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xonotic/xonotic-data.pk3dir.git
4 years agoMerge branch 'master' into Mario/pure_entity_fix 820/head
Mario [Tue, 26 May 2020 14:04:38 +0000 (00:04 +1000)]
Merge branch 'master' into Mario/pure_entity_fix

4 years agoRevert "Don't apply picmip to the RPC's texture, possible fix for #2447"
Mario [Tue, 26 May 2020 11:25:59 +0000 (21:25 +1000)]
Revert "Don't apply picmip to the RPC's texture, possible fix for #2447"

4 years agoDon't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist ...
Mario [Tue, 26 May 2020 11:09:54 +0000 (21:09 +1000)]
Don't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist .invincible_finished and .strength_finished in map entities

4 years agoMerge branch 'bones_was_here/make' into 'master'
Mario [Tue, 26 May 2020 06:56:41 +0000 (06:56 +0000)]
Merge branch 'bones_was_here/make' into 'master'

Adjust Makefile to be consistent with qcsrc/Makefile

See merge request xonotic/xonotic-data.pk3dir!819

4 years agoAdjust Makefile to be consistent with qcsrc/Makefile 819/head
bones_was_here [Tue, 26 May 2020 06:07:09 +0000 (16:07 +1000)]
Adjust Makefile to be consistent with qcsrc/Makefile

4 years agoForbid telefrags while round hasn't started yet. Also update hash.
terencehill [Mon, 25 May 2020 22:24:58 +0000 (00:24 +0200)]
Forbid telefrags while round hasn't started yet. Also update hash.

4 years agoFix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and...
terencehill [Mon, 25 May 2020 21:55:37 +0000 (23:55 +0200)]
Fix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)". This new implementation of b609dc6 restores the logging of frags

4 years agoMake sure casing physics isn't run if the casing isn't visible. This change should...
terencehill [Mon, 25 May 2020 12:19:49 +0000 (14:19 +0200)]
Make sure casing physics isn't run if the casing isn't visible. This change should also prevent weird cases where for unknown reasons casing physics is run long after casing spawn, possible cause of #1925

4 years agoMerge branch 'terencehill/erebus_tweaks' into 'master'
Mario [Mon, 25 May 2020 01:24:36 +0000 (01:24 +0000)]
Merge branch 'terencehill/erebus_tweaks' into 'master'

Erebus fullbright tweaks

See merge request xonotic/xonotic-data.pk3dir!729

4 years agoMerge branch 'Mario/casing_disconect_fix' into 'master'
terencehill [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Merge branch 'Mario/casing_disconect_fix' into 'master'

Possibly fixes #1925, seeing as the disconnect is rare it is unknown whether this fix truly solves it, needs testing.

See merge request xonotic/xonotic-data.pk3dir!816

4 years agoLimit the maximum number of physics iterations in a frame to 32 to match engine's...
Mario [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Limit the maximum number of physics iterations in a frame to 32 to match engine's CL_MAX_USERCMDS, possible fix for the casing disconnect issue

4 years agoEnable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids...
Mario [Sun, 24 May 2020 17:08:48 +0000 (03:08 +1000)]
Enable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids crashing maps from other games)

4 years agoMerge branch 'terencehill/frozen_resurfacing' into 'master'
Mario [Sun, 24 May 2020 11:41:02 +0000 (11:41 +0000)]
Merge branch 'terencehill/frozen_resurfacing' into 'master'

Frozen resurfacing

See merge request xonotic/xonotic-data.pk3dir!817

4 years agoImprove physics in water when frozen 817/head
terencehill [Sun, 24 May 2020 09:18:23 +0000 (11:18 +0200)]
Improve physics in water when frozen

4 years agoMove resurfacing (when frozen) code to sys_phys_simulate
terencehill [Sun, 24 May 2020 07:16:00 +0000 (09:16 +0200)]
Move resurfacing (when frozen) code to sys_phys_simulate

4 years agoAllow admins to change the announcer and CTF flag models without affecting purity
Mario [Sun, 24 May 2020 02:52:32 +0000 (12:52 +1000)]
Allow admins to change the announcer and CTF flag models without affecting purity

4 years agoMerge branch 'Mario/waterjump_fix' into 'master'
terencehill [Sat, 23 May 2020 21:31:06 +0000 (21:31 +0000)]
Merge branch 'Mario/waterjump_fix' into 'master'

Merge branch Mario/waterjump_fix (S merge request)

See merge request xonotic/xonotic-data.pk3dir!809

4 years agoMerge branch 'Mario/frozen_floating' into 'master'
terencehill [Sat, 23 May 2020 20:40:41 +0000 (20:40 +0000)]
Merge branch 'Mario/frozen_floating' into 'master'

Merge branch Mario/frozen_floating (M merge  request)

See merge request xonotic/xonotic-data.pk3dir!815

4 years agoAlternate fix for jittery view while floating in the water frozen: make use of waterl... 815/head
Mario [Sat, 23 May 2020 16:19:47 +0000 (02:19 +1000)]
Alternate fix for jittery view while floating in the water frozen: make use of waterlevel and cancel any sinking effects while frozen

4 years agoLower the movement speed of frozen players further and add a comment to note why...
Mario [Sat, 23 May 2020 15:34:40 +0000 (01:34 +1000)]
Lower the movement speed of frozen players further and add a comment to note why this limit is needed

4 years agoCall the gametype vote hooks before updating the map list, allows influencing the...
Mario [Sat, 23 May 2020 15:22:31 +0000 (01:22 +1000)]
Call the gametype vote hooks before updating the map list, allows influencing the map selection via gametype votes

4 years agoIf no valid spawnpoints exist in the map, perform another check without targets,...
Mario [Sat, 23 May 2020 15:00:11 +0000 (01:00 +1000)]
If no valid spawnpoints exist in the map, perform another check without targets, fixes crashes caused by poorly repacked maps containing gamemodes they don't actually support

4 years agoIgnore client dodging setting while frozen, to allow hopping around on servers that...
Mario [Sat, 23 May 2020 14:04:16 +0000 (00:04 +1000)]
Ignore client dodging setting while frozen, to allow hopping around on servers that enable it

4 years agoUpdate gameplay hash 809/head
Mario [Sat, 23 May 2020 13:48:43 +0000 (23:48 +1000)]
Update gameplay hash

4 years agoMerge branch 'terencehill/hud_cvar_exporter' into 'master'
Mario [Sat, 23 May 2020 13:21:21 +0000 (13:21 +0000)]
Merge branch 'terencehill/hud_cvar_exporter' into 'master'

HUD: allow panels to define in their own files their own saved cvars

Closes #1883

See merge request xonotic/xonotic-data.pk3dir!812

4 years agoRemove the HUD_WriteCvars hook as it's no longer needed now. Mods using it must simpl... 812/head
terencehill [Fri, 22 May 2020 13:50:06 +0000 (15:50 +0200)]
Remove the HUD_WriteCvars hook as it's no longer needed now. Mods using it must simply change <my_mod>_HUD_WriteCvars(float fh) into <my_panel_draw_function>_Export(int fh)

4 years agoMerge branch 'master' into Mario/waterjump_fix
Mario [Sat, 23 May 2020 12:16:04 +0000 (22:16 +1000)]
Merge branch 'master' into Mario/waterjump_fix

4 years agoMerge branch 'Mario/stepdown_maxspeed' into 'master'
Mario [Sat, 23 May 2020 12:14:53 +0000 (12:14 +0000)]
Merge branch 'Mario/stepdown_maxspeed' into 'master'

Merge branch Mario/stepdown_maxspeed (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!798

4 years agoUpdate gameplay hash
Mario [Sat, 23 May 2020 12:05:32 +0000 (22:05 +1000)]
Update gameplay hash

4 years agoMerge branch 'master' into Mario/stepdown_maxspeed
Mario [Sat, 23 May 2020 11:29:08 +0000 (21:29 +1000)]
Merge branch 'master' into Mario/stepdown_maxspeed

4 years agoMerge branch 'martin-t/server-quit' into 'master'
Mario [Sat, 23 May 2020 11:25:34 +0000 (11:25 +0000)]
Merge branch 'martin-t/server-quit' into 'master'

Make dedicated server quit when no config found

See merge request xonotic/xonotic-data.pk3dir!788

4 years agoMerge branch 'terencehill/texture_names_fix' into 'master'
Mario [Sat, 23 May 2020 11:16:45 +0000 (11:16 +0000)]
Merge branch 'terencehill/texture_names_fix' into 'master'

Fix some texture names: *_spec.tga --> *_gloss.tga

See merge request xonotic/xonotic-data.pk3dir!730

4 years agoBlacklist g_physics_clientselect_options again and remove overkill from the default...
Mario [Sat, 23 May 2020 11:10:01 +0000 (21:10 +1000)]
Blacklist g_physics_clientselect_options again and remove overkill from the default physics list

4 years agoMerge branch 'bones_was_here/wl-clientselect_options' into 'master'
Mario [Sat, 23 May 2020 10:47:31 +0000 (10:47 +0000)]
Merge branch 'bones_was_here/wl-clientselect_options' into 'master'

Whitelist g_physics_clientselect_options

See merge request xonotic/xonotic-data.pk3dir!801

4 years agoMerge branch 'bones_was_here/guard-resistance' into 'master'
Mario [Sat, 23 May 2020 10:45:49 +0000 (10:45 +0000)]
Merge branch 'bones_was_here/guard-resistance' into 'master'

Change Q3TA/QL item_guard to spawn resistance buff instead of medic

See merge request xonotic/xonotic-data.pk3dir!805

4 years agoSet sv_gameplayfix_stepdown_maxspeed in physics configurations instead of globally...
Mario [Sat, 23 May 2020 10:39:56 +0000 (20:39 +1000)]
Set sv_gameplayfix_stepdown_maxspeed in physics configurations instead of globally, enabled in all Xonotic-based physics files

4 years agoAllow campaigns to include configuration files in their mutator list string
Mario [Sat, 23 May 2020 10:17:40 +0000 (20:17 +1000)]
Allow campaigns to include configuration files in their mutator list string

4 years agoMerge branch 'terencehill/cl_deathglow_min' into 'master'
Mario [Sat, 23 May 2020 09:04:59 +0000 (09:04 +0000)]
Merge branch 'terencehill/cl_deathglow_min' into 'master'

Min deathglow

See merge request xonotic/xonotic-data.pk3dir!811

4 years agoRemove the old_glowmod field which is no longer needed now 811/head
terencehill [Fri, 22 May 2020 13:16:05 +0000 (15:16 +0200)]
Remove the old_glowmod field which is no longer needed now

4 years agoApply a workaround to ensure the player limit is returned as 2 when duel is selected...
Mario [Fri, 22 May 2020 11:15:14 +0000 (21:15 +1000)]
Apply a workaround to ensure the player limit is returned as 2 when duel is selected from the gametype vote screen

4 years agoCheck the player limit when getting player count to ensure forced spectators don...
Mario [Fri, 22 May 2020 11:00:49 +0000 (21:00 +1000)]
Check the player limit when getting player count to ensure forced spectators don't influence size restrictions (optional, enabled by default)

4 years agoMake sure cl_dodging exists on the client, fixes issues with outdated clients being...
Mario [Fri, 22 May 2020 06:53:29 +0000 (16:53 +1000)]
Make sure cl_dodging exists on the client, fixes issues with outdated clients being unable to enable dodging when it is set to opt-in

4 years agoHUD: allow panels to define in their own files their own saved cvars
terencehill [Thu, 21 May 2020 20:46:43 +0000 (22:46 +0200)]
HUD: allow panels to define in their own files their own saved cvars

4 years agohud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files
terencehill [Thu, 21 May 2020 20:26:05 +0000 (22:26 +0200)]
hud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files

4 years agoMenu: tie Favorite and Join buttons (and pressing enter in the address input box...
terencehill [Wed, 20 May 2020 13:51:53 +0000 (15:51 +0200)]
Menu: tie Favorite and Join buttons (and pressing enter in the address input box) exclusively to the content of the address input box (if the address has been manually cleared it's no longer possible to connect to the currently selected server). It fixes #2442

4 years agoSpawn the monster at the location of the nade (don't drop to floor), fixes oddness...
Mario [Wed, 20 May 2020 11:26:42 +0000 (21:26 +1000)]
Spawn the monster at the location of the nade (don't drop to floor), fixes oddness with pokenades

4 years agoAdd a missing include for the overkill shotgun, fixes compile
Mario [Wed, 20 May 2020 10:57:54 +0000 (20:57 +1000)]
Add a missing include for the overkill shotgun, fixes compile

4 years agoFix nades not interacting properly with the overkill shotgun
Mario [Wed, 20 May 2020 10:55:15 +0000 (20:55 +1000)]
Fix nades not interacting properly with the overkill shotgun

4 years agoUpdate spawnpoints on the client side when their team is changed via reset and activation
Mario [Wed, 20 May 2020 08:55:16 +0000 (18:55 +1000)]
Update spawnpoints on the client side when their team is changed via reset and activation

4 years agoRemove the setorigin call from pure entities that links them into the world, fixes...
Mario [Wed, 20 May 2020 02:09:39 +0000 (12:09 +1000)]
Remove the setorigin call from pure entities that links them into the world, fixes heavy lag at world origin with newer engines

4 years agoTweak the cl_deathglow effect to end with a min glow color factor (default value...
terencehill [Tue, 19 May 2020 21:38:46 +0000 (23:38 +0200)]
Tweak the cl_deathglow effect to end with a min glow color factor (default value 0.5) instead of 0. Besides black bodies weren't good looking at all for fullbright models, now players can distinguish the bodies of teammates from the bodies of enemies if the models are the same.

4 years agoFix some cases of missing parenthesis in bitflag checks
Mario [Tue, 19 May 2020 16:55:30 +0000 (02:55 +1000)]
Fix some cases of missing parenthesis in bitflag checks

4 years agoApply a workaround to avoid empty sprintf calls in the notification system, also...
Mario [Tue, 19 May 2020 15:19:33 +0000 (01:19 +1000)]
Apply a workaround to avoid empty sprintf calls in the notification system, also fix another bug in the Matrix found by FTEQCC

4 years agoFix some warnings found by FTEQCC
Mario [Tue, 19 May 2020 14:00:57 +0000 (00:00 +1000)]
Fix some warnings found by FTEQCC

4 years agoImplement support for spawnflags 32 on target_init entities, also add compatibility...
Mario [Tue, 19 May 2020 05:39:32 +0000 (15:39 +1000)]
Implement support for spawnflags 32 on target_init entities, also add compatibility for the shotgun in target_give

4 years agoRemove the 2 second buffer applied to water jumps and rely on the waterjump flag...
Mario [Tue, 19 May 2020 00:56:38 +0000 (10:56 +1000)]
Remove the 2 second buffer applied to water jumps and rely on the waterjump flag to be accurate when needed, also check water status on both the server and client before physics is run to ensure they aren't being used from a previous physics frame, fixes various prediction errors with water

4 years agoFix names above players not centered if viewed from a distance greater than 1000qu
terencehill [Mon, 18 May 2020 22:05:27 +0000 (00:05 +0200)]
Fix names above players not centered if viewed from a distance greater than 1000qu

4 years agoFix name above dead players not starting to fade out from the current player's alpha...
terencehill [Mon, 18 May 2020 21:55:13 +0000 (23:55 +0200)]
Fix name above dead players not starting to fade out from the current player's alpha (what the FIXME comment I removed was stating is no longer true)

4 years agoImprove support for per-player counters by spawning an entity to store the player...
Mario [Mon, 18 May 2020 13:57:45 +0000 (23:57 +1000)]
Improve support for per-player counters by spawning an entity to store the player's counter for that trigger

4 years agoRewrite trigger_swamp to not require spawning new entities per player, implementation...
Mario [Mon, 18 May 2020 12:10:24 +0000 (22:10 +1000)]
Rewrite trigger_swamp to not require spawning new entities per player, implementation based on conveyor code. Removes need to network the swamp to the client, improving prediction and reducing network usage, also solves the swamp effect staying attached to the player for a second after they leave the swamp

4 years agoFix trigger_swamp timer using the wrong field
Mario [Mon, 18 May 2020 10:30:39 +0000 (20:30 +1000)]
Fix trigger_swamp timer using the wrong field

4 years agoMerge branch 'garymoon/show-server-name-in-info' into 'master'
Mario [Mon, 18 May 2020 09:47:06 +0000 (09:47 +0000)]
Merge branch 'garymoon/show-server-name-in-info' into 'master'

Display server hostname in welcome message and info

See merge request xonotic/xonotic-data.pk3dir!797

4 years agoDisplay server hostname in welcome message and info
Gary Moon [Mon, 18 May 2020 09:47:06 +0000 (09:47 +0000)]
Display server hostname in welcome message and info

4 years agoAllow deactivating trigger_relay_if, trigger_relay_teamcheck and trigger_disablerelay...
Mario [Mon, 18 May 2020 09:38:41 +0000 (19:38 +1000)]
Allow deactivating trigger_relay_if, trigger_relay_teamcheck and trigger_disablerelay, also fix trigger_disablerelay functionality

4 years agoMerge branch 'terencehill/trimmed_sounds' into 'master'
Mario [Sat, 16 May 2020 21:13:37 +0000 (21:13 +0000)]
Merge branch 'terencehill/trimmed_sounds' into 'master'

Shorten hagar and rocket fire sounds

See merge request xonotic/xonotic-data.pk3dir!807

4 years agoDon't schedule buff activation before round start
terencehill [Sat, 16 May 2020 21:07:12 +0000 (23:07 +0200)]
Don't schedule buff activation before round start

4 years agoFix code indentation issues in shownames.qc
terencehill [Sat, 16 May 2020 21:03:39 +0000 (23:03 +0200)]
Fix code indentation issues in shownames.qc

4 years agoFix names above players not following dead players while fading out
terencehill [Sat, 16 May 2020 21:00:28 +0000 (23:00 +0200)]
Fix names above players not following dead players while fading out

4 years agoSimplify a message
terencehill [Wed, 13 May 2020 20:04:11 +0000 (22:04 +0200)]
Simplify a message

4 years agoRespawn frozen players in a safe spot as soon as they touch lava/slime (obbey g_froze...
terencehill [Wed, 13 May 2020 20:02:53 +0000 (22:02 +0200)]
Respawn frozen players in a safe spot as soon as they touch lava/slime (obbey g_frozen_damage_trigger cvar)

4 years agoTransifex autosync
Rudolf Polzer [Wed, 13 May 2020 05:23:59 +0000 (07:23 +0200)]
Transifex autosync

4 years agoDon't enable the oxygen bar when frozen or in lava/slime; also fix the oxygen bar...
terencehill [Tue, 12 May 2020 19:32:25 +0000 (21:32 +0200)]
Don't enable the oxygen bar when  frozen or in lava/slime; also fix the oxygen bar appearing when spectating a player in shallow water

4 years agoFixes the superweapons portion of #2422 "target_items issues"
terencehill [Tue, 12 May 2020 19:26:36 +0000 (21:26 +0200)]
Fixes the superweapons portion of #2422 "target_items issues"

4 years agoTrim initial quieter part of hagar and rocket fire sounds (without re-encoding them... 807/head
terencehill [Tue, 12 May 2020 13:07:08 +0000 (15:07 +0200)]
Trim initial quieter part of hagar and rocket fire sounds (without re-encoding them thanks to mp3splt-gtk)

4 years agoFixes the invincible portion of #2422 "target_items issues"
terencehill [Tue, 12 May 2020 12:16:34 +0000 (14:16 +0200)]
Fixes the invincible portion of #2422 "target_items issues"

4 years agoDon't show the JOIN_PREVENT message to CA players; also reduce the antispam delay...
terencehill [Tue, 12 May 2020 12:07:46 +0000 (14:07 +0200)]
Don't show the JOIN_PREVENT message to CA players; also reduce the antispam delay: since it's implemented with a global, it may not work at all if 2 or more player try to join in the same time frame

4 years agoTransifex autosync
Rudolf Polzer [Tue, 12 May 2020 05:24:03 +0000 (07:24 +0200)]
Transifex autosync

4 years agoFix compilation units, update hash
terencehill [Mon, 11 May 2020 16:37:22 +0000 (18:37 +0200)]
Fix compilation units, update hash

4 years agoDon't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)
terencehill [Mon, 11 May 2020 14:58:38 +0000 (16:58 +0200)]
Don't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)

4 years agoFreeze tag: force respawning dead players after 1 second delay
terencehill [Mon, 11 May 2020 14:56:15 +0000 (16:56 +0200)]
Freeze tag: force respawning dead players after 1 second delay

4 years agoGet rid of 2 useless functions
terencehill [Mon, 11 May 2020 14:48:01 +0000 (16:48 +0200)]
Get rid of 2 useless functions

4 years agoTransifex autosync
Rudolf Polzer [Mon, 11 May 2020 05:24:02 +0000 (07:24 +0200)]
Transifex autosync

4 years agoChange Q3TA/QL item_guard to spawn resistance buff instead of medic 803/head
bones_was_here [Sat, 9 May 2020 07:36:28 +0000 (17:36 +1000)]
Change Q3TA/QL item_guard to spawn resistance buff instead of medic

4 years agoFix #2433 "Bold messages appearing twice"
terencehill [Sat, 9 May 2020 12:51:59 +0000 (14:51 +0200)]
Fix #2433 "Bold messages appearing twice"

4 years agoTransifex autosync
Rudolf Polzer [Sat, 9 May 2020 05:24:15 +0000 (07:24 +0200)]
Transifex autosync

4 years agoMerge branch 'Mario/strength_stat_field' into 'master'
terencehill [Wed, 6 May 2020 22:56:13 +0000 (22:56 +0000)]
Merge branch 'Mario/strength_stat_field' into 'master'

Merge branch Mario/strength_stat_field (S merge request)

See merge request xonotic/xonotic-data.pk3dir!795

4 years agoImprove reliability of giving buffs via triggers, fixes some odd cases involving...
Mario [Tue, 5 May 2020 20:34:03 +0000 (06:34 +1000)]
Improve reliability of giving buffs via triggers, fixes some odd cases involving the wrong buffs being given

4 years agoDon't allow giving buffs that are disabled, fixes #2437
Mario [Tue, 5 May 2020 19:56:01 +0000 (05:56 +1000)]
Don't allow giving buffs that are disabled, fixes #2437

4 years agoBot AI: fix bots standing still after a while on maps with jump waypoints; it fixes...
terencehill [Tue, 5 May 2020 14:08:52 +0000 (16:08 +0200)]
Bot AI: fix bots standing still after a while on maps with jump waypoints; it fixes #2436

4 years agoWhitelist g_physics_clientselect_options
bones_was_here [Mon, 4 May 2020 15:33:52 +0000 (01:33 +1000)]
Whitelist g_physics_clientselect_options

4 years agoMerge branch 'master' into terencehill/erebus_tweaks
terencehill [Sat, 2 May 2020 20:45:23 +0000 (22:45 +0200)]
Merge branch 'master' into terencehill/erebus_tweaks

4 years agoAdd a check
terencehill [Sat, 2 May 2020 09:13:29 +0000 (11:13 +0200)]
Add a check

4 years agoFix height of csqcplayer when dead, previously it was wrongly applied the ducked...
terencehill [Sat, 2 May 2020 09:07:14 +0000 (11:07 +0200)]
Fix height of csqcplayer when dead, previously it was wrongly applied the ducked height since the bloodloss code wrongly set do_crouch to true when dead

4 years agoFix being able to move your player's body while dead by moving the mouse
terencehill [Sat, 2 May 2020 08:53:00 +0000 (10:53 +0200)]
Fix being able to move your player's body while dead by moving the mouse

4 years agoMenu: If an item depending on a cvar which is also controlled by another item gets...
terencehill [Thu, 30 Apr 2020 22:04:41 +0000 (00:04 +0200)]
Menu: If an item depending on a cvar which is also controlled by another item gets re-enabled, reload its controlled cvar since it may have changed; it fixes wrong color in the color picker of the hud panel dialogues, now it's correctly reset to white.

4 years agoUpdate gameplay hash
Mario [Thu, 30 Apr 2020 03:16:55 +0000 (13:16 +1000)]
Update gameplay hash

4 years agoSet sv_gameplayfix_stepdown_maxspeed to 400, to allow fast moving players to slide...
Mario [Thu, 30 Apr 2020 02:18:53 +0000 (12:18 +1000)]
Set sv_gameplayfix_stepdown_maxspeed to 400, to allow fast moving players to slide off stairs instead of slowing and walking down them

4 years agoIf the bot has unlimited ammo, always prefer primary attack on the Vaporizer, fixes...
Mario [Wed, 29 Apr 2020 18:45:25 +0000 (04:45 +1000)]
If the bot has unlimited ammo, always prefer primary attack on the Vaporizer, fixes bots only firing blaster shots with g_use_ammunition 0 and g_instagib_ammo_start 0

4 years agoFix #2429 "precache_playermodel() does not account for :skin suffix which is allowed...
terencehill [Sun, 26 Apr 2020 13:02:39 +0000 (15:02 +0200)]
Fix #2429 "precache_playermodel() does not account for :skin suffix which is allowed in sv_defaultplayermodel" (patch by nico)

4 years agoOptimize DrawCircleClippedPic when drawing full image
terencehill [Sat, 25 Apr 2020 09:47:41 +0000 (11:47 +0200)]
Optimize DrawCircleClippedPic when drawing full image