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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mircea Kitsune [Wed, 4 Apr 2012 19:22:08 +0000 (22:22 +0300)]
Properly detect if the item is dropped or not. If some mod ever happens to allow dropping other items, this should automatically work now
Mircea Kitsune [Wed, 4 Apr 2012 19:03:45 +0000 (22:03 +0300)]
Only return map items to spawn origin, not dropped ones
Mircea Kitsune [Wed, 4 Apr 2012 16:44:45 +0000 (19:44 +0300)]
Reset an item if it fell off the map (eg: in lava)
Mircea Kitsune [Wed, 4 Apr 2012 15:35:02 +0000 (18:35 +0300)]
Floating items must not be physical
Mircea Kitsune [Wed, 4 Apr 2012 14:16:32 +0000 (17:16 +0300)]
Cvar resetting of picked up items
Mircea Kitsune [Wed, 4 Apr 2012 14:09:53 +0000 (17:09 +0300)]
Fail
Mircea Kitsune [Wed, 4 Apr 2012 14:08:21 +0000 (17:08 +0300)]
Make ghost items return to their original spawning point after being shot
Mircea Kitsune [Wed, 4 Apr 2012 13:54:09 +0000 (16:54 +0300)]
Copy ghost items effect on physical map items
Mircea Kitsune [Wed, 4 Apr 2012 13:44:06 +0000 (16:44 +0300)]
Properly copy colormap and glowmod
Mircea Kitsune [Wed, 4 Apr 2012 13:42:33 +0000 (16:42 +0300)]
Make the physical item visible and hide the trigger weapon instead
Mircea Kitsune [Wed, 4 Apr 2012 13:18:01 +0000 (16:18 +0300)]
Setting the cvar to 2 makes all items physical, including placed map items. Not recommended, but since this is a mutator why not allow it?
Mircea Kitsune [Wed, 4 Apr 2012 13:10:59 +0000 (16:10 +0300)]
Move the physical weapon code to the new mutator
Mircea Kitsune [Wed, 4 Apr 2012 12:55:20 +0000 (15:55 +0300)]
Call the new hook after everything else has been done, otherwise physics might get overwritten
Mircea Kitsune [Wed, 4 Apr 2012 12:52:42 +0000 (15:52 +0300)]
div said this might work as a mutator, so add a new mutator and a hook and prepare to move it there. Also rename cvars
Mircea Kitsune [Wed, 4 Apr 2012 11:47:00 +0000 (14:47 +0300)]
Some final fixes to the physical weapons. Since the current implementation was declared unacceptable, this remains a test that people can play with for fun
Mircea Kitsune [Wed, 4 Apr 2012 11:03:22 +0000 (14:03 +0300)]
Disable rotation of the physical weapon. For some reason, the trigger weapon still shows. I REALLY need to find a way to use only the dropped weapon entity, and make that physical instead
Mircea Kitsune [Tue, 3 Apr 2012 20:57:39 +0000 (23:57 +0300)]
Correct cvar names
Mircea Kitsune [Tue, 3 Apr 2012 20:56:25 +0000 (23:56 +0300)]
Give dropped weapons a random anagular velocity. Doesn't work for some reason
Mircea Kitsune [Tue, 3 Apr 2012 20:51:15 +0000 (23:51 +0300)]
Fix cvars
Mircea Kitsune [Tue, 3 Apr 2012 20:44:45 +0000 (23:44 +0300)]
Make the fake physical weapon disappear after the dropped one has.
Mircea Kitsune [Tue, 3 Apr 2012 20:28:06 +0000 (23:28 +0300)]
A try at making dropped weapons physical. Requires the ODE library for darkplaces and physics_ode to be enabled
Rudolf Polzer [Sat, 31 Mar 2012 17:38:55 +0000 (19:38 +0200)]
stuff
Rudolf Polzer [Sat, 31 Mar 2012 17:37:32 +0000 (19:37 +0200)]
comment stuff
Rudolf Polzer [Sat, 31 Mar 2012 11:08:09 +0000 (13:08 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 31 Mar 2012 11:06:38 +0000 (13:06 +0200)]
clean up content flags checks for killing items/flags
Rudolf Polzer [Fri, 30 Mar 2012 13:01:37 +0000 (15:01 +0200)]
sv_vote_nospectators, sv_chat_nospectators: treat warmup and gameover state the same.
Rudolf Polzer [Mon, 26 Mar 2012 13:11:36 +0000 (15:11 +0200)]
make net_slist_queriespersecond saved
Rudolf Polzer [Mon, 19 Mar 2012 16:07:36 +0000 (17:07 +0100)]
fix hook names for gamestart etc.
Rudolf Polzer [Sun, 18 Mar 2012 21:22:57 +0000 (22:22 +0100)]
don't crash Xonotic 0.6.0 release by using checkpvs on client (it's broken)
Rudolf Polzer [Wed, 14 Mar 2012 09:33:13 +0000 (10:33 +0100)]
fix a stupid interaction between weapon throwing and weapon load (loaded ammo was not thrown)
Rudolf Polzer [Mon, 12 Mar 2012 16:34:26 +0000 (17:34 +0100)]
start loading update URL earlier
Rudolf Polzer [Mon, 12 Mar 2012 16:32:07 +0000 (17:32 +0100)]
try to restore old menu status
Rudolf Polzer [Mon, 12 Mar 2012 16:25:56 +0000 (17:25 +0100)]
support update pk3s (+menu_updatecheck_getpacks 0 to opt out)
Rudolf Polzer [Mon, 12 Mar 2012 09:24:38 +0000 (10:24 +0100)]
Merge remote-tracking branch 'origin/nyov/dedicated-startupscreen'
Rudolf Polzer [Mon, 12 Mar 2012 08:21:26 +0000 (09:21 +0100)]
match the weapon bind properly
Rudolf Polzer [Sun, 11 Mar 2012 17:47:03 +0000 (18:47 +0100)]
Merge remote-tracking branch 'origin/cbrutail/hungarian_0601fix'
Rudolf Polzer [Sun, 11 Mar 2012 13:47:51 +0000 (14:47 +0100)]
fix a QC crash instead of warning in case of missing .bgs (bgmscript) file
Rudolf Polzer [Sat, 10 Mar 2012 19:49:32 +0000 (20:49 +0100)]
document _campaign_testrun better
Rudolf Polzer [Sat, 10 Mar 2012 19:47:17 +0000 (20:47 +0100)]
onslaught fixes: fix timelimit -1, and make campaign test run have a fast expiring generator
Rudolf Polzer [Sat, 10 Mar 2012 19:46:59 +0000 (20:46 +0100)]
don't do sudden death in campaign test run
Rudolf Polzer [Sat, 10 Mar 2012 19:46:44 +0000 (20:46 +0100)]
campaign test run mode
Rudolf Polzer [Sat, 10 Mar 2012 18:58:43 +0000 (19:58 +0100)]
improve last fix ;)
Rudolf Polzer [Sat, 10 Mar 2012 18:57:11 +0000 (19:57 +0100)]
fix warning spam possibly on player disconnect
Rudolf Polzer [Sat, 10 Mar 2012 17:22:21 +0000 (18:22 +0100)]
fix a VERY stupid sound menu bug: use correct scale of decibels. -20dB is 0.1, not -10dB! This is because the sound level cvars in DP indicate voltage level, not sound pressure (which behaves like power, i.e. voltage * current)
cbrutail [Sat, 10 Mar 2012 14:47:49 +0000 (15:47 +0100)]
0.6 hungarian translation is missing a file. Haha... HAHAHAA... *sob
Rudolf Polzer [Sat, 10 Mar 2012 10:56:41 +0000 (11:56 +0100)]
do PVS checking for warpzones as we don't support recursive ones. HUGE fps boost on augenkrebs.
nyov [Fri, 9 Mar 2012 06:38:44 +0000 (07:38 +0100)]
Merge tag 'xonotic-v0.6.0' into nyov/dedicated-startupscreen
Xonotic Release 0.6.0
Rudolf Polzer [Thu, 8 Mar 2012 13:19:55 +0000 (14:19 +0100)]
properly apply damage force via ODE
Rudolf Polzer [Thu, 8 Mar 2012 12:54:43 +0000 (13:54 +0100)]
allow model entities to be ODE objects if ODE is active and geomtype is set; this then overrides movetype. This allows fallback to regular movetypes if ODE is missing.
Rudolf Polzer [Thu, 8 Mar 2012 12:09:14 +0000 (13:09 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 8 Mar 2012 12:03:19 +0000 (13:03 +0100)]
ARGH, Russian is NOT incomplete any more
Samual [Wed, 7 Mar 2012 22:38:53 +0000 (17:38 -0500)]
Lower charge up time (unimportant, but still can make it into the release build)
Rudolf Polzer [Wed, 7 Mar 2012 19:53:02 +0000 (20:53 +0100)]
add the last Russian translator here
Rudolf Polzer [Wed, 7 Mar 2012 16:02:44 +0000 (17:02 +0100)]
fix the previous fix
Rudolf Polzer [Wed, 7 Mar 2012 15:38:58 +0000 (16:38 +0100)]
tiny bugfix for conveyor code
Rudolf Polzer [Tue, 6 Mar 2012 18:24:40 +0000 (19:24 +0100)]
fix two bugs regarding ok_model dir
Rudolf Polzer [Tue, 6 Mar 2012 16:16:37 +0000 (17:16 +0100)]
Merge branch 'divVerent/ru'
Rudolf Polzer [Tue, 6 Mar 2012 09:36:22 +0000 (10:36 +0100)]
New Toys: mod icon
Rudolf Polzer [Tue, 6 Mar 2012 09:14:57 +0000 (10:14 +0100)]
fix bone selection for weapon attachments for player models in the new overkill players dir
Rudolf Polzer [Tue, 6 Mar 2012 09:12:21 +0000 (10:12 +0100)]
move overkill player models to another subdir so they don't appear in the menu
Rudolf Polzer [Tue, 6 Mar 2012 09:09:50 +0000 (10:09 +0100)]
import Overkill media files to master
Rudolf Polzer [Tue, 6 Mar 2012 09:07:25 +0000 (10:07 +0100)]
sync the other keybinds and credits files
Rudolf Polzer [Tue, 6 Mar 2012 08:58:50 +0000 (09:58 +0100)]
rather tag them as INCOMPLETE
Rudolf Polzer [Tue, 6 Mar 2012 08:56:26 +0000 (09:56 +0100)]
fix .de keybinds; Greek and Spanish are borked and now removed from the menu list
Rudolf Polzer [Tue, 6 Mar 2012 08:50:08 +0000 (09:50 +0100)]
fix keybinds.txt again
Rudolf Polzer [Tue, 6 Mar 2012 08:48:53 +0000 (09:48 +0100)]
Merge remote-tracking branch 'origin/terencehill/italian_update'
Rudolf Polzer [Mon, 5 Mar 2012 13:03:18 +0000 (14:03 +0100)]
fix a warning
Rudolf Polzer [Sun, 4 Mar 2012 14:49:05 +0000 (15:49 +0100)]
more
Rudolf Polzer [Sun, 4 Mar 2012 14:48:30 +0000 (15:48 +0100)]
more russian
Rudolf Polzer [Sat, 3 Mar 2012 20:27:47 +0000 (21:27 +0100)]
Revert "I remade first person laser animations and its now centered when player wants it" because of http://rghost.net/
36832770
This reverts commit
9bf6ba1fc66de6b8fe2e8c2a6d1f6f5384720eed .
Rudolf Polzer [Sat, 3 Mar 2012 18:01:22 +0000 (19:01 +0100)]
Merge remote-tracking branch 'origin/cbrutail/nexmodelfix'
Rudolf Polzer [Sat, 3 Mar 2012 12:14:30 +0000 (13:14 +0100)]
useful presets for player model LOD
Rudolf Polzer [Sat, 3 Mar 2012 12:12:35 +0000 (13:12 +0100)]
move playermodel LOD slider to effects
Rudolf Polzer [Sat, 3 Mar 2012 11:58:10 +0000 (12:58 +0100)]
saner loddistance defaults
Rudolf Polzer [Sat, 3 Mar 2012 11:56:39 +0000 (12:56 +0100)]
fix variable use
Rudolf Polzer [Sat, 3 Mar 2012 11:55:48 +0000 (12:55 +0100)]
max useful LOD value is 4
Rudolf Polzer [Sat, 3 Mar 2012 11:53:23 +0000 (12:53 +0100)]
do the same improvement for model LOD code too
Rudolf Polzer [Sat, 3 Mar 2012 11:46:00 +0000 (12:46 +0100)]
player model LOD: fix origin, actually work
terencehill [Fri, 2 Mar 2012 23:18:58 +0000 (00:18 +0100)]
small tooltips.db.it update
Morphed [Fri, 2 Mar 2012 20:21:24 +0000 (21:21 +0100)]
I remade first person laser animations and its now centered when player wants it
cbrutail [Fri, 2 Mar 2012 16:09:20 +0000 (17:09 +0100)]
Fixing the knobs on nex model
Rudolf Polzer [Fri, 2 Mar 2012 14:29:45 +0000 (15:29 +0100)]
more reverse logic
Rudolf Polzer [Fri, 2 Mar 2012 11:59:20 +0000 (12:59 +0100)]
REALLY turn off the hack
Rudolf Polzer [Thu, 1 Mar 2012 13:28:26 +0000 (14:28 +0100)]
remove some useless files
Rudolf Polzer [Thu, 1 Mar 2012 13:24:20 +0000 (14:24 +0100)]
don't spam "Frame %d missing" messages if player model is static for whatever reason
Rudolf Polzer [Thu, 1 Mar 2012 13:18:25 +0000 (14:18 +0100)]
remove "color" from the "full" scoreboard, as it no longer exists (is part of the "name" column now)
Samual [Thu, 1 Mar 2012 00:27:39 +0000 (19:27 -0500)]
Fix missing respawn cvars for keepaway/freezetag
Samual [Thu, 1 Mar 2012 00:23:54 +0000 (19:23 -0500)]
Workaround: disable aborting for hagar secondary loading (bad feature idea ANYWAY)
Samual [Wed, 29 Feb 2012 19:42:42 +0000 (14:42 -0500)]
Merge remote branch 'origin/terencehill/minstagib_outofammo'
Samual [Wed, 29 Feb 2012 19:36:05 +0000 (14:36 -0500)]
Check to see if the vote has only JUST been called when doing the player count evaluation. (Chose this method because later I can expand upon this)
Samual [Wed, 29 Feb 2012 19:18:41 +0000 (14:18 -0500)]
If there aren't any players at all and there is a vote called, don't automatically reject it (could be an admin vote)
Rudolf Polzer [Wed, 29 Feb 2012 15:55:13 +0000 (16:55 +0100)]
apply the last mapinfo rename to the default config too, fixes #1083
Rudolf Polzer [Wed, 29 Feb 2012 13:18:31 +0000 (14:18 +0100)]
fade out sandbox tools
Rudolf Polzer [Wed, 29 Feb 2012 10:02:19 +0000 (11:02 +0100)]
Merge remote-tracking branch 'origin/tzork/gm_nexball'
Rudolf Polzer [Wed, 29 Feb 2012 10:00:49 +0000 (11:00 +0100)]
Merge remote-tracking branch 'origin/cbrutail/morpheds_minstaanimfix'
Rudolf Polzer [Wed, 29 Feb 2012 09:45:00 +0000 (10:45 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bugfix_impact_effects'
Rudolf Polzer [Tue, 28 Feb 2012 11:41:03 +0000 (12:41 +0100)]
mark Finnish as good
Rudolf Polzer [Tue, 28 Feb 2012 11:40:37 +0000 (12:40 +0100)]
Finnish update by Exitium and FruitieX. Thanks!
Rudolf Polzer [Tue, 28 Feb 2012 11:34:07 +0000 (12:34 +0100)]
improved Russian translation (WIP)
Jakob MG [Tue, 28 Feb 2012 05:42:06 +0000 (06:42 +0100)]
Merge remote-tracking branch 'origin/master' into tzork/gm_nexball
Conflicts:
qcsrc/server/cl_weapons.qc