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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
LegendaryGuard [Fri, 4 Jun 2021 00:30:30 +0000 (02:30 +0200)]
Simplifying random weapons conditional
LegendaryGuard [Sat, 29 May 2021 13:36:51 +0000 (15:36 +0200)]
Fix emerald nade when spawning weapons in CA, FT and LMS (now working successfully)
LegendaryGuard [Sat, 29 May 2021 13:23:17 +0000 (15:23 +0200)]
Fix again emerald nade when spawning weapons in CA and FT (note: it doesn't work in LMS)
LegendaryGuard [Sat, 29 May 2021 11:18:35 +0000 (13:18 +0200)]
Fix emerald nade when spawning weapons in CA, FT and LMS
LegendaryGuard [Wed, 26 May 2021 20:15:31 +0000 (22:15 +0200)]
Added cvar to include special random weapons and disabled by default
LegendaryGuard [Tue, 25 May 2021 21:36:48 +0000 (23:36 +0200)]
Added weapon items for emerald nade!
LegendaryGuard [Sat, 8 May 2021 14:35:04 +0000 (16:35 +0200)]
Fix dark nades damage
LegendaryGuard [Fri, 7 May 2021 23:33:07 +0000 (01:33 +0200)]
Merge branch 'master' into LegendaryGuard/armorizing_and_dark_nades
terencehill [Tue, 4 May 2021 15:12:14 +0000 (15:12 +0000)]
Merge branch 'vehicles_fix' into 'master'
Resolve "Duplicated Raptor functions, nothing to do here"
Closes #2580
See merge request xonotic/xonotic-data.pk3dir!899
Rudolf Polzer [Mon, 3 May 2021 05:23:55 +0000 (07:23 +0200)]
Transifex autosync
LegendaryGuard [Sun, 2 May 2021 20:34:24 +0000 (22:34 +0200)]
Move the functions in the corresponding header
terencehill [Sun, 2 May 2021 12:49:52 +0000 (14:49 +0200)]
Don't show a confirmation dialogue when starting a demo while playing back a demo
terencehill [Sun, 2 May 2021 12:43:39 +0000 (14:43 +0200)]
Add CA and FT to Instant Action mode
Probability distribution:
* old: DM 40, CTF 30, TDM 15, KH 10, (LMS, DOM, ONS, AS) 5
* new: DM 30, CTF 25, TDM 15, KH 5, (LMS, DOM, ONS, AS) 5, FT 10, CA 10
terencehill [Sun, 2 May 2021 12:17:55 +0000 (14:17 +0200)]
Fix Instant Action mode not always applying the correct (random) number of bots if started while playing the campaign:
* example where cvar_set doesn't work: start Xonotic, set bot_number to 0, start a campaign level, start an Instant Action game: bot_number is set to 0
* example where cvar_set works: start an Instant Action game twice, start a campaign level, start an Instant Action game: bot_number is correctly set
Rudolf Polzer [Sun, 2 May 2021 05:25:18 +0000 (07:25 +0200)]
Transifex autosync
terencehill [Fri, 30 Apr 2021 18:12:47 +0000 (20:12 +0200)]
Fix #2579 "Persistent devastator arena after Level 25" when starting a map with the "Insta action! (random map with bots)" button
terencehill [Fri, 30 Apr 2021 17:33:14 +0000 (19:33 +0200)]
Some more optimizations of Projectile_Draw
terencehill [Fri, 30 Apr 2021 17:28:04 +0000 (19:28 +0200)]
Optimize code rotating prejectiles
terencehill [Tue, 27 Apr 2021 13:39:48 +0000 (15:39 +0200)]
Allow customizing item stats filter with hud_panel_scoreboard_itemstats_filter_mask
terencehill [Tue, 27 Apr 2021 12:43:15 +0000 (14:43 +0200)]
Misc minor cleanups
Rudolf Polzer [Tue, 27 Apr 2021 05:23:55 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Sat, 24 Apr 2021 05:24:05 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Fri, 23 Apr 2021 13:09:15 +0000 (15:09 +0200)]
Fix 2 more incorrect notifications when notification_show_location is enabled:
* suicide due to falling into the void showed: "player was in the wrong place (near was in the wrong place)"
* suicide due to a barrel explosion showed: "player Mega Armor (near Mega Armor)" (this one was broken even with notification_show_location disabled)
terencehill [Fri, 23 Apr 2021 12:50:11 +0000 (14:50 +0200)]
Fix teamchange notifications when notification_show_location is enabled
terencehill [Fri, 23 Apr 2021 12:41:24 +0000 (14:41 +0200)]
Get rid of a wanring when notifications debug is enabled
terencehill [Fri, 23 Apr 2021 12:37:31 +0000 (14:37 +0200)]
Add / improve some cvar descriptions
Rudolf Polzer [Tue, 20 Apr 2021 05:24:03 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Mon, 19 Apr 2021 14:00:35 +0000 (14:00 +0000)]
Merge branch 'terencehill/image_extension_removal' into 'master'
Draw images without specifying an extension
See merge request xonotic/xonotic-data.pk3dir!894
terencehill [Mon, 19 Apr 2021 13:25:03 +0000 (15:25 +0200)]
Allow showing ALL scoreboard scores (even the ones derived from other scores: sum, kdratio and frags) with 'scoreboard_columns_set ALL'
terencehill [Mon, 19 Apr 2021 12:44:30 +0000 (14:44 +0200)]
Compact instagib no-ammo countdown code; also fix a typo in notification_lifetime_runtime description
terencehill [Mon, 19 Apr 2021 12:32:40 +0000 (14:32 +0200)]
Fix cl_forceplayercolors 3; also improve cl_forceplayercolors description
Rudolf Polzer [Mon, 19 Apr 2021 05:23:51 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Sun, 18 Apr 2021 05:25:04 +0000 (07:25 +0200)]
Transifex autosync
terencehill [Sat, 17 Apr 2021 10:25:11 +0000 (12:25 +0200)]
Draw images without specifying an extension so to make menu and client code consistent and avoid possible engine bugs whenever 2 images are drawn with and without extension at the same time (see #2469)
terencehill [Fri, 16 Apr 2021 16:15:11 +0000 (18:15 +0200)]
Get rid of a couple backtraces printed in the console when a player is kicked for not playing (added a missing return;)
terencehill [Fri, 16 Apr 2021 15:20:10 +0000 (15:20 +0000)]
Merge branch 'terencehill/sv_maxidle_playertospectator' into 'master'
Automatically move idle players to spectators
Closes #2410
See merge request xonotic/xonotic-data.pk3dir!893
terencehill [Thu, 15 Apr 2021 13:21:56 +0000 (15:21 +0200)]
set sv_maxidle_playertospectator 0 "move players idle for more than this amount of time in seconds to spectators (sv_maxidle timer starts again after sv_maxidle_playertospectator has moved a player to spectators)"
terencehill [Wed, 14 Apr 2021 13:02:38 +0000 (15:02 +0200)]
Scoreboard: optimize team score comparisons too
terencehill [Tue, 13 Apr 2021 22:24:32 +0000 (00:24 +0200)]
Scoreboard: fix broken player sorting by fields after the primary and secondary ones; also optimize code by avoid repeating the same score comparisons multiple times
terencehill [Tue, 13 Apr 2021 13:02:57 +0000 (15:02 +0200)]
Improve comments
terencehill [Tue, 13 Apr 2021 12:53:03 +0000 (14:53 +0200)]
Merge branch 'terencehill/ice_nade_revival_progress_fixes'
terencehill [Tue, 13 Apr 2021 12:23:12 +0000 (14:23 +0200)]
Move the "frags" check to the right place (the SP_FRAGS scoreboard field isn't networked and can't be primary or secondary)
Rudolf Polzer [Mon, 12 Apr 2021 05:24:03 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Sun, 11 Apr 2021 21:58:06 +0000 (23:58 +0200)]
Reduce code indentation
terencehill [Sun, 11 Apr 2021 21:54:20 +0000 (23:54 +0200)]
Fix circular bar stuck on screen when stopping a revival of a player frozen by an ice nade
terencehill [Sun, 11 Apr 2021 21:41:45 +0000 (23:41 +0200)]
Fix slow revival progress speed when reviving a player frozen by an ice nade
terencehill [Sun, 11 Apr 2021 21:39:00 +0000 (23:39 +0200)]
Remove useless/redundant code
terencehill [Sun, 11 Apr 2021 20:18:38 +0000 (22:18 +0200)]
Rename reviving_players* variables to revivers* (less ambigous)
terencehill [Sun, 11 Apr 2021 20:12:17 +0000 (22:12 +0200)]
Apply to the ice nade code changes regarding revival progress from freezetag (no functional changes)
terencehill [Sun, 11 Apr 2021 15:51:27 +0000 (17:51 +0200)]
Don't delay showing name above the players who weren't in my PVS
terencehill [Sun, 11 Apr 2021 15:30:43 +0000 (17:30 +0200)]
Clean up and document scoreboard field parsing
Rudolf Polzer [Sat, 10 Apr 2021 05:23:37 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Sat, 10 Apr 2021 01:17:14 +0000 (03:17 +0200)]
Bump snd_streaming_length from 2 to 40 seconds.
Should increase RAM usage and map load time a bit, but reduce sound decoding
CPU usage (Vorbis decoding) substantially. Expecting this to be a net positive
tradeoff, and should fix issues like #2500 in a much safer way, with no quality
lposs whatsoever.
terencehill [Fri, 9 Apr 2021 14:27:47 +0000 (16:27 +0200)]
Fix #2575 "FPS field no longer displayed in scoreboard with sv_showfps set"
Rudolf Polzer [Fri, 9 Apr 2021 12:55:31 +0000 (14:55 +0200)]
Transifex autosync
Rudolf Polzer [Fri, 9 Apr 2021 12:51:56 +0000 (14:51 +0200)]
Compare old and new .pot both ways.
Apparently msgcmp's return status (not even documented) only yields a one way comparison.
Rudolf Polzer [Fri, 9 Apr 2021 05:23:59 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Thu, 8 Apr 2021 12:52:52 +0000 (14:52 +0200)]
Fix #2475 "Tuba smoke comes out of the ground"
terencehill [Thu, 8 Apr 2021 12:34:02 +0000 (14:34 +0200)]
Clean up weapon code
Rudolf Polzer [Wed, 7 Apr 2021 05:23:54 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Tue, 6 Apr 2021 17:21:32 +0000 (19:21 +0200)]
Fix #2548 "FPS field is displayed (but empty) in the scoreboard with sv_showfps disabled"
terencehill [Tue, 6 Apr 2021 17:17:11 +0000 (19:17 +0200)]
Recycle the lifetime field instead of using a dedicated field in the nexball code
terencehill [Mon, 5 Apr 2021 17:47:49 +0000 (19:47 +0200)]
Stick things slightly inside player hitboxes so they don't appear floating in the air that much
terencehill [Mon, 5 Apr 2021 16:30:17 +0000 (18:30 +0200)]
Correctly show particle fx and decal when an electro orb stuck on the ceiling explodes
terencehill [Mon, 5 Apr 2021 13:21:55 +0000 (15:21 +0200)]
Fix #2567 "electro balls sticking to players who respawn have the balls teleported to them instead of being left at the corpse's location"
terencehill [Mon, 5 Apr 2021 12:34:49 +0000 (14:34 +0200)]
Fix incorrect size applied to mines and electro orbs when they stick to something (setmodel was overriding size applied by setsize)
terencehill [Mon, 5 Apr 2021 12:30:57 +0000 (14:30 +0200)]
Compact some electro code
Rudolf Polzer [Sun, 4 Apr 2021 05:25:14 +0000 (07:25 +0200)]
Transifex autosync
terencehill [Sat, 3 Apr 2021 21:18:29 +0000 (23:18 +0200)]
When "a CSQC entity changed its type" remove it from all intrusive lists it is on before updating it, possible fix for #2565 "Infinite IntrusiveList in client"
terencehill [Sat, 3 Apr 2021 21:12:07 +0000 (23:12 +0200)]
Get rid of a warning
Rudolf Polzer [Sat, 3 Apr 2021 05:24:06 +0000 (07:24 +0200)]
Transifex autosync
Rudolf Polzer [Wed, 31 Mar 2021 05:24:10 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Tue, 30 Mar 2021 23:50:14 +0000 (01:50 +0200)]
Create the LimitedElectroBallRubbleList intrusive list only when needed, CasingsNGibs only in the client
terencehill [Tue, 30 Mar 2021 23:23:53 +0000 (01:23 +0200)]
Create the g_race_targets, g_racecheckpoints and g_kaballs intrusive lists only when needed
terencehill [Tue, 30 Mar 2021 17:16:02 +0000 (19:16 +0200)]
Finally fix a bug where, depending on player entity number, the circular progress bar was sometimes missing while reviving someone
terencehill [Mon, 29 Mar 2021 16:25:45 +0000 (18:25 +0200)]
Log frezetag revivals
terencehill [Mon, 29 Mar 2021 16:20:28 +0000 (18:20 +0200)]
Add minor optimizations and comments
terencehill [Mon, 29 Mar 2021 13:28:16 +0000 (13:28 +0000)]
Merge branch 'drjaska/electrolimitfix' into 'master'
Fixed electro secondary limit being global
Closes #2566
See merge request xonotic/xonotic-data.pk3dir!891
Dr. Jaska [Mon, 29 Mar 2021 13:28:16 +0000 (13:28 +0000)]
Fixed electro secondary limit being global
Now it tracks which electro entity has fired how many balls and destroys
the oldest ones of that electro entity, not the oldest of any electro
entity. I had to clone and edit the rubble functions to support entity
storing and comparing the owner of the child entity to given entity,
those are named electrorubble but can be renamed, they are just created
for electro, they support other entities too and not only electro balls.
terencehill [Fri, 26 Mar 2021 17:31:57 +0000 (18:31 +0100)]
Fix #2568 "Server/Event Logging: Score labels in FT mode wrong"
terencehill [Fri, 26 Mar 2021 17:15:08 +0000 (18:15 +0100)]
Update/improve sv_eventlog* descriptions
terencehill [Fri, 26 Mar 2021 17:07:05 +0000 (18:07 +0100)]
Update hash
terencehill [Fri, 26 Mar 2021 16:45:13 +0000 (17:45 +0100)]
Fix regression caused by the previous commit where bots don't respawn
terencehill [Thu, 25 Mar 2021 15:48:36 +0000 (16:48 +0100)]
Fix bots standing still after one of them is forced to observe with movetospec or bot_cmd X pause; this change also removes the special handling of bots when they are forced to spectate in modes like LMS and CA
Rudolf Polzer [Thu, 25 Mar 2021 06:24:13 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Wed, 24 Mar 2021 22:44:06 +0000 (23:44 +0100)]
GameCommand_moveplayer: don't break parsing other clients if a client isn't in the game; also remove redundant ", skipping to next player." from some messages
terencehill [Wed, 24 Mar 2021 21:57:26 +0000 (22:57 +0100)]
GameCommand_moveplayer: reduce code indentation
terencehill [Wed, 24 Mar 2021 21:36:42 +0000 (22:36 +0100)]
GameCommand_moveplayer: fix wrong team name in a message
terencehill [Wed, 24 Mar 2021 21:31:12 +0000 (22:31 +0100)]
Clean up GameCommand_moveplayer a little bit
terencehill [Mon, 22 Mar 2021 16:17:26 +0000 (17:17 +0100)]
Fix #2530 "Observer camera in 3rd person mode with spectate through walls enabled gets caught on walls"
terencehill [Mon, 22 Mar 2021 16:15:07 +0000 (17:15 +0100)]
Disable chase_front while observing, it doesn't make any sense
terencehill [Mon, 22 Mar 2021 14:23:57 +0000 (15:23 +0100)]
Avoid settings cvars every frame to optimize code and to avoid console spam with developer 1; developer_extra 1
terencehill [Mon, 22 Mar 2021 14:14:41 +0000 (15:14 +0100)]
More BITs
terencehill [Sun, 21 Mar 2021 19:46:56 +0000 (20:46 +0100)]
Merge branch 'terencehill/crosshair_chase_fix'
terencehill [Sun, 21 Mar 2021 18:29:34 +0000 (19:29 +0100)]
crosshair_chase: reset weapon alpha in all cases
terencehill [Sat, 20 Mar 2021 23:20:02 +0000 (00:20 +0100)]
Fix compilation units
Rudolf Polzer [Fri, 19 Mar 2021 06:25:42 +0000 (07:25 +0100)]
Transifex autosync
terencehill [Thu, 18 Mar 2021 17:47:45 +0000 (18:47 +0100)]
crosshair_chase: prevent negative alpha values and reset original alpha when crosshair_chase code isn't running anymore
Rudolf Polzer [Thu, 18 Mar 2021 17:10:07 +0000 (17:10 +0000)]
Merge branch '2546-whitelist-g_ca_spectate_enemies' into 'master'
Resolve "Whitelist g_ca_spectate_enemies"
Closes #2546
See merge request xonotic/xonotic-data.pk3dir!885
terencehill [Thu, 18 Mar 2021 11:29:11 +0000 (12:29 +0100)]
crosshair_chase: fade in/out player alpha changes and apply player alpha to the weapon too