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xonotic/xonotic-data.pk3dir.git
8 years agoTurn off prediction entirely while inside a vehicle (at least until we have actual...
Mario [Sat, 23 Jul 2016 12:40:33 +0000 (22:40 +1000)]
Turn off prediction entirely while inside a vehicle (at least until we have actual predicted vehicles)

8 years agoFix a few more missed movetypes
Mario [Sat, 23 Jul 2016 12:34:40 +0000 (22:34 +1000)]
Fix a few more missed movetypes

8 years agoFix up some missed movetype setters
Mario [Sat, 23 Jul 2016 12:31:25 +0000 (22:31 +1000)]
Fix up some missed movetype setters

8 years agoImplement move_qcphysics
Mario [Sat, 23 Jul 2016 12:02:26 +0000 (22:02 +1000)]
Implement move_qcphysics

8 years agoDon't constantly unset onground status on casings (makes them a bit jumpy, but fixes...
Mario [Fri, 22 Jul 2016 20:50:25 +0000 (06:50 +1000)]
Don't constantly unset onground status on casings (makes them a bit jumpy, but fixes odd behaviour)

8 years agoFix network updates
Mario [Fri, 22 Jul 2016 20:16:29 +0000 (06:16 +1000)]
Fix network updates

8 years agoAnother cleanup attempt for grenades (bit more self-contained)
Mario [Fri, 22 Jul 2016 19:26:49 +0000 (05:26 +1000)]
Another cleanup attempt for grenades (bit more self-contained)

8 years agoFix grenades by temporarily disabling matching ticrate in physics
Mario [Fri, 22 Jul 2016 18:34:52 +0000 (04:34 +1000)]
Fix grenades by temporarily disabling matching ticrate in physics

8 years agoCleanup the warpzone fix to support .move_movetype
Mario [Fri, 22 Jul 2016 17:38:58 +0000 (03:38 +1000)]
Cleanup the warpzone fix to support .move_movetype

8 years agoFix warpzones
Mario [Fri, 22 Jul 2016 17:01:46 +0000 (03:01 +1000)]
Fix warpzones

8 years agoFix compile
Mario [Fri, 22 Jul 2016 16:37:25 +0000 (02:37 +1000)]
Fix compile

8 years agoRemove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
Mario [Fri, 22 Jul 2016 16:28:18 +0000 (02:28 +1000)]
Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)

8 years agoSwim down with crouch, swim up at full speed (to match +moveup)
Mario [Thu, 21 Jul 2016 20:14:47 +0000 (06:14 +1000)]
Swim down with crouch, swim up at full speed (to match +moveup)

8 years agoOptimize Physics_ClientOption by using autocvars instead of cvar() as the default...
Mario [Thu, 21 Jul 2016 15:17:37 +0000 (01:17 +1000)]
Optimize Physics_ClientOption by using autocvars instead of cvar() as the default values

8 years agoHide CTS from the menu (poll 316 passed)
Mario [Thu, 21 Jul 2016 13:30:29 +0000 (23:30 +1000)]
Hide CTS from the menu (poll 316 passed)

8 years agoAdd simple items for overkill's heavy machinegun and rocket propelled chainsaw
Mario [Thu, 21 Jul 2016 07:23:04 +0000 (17:23 +1000)]
Add simple items for overkill's heavy machinegun and rocket propelled chainsaw

8 years agoFix flag passing
Mario [Tue, 19 Jul 2016 20:12:03 +0000 (06:12 +1000)]
Fix flag passing

8 years agoImplement reverse thrusting with jetpack when crouching (disabled by default)
Mario [Tue, 19 Jul 2016 19:58:50 +0000 (05:58 +1000)]
Implement reverse thrusting with jetpack when crouching (disabled by default)

8 years agoMerge branch 'Mario/flag_return_fixes'
Mario [Tue, 19 Jul 2016 14:23:41 +0000 (00:23 +1000)]
Merge branch 'Mario/flag_return_fixes'

8 years agoUpdate notifications.cfg
Mario [Tue, 19 Jul 2016 14:22:50 +0000 (00:22 +1000)]
Update notifications.cfg

8 years agoManual flag returning: show a carrier waypoint to enemies, also show a "return here...
Mario [Tue, 19 Jul 2016 14:10:46 +0000 (00:10 +1000)]
Manual flag returning: show a carrier waypoint to enemies, also show a "return here" waypoint above carrier's base

8 years agoRemove .frozen field (virtually unused)
Mario [Tue, 19 Jul 2016 13:15:27 +0000 (23:15 +1000)]
Remove .frozen field (virtually unused)

8 years agoFix some translated strings
Mario [Tue, 19 Jul 2016 09:35:34 +0000 (19:35 +1000)]
Fix some translated strings

8 years agoSilence item pickup messages
Mario [Tue, 19 Jul 2016 09:27:36 +0000 (19:27 +1000)]
Silence item pickup messages

8 years agoImplement stalemate condition on the client
Mario [Mon, 18 Jul 2016 09:20:10 +0000 (19:20 +1000)]
Implement stalemate condition on the client

8 years agoMeasure startup time
TimePath [Sun, 17 Jul 2016 02:40:04 +0000 (12:40 +1000)]
Measure startup time

8 years agoDon't draw rain when the func_rain brush is too far away (partial fix for large open...
Mario [Fri, 15 Jul 2016 15:33:50 +0000 (01:33 +1000)]
Don't draw rain when the func_rain brush is too far away (partial fix for large open rainy map performance)

8 years agoMerge branch 'terencehill/vortex_zoom_fix' into 'master'
Mario [Thu, 14 Jul 2016 14:59:55 +0000 (14:59 +0000)]
Merge branch 'terencehill/vortex_zoom_fix' into 'master'

Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer

See merge request !337

8 years agoReset active weapon field of the current PlayerState and update the relative STAT... 337/head
terencehill [Wed, 13 Jul 2016 18:17:01 +0000 (20:17 +0200)]
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer

8 years agoDefault cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy...
Mario [Thu, 14 Jul 2016 08:31:46 +0000 (18:31 +1000)]
Default cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy first experience

8 years agoUse a cleaner check for health
Mario [Wed, 13 Jul 2016 21:56:54 +0000 (07:56 +1000)]
Use a cleaner check for health

8 years agoAdd a volume parameter to GlobalSound, also muffle landing sounds while crouching
Mario [Wed, 13 Jul 2016 11:35:44 +0000 (21:35 +1000)]
Add a volume parameter to GlobalSound, also muffle landing sounds while crouching

8 years agoFix target_items
Mario [Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)]
Fix target_items

8 years agoSet minigame_self to this again after activating a minigame
Mario [Wed, 13 Jul 2016 09:20:00 +0000 (19:20 +1000)]
Set minigame_self to this again after activating a minigame

8 years agoAlso allow glow effect in non-teamplay modes
Mario [Wed, 13 Jul 2016 08:44:08 +0000 (18:44 +1000)]
Also allow glow effect in non-teamplay modes

8 years agoUse server side number for team
Mario [Wed, 13 Jul 2016 08:38:58 +0000 (18:38 +1000)]
Use server side number for team

8 years agoFix balance config comparison
Mario [Wed, 13 Jul 2016 08:01:25 +0000 (18:01 +1000)]
Fix balance config comparison

8 years agoSet spawnpoint's team when updating
Mario [Wed, 13 Jul 2016 07:58:11 +0000 (17:58 +1000)]
Set spawnpoint's team when updating

8 years agoAdd a hook to customize entities post-update
Mario [Wed, 13 Jul 2016 07:53:56 +0000 (17:53 +1000)]
Add a hook to customize entities post-update

8 years agoSome tweaks for clickable radar
Mario [Wed, 13 Jul 2016 07:39:50 +0000 (17:39 +1000)]
Some tweaks for clickable radar

8 years agoMerge branch 'Mario/balance'
Mario [Wed, 13 Jul 2016 07:30:54 +0000 (17:30 +1000)]
Merge branch 'Mario/balance'

8 years agoDon't start with shockwave in Nexuiz balance
Mario [Wed, 13 Jul 2016 07:28:52 +0000 (17:28 +1000)]
Don't start with shockwave in Nexuiz balance

8 years agoChange balance mod name
Mario [Wed, 13 Jul 2016 07:28:11 +0000 (17:28 +1000)]
Change balance mod name

8 years agoMerge branch 'master' into Mario/balance
Mario [Wed, 13 Jul 2016 07:01:46 +0000 (17:01 +1000)]
Merge branch 'master' into Mario/balance

8 years agoDon't allow zooming with secondary attack while spectating/observing
Mario [Tue, 12 Jul 2016 12:54:30 +0000 (22:54 +1000)]
Don't allow zooming with secondary attack while spectating/observing

8 years agoUse the real player entity for shownames self checks (fixes player name appearing...
Mario [Tue, 12 Jul 2016 12:42:05 +0000 (22:42 +1000)]
Use the real player entity for shownames self checks (fixes player name appearing in 3rd person vehicles)

8 years agoReset vehicles when match is resetting, also make sure player exits vehicle when...
Mario [Tue, 12 Jul 2016 12:33:13 +0000 (22:33 +1000)]
Reset vehicles when match is resetting, also make sure player exits vehicle when re-spawning

8 years agoDefault cl_maxfps to 125
Mario [Mon, 11 Jul 2016 17:38:30 +0000 (03:38 +1000)]
Default cl_maxfps to 125

8 years agoAdd maximum FPS of 150 for 144hz monitors
Mario [Mon, 11 Jul 2016 14:12:36 +0000 (00:12 +1000)]
Add maximum FPS of 150 for 144hz monitors

8 years agoRemove some stupid maximum FPS settings and add 80 as an option for 75hz monitors
Mario [Mon, 11 Jul 2016 14:08:32 +0000 (00:08 +1000)]
Remove some stupid maximum FPS settings and add 80 as an option for 75hz monitors

8 years agoRename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)
Mario [Mon, 11 Jul 2016 12:47:00 +0000 (22:47 +1000)]
Rename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)

8 years agoMerge branch 'terencehill/misc_hud_fixes' into 'master'
Mario [Mon, 11 Jul 2016 12:24:17 +0000 (12:24 +0000)]
Merge branch 'terencehill/misc_hud_fixes' into 'master'

Misc hud fixes

See merge request !334

8 years agoDisplay left time only once for multiple server notices with the same time 334/head
terencehill [Sun, 10 Jul 2016 10:16:41 +0000 (12:16 +0200)]
Display left time only once for multiple server notices with the same time

8 years agoDon't show player nametags to everyone before match has started
Mario [Sun, 10 Jul 2016 07:42:20 +0000 (17:42 +1000)]
Don't show player nametags to everyone before match has started

8 years agoMerge branch 'master' into terencehill/misc_hud_fixes
terencehill [Sat, 9 Jul 2016 17:28:29 +0000 (19:28 +0200)]
Merge branch 'master' into terencehill/misc_hud_fixes

8 years agoClear server notices when they've expired
terencehill [Thu, 7 Jul 2016 11:10:53 +0000 (13:10 +0200)]
Clear server notices when they've expired

8 years agoDisable effectinfo parsing code (shaves 6 seconds off serverbench, and probably regai...
Mario [Sat, 9 Jul 2016 16:02:57 +0000 (02:02 +1000)]
Disable effectinfo parsing code (shaves 6 seconds off serverbench, and probably regains a lot of lost FPS)

8 years agoFix arguments for SendWaypoint, fixes onslaught waypoints
Mario [Sat, 9 Jul 2016 14:11:04 +0000 (00:11 +1000)]
Fix arguments for SendWaypoint, fixes onslaught waypoints

8 years agoCall setup hook before setting vehicle location
Mario [Sat, 9 Jul 2016 04:55:24 +0000 (14:55 +1000)]
Call setup hook before setting vehicle location

8 years agoMove gunner enter checking into the bumblebee's file, also fix gunner entering wrong...
Mario [Thu, 7 Jul 2016 10:19:35 +0000 (20:19 +1000)]
Move gunner enter checking into the bumblebee's file, also fix gunner entering wrong side of the bumblebee when empty

8 years agoChange theAlpha to alpha in a few comments
terencehill [Wed, 6 Jul 2016 18:54:04 +0000 (20:54 +0200)]
Change theAlpha to alpha in a few comments

8 years agoMake sure centerprint panel isn't empty right on hud editor enter
terencehill [Wed, 6 Jul 2016 17:55:53 +0000 (19:55 +0200)]
Make sure centerprint panel isn't empty right on hud editor enter

8 years agoCompact a few similar code blocks
terencehill [Wed, 6 Jul 2016 17:51:29 +0000 (19:51 +0200)]
Compact a few similar code blocks

8 years agoRemove main panel cvars not used by certain panels
terencehill [Wed, 6 Jul 2016 17:49:25 +0000 (19:49 +0200)]
Remove main panel cvars not used by certain panels

8 years agoReset QuickMenu_Page_Command_Type when clearing up a quickmenu command otherwise...
terencehill [Wed, 6 Jul 2016 17:45:54 +0000 (19:45 +0200)]
Reset QuickMenu_Page_Command_Type when clearing up a quickmenu command otherwise very bad things may happen (crash opening the hud editor)

8 years agoAdd a mutator hook to grappling hook drawing, to allow customising the hook texture...
Mario [Wed, 6 Jul 2016 05:28:12 +0000 (15:28 +1000)]
Add a mutator hook to grappling hook drawing, to allow customising the hook texture/colour

8 years agoClean up racer target locking trace
Mario [Wed, 6 Jul 2016 04:16:00 +0000 (14:16 +1000)]
Clean up racer target locking trace

8 years agoEnable damagetext by default
Mario [Tue, 5 Jul 2016 10:29:58 +0000 (20:29 +1000)]
Enable damagetext by default

8 years agoDisable raptor bomb marker while spectating (can't accurately position it yet)
Mario [Tue, 5 Jul 2016 09:39:00 +0000 (19:39 +1000)]
Disable raptor bomb marker while spectating (can't accurately position it yet)

8 years agoFix view snapping as a vehicle spectator
Mario [Tue, 5 Jul 2016 09:01:41 +0000 (19:01 +1000)]
Fix view snapping as a vehicle spectator

8 years agoRemove gameover checking (slightly buggy on join), will have to fix post-match bendin...
Mario [Mon, 4 Jul 2016 00:50:01 +0000 (10:50 +1000)]
Remove gameover checking (slightly buggy on join), will have to fix post-match bending another way

8 years agoInvert the cvar use
Mario [Sun, 3 Jul 2016 23:37:49 +0000 (09:37 +1000)]
Invert the cvar use

8 years agoClean up respawn check
Mario [Sun, 3 Jul 2016 23:18:28 +0000 (09:18 +1000)]
Clean up respawn check

8 years agoMerge remote-tracking branch 'origin/Mario/gameover_fixes'
Mario [Sun, 3 Jul 2016 23:16:41 +0000 (09:16 +1000)]
Merge remote-tracking branch 'origin/Mario/gameover_fixes'

8 years agoMerge remote-tracking branch 'origin/Mario/tweaks'
Mario [Sun, 3 Jul 2016 23:14:52 +0000 (09:14 +1000)]
Merge remote-tracking branch 'origin/Mario/tweaks'

8 years agoMerge remote-tracking branch 'origin/DefaultUser/ca_spectator_fix'
Mario [Sun, 3 Jul 2016 23:13:54 +0000 (09:13 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/ca_spectator_fix'

8 years agoMerge remote-tracking branch 'origin/DefaultUser/damagetext_friendlyfire'
Mario [Sun, 3 Jul 2016 23:12:12 +0000 (09:12 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/damagetext_friendlyfire'

8 years agoMerge branch 'terencehill/uid2name_dialog' into 'master'
Mario [Sun, 3 Jul 2016 23:09:30 +0000 (23:09 +0000)]
Merge branch 'terencehill/uid2name_dialog' into 'master'

uid2name dialog

Implement the uid2name dialog in the menu, but keep the existing one implemented in the HUD vote panel for compatibility sake, so clients with an older menu can still see it

Menu dialog:
![uid2name_dialog_menu](/uploads/3508d2ae94c24ebc9c66d77bc2bfa744/uid2name_dialog_menu.jpg)

See merge request !332

8 years agoReopen the uid2name menu dialog if it gets closed in other ways: 1) menu restart... 332/head
terencehill [Sun, 3 Jul 2016 17:08:12 +0000 (19:08 +0200)]
Reopen the uid2name menu dialog if it gets closed in other ways: 1) menu restart 2) opening the team selection dialog with F5 and then closing it

8 years agoSet no title for the uid2name dialog
terencehill [Sun, 3 Jul 2016 15:53:22 +0000 (17:53 +0200)]
Set no title for the uid2name dialog

8 years agoUse a single byte for the friendlyfire bool 333/head
Mario [Sun, 3 Jul 2016 00:10:13 +0000 (10:10 +1000)]
Use a single byte for the friendlyfire bool

8 years agoUpdate hash (new models break test)
Mario [Sat, 2 Jul 2016 23:59:20 +0000 (09:59 +1000)]
Update hash (new models break test)

8 years agoAdd damagetext friendly fire cvars to defaultXonotic.cfg
Freddy [Sat, 2 Jul 2016 17:59:31 +0000 (19:59 +0200)]
Add damagetext friendly fire cvars to defaultXonotic.cfg

8 years agoFix copy-paste "typo"
Freddy [Sat, 2 Jul 2016 17:54:23 +0000 (19:54 +0200)]
Fix copy-paste "typo"

8 years agoFriendly fire damagetext menu items
Freddy [Sat, 2 Jul 2016 16:00:13 +0000 (18:00 +0200)]
Friendly fire damagetext menu items

8 years agoDamagetext for friendly fire
Freddy [Sat, 2 Jul 2016 01:11:03 +0000 (03:11 +0200)]
Damagetext for friendly fire

8 years agoImplement the uid2name dialog in the menu, but keep the existing one implemented...
terencehill [Sat, 2 Jul 2016 14:06:21 +0000 (16:06 +0200)]
Implement the uid2name dialog in the menu, but keep the existing one implemented in the HUD vote panel for compatibility sake, so clients with an older menu can still see it

8 years agoFix non-closable dialogs being closable when connected
terencehill [Sat, 2 Jul 2016 13:42:42 +0000 (15:42 +0200)]
Fix non-closable dialogs being closable when connected

8 years agoHacky fix for TDM crashing
Mario [Sat, 2 Jul 2016 00:22:39 +0000 (10:22 +1000)]
Hacky fix for TDM crashing

8 years agoOops. Fix loading of the list of banned servers.
Rudolf Polzer [Fri, 1 Jul 2016 12:39:42 +0000 (08:39 -0400)]
Oops. Fix loading of the list of banned servers.

8 years agoFix HMG firing after its time is up
Mario [Thu, 30 Jun 2016 22:27:52 +0000 (08:27 +1000)]
Fix HMG firing after its time is up

8 years agoDon't show weapon ammo bars if unlimited ammo is enabled
Mario [Thu, 30 Jun 2016 22:18:31 +0000 (08:18 +1000)]
Don't show weapon ammo bars if unlimited ammo is enabled

8 years agoForbid weapon use when match is over
Mario [Thu, 30 Jun 2016 22:13:57 +0000 (08:13 +1000)]
Forbid weapon use when match is over

8 years agoRevert player size tweak
Mario [Wed, 29 Jun 2016 21:35:11 +0000 (07:35 +1000)]
Revert player size tweak

8 years agoDon't set it on observers
Mario [Wed, 29 Jun 2016 05:19:35 +0000 (15:19 +1000)]
Don't set it on observers

8 years agoUse the player's size stat
Mario [Wed, 29 Jun 2016 01:26:39 +0000 (11:26 +1000)]
Use the player's size stat

8 years agoAllow raptor to land on water (prevents diving underwater with the raptor)
Mario [Wed, 29 Jun 2016 01:04:38 +0000 (11:04 +1000)]
Allow raptor to land on water (prevents diving underwater with the raptor)

8 years agoFix racer staying underwater indefinitely
Mario [Wed, 29 Jun 2016 00:50:44 +0000 (10:50 +1000)]
Fix racer staying underwater indefinitely

8 years agoDon't do any drown checks if player is in a vehicle
Mario [Wed, 29 Jun 2016 00:47:30 +0000 (10:47 +1000)]
Don't do any drown checks if player is in a vehicle

8 years agoMerge branch 'Mario/fireball_merge' into 'master'
Mario [Tue, 28 Jun 2016 10:26:41 +0000 (10:26 +0000)]
Merge branch 'Mario/fireball_merge' into 'master'

Merge branch Mario/fireball_merge (S merge request)

Resurrecting diabolik's old fireball model (probably abandoned due to an issue with nonsolid weapon model, which I have fixed here).

See merge request !328