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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
TimePath [Sun, 18 Oct 2015 06:14:13 +0000 (17:14 +1100)]
Bots: fix fix count
TimePath [Sun, 18 Oct 2015 05:28:48 +0000 (16:28 +1100)]
Gametypes: invert control
TimePath [Sun, 18 Oct 2015 04:21:03 +0000 (15:21 +1100)]
Mutators: combine headers
TimePath [Wed, 14 Oct 2015 22:33:38 +0000 (09:33 +1100)]
Mapinfo: decentralise mapinfo parsing
TimePath [Wed, 14 Oct 2015 21:18:32 +0000 (08:18 +1100)]
ForbidDropCurrentWeapon: better location
TimePath [Wed, 14 Oct 2015 21:11:05 +0000 (08:11 +1100)]
mapinfo: remove some IS_GAMETYPE macros
Mario [Wed, 14 Oct 2015 16:27:25 +0000 (02:27 +1000)]
Move some race related stuff out of the main physics function
Mario [Wed, 14 Oct 2015 15:46:53 +0000 (01:46 +1000)]
Remove debug print
Mario [Wed, 14 Oct 2015 15:42:05 +0000 (01:42 +1000)]
Little off topic (fix spawnpoints attached to moving objects)
Mario [Wed, 14 Oct 2015 15:32:22 +0000 (01:32 +1000)]
Move an existing mutator hook to support the killing of another gamemode specific check
Mario [Wed, 14 Oct 2015 15:29:29 +0000 (01:29 +1000)]
Another 2 gamemode specific checks killed
Mario [Wed, 14 Oct 2015 15:23:12 +0000 (01:23 +1000)]
Butcher another hidden gamemode specific block
Mario [Wed, 14 Oct 2015 15:17:33 +0000 (01:17 +1000)]
Abuse a sneaky mutator hook to kill yet another gamemode specific check
Mario [Wed, 14 Oct 2015 15:14:02 +0000 (01:14 +1000)]
Destroy another gamemode specific check
Mario [Wed, 14 Oct 2015 15:09:01 +0000 (01:09 +1000)]
Minor comment fix
Mario [Wed, 14 Oct 2015 15:07:14 +0000 (01:07 +1000)]
Fix another gamemode specific check
Mario [Wed, 14 Oct 2015 15:02:42 +0000 (01:02 +1000)]
Minor comment fix
Mario [Wed, 14 Oct 2015 15:01:25 +0000 (01:01 +1000)]
Move some more cvars and kill a keyhunt specific call
Mario [Wed, 14 Oct 2015 14:58:02 +0000 (00:58 +1000)]
Clean up even more
Mario [Wed, 14 Oct 2015 14:56:31 +0000 (00:56 +1000)]
Clean up a bunch of gamemode specific code
Mario [Wed, 14 Oct 2015 14:48:04 +0000 (00:48 +1000)]
Another gamemode specific file and check
Mario [Wed, 14 Oct 2015 14:44:16 +0000 (00:44 +1000)]
Shoot down another gamemode specific check
Mario [Wed, 14 Oct 2015 14:40:16 +0000 (00:40 +1000)]
Return true on MakePlayerObserver to not reset team, fixes another gamemode specific check
Mario [Wed, 14 Oct 2015 14:36:59 +0000 (00:36 +1000)]
Merge 3 hooks into 1 and kill another gamemode specific check
Mario [Wed, 14 Oct 2015 14:31:30 +0000 (00:31 +1000)]
Mario scored against another gamemode specific check
Mario [Wed, 14 Oct 2015 14:26:18 +0000 (00:26 +1000)]
Kill another gamemode specific check
Mario [Wed, 14 Oct 2015 14:10:14 +0000 (00:10 +1000)]
More gamemode specific checks gone boom
Mario [Wed, 14 Oct 2015 13:56:26 +0000 (23:56 +1000)]
Kill another bunch of gamemode specific checks
Mario [Wed, 14 Oct 2015 13:48:38 +0000 (23:48 +1000)]
Kill another gamemode specific check
Mario [Wed, 14 Oct 2015 13:34:38 +0000 (23:34 +1000)]
Fix another gamemode specific check
Mario [Wed, 14 Oct 2015 13:20:44 +0000 (23:20 +1000)]
Clean up GetTeamCount
Mario [Wed, 14 Oct 2015 12:59:36 +0000 (22:59 +1000)]
Fix gametype loading
Mario [Wed, 14 Oct 2015 12:47:22 +0000 (22:47 +1000)]
Move the superspec followfc command into the CTF mutator file
Mario [Wed, 14 Oct 2015 12:36:56 +0000 (22:36 +1000)]
Move all gamemode cvars into their files, also renamed a couple of freezetag frozen cvars
TimePath [Wed, 14 Oct 2015 11:43:10 +0000 (22:43 +1100)]
Static init: static_init_late()
TimePath [Wed, 14 Oct 2015 11:33:32 +0000 (22:33 +1100)]
Mutators: increase limit
TimePath [Wed, 14 Oct 2015 11:18:36 +0000 (22:18 +1100)]
Mutators: remove MUTATOR_(DECLARATION|DEFINITION)
Mario [Wed, 14 Oct 2015 11:18:59 +0000 (21:18 +1000)]
Merge branch 'TimePath/gamemode_composition' of https://gitlab.com/xonotic/xonotic-data.pk3dir into TimePath/gamemode_composition
TimePath [Wed, 14 Oct 2015 11:17:45 +0000 (22:17 +1100)]
Mutators: remove MUTATOR_HOOKFUNCTION_1
Mario [Wed, 14 Oct 2015 11:17:44 +0000 (21:17 +1000)]
Fix another function full of gamemode specific blocks
TimePath [Wed, 14 Oct 2015 11:07:19 +0000 (22:07 +1100)]
Mutators: port to new syntax
Mario [Wed, 14 Oct 2015 11:02:39 +0000 (21:02 +1000)]
One small hook for a plumber, one giant mutator file for Xonokind
Mario [Wed, 14 Oct 2015 02:05:07 +0000 (12:05 +1000)]
Add an argument to SetMovedir
Mario [Wed, 14 Oct 2015 00:01:16 +0000 (10:01 +1000)]
Clean up door key handling
Rudolf Polzer [Tue, 13 Oct 2015 23:48:25 +0000 (23:48 +0000)]
Merge branch 'terencehill/tooltips_cleanup' into 'master'
Tooltips cleanup
Remove a few superfluous tooltips
Fix a few tooltips
Reduce spam of "x minutes" and "x fps" strings of a few sliders
See merge request !230
TimePath [Tue, 13 Oct 2015 23:36:45 +0000 (10:36 +1100)]
Items: actually make no sound if the waypoint isn't visible for the player
Closes #1572
terencehill [Tue, 13 Oct 2015 22:41:50 +0000 (00:41 +0200)]
Merge branch 'master' into terencehill/tooltips_cleanup
Mario [Tue, 13 Oct 2015 22:23:49 +0000 (08:23 +1000)]
Fix barrel death message and assault objectives
Rudolf Polzer [Tue, 13 Oct 2015 19:19:48 +0000 (21:19 +0200)]
Transifex sync.
Rudolf Polzer [Tue, 13 Oct 2015 19:14:37 +0000 (21:14 +0200)]
Fix a format string bug.
Rudolf Polzer [Tue, 13 Oct 2015 19:14:11 +0000 (21:14 +0200)]
Download changes from transifex.
Rudolf Polzer [Tue, 13 Oct 2015 19:10:01 +0000 (21:10 +0200)]
Dummy transifex sync.
Rudolf Polzer [Tue, 13 Oct 2015 19:02:25 +0000 (21:02 +0200)]
Revert "Port the existing tooltips and keybinds translations to the main translation files"
This reverts commit
cd21b34eb6ea3331dbfc959e226d2884491d0c2d.
TimePath [Tue, 13 Oct 2015 07:52:46 +0000 (07:52 +0000)]
Merge branch 'TimePath/deathtypes' into 'master'
Deathtypes: port to registry
Yet another merge request
See merge request !234
TimePath [Tue, 13 Oct 2015 07:52:58 +0000 (18:52 +1100)]
Nades: don't forget to think
Closes #1571
Mario [Mon, 12 Oct 2015 20:30:58 +0000 (06:30 +1000)]
Minor whitespace cleanup
Mario [Mon, 12 Oct 2015 20:30:34 +0000 (06:30 +1000)]
Trigger targeted entities when key is picked up, mimics original Quake 1 behaviour
Mario [Mon, 12 Oct 2015 20:29:11 +0000 (06:29 +1000)]
Fix arguments for the door locked notifications
Mario [Mon, 12 Oct 2015 20:28:25 +0000 (06:28 +1000)]
Add an extra spawnflag to func_train to replicate original (Quake 1) behaviour (only starting moves when triggered)
Mario [Mon, 12 Oct 2015 11:50:43 +0000 (21:50 +1000)]
Fix multi model support with sv_defaultplayermodel cvars
TimePath [Sun, 11 Oct 2015 22:38:36 +0000 (09:38 +1100)]
Merge branch 'master' into TimePath/deathtypes
# Conflicts:
# qcsrc/client/damage.qc
# qcsrc/client/hud.qc
# qcsrc/client/main.qc
# qcsrc/client/progs.inc
# qcsrc/common/vehicles/vehicle/raptor_weapons.qc
# qcsrc/common/weapons/all.qc
# qcsrc/server/cheats.qc
# qcsrc/server/g_world.qc
# qcsrc/server/teamplay.qc
TimePath [Sun, 11 Oct 2015 08:40:25 +0000 (19:40 +1100)]
Merge branch 'TimePath/cleanup'
TimePath [Sun, 11 Oct 2015 07:10:16 +0000 (18:10 +1100)]
common: move instagib and nexball as they add custom items and weapons
TimePath [Sun, 11 Oct 2015 01:08:03 +0000 (12:08 +1100)]
lib: move csqcmodellib and warpzonelib
TimePath [Sat, 10 Oct 2015 08:35:02 +0000 (19:35 +1100)]
#includes: cleanup server
TimePath [Sat, 10 Oct 2015 03:28:18 +0000 (14:28 +1100)]
String: use strhasword
TimePath [Sat, 10 Oct 2015 03:24:19 +0000 (14:24 +1100)]
#includes: cleanup menu
TimePath [Sat, 10 Oct 2015 02:06:58 +0000 (13:06 +1100)]
#includes: cleanup client
Mario [Fri, 9 Oct 2015 12:14:17 +0000 (22:14 +1000)]
Add a server side option to disable bunnyhopping
TimePath [Fri, 9 Oct 2015 11:33:48 +0000 (22:33 +1100)]
Commands: move dump commands to their respective systems
TimePath [Fri, 9 Oct 2015 11:03:03 +0000 (22:03 +1100)]
Commands: use registry
TimePath [Fri, 9 Oct 2015 09:32:33 +0000 (20:32 +1100)]
#includes: cleanup
Mario [Fri, 9 Oct 2015 09:22:16 +0000 (09:22 +0000)]
Merge branch 'Mario/multiplayer_snake' into 'master'
Merge branch Mario/multiplayer_snake (M merge request)
Adds support for multiple players in the Snake minigame.
See merge request !238
Mario [Fri, 9 Oct 2015 08:58:38 +0000 (18:58 +1000)]
Fix a minor issue with snake tail
Mario [Fri, 9 Oct 2015 08:47:38 +0000 (18:47 +1000)]
Merge branch 'master' into Mario/multiplayer_snake
TimePath [Fri, 9 Oct 2015 06:19:31 +0000 (17:19 +1100)]
Doxygen config
TimePath [Thu, 8 Oct 2015 21:24:21 +0000 (08:24 +1100)]
Raptor: fix primary friendly fire
Mario [Thu, 8 Oct 2015 13:22:16 +0000 (23:22 +1000)]
Fix compile
Mario [Thu, 8 Oct 2015 12:08:25 +0000 (22:08 +1000)]
Make an unused function used
TimePath [Thu, 8 Oct 2015 11:35:21 +0000 (22:35 +1100)]
Revert "Merge branch 'TimePath/bot_api' into 'master'
\r"
This reverts commit
a39af09cb4b15ec94461af2c1f314098ffe7ce0c, reversing
changes made to
81b0f2bc5760bb652515453ac450f2822a98b725.
Mario [Thu, 8 Oct 2015 08:01:52 +0000 (18:01 +1000)]
Greatly improve network performance with snake movement
Mario [Thu, 8 Oct 2015 06:12:29 +0000 (16:12 +1000)]
Merge branch 'master' into Mario/multiplayer_snake
Mario [Thu, 8 Oct 2015 06:12:13 +0000 (16:12 +1000)]
Increase the maximum number of mutators
TimePath [Thu, 8 Oct 2015 06:08:22 +0000 (06:08 +0000)]
Merge branch 'TimePath/hudpanels_registry' into 'master'
HUD: initialize with registry
See merge request !236
Mario [Thu, 8 Oct 2015 06:07:55 +0000 (16:07 +1000)]
Merge branch 'master' into Mario/multiplayer_snake
TimePath [Thu, 8 Oct 2015 06:07:02 +0000 (06:07 +0000)]
Merge branch 'TimePath/bot_api' into 'master'
Decouple bots
If we're ever going to develop a new AI, this separation will make switching implementaions trivial
See merge request !237
Mario [Thu, 8 Oct 2015 06:01:25 +0000 (16:01 +1000)]
Fix lives to not reset when rejoining
Mario [Thu, 8 Oct 2015 05:30:39 +0000 (15:30 +1000)]
Add an obligatory comment
TimePath [Thu, 8 Oct 2015 05:09:36 +0000 (16:09 +1100)]
Merge branch 'master' into TimePath/deathtypes
# Conflicts:
# qcsrc/common/util-pre.qh
TimePath [Thu, 8 Oct 2015 04:54:42 +0000 (15:54 +1100)]
HUD: initialize with registry
TimePath [Thu, 8 Oct 2015 03:39:10 +0000 (14:39 +1100)]
Radar icons: fix colour
TimePath [Thu, 8 Oct 2015 01:54:02 +0000 (12:54 +1100)]
ent_cs: cleanup
TimePath [Thu, 8 Oct 2015 01:37:22 +0000 (12:37 +1100)]
Lib: re-home functions from common/util
TimePath [Thu, 8 Oct 2015 00:42:58 +0000 (11:42 +1100)]
Autocvar: use MakeConsoleSafe
TimePath [Wed, 7 Oct 2015 23:56:13 +0000 (10:56 +1100)]
Bots: move supporting code into bot directory
TimePath [Wed, 7 Oct 2015 23:15:40 +0000 (10:15 +1100)]
Bots: define the API boundaries
TimePath [Wed, 7 Oct 2015 21:28:53 +0000 (08:28 +1100)]
Effectinfo: temporary order fix
Mario [Wed, 7 Oct 2015 13:37:48 +0000 (23:37 +1000)]
Experimental support for multiplayer in the snake minigame
TimePath [Wed, 7 Oct 2015 10:24:33 +0000 (21:24 +1100)]
Deathtypes: port to registry
Mario [Wed, 7 Oct 2015 07:37:40 +0000 (17:37 +1000)]
Fix particleeffectnum usage