG loop caused by high unreliable sequence numbers.
Many thanks to afl-fuzz!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12169
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
dddab169d13250eeb7106adc499bc5054179f3ff
divverent [Mon, 2 Mar 2015 13:31:35 +0000 (13:31 +0000)]
Remove an unused type.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12168
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
d5702d667cbc29f4198611f296b583d1f329e01b
divverent [Mon, 2 Mar 2015 13:31:32 +0000 (13:31 +0000)]
Fix warnings for missing prototypes.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12167
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
dd9ceb6ccbca98a08618a61395b7cee97973fe5a
divverent [Mon, 2 Mar 2015 13:31:28 +0000 (13:31 +0000)]
Add a Code::Blocks project file for the SDL build.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12166
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
d0c775c59f2b3e13b361e1c01354ba6fa354b1ff
divverent [Mon, 2 Mar 2015 08:52:30 +0000 (08:52 +0000)]
Argh. Fix my last fix :( changed the wrong field to GL_TEXTURE_2D.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12165
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
838e039a52231932d842518179e069ba4f82ef7d
divverent [Sun, 1 Mar 2015 18:54:11 +0000 (18:54 +0000)]
Fix texture type of renderbuffers (was random crap, now is GL_TEXTURE_2D).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12164
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
e6a20dbedf9ea11158142bc2c8c16dfa721d8870
divverent [Mon, 2 Mar 2015 21:25:57 +0000 (21:25 +0000)]
Just in case, make collision cache sequence numbers unsigned too.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12174
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 2 Mar 2015 21:25:53 +0000 (21:25 +0000)]
Just in case, make QW sequence numbers unsigned too.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12173
d7cf8633 -e32d-0410-b094-
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divverent [Mon, 2 Mar 2015 21:25:50 +0000 (21:25 +0000)]
Just in case, make loadsequence unsigned too.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12172
d7cf8633 -e32d-0410-b094-
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divverent [Mon, 2 Mar 2015 21:25:46 +0000 (21:25 +0000)]
Just in case, make decalsequence always unsigned too.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12171
d7cf8633 -e32d-0410-b094-
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divverent [Mon, 2 Mar 2015 21:25:42 +0000 (21:25 +0000)]
Make the move sequence an unsigned int.
This fixes an out-of-bounds write to movement_count because C's modulo
operation is considered harmful.
Many thanks to afl-fuzz!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12170
d7cf8633 -e32d-0410-b094-
e92efae38249