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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
PlasmaSheep [Thu, 9 Sep 2010 00:51:01 +0000 (17:51 -0700)]
Missing shader file
PlasmaSheep [Thu, 9 Sep 2010 00:13:02 +0000 (17:13 -0700)]
Better columns
PlasmaSheep [Wed, 8 Sep 2010 23:07:19 +0000 (16:07 -0700)]
skybox
PlasmaSheep [Wed, 8 Sep 2010 23:07:11 +0000 (16:07 -0700)]
columns
PlasmaSheep [Tue, 7 Sep 2010 03:19:31 +0000 (20:19 -0700)]
Almost finished columns
PlasmaSheep [Mon, 6 Sep 2010 23:12:56 +0000 (16:12 -0700)]
Began underhang
PlasmaSheep [Mon, 6 Sep 2010 22:37:44 +0000 (15:37 -0700)]
doors
PlasmaSheep [Mon, 6 Sep 2010 22:08:54 +0000 (15:08 -0700)]
Stair walls
PlasmaSheep [Mon, 6 Sep 2010 21:42:08 +0000 (14:42 -0700)]
Began floor
PlasmaSheep [Mon, 6 Sep 2010 21:34:12 +0000 (14:34 -0700)]
Changed some sound entities
PlasmaSheep [Mon, 6 Sep 2010 21:30:35 +0000 (14:30 -0700)]
Jump well
PlasmaSheep [Mon, 6 Sep 2010 21:24:34 +0000 (14:24 -0700)]
Finished stairs
PlasmaSheep [Mon, 6 Sep 2010 21:03:51 +0000 (14:03 -0700)]
Lights
PlasmaSheep [Mon, 6 Sep 2010 20:48:00 +0000 (13:48 -0700)]
Stairs geometry
PlasmaSheep [Mon, 6 Sep 2010 00:49:04 +0000 (17:49 -0700)]
Began stairs
PlasmaSheep [Mon, 6 Sep 2010 00:10:11 +0000 (17:10 -0700)]
Flag stand
PlasmaSheep [Mon, 6 Sep 2010 00:06:54 +0000 (17:06 -0700)]
Stairs to flag
PlasmaSheep [Sun, 5 Sep 2010 23:29:59 +0000 (16:29 -0700)]
Why were these not added?
PlasmaSheep [Sun, 5 Sep 2010 22:43:44 +0000 (15:43 -0700)]
Trims
PlasmaSheep [Sat, 4 Sep 2010 04:51:52 +0000 (21:51 -0700)]
Trims
PlasmaSheep [Sat, 4 Sep 2010 04:06:05 +0000 (21:06 -0700)]
ramps
PlasmaSheep [Sat, 4 Sep 2010 03:24:39 +0000 (20:24 -0700)]
Banners and floors
PlasmaSheep [Sat, 4 Sep 2010 03:20:20 +0000 (20:20 -0700)]
Added ctf logo
PlasmaSheep [Sat, 4 Sep 2010 02:50:57 +0000 (19:50 -0700)]
Renamed files
PlasmaSheep [Sat, 4 Sep 2010 02:50:02 +0000 (19:50 -0700)]
Updated shader file
PlasmaSheep [Sat, 4 Sep 2010 02:44:10 +0000 (19:44 -0700)]
Removed png's and added tgas
PlasmaSheep [Fri, 3 Sep 2010 04:39:41 +0000 (21:39 -0700)]
Latest renders of logo sources
PlasmaSheep [Mon, 30 Aug 2010 04:12:48 +0000 (21:12 -0700)]
Started ramps
PlasmaSheep [Mon, 30 Aug 2010 03:53:16 +0000 (20:53 -0700)]
Small lights
PlasmaSheep [Mon, 30 Aug 2010 03:47:59 +0000 (20:47 -0700)]
Columns
PlasmaSheep [Mon, 30 Aug 2010 03:05:14 +0000 (20:05 -0700)]
Main floor geometry review
PlasmaSheep [Mon, 30 Aug 2010 02:26:48 +0000 (19:26 -0700)]
Catwalks geometry review - I now consider them to be completely finished except for one spot where I will need the help of mookow or something
PlasmaSheep [Sun, 29 Aug 2010 01:23:24 +0000 (18:23 -0700)]
Light fixtures
PlasmaSheep [Sun, 29 Aug 2010 01:19:16 +0000 (18:19 -0700)]
Trims
PlasmaSheep [Sun, 29 Aug 2010 00:09:53 +0000 (17:09 -0700)]
Basic slope texturing (mookow should help with this :P ) and more trims
PlasmaSheep [Sat, 28 Aug 2010 22:01:57 +0000 (15:01 -0700)]
Floor texturing around base
PlasmaSheep [Sat, 28 Aug 2010 21:51:35 +0000 (14:51 -0700)]
Two texturing ideas for one thing, mookow take a look :P
PlasmaSheep [Sat, 28 Aug 2010 21:43:39 +0000 (14:43 -0700)]
Alcove textures, I am happy with them
PlasmaSheep [Sat, 28 Aug 2010 21:16:15 +0000 (14:16 -0700)]
Fixed alcove geometry some more, will need to do textures next
PlasmaSheep [Sat, 28 Aug 2010 21:12:20 +0000 (14:12 -0700)]
Light fixtures on ceiling
PlasmaSheep [Sat, 28 Aug 2010 21:05:49 +0000 (14:05 -0700)]
Alcove textures and geometry
PlasmaSheep [Sat, 28 Aug 2010 20:40:34 +0000 (13:40 -0700)]
Catwalks fixes
PlasmaSheep [Sat, 28 Aug 2010 20:38:33 +0000 (13:38 -0700)]
Base upper trim texturing
PlasmaSheep [Sat, 28 Aug 2010 20:26:51 +0000 (13:26 -0700)]
Refractive base ceiling
PlasmaSheep [Sat, 28 Aug 2010 20:26:03 +0000 (13:26 -0700)]
Better doorway
PlasmaSheep [Sat, 28 Aug 2010 20:23:25 +0000 (13:23 -0700)]
Added refractive glass shader
PlasmaSheep [Sat, 28 Aug 2010 19:47:08 +0000 (12:47 -0700)]
Geometry fixes
PlasmaSheep [Fri, 27 Aug 2010 23:39:48 +0000 (16:39 -0700)]
Wall textures
PlasmaSheep [Fri, 27 Aug 2010 23:33:58 +0000 (16:33 -0700)]
Catwalk bridges done
PlasmaSheep [Fri, 27 Aug 2010 23:23:24 +0000 (16:23 -0700)]
Catwalk mounds done
PlasmaSheep [Fri, 27 Aug 2010 22:54:40 +0000 (15:54 -0700)]
Catwalk mergings and texturings
PlasmaSheep [Fri, 27 Aug 2010 04:12:45 +0000 (21:12 -0700)]
Catwalks, more of the same
PlasmaSheep [Fri, 27 Aug 2010 03:38:34 +0000 (20:38 -0700)]
Catwalk geometry and testing
PlasmaSheep [Fri, 27 Aug 2010 03:27:03 +0000 (20:27 -0700)]
Catwalk texturing
PlasmaSheep [Fri, 27 Aug 2010 03:22:40 +0000 (20:22 -0700)]
Finished up second column.
PlasmaSheep [Thu, 26 Aug 2010 04:20:01 +0000 (21:20 -0700)]
Geo and columns
PlasmaSheep [Thu, 26 Aug 2010 03:50:29 +0000 (20:50 -0700)]
Started on columnns
PlasmaSheep [Thu, 26 Aug 2010 02:53:55 +0000 (19:53 -0700)]
Scaling changes
PlasmaSheep [Tue, 24 Aug 2010 23:25:52 +0000 (16:25 -0700)]
More geom + tex, not done with concept retexture
PlasmaSheep [Tue, 24 Aug 2010 22:00:48 +0000 (15:00 -0700)]
Geometry and textures
PlasmaSheep [Tue, 24 Aug 2010 21:26:20 +0000 (14:26 -0700)]
Some more texturing, got one area finished more or less
Mookow look at this :P
PlasmaSheep [Tue, 24 Aug 2010 21:02:38 +0000 (14:02 -0700)]
Continuing retexture
PlasmaSheep [Tue, 24 Aug 2010 00:36:23 +0000 (17:36 -0700)]
Began base concept retexture
PlasmaSheep [Mon, 23 Aug 2010 23:51:10 +0000 (16:51 -0700)]
Found more clipping
PlasmaSheep [Mon, 23 Aug 2010 23:50:20 +0000 (16:50 -0700)]
More clip fixes
PlasmaSheep [Mon, 23 Aug 2010 23:47:52 +0000 (16:47 -0700)]
There can be such a thing as too much clipping
PlasmaSheep [Mon, 23 Aug 2010 23:30:59 +0000 (16:30 -0700)]
Think I've got the hinting down
PlasmaSheep [Mon, 23 Aug 2010 23:08:53 +0000 (16:08 -0700)]
Fixed botclip
PlasmaSheep [Mon, 23 Aug 2010 23:07:20 +0000 (16:07 -0700)]
Symmetry
PlasmaSheep [Mon, 23 Aug 2010 22:50:25 +0000 (15:50 -0700)]
No need to autobuild yet
PlasmaSheep [Mon, 23 Aug 2010 22:50:10 +0000 (15:50 -0700)]
All entities converted
PlasmaSheep [Mon, 23 Aug 2010 22:34:54 +0000 (15:34 -0700)]
Entity conversions part 1
PlasmaSheep [Mon, 23 Aug 2010 21:31:41 +0000 (14:31 -0700)]
Finished cutting map in half :P
MooKow [Mon, 23 Aug 2010 21:24:15 +0000 (16:24 -0500)]
Cut the map in half.
PlasmaSheep [Mon, 23 Aug 2010 03:35:11 +0000 (20:35 -0700)]
Added autobuild options
PlasmaSheep [Mon, 23 Aug 2010 03:25:01 +0000 (20:25 -0700)]
Trying to un-mirror map... removed red base
PlasmaSheep [Sat, 21 Aug 2010 23:40:37 +0000 (16:40 -0700)]
First commit of Like Spinning Plates retexture
Rudolf Polzer [Fri, 20 Aug 2010 16:14:34 +0000 (18:14 +0200)]
Squashed commit of the following:
commit
321d3a6e9b5fb405850e613fe1d30cc15f287b08
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 18:00:51 2010 +0200
yet another attempt at fixing normals. Parameters: heightsource=1 filter=3 scale=0.4
commit
739ce7735f5715fecf997e9ec1ee47e7789a3af1
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 07:56:32 2010 +0200
another attempt
commit
f2a8032b8c86aede59656996f9d6965c566b04ff
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 07:47:00 2010 +0200
redid normalmaps with different settings (3x3 Prewitt, 30% scale)
commit
68ddcb38722c31375c50c095accb5868cbaa2ab4
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 07:09:20 2010 +0200
replace bump by norm maps
commit
c41ed619474526d44c794fa908bab6dd89d25c84
Merge:
821968e 10c8dae
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 06:18:50 2010 +0200
Merge branch 'master' into diabolik/eX2x
commit
821968edf839a5f4bf266e1da9ea963823295ca0
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 06:16:37 2010 +0200
add base-yellowpaint too
commit
0f3e661c96f9b9ec1d3605758c304b1dc2f970c0
Merge:
dc0855e a2e171d
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 06:15:11 2010 +0200
Merge branch 'master' into diabolik/eX2x
commit
dc0855e24c2cd03e2ea568717e163e4ae5f18183
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Fri Aug 20 06:13:48 2010 +0200
make ex2x/base-chainlink actually transparent
commit
212718e02d0d77801424410a2fac664fbadca1c7
Author: Sahil Singhal <sahil@sahil-desktop.(none)>
Date: Fri Aug 20 00:10:38 2010 -0400
Remove chainlink_alfa.
commit
15fec8069700a9101416f49d522cbd6956ea3083
Author: Sahil Singhal <sahil@sahil-desktop.(none)>
Date: Thu Aug 19 17:42:55 2010 -0400
ex2x by Kay. New texture set. Hopefully organized correctly.
Rudolf Polzer [Fri, 20 Aug 2010 04:18:25 +0000 (06:18 +0200)]
Revert "also allow _bump", because DDS-converted _bump will not work, we NEED _norm
This reverts commit
a2e171dbec4303eb20a814dce168b44ed4280cb8 .
Rudolf Polzer [Fri, 20 Aug 2010 04:14:59 +0000 (06:14 +0200)]
also allow _bump
Rudolf Polzer [Thu, 19 Aug 2010 05:10:35 +0000 (07:10 +0200)]
Merge remote branch 'refs/remotes/origin/mookow/map-g-23'
Rudolf Polzer [Tue, 17 Aug 2010 05:00:58 +0000 (07:00 +0200)]
start using skylight instead of stupid surfacelight for skies (compiles faster, looks better)
Rudolf Polzer [Mon, 16 Aug 2010 04:29:45 +0000 (06:29 +0200)]
remove the xonotic-maps.pk3dir prefix (or it will not work in a release)
MooKow [Mon, 16 Aug 2010 03:30:41 +0000 (22:30 -0500)]
Ok, I updated ALL of the models to run from xonotic-maps.pk3dir. Also added a few more mini-cubes for the sake of it.
Rudolf Polzer [Sat, 14 Aug 2010 20:25:29 +0000 (22:25 +0200)]
Merge remote branch 'refs/remotes/origin/mookow/map-g-23'
MooKow [Sat, 14 Aug 2010 18:23:18 +0000 (13:23 -0500)]
The models now link to xonotic-maps.pk3dir instead of xonotic-data.pk3dir. And aww look at the cute little mini-cubes!
MooKow [Fri, 13 Aug 2010 23:04:31 +0000 (18:04 -0500)]
Yeah, I changed it. To parasti: I moved the weapons/ammo to a non-floaty place in the weapon-floaty room. The h/a can stay floating because they do that anyways. Dib: Your vent is fixed. Have fun :P
Rudolf Polzer [Mon, 9 Aug 2010 05:05:48 +0000 (07:05 +0200)]
bigfan: remove useless .tga suffix
Rudolf Polzer [Mon, 9 Aug 2010 05:00:38 +0000 (07:00 +0200)]
Merge remote branch 'refs/remotes/origin/tzork/terrain01x'
Conflicts:
scripts/shaderlist.txt
Rudolf Polzer [Mon, 9 Aug 2010 04:49:09 +0000 (06:49 +0200)]
Merge remote branch 'refs/remotes/origin/mookow/facility114fix'
MooKow [Sun, 8 Aug 2010 04:33:40 +0000 (23:33 -0500)]
Center the corridor03 texture properly
MooKow [Sat, 7 Aug 2010 06:32:05 +0000 (01:32 -0500)]
Fixed some facility114 normalmaps.
Rudolf Polzer [Fri, 6 Aug 2010 23:02:18 +0000 (01:02 +0200)]
Merge remote branch 'origin/m0rfar/heaven'
Rudolf Polzer [Fri, 6 Aug 2010 23:01:08 +0000 (01:01 +0200)]
Merge branch 'master' into divVerent/skyboxes
Rudolf Polzer [Fri, 6 Aug 2010 22:59:15 +0000 (00:59 +0200)]
add leaves*.tga
Rudolf Polzer [Fri, 6 Aug 2010 22:56:55 +0000 (00:56 +0200)]
Merge remote branch 'origin/mookow/liquids'
Conflicts:
scripts/liquids.shader
MooKow [Fri, 6 Aug 2010 22:52:55 +0000 (17:52 -0500)]
Oops... Got the shader names right this time for that lava XD
MooKow [Fri, 6 Aug 2010 22:50:52 +0000 (17:50 -0500)]
Removed protolava and added lava0 (originally xonotic-nexcompat.pk3dir/textures/stormkeep/lava.tga)
Rudolf Polzer [Fri, 6 Aug 2010 22:45:42 +0000 (00:45 +0200)]
Update g-23
Conflicts:
maps/g-23.map
Rudolf Polzer [Fri, 6 Aug 2010 22:41:51 +0000 (00:41 +0200)]
fix the liquids shader files