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7 years agoHide a cvar from the purechanges list
Mario [Wed, 22 Feb 2017 13:49:21 +0000 (23:49 +1000)]
Hide a cvar from the purechanges list

7 years agoUpdate hash
Mario [Wed, 22 Feb 2017 04:30:31 +0000 (14:30 +1000)]
Update hash

7 years agoAdd an optional argument to the screenshot ent creation command which sets the path
Mario [Wed, 22 Feb 2017 02:56:25 +0000 (12:56 +1000)]
Add an optional argument to the screenshot ent creation command which sets the path

7 years agoUse FILE_APPEND in screenshot ent creation command (allows placing more than 1 in...
Mario [Wed, 22 Feb 2017 02:51:17 +0000 (12:51 +1000)]
Use FILE_APPEND in screenshot ent creation command (allows placing more than 1 in the map)

7 years agoUnhardcode reference to mega erebus
Mario [Tue, 21 Feb 2017 12:11:22 +0000 (22:11 +1000)]
Unhardcode reference to mega erebus

7 years agoMerge branch 'morphed/newrl' into 'master'
Mario [Tue, 21 Feb 2017 10:21:35 +0000 (10:21 +0000)]
Merge branch 'morphed/newrl' into 'master'

Merge branch morphed/newrl (XS merge request)

See merge request !410

7 years agoMerge branch 'Mario/weapon_animation_fix' into 'master'
Mario [Tue, 21 Feb 2017 10:18:13 +0000 (10:18 +0000)]
Merge branch 'Mario/weapon_animation_fix' into 'master'

Merge branch Mario/weapon_animation_fix (XS merge request)

See merge request !411

7 years agoPrevent picking up buffs immediately after spawning
Mario [Tue, 21 Feb 2017 02:21:35 +0000 (12:21 +1000)]
Prevent picking up buffs immediately after spawning

7 years agomythis isn't a word
Mario [Mon, 20 Feb 2017 23:43:06 +0000 (09:43 +1000)]
mythis isn't a word

7 years agoIf viewlocation has no ending target, consider it non-sidescrolling (scrolling depend...
Mario [Mon, 20 Feb 2017 14:08:24 +0000 (00:08 +1000)]
If viewlocation has no ending target, consider it non-sidescrolling (scrolling depends on there being a start and end target, when end doesn't exist revert to free aiming and movement)

7 years agoMake sure conveyor isn't added to the drawables list multiple times
Mario [Mon, 20 Feb 2017 13:42:57 +0000 (23:42 +1000)]
Make sure conveyor isn't added to the drawables list multiple times

7 years agoFix weapon attack animations getting cut short by the animtime setting, and allow... 411/head
Mario [Mon, 20 Feb 2017 08:50:55 +0000 (18:50 +1000)]
Fix weapon attack animations getting cut short by the animtime setting, and allow the animations to continue while switching weapons (may have some odd side effects)

7 years agoEnable minigames by default, don't force players to become observers when entering...
Mario [Mon, 20 Feb 2017 04:28:25 +0000 (14:28 +1000)]
Enable minigames by default, don't force players to become observers when entering a minigame, slow the pong ball so it can actually be hit

7 years agoAdd a new hook for client shutdown (disconnects etc)
Mario [Mon, 20 Feb 2017 02:39:08 +0000 (12:39 +1000)]
Add a new hook for client shutdown (disconnects etc)

7 years agoInclude new devastator model by Morphed 410/head
Mario [Mon, 20 Feb 2017 01:47:10 +0000 (11:47 +1000)]
Include new devastator model by Morphed

7 years agoAdd a debug option to turn off the extra stuff on triggers when predicting them
Mario [Sun, 19 Feb 2017 10:44:48 +0000 (20:44 +1000)]
Add a debug option to turn off the extra stuff on triggers when predicting them

7 years agoRespect box waypoint size
terencehill [Sat, 18 Feb 2017 23:22:53 +0000 (00:22 +0100)]
Respect box waypoint size

7 years agoUpdate hash
Mario [Sat, 18 Feb 2017 11:12:51 +0000 (21:12 +1000)]
Update hash

7 years agoLoop through items intrusive list instead of cycling through every single entity...
Mario [Sat, 18 Feb 2017 09:44:59 +0000 (19:44 +1000)]
Loop through items intrusive list instead of cycling through every single entity, should fix a runaway loop counter crash

7 years agoMerge branch 'Mario/bd_tweak' into 'master'
Mario [Sat, 18 Feb 2017 08:06:55 +0000 (08:06 +0000)]
Merge branch 'Mario/bd_tweak' into 'master'

Merge branch Mario/bd_tweak (M merge request)

See merge request !406

7 years agoEnforce repressing key to jump if player is in view location and underwater
Mario [Sat, 18 Feb 2017 03:31:16 +0000 (13:31 +1000)]
Enforce repressing key to jump if player is in view location and underwater

7 years agoMerge branch 'terencehill/bot_AI_improvements' into 'master'
Mario [Sat, 18 Feb 2017 03:05:37 +0000 (03:05 +0000)]
Merge branch 'terencehill/bot_AI_improvements' into 'master'

Bot AI improvements

Closes #1844

See merge request !409

7 years agoMerge branch 'master' into terencehill/bot_AI_improvements 409/head
terencehill [Fri, 17 Feb 2017 18:37:59 +0000 (19:37 +0100)]
Merge branch 'master' into terencehill/bot_AI_improvements

7 years agoImprove loose goal touching check when not running (useful to dumb bots like Lion)
terencehill [Fri, 17 Feb 2017 01:17:32 +0000 (02:17 +0100)]
Improve loose goal touching check when not running (useful to dumb bots like Lion)

7 years agoMake bots more responsive while chasing players
terencehill [Thu, 16 Feb 2017 22:52:55 +0000 (23:52 +0100)]
Make bots more responsive while chasing players

7 years agoRemove redundant head-banging against walls check. Distance from current goal check...
terencehill [Thu, 16 Feb 2017 18:14:47 +0000 (19:14 +0100)]
Remove redundant head-banging against walls check. Distance from current goal check is slightly less responsive but works well even there (with a few tweaks)

7 years agoAdd a level warp target entity to allow maps to trigger skipping ahead in a campaign...
Mario [Thu, 16 Feb 2017 13:54:27 +0000 (23:54 +1000)]
Add a level warp target entity to allow maps to trigger skipping ahead in a campaign (SMB-style warp zones)

7 years agoFix joining after spectating keeping the spectatee's gun alignment
Mario [Thu, 16 Feb 2017 07:02:00 +0000 (17:02 +1000)]
Fix joining after spectating keeping the spectatee's gun alignment

7 years agoOnly use SetSpectatee when disconnecting if the client was a spectator (should fix...
Mario [Thu, 16 Feb 2017 05:39:56 +0000 (15:39 +1000)]
Only use SetSpectatee when disconnecting if the client was a spectator (should fix some warnings when bots are removed)

7 years agoWhen player re-spawns, copy the gun alignment from their old weapon entities (should...
Mario [Thu, 16 Feb 2017 05:22:09 +0000 (15:22 +1000)]
When player re-spawns, copy the gun alignment from their old weapon entities (should fix an issue with gun alignment when map is reset)

7 years agoIf for some reason bot doesn't get close to the current goal find another one. It...
terencehill [Thu, 16 Feb 2017 00:57:50 +0000 (01:57 +0100)]
If for some reason bot doesn't get close to the current goal find another one. It fixes bots getting stuck for a few seconds if they take an unexpected route

7 years agoFix head-banging detection against not so high walls. If detected simply find a goal...
terencehill [Wed, 15 Feb 2017 23:19:11 +0000 (00:19 +0100)]
Fix head-banging detection against not so high walls. If detected simply find a goal from the current position

7 years agoIf for some reason final goal was removed clear route instead of simply removing it
terencehill [Wed, 15 Feb 2017 15:15:03 +0000 (16:15 +0100)]
If for some reason final goal was removed clear route instead of simply removing it

7 years agoUse playername in a few more places
Mario [Wed, 15 Feb 2017 10:52:10 +0000 (20:52 +1000)]
Use playername in a few more places

7 years agoFor sanity, give items an identifier name (like all other registries)
Mario [Wed, 15 Feb 2017 00:57:06 +0000 (10:57 +1000)]
For sanity, give items an identifier name (like all other registries)

7 years agoAdd an item init attribute function, so the item's default values aren't applied...
Mario [Tue, 14 Feb 2017 23:28:06 +0000 (09:28 +1000)]
Add an item init attribute function, so the item's default values aren't applied in the spawnfunction directly (temporary hack until we have something cleaner)

7 years agoFind a new goal as soon as the item bot is running to gets taken by someone else
terencehill [Tue, 14 Feb 2017 22:05:23 +0000 (23:05 +0100)]
Find a new goal as soon as the item bot is running to gets taken by someone else

7 years agoRemove an item about to spawn as goal if somebody else picked it up before bot reaches it
terencehill [Tue, 14 Feb 2017 14:48:58 +0000 (15:48 +0100)]
Remove an item about to spawn as goal if somebody else picked it up before bot reaches it

7 years agoFix usage message of bot_cmd moveto
terencehill [Tue, 14 Feb 2017 14:09:40 +0000 (15:09 +0100)]
Fix usage message of bot_cmd moveto

7 years agoPrevent using tell command while connecting, also disallow private messaging players...
Mario [Tue, 14 Feb 2017 08:37:55 +0000 (18:37 +1000)]
Prevent using tell command while connecting, also disallow private messaging players when g_chat_nospectators is enabled

7 years agoMerge branch 'master' into terencehill/bot_AI_improvements
terencehill [Mon, 13 Feb 2017 21:28:26 +0000 (22:28 +0100)]
Merge branch 'master' into terencehill/bot_AI_improvements

7 years agoFix g_waypointeditor_saveall saving each waypoint 32 times...
terencehill [Mon, 13 Feb 2017 17:15:21 +0000 (18:15 +0100)]
Fix g_waypointeditor_saveall saving each waypoint 32 times...

7 years agoDon't get unstuck bot from jumppad (leading it to a random visible waypoint) if it...
terencehill [Mon, 13 Feb 2017 16:12:42 +0000 (17:12 +0100)]
Don't get unstuck bot from jumppad (leading it to a random visible waypoint) if it almost reached jumppad destination (e.g. jumppad near the mega armor on Tarx)

7 years agoMake sure player is killed in CTS if they clear all waypoints too
Mario [Mon, 13 Feb 2017 08:55:20 +0000 (18:55 +1000)]
Make sure player is killed in CTS if they clear all waypoints too

7 years agoDon't clear waypoints on death
Mario [Mon, 13 Feb 2017 08:38:59 +0000 (18:38 +1000)]
Don't clear waypoints on death

7 years agoAbuse the new hidden option to make a kind of 'practice' mode for CTS
Mario [Mon, 13 Feb 2017 08:36:27 +0000 (18:36 +1000)]
Abuse the new hidden option to make a kind of 'practice' mode for CTS

7 years agoClear personal waypoint on death
Mario [Mon, 13 Feb 2017 08:16:54 +0000 (18:16 +1000)]
Clear personal waypoint on death

7 years agoMake sure it isn't counted as cheating
Mario [Mon, 13 Feb 2017 07:57:54 +0000 (17:57 +1000)]
Make sure it isn't counted as cheating

7 years agoAdd a hidden option to allow checkpoints to not count as a cheat
Mario [Mon, 13 Feb 2017 07:54:14 +0000 (17:54 +1000)]
Add a hidden option to allow checkpoints to not count as a cheat

7 years agoConvert medkit to mega armor (being a holdable means it's supposed to last, unlike...
Mario [Mon, 13 Feb 2017 01:49:45 +0000 (11:49 +1000)]
Convert medkit to mega armor (being a holdable means it's supposed to last, unlike health and medic buffs)

7 years agoSync buff_time to spectators and don't run buff player logic on them
Mario [Sun, 12 Feb 2017 23:55:03 +0000 (09:55 +1000)]
Sync buff_time to spectators and don't run buff player logic on them

7 years agoFor sanity, split the scoreboard name field into a separate function
Mario [Sun, 12 Feb 2017 10:28:37 +0000 (20:28 +1000)]
For sanity, split the scoreboard name field into a separate function

7 years agoAdd playername to another game log message
Mario [Sun, 12 Feb 2017 07:19:01 +0000 (17:19 +1000)]
Add playername to another game log message

7 years agoApply playername function to votes
Mario [Sun, 12 Feb 2017 06:51:45 +0000 (16:51 +1000)]
Apply playername function to votes

7 years agoUpdate player's colorized name for the game log
Mario [Sun, 12 Feb 2017 06:42:23 +0000 (16:42 +1000)]
Update player's colorized name for the game log

7 years agoMake team coloring of playername an optional parameter, simplifies some code slightly
Mario [Sun, 12 Feb 2017 06:28:08 +0000 (16:28 +1000)]
Make team coloring of playername an optional parameter, simplifies some code slightly

7 years agoApply color replacement to notification arguments
Mario [Sun, 12 Feb 2017 03:33:21 +0000 (13:33 +1000)]
Apply color replacement to notification arguments

7 years agoUpdate notification HUD name colors too
Mario [Sun, 12 Feb 2017 03:27:48 +0000 (13:27 +1000)]
Update notification HUD name colors too

7 years agoFix rankings too
Mario [Sun, 12 Feb 2017 03:00:34 +0000 (13:00 +1000)]
Fix rankings too

7 years agoUpdate colors for speed awards too
Mario [Sun, 12 Feb 2017 02:20:20 +0000 (12:20 +1000)]
Update colors for speed awards too

7 years agoMake checking of name a bit more reliable
Mario [Sun, 12 Feb 2017 02:01:54 +0000 (12:01 +1000)]
Make checking of name a bit more reliable

7 years agoColorize vote and race record names when they're used instead of zoning them with...
Mario [Sun, 12 Feb 2017 01:13:31 +0000 (11:13 +1000)]
Colorize vote and race record names when they're used instead of zoning them with the color (allows toggling stripcolorcodes)

7 years agoFix lightning gun in target_give
Mario [Sun, 12 Feb 2017 00:15:12 +0000 (10:15 +1000)]
Fix lightning gun in target_give

7 years agoSilence some turret warnings
Mario [Fri, 10 Feb 2017 23:19:20 +0000 (09:19 +1000)]
Silence some turret warnings

7 years agoDon't select jumppads and teleporters as destination points for bots anyway
terencehill [Fri, 10 Feb 2017 15:38:28 +0000 (16:38 +0100)]
Don't select jumppads and teleporters as destination points for bots anyway

7 years agoFix removal of jumppad as goal not working that caused bots to get stuck on jumppads...
terencehill [Fri, 10 Feb 2017 15:33:38 +0000 (16:33 +0100)]
Fix removal of jumppad as goal not working that caused bots to get stuck on jumppads if it gets selected as destination

7 years agoAllow bots to roam on the map even if there's no item to pick up (playing CA or with...
terencehill [Fri, 10 Feb 2017 15:26:10 +0000 (16:26 +0100)]
Allow bots to roam on the map even if there's no item to pick up (playing CA or with g_pickup_items 0). It fixes #1844

7 years agoMake sure a bad string can't be drawn in reticle code
Mario [Fri, 10 Feb 2017 12:57:55 +0000 (22:57 +1000)]
Make sure a bad string can't be drawn in reticle code

7 years agoDon't run buff player logic during physics frames
Mario [Fri, 10 Feb 2017 04:04:11 +0000 (14:04 +1000)]
Don't run buff player logic during physics frames

7 years agoPartial support for buffs in target_items entities
Mario [Thu, 9 Feb 2017 15:32:42 +0000 (01:32 +1000)]
Partial support for buffs in target_items entities

7 years agoMerge branch 'master' into terencehill/bot_AI_improvements
terencehill [Thu, 9 Feb 2017 12:58:13 +0000 (13:58 +0100)]
Merge branch 'master' into terencehill/bot_AI_improvements

7 years agoAdd an option to disable dropping of buffs with the use key
Mario [Thu, 9 Feb 2017 12:38:54 +0000 (22:38 +1000)]
Add an option to disable dropping of buffs with the use key

7 years agoStop bunnyhoping when bot slows down for some reason
terencehill [Wed, 8 Feb 2017 13:18:54 +0000 (14:18 +0100)]
Stop bunnyhoping when bot slows down for some reason

7 years agoFix jetpack sound continuing when entering vehicle
Mario [Wed, 8 Feb 2017 17:36:16 +0000 (03:36 +1000)]
Fix jetpack sound continuing when entering vehicle

7 years agoAdd an argument to spectate command, to allow spectating specific players
Mario [Wed, 8 Feb 2017 17:26:04 +0000 (03:26 +1000)]
Add an argument to spectate command, to allow spectating specific players

7 years agoFix bumblebee using the same field for owner and attack type
Mario [Wed, 8 Feb 2017 14:28:33 +0000 (00:28 +1000)]
Fix bumblebee using the same field for owner and attack type

7 years agoSplit READSKILL macro in multiple lines
terencehill [Mon, 6 Feb 2017 18:13:01 +0000 (19:13 +0100)]
Split READSKILL macro in multiple lines

7 years agoReset cl_lockview on map start
terencehill [Mon, 6 Feb 2017 18:09:05 +0000 (19:09 +0100)]
Reset cl_lockview on map start

7 years agoLine up values in bots.txt
terencehill [Mon, 6 Feb 2017 13:20:10 +0000 (14:20 +0100)]
Line up values in bots.txt

7 years agoFix drunk-like behaviour of certain bots when skill is set to a high value by reducin...
terencehill [Mon, 6 Feb 2017 13:16:51 +0000 (14:16 +0100)]
Fix drunk-like behaviour of certain bots when skill is set to a high value by reducing AI think interval depending on bot skill

7 years agoSimilarly to the previous commit, make detection of obstacles that can be jumped...
terencehill [Mon, 6 Feb 2017 11:05:45 +0000 (12:05 +0100)]
Similarly to the previous commit, make detection of obstacles that can be jumped over if bot stopped for some reason a bit more reliable

7 years agoAdd a console message when the map is changed
Mario [Sun, 5 Feb 2017 20:30:51 +0000 (06:30 +1000)]
Add a console message when the map is changed

7 years agoHide another big cause of mapinfo warning spam
Mario [Sun, 5 Feb 2017 19:56:38 +0000 (05:56 +1000)]
Hide another big cause of mapinfo warning spam

7 years agoAdd a hidden option to hide the mapinfo warnings
Mario [Sun, 5 Feb 2017 19:43:19 +0000 (05:43 +1000)]
Add a hidden option to hide the mapinfo warnings

7 years agoFix head-banging against walls detection
terencehill [Sun, 5 Feb 2017 18:08:40 +0000 (19:08 +0100)]
Fix head-banging against walls detection

7 years agoAdd an option to respawn buffs even if they're held
Mario [Sun, 5 Feb 2017 17:12:36 +0000 (03:12 +1000)]
Add an option to respawn buffs even if they're held

7 years agoFix up the handling of invisibility buff, so as to not interfere much with the invisi...
Mario [Sat, 4 Feb 2017 14:23:45 +0000 (00:23 +1000)]
Fix up the handling of invisibility buff, so as to not interfere much with the invisibility powerup in instagib, also fix cloaked mode

7 years agoAdjust scaling of weapon's alpha value to work at much lower values
Mario [Sat, 4 Feb 2017 14:14:37 +0000 (00:14 +1000)]
Adjust scaling of weapon's alpha value to work at much lower values

7 years agoMake it possible to turn players completely invisible with the invisible buff
Mario [Sat, 4 Feb 2017 14:07:49 +0000 (00:07 +1000)]
Make it possible to turn players completely invisible with the invisible buff

7 years agoTo prevent spamming pickups, add a delay between dropping a buff and picking up a...
Mario [Sat, 4 Feb 2017 14:01:51 +0000 (00:01 +1000)]
To prevent spamming pickups, add a delay between dropping a buff and picking up a new one (workaround for a bug when instantly picking up a buff of the same type)

7 years agoAdd a way to set the score given for a flag per entity (supports assists, caps, dropp...
Mario [Fri, 3 Feb 2017 17:10:02 +0000 (03:10 +1000)]
Add a way to set the score given for a flag per entity (supports assists, caps, dropping, picking up and returning of flags)

7 years agoStore real owner of crylink projectiles in a separate field (if realowner changes...
Mario [Wed, 1 Feb 2017 09:23:12 +0000 (19:23 +1000)]
Store real owner of crylink projectiles in a separate field (if realowner changes when one of them is unlinked, a crash can occur)

7 years agoUpdate credits
Mirio [Wed, 1 Feb 2017 18:38:18 +0000 (19:38 +0100)]
Update credits

7 years agoDon't show anonymous record message in CTF
Mario [Tue, 31 Jan 2017 15:06:08 +0000 (01:06 +1000)]
Don't show anonymous record message in CTF

7 years agoFix compile
Mario [Tue, 31 Jan 2017 08:54:35 +0000 (18:54 +1000)]
Fix compile

7 years agoGive ballstealer a placeholder wr_reload function (should fix a crash)
Mario [Tue, 31 Jan 2017 08:16:46 +0000 (18:16 +1000)]
Give ballstealer a placeholder wr_reload function (should fix a crash)

7 years agoFix speed checks. The broken loose goal touching check when running was occasionally...
terencehill [Mon, 30 Jan 2017 16:53:35 +0000 (17:53 +0100)]
Fix speed checks. The broken loose goal touching check when running was occasionally causing bots carrying the enemy flag to get stuck right in front of their own base

7 years agoCheck if rating a waypoint is better than the enemy himself in navigation_routerating...
terencehill [Mon, 30 Jan 2017 16:45:35 +0000 (17:45 +0100)]
Check if rating a waypoint is better than the enemy himself in navigation_routerating, so game modes calling it can benefit from this feature

7 years agoMake so that bots chase players unless they go to dangerous places. If an enemy ends...
terencehill [Mon, 30 Jan 2017 15:38:45 +0000 (16:38 +0100)]
Make so that bots chase players unless they go to dangerous places. If an enemy ends up in lava/slime/water bots try to reach the closest waypoint to him

7 years agoRemove snake minigame (may be reimplemented as a mod in the future)
Mario [Mon, 30 Jan 2017 11:42:15 +0000 (21:42 +1000)]
Remove snake minigame (may be reimplemented as a mod in the future)