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git.rm.cloudns.org Git - xonotic/netradiant.git/log
Thomas Köppe [Tue, 16 Aug 2016 21:50:14 +0000 (22:50 +0100)]
[quake3/q3map2/brush.c] Fix misnamed variable
Thomas Köppe [Sun, 14 Aug 2016 11:13:18 +0000 (12:13 +0100)]
[tools/quake3/q3map2/light{,maps}_ydnar.c] Fix float-to-int conversion by preventing NaN values
Thomas Köppe [Sun, 14 Aug 2016 00:21:30 +0000 (01:21 +0100)]
[quake3/common/aselib.c] Remove unused local variables
Thomas Köppe [Sun, 14 Aug 2016 00:14:17 +0000 (01:14 +0100)]
[quake3/q3map2/brush.c] Fix arithmetic bug
Thomas Köppe [Wed, 3 Aug 2016 14:50:54 +0000 (15:50 +0100)]
[unzip.c{,pp}] Change zc{alloc,free} to internal linkage
Thomas Köppe [Wed, 3 Aug 2016 11:12:27 +0000 (12:12 +0100)]
[regression_tests] Convert line endings to Unix style uniformly
TimePath [Fri, 7 Oct 2016 13:57:13 +0000 (13:57 +0000)]
Merge branch 'nobigfirst' into 'master'
revert "allocate bigger first"
partial revert of
d4fa608 ([L2313](https://gitlab.com/xonotic/netradiant/commit/
8bc246a01343d9c9dd3a8b678681710cf04a2953 #416ec0c19ddc04c6485e9853a0c8a125f98dca13_2295_2313))
see #54 ([
13326399 ](https://gitlab.com/xonotic/netradiant/issues/54#note_13326399))
"allocate bigger first" change was meant to save allocation time keeping same lightmap file size, actually wastes both time and size
See merge request !32
Thomas Debesse [Fri, 7 Oct 2016 12:45:36 +0000 (14:45 +0200)]
revert "allocate bigger first"
partial revert of
d4fa608
see #54
"allocate bigger first" change was meant to save allocation time keeping same lightmap file size, actually wastes both time and size
TimePath [Sun, 24 Jul 2016 03:58:46 +0000 (03:58 +0000)]
Merge branch 'qfusion_updates' into 'master'
-game qfusion updates
See merge request !29
Victor Luchits [Wed, 13 Jul 2016 23:00:20 +0000 (02:00 +0300)]
-game qfusion updates
TimePath [Thu, 30 Jun 2016 11:33:02 +0000 (11:33 +0000)]
Merge branch 'default-srgb-color-fix' into 'master'
Fix default minimum/ambience color for sRGB lightmaps
Having _minlight or _ambient set in "worldspawn" without explicitly specifying the respective value resulted in overbright lights if -sRGB mode was specified.
See merge request !27
Victor Luchits [Tue, 28 Jun 2016 09:03:22 +0000 (12:03 +0300)]
Fix default minimum/ambience color for sRGB lightmaps
TimePath [Sat, 28 May 2016 12:14:04 +0000 (12:14 +0000)]
Remove trailing ` in README.md
TimePath [Thu, 19 May 2016 11:12:08 +0000 (21:12 +1000)]
Use RTLD_DEEPBIND
Closes #67
TimePath [Thu, 14 Apr 2016 07:04:11 +0000 (17:04 +1000)]
Merge remote-tracking branch 'illwieckz/lokipaths'
Thomas Debesse [Thu, 18 Feb 2016 11:46:25 +0000 (12:46 +0100)]
fix undocumented unexpected LokiInitPaths
TimePath [Thu, 14 Apr 2016 06:06:02 +0000 (16:06 +1000)]
Merge remote-tracking branch 'illwieckz/unvanquished'
Thomas Debesse [Wed, 17 Feb 2016 22:34:57 +0000 (23:34 +0100)]
add unvanquished game support to q3map2
- import game_unvanquished.h from daemonmap
- tweak default values
TimePath [Thu, 14 Apr 2016 03:02:09 +0000 (13:02 +1000)]
Merge remote-tracking branch 'illwieckz/keepshader'
TimePath [Thu, 14 Apr 2016 02:42:54 +0000 (12:42 +1000)]
Merge remote-tracking branch 'illwieckz/exportents'
Thomas Debesse [Thu, 11 Feb 2016 20:49:13 +0000 (21:49 +0100)]
do not delete q3map2_*.shader on minimap generation
Thomas Debesse [Fri, 12 Feb 2016 21:42:15 +0000 (22:42 +0100)]
add help for -exportents
Chris Brooke [Mon, 15 Jul 2013 03:58:15 +0000 (04:58 +0100)]
Added -exportents to q3map2.
TimePath [Thu, 14 Apr 2016 02:13:48 +0000 (12:13 +1000)]
Merge remote-tracking branch 'illwieckz/fastallocate'
TimePath [Thu, 14 Apr 2016 02:06:19 +0000 (12:06 +1000)]
Merge remote-tracking branch 'illwieckz/pakpath'
TimePath [Thu, 14 Apr 2016 02:00:43 +0000 (12:00 +1000)]
Merge remote-tracking branch 'illwieckz/outoftree'
Thomas Debesse [Sat, 6 Feb 2016 05:35:14 +0000 (06:35 +0100)]
lightmap allocation speed-up, add -fastallocate
- Allocate large lightmaps first to speed up the allocation process
- Add `-fastallocate` option to trade lightmap size against allocation time (useful with hi res lightmaps on large maps: reduce allocation time from days to minutes for only some extra bytes:
- If fast allocation, skip lightmap files that are more than 90% complete
- If fast allocation, do not test allocation on every pixels, especially for large lightmaps
Thanks to Kangz (Corentin Wallez) for his precious help and his kind availability.
Thomas Debesse [Sat, 15 Aug 2015 05:19:13 +0000 (07:19 +0200)]
add -fs_pakpath option to q3map2 to add custom path to assets, fix #29
Thomas Debesse [Mon, 20 Jul 2015 10:39:42 +0000 (12:39 +0200)]
enable q3map2 out of tree compilation
TimePath [Thu, 14 Apr 2016 01:22:00 +0000 (11:22 +1000)]
Merge remote-tracking branch 'illwieckz/split' into master
TimePath [Thu, 14 Apr 2016 00:48:56 +0000 (10:48 +1000)]
Add CMakeLists.txt
Thomas Debesse [Tue, 21 Jul 2015 02:21:21 +0000 (04:21 +0200)]
fix -analyze q3map2 help
Thomas Debesse [Tue, 21 Jul 2015 01:41:24 +0000 (03:41 +0200)]
split fixaas stuff from q3map2
Thomas Debesse [Tue, 21 Jul 2015 01:28:23 +0000 (03:28 +0200)]
split bsp analyze/info/scale stuff from q3map2
Thomas Debesse [Mon, 20 Jul 2015 18:10:23 +0000 (20:10 +0200)]
split help stuff from q3map2
Thomas Debesse [Mon, 20 Jul 2015 11:07:37 +0000 (13:07 +0200)]
split bsp conversion stuff from q3map2
Thomas Debesse [Mon, 20 Jul 2015 10:57:09 +0000 (12:57 +0200)]
split minimap stuff from q3map2
Mirio [Tue, 12 Jan 2016 04:40:10 +0000 (04:40 +0000)]
Merge branch 'ingar/png_icons' into 'master'
Ingar/png icons
Replaces BMP icon images with PNG images, this allows for better icon transparency.
See merge request !8
Mario [Fri, 25 Dec 2015 23:40:20 +0000 (09:40 +1000)]
Update Xonotic wiki URL
Rudolf Polzer [Mon, 21 Dec 2015 15:09:58 +0000 (15:09 +0000)]
Merge branch 'master' into 'master'
Fix OS X segmentation fault (ericwa). Fix Quetoo game detection.
See merge request !16
Jay Dolan [Mon, 21 Dec 2015 00:49:37 +0000 (00:49 +0000)]
Merge branch 'master' into 'master'
Fix crash on launch on OS X. Also describe installing deps with homebrew.
Hi,
I applied this patch to fix the crash after the initial game selection dialog: https://github.com/TTimo/GtkRadiant/issues/289
Also made a small update to COMPILING describing how you can build using dependencies installed with Homebrew.
See merge request !1
Jay Dolan [Mon, 21 Dec 2015 00:30:46 +0000 (19:30 -0500)]
Whoops..
Jay Dolan [Sun, 20 Dec 2015 22:15:53 +0000 (17:15 -0500)]
Give credit where credit's due :)
Jay Dolan [Tue, 8 Dec 2015 14:00:57 +0000 (09:00 -0500)]
Merge remote-tracking branch 'upstream/master'
Jay Dolan [Tue, 8 Dec 2015 14:00:54 +0000 (09:00 -0500)]
Download QuetooPack instead of Q2W.
Mario [Sun, 15 Nov 2015 23:05:24 +0000 (23:05 +0000)]
Merge branch 'ingar/doom3entitywarn' into 'master'
Fixes an annoyance reported by Taoki.
Write an error message to the log instead of showing a messagebox for unsopported Doom 3 entity keys.
See merge request !13
Mario [Sun, 15 Nov 2015 18:58:08 +0000 (18:58 +0000)]
Merge branch 'SiPlus/tga-grey-rle' into 'master'
Add grayscale RLE TGA support
Closes #6
See merge request !14
Stijn Buys [Sat, 3 Oct 2015 14:59:18 +0000 (16:59 +0200)]
Write an error message to the log instead of showing a messagebox for unsopported Doom 3 entity keys.
Rudolf Polzer [Mon, 3 Aug 2015 16:36:59 +0000 (18:36 +0200)]
Also include DarkPlaces texture names in the diffuse map filtering.
Rudolf Polzer [Mon, 3 Aug 2015 16:28:42 +0000 (18:28 +0200)]
Merge branch 'master' of ssh://gitlab.com/xonotic/netradiant
Rudolf Polzer [Mon, 3 Aug 2015 16:28:15 +0000 (18:28 +0200)]
Merge branch 'master' of https://gitlab.com/jdolan/netradiant
Mario [Sun, 2 Aug 2015 02:08:23 +0000 (02:08 +0000)]
Merge branch 'ingar/png_icons' into 'master'
Ingar/png icons
Replaces BMP icon images with PNG images, this allows for better icon transparency.
See merge request !8
Mario [Wed, 22 Jul 2015 01:26:54 +0000 (01:26 +0000)]
Merge branch 'Melanosuchus/q3map2_sucks' into 'master'
Fix a horrible bug in q3map2
This function passed a int* instead of a void** causing local variables to be overwritten,
which in turn caused the program to crash.
See merge request !7
Mattia Basaglia [Tue, 21 Jul 2015 14:26:18 +0000 (16:26 +0200)]
Fix a horrible bug in q3map2
This function passed a int* instead of a void** causing local variables to be overwritten,
which in turn caused the program to crash.
Mario [Mon, 20 Jul 2015 11:19:21 +0000 (11:19 +0000)]
Merge branch 'Melanosuchus/q3map2_help' into 'master'
Add help options to q3map2
Closes #9
See merge request !5
Mattia Basaglia [Mon, 20 Jul 2015 09:37:51 +0000 (11:37 +0200)]
Add help options to q3map2
Closes #9
Mario [Mon, 20 Jul 2015 02:35:04 +0000 (02:35 +0000)]
Merge branch 'Melanosuchus/rotate_scale_dialogs' into 'master'
Don't call Cancel from OK in the Arbitrary rotation and scale dialogs
Effects:
* Pressing enter applies the transformation before closing the dialog
* Pressing OK doesn't clear the values
See merge request !4
Mario [Mon, 20 Jul 2015 02:32:55 +0000 (02:32 +0000)]
Merge branch 'Melanosuchus/texture_browser' into 'master'
Melanosuchus/texture_browser
Some improvements to the texture browser:
* "Fixed Size" enabled by default (makes it easier to select textures and looks nicer)
* Option (in the menu) to show the transparency (over the commonly used gray checkerboard, transparent images look much nicer)
* When shaders are refreshed, forces reloading the textures as well. Previously it would at best only display shaders, at worst mess up some textured objects.
* Option (in the preferences dialog) to change the texture thumbnail size when they are displayed with a fixed size
See merge request !3
Mattia Basaglia [Sun, 19 Jul 2015 19:07:02 +0000 (21:07 +0200)]
Don't call Cancel from OK in the Arbitrary rotation and scale dialogs
Mattia Basaglia [Sun, 19 Jul 2015 15:13:53 +0000 (17:13 +0200)]
Add an option for the fixed size texture thumbnails
Mattia Basaglia [Sun, 19 Jul 2015 14:26:13 +0000 (16:26 +0200)]
Change some default settings to give a nicer presentation of the texture browser
Mattia Basaglia [Sun, 19 Jul 2015 13:43:08 +0000 (15:43 +0200)]
Group purely visual options in the menu
Mattia Basaglia [Sun, 19 Jul 2015 13:29:40 +0000 (15:29 +0200)]
Option to show transparency in the texture browser
Mattia Basaglia [Sun, 19 Jul 2015 10:42:16 +0000 (12:42 +0200)]
Reload textures in the currently selected directory when shaders are reloaded
Mario [Sun, 19 Jul 2015 09:54:20 +0000 (09:54 +0000)]
Merge branch 'Melanosuchus/patch_ui' into 'master'
Melanosuchus/patch ui
Various changes related to patch meshes.
* Global commands
* Cleaned up some duplicate commands.
* Patch dialog
* Added buttons to flip the texture
* Added a button that select the proper axis for cap texture on the selected objects
* Cap selection
* Now it generate caps with sensible texture coordinates (for axis-aligned patches)
* Surface dialog
* Fixed patch texture buttons that didn't create undoable actions
* Removed code duplication with the patch dialog
See merge request !2
Mario [Sun, 19 Jul 2015 09:52:30 +0000 (19:52 +1000)]
Ignore games folder
Mario [Sun, 19 Jul 2015 09:43:52 +0000 (09:43 +0000)]
Merge branch 'Melanosuchus/patch_ui' into 'master'
Melanosuchus/patch ui
Various changes related to patch meshes.
* Global commands
* Cleaned up some duplicate commands.
* Patch dialog
* Added buttons to flip the texture
* Added a button that select the proper axis for cap texture on the selected objects
* Cap selection
* Now it generate caps with sensible texture coordinates (for axis-aligned patches)
* Surface dialog
* Fixed patch texture buttons that didn't create undoable actions
* Removed code duplication with the patch dialog
See merge request !2
Mattia Basaglia [Sun, 19 Jul 2015 09:18:47 +0000 (11:18 +0200)]
Re-align patch texture dialog
Mattia Basaglia [Sun, 19 Jul 2015 08:31:22 +0000 (10:31 +0200)]
Apply auto cap textures to make caps
Mattia Basaglia [Sun, 19 Jul 2015 08:21:42 +0000 (10:21 +0200)]
Auto cap button
Mattia Basaglia [Sun, 19 Jul 2015 07:41:06 +0000 (09:41 +0200)]
Now that the dialog has the flip buttons, the menu is no longer needed
Mattia Basaglia [Sun, 19 Jul 2015 07:36:05 +0000 (09:36 +0200)]
Add flip buttons to the patch texture dialog
Mattia Basaglia [Sun, 19 Jul 2015 07:05:59 +0000 (09:05 +0200)]
Clean up and fix actions, menus and dialogs for patch meshes
SiPlus [Thu, 2 Jul 2015 12:20:51 +0000 (15:20 +0300)]
Add grayscale RLE TGA support
Rudolf Polzer [Mon, 1 Jun 2015 08:45:24 +0000 (10:45 +0200)]
Merge commit 'refs/pull/1/head' of https://github.com/xonotic/netradient
SiPlus [Sun, 31 May 2015 07:04:54 +0000 (10:04 +0300)]
Remove an unused field of KTX_Decoder
SiPlus [Sat, 30 May 2015 19:06:19 +0000 (22:06 +0300)]
KTX support - something Git didn't want to commit
SiPlus [Sat, 30 May 2015 18:55:04 +0000 (21:55 +0300)]
Add KTX and ETC1 texture support
Eric Wasylishen [Wed, 27 May 2015 06:20:09 +0000 (00:20 -0600)]
update COMPILING with instructions for Homebrew
Eric Wasylishen [Wed, 27 May 2015 06:19:11 +0000 (00:19 -0600)]
Hack around segfault at launch, patch from danfe: https://github.com/TTimo/GtkRadiant/issues/289
Jay Dolan [Sun, 8 Mar 2015 17:54:53 +0000 (13:54 -0400)]
Fix detection of Quetoo install.
Jay Dolan [Tue, 17 Feb 2015 14:34:32 +0000 (09:34 -0500)]
Filter non-diffuse textures (bump, glow, local, spec, etc) from texture browser.
Jay Dolan [Tue, 17 Feb 2015 14:03:16 +0000 (09:03 -0500)]
Update Quake2WorldPack source URL.
Jay Dolan [Sun, 15 Feb 2015 15:13:54 +0000 (10:13 -0500)]
.gitignore, .cproject
Jay Dolan [Sun, 15 Feb 2015 15:13:20 +0000 (10:13 -0500)]
Try ~/.{prefix} on Apple OS X if /Library/Application Support/{prefix+1} fails.
Jay Dolan [Sat, 14 Feb 2015 15:25:30 +0000 (10:25 -0500)]
Update .gitignore to include games directory.
Jay Dolan [Sat, 14 Feb 2015 15:25:03 +0000 (10:25 -0500)]
Update Makefile to remove OSX build diretives. We build for OSX just like its Linux now. Those wishing to build the app bundle should use setup/apple/Makefile.
Jay Dolan [Sat, 14 Feb 2015 15:21:49 +0000 (10:21 -0500)]
Move osx directory from setup/data/osx to setup/apple.
Jay Dolan [Sat, 14 Feb 2015 14:38:48 +0000 (09:38 -0500)]
Eclipse .project files.
Jay Dolan [Sat, 14 Feb 2015 14:38:13 +0000 (09:38 -0500)]
Add gitignore for target directory.
Jay Dolan [Sat, 14 Feb 2015 14:37:38 +0000 (09:37 -0500)]
New Apple OS X application bundle based on work done for GtkRadiant 1.6.4. Produces a functioning application on Yosemite.
Jay Dolan [Sat, 14 Feb 2015 13:53:52 +0000 (08:53 -0500)]
Kill old Radiant Apple skeleton.
Rudolf Polzer [Tue, 28 Oct 2014 14:37:21 +0000 (14:37 +0000)]
Include unistd.h on POSIX, not just on __linux__.
Should fix use of fork() on OS X.
Rudolf Polzer [Thu, 13 Feb 2014 16:19:13 +0000 (17:19 +0100)]
More clang fixes.
Rudolf Polzer [Thu, 13 Feb 2014 16:13:24 +0000 (17:13 +0100)]
Some clang fixes. Not all yet.
Rudolf Polzer [Tue, 10 Dec 2013 05:54:15 +0000 (06:54 +0100)]
Fix touchpad scrolling on Linux.
Rudolf Polzer [Tue, 24 Sep 2013 12:51:54 +0000 (14:51 +0200)]
Found why RadSubdivideDiffuseLight happens with !bouncing. Trying
another one now.
Rudolf Polzer [Tue, 24 Sep 2013 10:45:12 +0000 (12:45 +0200)]
HAHA. Fix a bug that prevented ANY non-sRGB builds with the current default build menu. For ages now. Also addd some attempt to track down a bounce issue.
Rudolf Polzer [Fri, 13 Sep 2013 10:48:56 +0000 (12:48 +0200)]
BUILD=native
Rudolf Polzer [Fri, 2 Aug 2013 11:27:43 +0000 (13:27 +0200)]
lazy hack to make make work