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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Sat, 5 Jan 2008 22:28:55 +0000 (22:28 +0000)]
significant cleanup of GLSL setup code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7916
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havoc [Sat, 5 Jan 2008 22:25:08 +0000 (22:25 +0000)]
GLSL code now prints the number of lines of leading text for warnings as
well as error messages (making warnings easier to fix)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7915
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havoc [Sat, 5 Jan 2008 22:23:27 +0000 (22:23 +0000)]
added two missing CL_SignonReply calls in qw protocol parsing (this
fixes -profilegameonly on QW games)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7914
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havoc [Sat, 5 Jan 2008 22:22:32 +0000 (22:22 +0000)]
load rtlights file sooner in map change process, to avoid it showing up
in -profilegameonly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7913
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havoc [Sat, 5 Jan 2008 05:37:43 +0000 (05:37 +0000)]
keep track of number of active explosions rather than scanning up to
MAX_EXPLOSIONS every frame
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7912
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molivier [Fri, 4 Jan 2008 23:20:54 +0000 (23:20 +0000)]
Removed a bunch of warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7905
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molivier [Fri, 4 Jan 2008 23:13:27 +0000 (23:13 +0000)]
Moved initializations of the pixel_size and attributes fields in the TGA header ealier, so they would be properly set before the call to PrintTargaHeader()
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7904
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black [Fri, 4 Jan 2008 22:15:36 +0000 (22:15 +0000)]
Refactor the code to make r_view and r_viewcache members of r_refdef,
Remove an unused variable from CL_VM_InputEvent.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7903
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res [Fri, 4 Jan 2008 18:06:31 +0000 (18:06 +0000)]
Changing passing of key event ASCII codes to CSQC to use an additional function argument for CSQC_InputEvent instead of a global.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7900
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res [Fri, 4 Jan 2008 17:45:53 +0000 (17:45 +0000)]
Made gecko bindings a bit more chatty in developer mode.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7899
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divverent [Fri, 4 Jan 2008 12:35:35 +0000 (12:35 +0000)]
make keys line up in keys.c and key.h for easier verifying
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7897
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res [Thu, 3 Jan 2008 17:54:30 +0000 (17:54 +0000)]
Provide 'ascii' key input to CSQC.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7896
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res [Thu, 3 Jan 2008 17:52:28 +0000 (17:52 +0000)]
Fix crash in MD3 loading when no animscenes are loaded
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7895
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divverent [Wed, 2 Jan 2008 13:48:57 +0000 (13:48 +0000)]
before calling Mod_CanSeeBox_Trace or TraceLineOfSight, check if the model actually supports them (prevents crash with missing worldmodel)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7894
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divverent [Wed, 2 Jan 2008 09:38:35 +0000 (09:38 +0000)]
fix bug in saveconfig that caused config to get saved to weird random file names on quit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7893
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res [Wed, 2 Jan 2008 01:08:11 +0000 (01:08 +0000)]
Made CSQC_AddRenderEdict compute the tag matrix if a tag is set.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7892
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res [Wed, 2 Jan 2008 01:03:41 +0000 (01:03 +0000)]
Fixed flawed comparison in VM_CL_gettagindex that always reported the first precached client model as not precached.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7891
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res [Wed, 2 Jan 2008 00:58:53 +0000 (00:58 +0000)]
Fixed crash in CL_GetTagMatrix when no 'scale' entity field is present.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7890
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divverent [Tue, 1 Jan 2008 21:42:44 +0000 (21:42 +0000)]
update of the Dev-C++ project
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7889
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divverent [Tue, 1 Jan 2008 15:05:37 +0000 (15:05 +0000)]
Nexuiz: play intro video on startup by QC now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7888
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divverent [Tue, 1 Jan 2008 14:19:44 +0000 (14:19 +0000)]
add cvar prvm_backtraceforwarning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7887
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havoc [Mon, 31 Dec 2007 16:38:55 +0000 (16:38 +0000)]
removed #include of quakedef.h as it doesn't seem necessary
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7886
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havoc [Mon, 31 Dec 2007 16:36:14 +0000 (16:36 +0000)]
optimized PolygonF_Divide/PolygonD_Divide functions, now performing only
one dot-product per iteration rather than two
added PolygonF_Clip/PolygonD_Clip functions which keep only the front
side
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7885
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res [Mon, 31 Dec 2007 13:49:54 +0000 (13:49 +0000)]
Made CSQC VM initialization prefer the program downloaded from the server over the local version.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7884
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divverent [Mon, 31 Dec 2007 13:37:32 +0000 (13:37 +0000)]
add a new key dest key_menu_grabbed that behaves like key_menu, but also passes function keys to the menu; useful for key bind editors
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7883
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res [Sun, 30 Dec 2007 16:48:15 +0000 (16:48 +0000)]
Revert r7881 since it's broken in it's current shape.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7882
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res [Sun, 30 Dec 2007 15:19:26 +0000 (15:19 +0000)]
Add CSQC ReadEntity to mirror SVQC's WriteEntity.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7881
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havoc [Fri, 28 Dec 2007 23:04:18 +0000 (23:04 +0000)]
fix Con_Print that should have been Con_Printf
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7879
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divverent [Fri, 28 Dec 2007 19:25:12 +0000 (19:25 +0000)]
missing %s
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7878
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divverent [Fri, 28 Dec 2007 17:39:13 +0000 (17:39 +0000)]
sprite tracking distance fix; update inverse view matrix before rendering a scene, as preceding code may have changed it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7877
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divverent [Fri, 28 Dec 2007 16:36:48 +0000 (16:36 +0000)]
make SPR_LABEL use neither depth test nor fog; make R_Draw_Sprite not fog nodepthtest sprites at all because they can be treated as HUD items
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7876
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divverent [Fri, 28 Dec 2007 16:22:03 +0000 (16:22 +0000)]
oops, missed a "const"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7875
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divverent [Fri, 28 Dec 2007 15:12:27 +0000 (15:12 +0000)]
extension to writeconfig command: also take a file name
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7874
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res [Fri, 28 Dec 2007 12:55:02 +0000 (12:55 +0000)]
gecko:
- print gecko error code when embedding object init fails
- print message when browser object creation fails
- crash fix in CL_Gecko_NavigateToURI
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7872
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res [Thu, 27 Dec 2007 18:55:59 +0000 (18:55 +0000)]
csqc setmodel: print a warning when the given model was not precached
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7871
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divverent [Thu, 27 Dec 2007 18:43:42 +0000 (18:43 +0000)]
oops... could not have optimized this, putting back old code (fixes fog too bright bug at r_glsl 0, but contrastboost being set)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7870
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divverent [Thu, 27 Dec 2007 08:34:03 +0000 (08:34 +0000)]
wrap skins >= numskins to 0 in Mod_Alias_GetTagIndexForName (consistent to how textures are chosen for an invlaid skin); prevents "big gun" bug in Nexuiz
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7867
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divverent [Tue, 25 Dec 2007 18:02:44 +0000 (18:02 +0000)]
fix "warping" bug MrBougo found in the protocol (namely, values near +4096 causing an integer overflow when errorneously sent as 13.3bit fixed points)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7866
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havoc [Tue, 25 Dec 2007 10:54:29 +0000 (10:54 +0000)]
revert the vid_grabkeyboard 0 support in fullscreen, due to
CWOverrideRedirect the window is never focused and thus completely
unusable with this approach, maybe a different method of initializing
fullscreen will be implemented in the future
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7865
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havoc [Tue, 25 Dec 2007 10:43:38 +0000 (10:43 +0000)]
some minor cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7864
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havoc [Tue, 25 Dec 2007 10:00:31 +0000 (10:00 +0000)]
vid_grabkeyboard 0 now works with fullscreen
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7863
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divverent [Tue, 25 Dec 2007 08:58:02 +0000 (08:58 +0000)]
fog table now at developer >= 100
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7862
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havoc [Tue, 25 Dec 2007 08:41:18 +0000 (08:41 +0000)]
fix t->lightmapcolor on fullbright surfaces
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7861
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havoc [Tue, 25 Dec 2007 08:36:36 +0000 (08:36 +0000)]
don't call SV_CheckWaterTransition on MOVETYPE_STEP entities unless the
entity moves (or a pusher moves through the area)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7860
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havoc [Tue, 25 Dec 2007 06:10:31 +0000 (06:10 +0000)]
implemented PointSuperContents model function as a lower-overhead
alternative to TraceBox, and this also makes profile reports more clear
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7859
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havoc [Tue, 25 Dec 2007 06:09:39 +0000 (06:09 +0000)]
World_EntitiesInBox now takes const mins/maxs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7858
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havoc [Tue, 25 Dec 2007 06:09:02 +0000 (06:09 +0000)]
one more cl_ignoremousemove change to cl_ignoremousemoves
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7857
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havoc [Tue, 25 Dec 2007 06:08:32 +0000 (06:08 +0000)]
changed cl_ignoremousemove from a qboolean to an int named
cl_ignoremousemoves which is set to 2 whenever the mouse grab state
changes, the one-frame ignore was not working
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7856
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havoc [Tue, 25 Dec 2007 02:48:38 +0000 (02:48 +0000)]
cl_prydoncursor traces now trace against the model bounding box before
testing the geometry itself, this gives a substantial speed increase in
maps with lots of monsters
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7855
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divverent [Mon, 24 Dec 2007 05:09:55 +0000 (05:09 +0000)]
consistently move scenebrightness after contrastboost
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7854
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divverent [Sun, 23 Dec 2007 21:17:50 +0000 (21:17 +0000)]
the formula for fog was right... note that it uses the unsimplified formula, as precalculating stuff isn't needed here
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7853
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divverent [Sun, 23 Dec 2007 20:54:18 +0000 (20:54 +0000)]
fix fog help text
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7852
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divverent [Sun, 23 Dec 2007 20:53:29 +0000 (20:53 +0000)]
fix fog after r_restart
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7851
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divverent [Sun, 23 Dec 2007 20:33:44 +0000 (20:33 +0000)]
add default for fog_end too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7850
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divverent [Sun, 23 Dec 2007 18:14:19 +0000 (18:14 +0000)]
sorry, that one was wrong
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7849
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divverent [Sun, 23 Dec 2007 17:57:02 +0000 (17:57 +0000)]
fix wrong conversion factor of knots (Wikipedia has another opinion than feh on this)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7848
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divverent [Sun, 23 Dec 2007 17:08:21 +0000 (17:08 +0000)]
fix remaining fog bug with fixed function, r_view.colorscale != 0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7847
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havoc [Sun, 23 Dec 2007 15:05:09 +0000 (15:05 +0000)]
improved NaN velocity/NaN origin warnings, they now print the entity
number
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7846
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havoc [Sun, 23 Dec 2007 14:57:52 +0000 (14:57 +0000)]
colormod values above 1 1 1 should work properly with r_glsl now
some optimizations and a major audit of the GLSL shader with respect to
colormod and fog handling
fixed nearly all bad interactions between fog and r_hdr 1 mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7845
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divverent [Sun, 23 Dec 2007 11:05:54 +0000 (11:05 +0000)]
update movement_velocity in demos too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7844
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divverent [Sat, 22 Dec 2007 17:16:34 +0000 (17:16 +0000)]
forgot to add fog_start to the fog range... now it behaves right
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7843
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divverent [Sat, 22 Dec 2007 17:05:23 +0000 (17:05 +0000)]
oops, forgot this file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7842
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divverent [Sat, 22 Dec 2007 16:55:05 +0000 (16:55 +0000)]
forgot to compare fog mask table range, too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7841
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havoc [Sat, 22 Dec 2007 15:21:50 +0000 (15:21 +0000)]
implemented fog texture building support for the new fog start and alpha
parameters
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7840
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havoc [Sat, 22 Dec 2007 15:17:25 +0000 (15:17 +0000)]
fix fog_alpha checking bug that makes sky disappear in the wrong situation
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7839
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divverent [Sat, 22 Dec 2007 13:50:39 +0000 (13:50 +0000)]
first part of fog changes: no longer use a complex glsl equation; modify the table instead; replace fog_end by fog_alpha
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7838
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divverent [Sat, 22 Dec 2007 10:40:20 +0000 (10:40 +0000)]
qups -> qu/s, in Nexuiz in/s
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7837
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divverent [Sat, 22 Dec 2007 10:17:43 +0000 (10:17 +0000)]
showspeed cvar ;)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7836
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divverent [Sat, 22 Dec 2007 09:34:52 +0000 (09:34 +0000)]
this may fix the word wrap issue, hopefully
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7835
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havoc [Sat, 22 Dec 2007 03:05:34 +0000 (03:05 +0000)]
fix sprintf for savegame comment to not overflow on long map titles
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7834
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divverent [Fri, 21 Dec 2007 20:17:01 +0000 (20:17 +0000)]
only CDAudio_SysStop if a CD was actually playing (fixes error message spam)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7833
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divverent [Fri, 21 Dec 2007 14:00:52 +0000 (14:00 +0000)]
make precache_sound return the sound index (for using WriteStuff to send a sound just to some clients)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7832
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havoc [Fri, 21 Dec 2007 11:05:56 +0000 (11:05 +0000)]
move R_UpdateAllTextureInfo call back to DrawLight
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7831
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havoc [Fri, 21 Dec 2007 11:05:34 +0000 (11:05 +0000)]
fix bug in RSurf_ActiveWorldEntity (now sets basepolygonoffset fields)
added a fixme note
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7830
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divverent [Thu, 20 Dec 2007 10:16:04 +0000 (10:16 +0000)]
a fs_offset_t is a fs_offset_t is a fs_offset_t is a fs_offset_t and not a long
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7829
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divverent [Thu, 20 Dec 2007 10:12:27 +0000 (10:12 +0000)]
tab completion for arbitrary commands (works, but interface may be subject to change, currently uses a cvar con_completion_playermodel "models/player/*.zym models/player/*.md3")
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7828
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havoc [Thu, 20 Dec 2007 09:49:37 +0000 (09:49 +0000)]
reenabled R_UpdateAllTextureInfo calls when lighting the world model
(necessary because of submodel entities sharing texture_t's with the
world model)
some tweaks and cleanup of R_UpdateAllTextureInfo calls
reworked texture_t->currentpolygonoffset stuff
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7827
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havoc [Thu, 20 Dec 2007 09:35:59 +0000 (09:35 +0000)]
minor cleanup of timedemo code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7826
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havoc [Thu, 20 Dec 2007 07:32:29 +0000 (07:32 +0000)]
fix miscounting of timedemo frames on cold/warm runs in the same session
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7825
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havoc [Wed, 19 Dec 2007 22:00:38 +0000 (22:00 +0000)]
fix a crash introduced in my BGRA commit (was providing no palette for a
texture)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7824
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res [Tue, 18 Dec 2007 23:34:54 +0000 (23:34 +0000)]
Marked some gl_draw.c tables as "static const"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7823
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res [Tue, 18 Dec 2007 23:31:38 +0000 (23:31 +0000)]
Marked some sky tables as "static const"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7822
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divverent [Tue, 18 Dec 2007 21:08:08 +0000 (21:08 +0000)]
add a CRC_Block_CaseInsensitive that tolowers its input for use by hash functions for case insensitive hash tables; make the shader system use it (fixes accidentally introduced case sensitivity by res2k)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7821
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divverent [Tue, 18 Dec 2007 13:47:31 +0000 (13:47 +0000)]
print ""gettagindex(entity #%i): tag \"%s\" not found" console spam only if developer >= 100
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7820
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havoc [Tue, 18 Dec 2007 09:32:24 +0000 (09:32 +0000)]
moved entity_render_t modellight_* field updates from renderer to client
merged entity_render_t colormap_pantscolor and shirtcolor updates to a
single function called CL_SetEntityColormapColors
other little cleanups
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7819
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havoc [Tue, 18 Dec 2007 08:45:02 +0000 (08:45 +0000)]
moved Mod_LoadQ3Shaders() call from CL_BeginDownloads to Mod_LoadModel
(but only when isworldmodel is true, which indicates a level change)
this fixes a bug where downloaded maps have missing shaders on the first
load, and also fixes a crash introduced by res on dedicated servers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7818
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res [Tue, 18 Dec 2007 02:41:46 +0000 (02:41 +0000)]
Gecko: set a profile path
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7817
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black [Mon, 17 Dec 2007 21:50:03 +0000 (21:50 +0000)]
Add full support for csqc's sensitivityscale (no clamping yet, so you can actually lock the view by setting it to 0).
Minor cleanups in the csqc (very very minor).
Change Key_Event a bit (and probably break it again :()
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7816
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havoc [Mon, 17 Dec 2007 08:54:54 +0000 (08:54 +0000)]
remove basealpha checks in DrawQ_String_Font
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7815
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havoc [Mon, 17 Dec 2007 08:51:45 +0000 (08:51 +0000)]
don't R_UpdateAllTextureInfo when doing shadows or lighting on world,
because its texture info only really needs to be updated once per frame,
it doesn't change because it is not instanced and can not have alternate
textures or colormod
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7814
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divverent [Mon, 17 Dec 2007 08:21:08 +0000 (08:21 +0000)]
split up DrawQ_String_Font_UntilX in DrawQ_TextWidth_Font_TrackColors and DrawQ_String_Font; the latter no longer needs to check if the text is too long, and the former no longer needs alpha checks (to be removed later perhaps)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7813
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havoc [Mon, 17 Dec 2007 06:24:19 +0000 (06:24 +0000)]
redesigned box clipping code in R_Shadow_ScissorForBBox, now clips edges
against the nearplane rather than doing brush building (too slow)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7812
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havoc [Mon, 17 Dec 2007 03:59:35 +0000 (03:59 +0000)]
fix two warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7811
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res [Mon, 17 Dec 2007 03:58:51 +0000 (03:58 +0000)]
use strlcpy() instead of strcpy()
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7810
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res [Mon, 17 Dec 2007 03:37:43 +0000 (03:37 +0000)]
Move Mem_strdup into zone.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7809
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res [Mon, 17 Dec 2007 03:34:31 +0000 (03:34 +0000)]
Dynamically allocate Q3 shader texture frames.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7808
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res [Mon, 17 Dec 2007 03:04:48 +0000 (03:04 +0000)]
Dynamically allocate Q3 shader texture frames.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7807
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res [Mon, 17 Dec 2007 02:41:34 +0000 (02:41 +0000)]
Fixed user font initialization writing beyond fonts array bounds.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7806
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res [Mon, 17 Dec 2007 02:19:50 +0000 (02:19 +0000)]
Fix use of wrong pointer in Q3 shader hash add.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7805
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res [Mon, 17 Dec 2007 01:50:47 +0000 (01:50 +0000)]
Changed Q3 shaders to use dynamic memory allocation (instead of a gargantuan static array). Also changed the Q3 shader lookup to use a hash while I was at it.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7804
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