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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
Spike29 [Sat, 9 Nov 2019 11:29:05 +0000 (12:29 +0100)]
Shorten the platform before the circle jump, makes it impossible to prejump and bunnyhop above the pit
Spike29 [Sat, 9 Nov 2019 11:09:46 +0000 (12:09 +0100)]
Change the forcefield texture in the shooting range
Mirio [Wed, 28 Aug 2019 18:20:50 +0000 (18:20 +0000)]
Fix typo weapon -> weapons
Spike29 [Wed, 28 Aug 2019 13:06:11 +0000 (15:06 +0200)]
Simplify map logic
Spike29 [Mon, 26 Aug 2019 16:32:50 +0000 (18:32 +0200)]
(Level 3) Add a lobby room that offers the possibility to skip this optional level
Spike29 [Mon, 26 Aug 2019 09:10:20 +0000 (11:10 +0200)]
Add a third level to the tutorial (advanced techniques), still very much WIP
Spike29 [Mon, 26 Aug 2019 08:56:51 +0000 (10:56 +0200)]
Merge branch 'master' into Spike29/tutorial_campaign
Spike29 [Sun, 25 Aug 2019 14:17:23 +0000 (16:17 +0200)]
Renew centerprint messages after 7 seconds (instead of 5)
Spike29 [Sun, 25 Aug 2019 13:41:18 +0000 (15:41 +0200)]
Tweak mapinfo so that messages last 7 seconds instead of 3
Spike29 [Sat, 10 Aug 2019 10:15:57 +0000 (12:15 +0200)]
Lower and enlarge the windows a bit in the shooting rooms
Mirio [Tue, 6 Aug 2019 13:34:49 +0000 (15:34 +0200)]
Campaign: Fix Nexball level
Mirio [Mon, 5 Aug 2019 18:59:39 +0000 (20:59 +0200)]
Improve messages
Mirio [Mon, 5 Aug 2019 18:10:46 +0000 (20:10 +0200)]
Change trim texture
Spike29 [Mon, 5 Aug 2019 16:41:46 +0000 (18:41 +0200)]
Merge branch 'Spike29/tutorial_level2' into Spike29/tutorial_campaign
Spike29 [Mon, 5 Aug 2019 16:41:39 +0000 (18:41 +0200)]
Merge branch 'Spike29/tutorial_level1' into Spike29/tutorial_campaign
Mirio [Sat, 3 Aug 2019 16:00:01 +0000 (18:00 +0200)]
Geoplanetary: Rework warpzones, fix entity names
Mirio [Sat, 3 Aug 2019 15:23:04 +0000 (17:23 +0200)]
Geoplanetary: Fix visible caulk
Mirio [Sat, 3 Aug 2019 15:19:28 +0000 (17:19 +0200)]
Fix #160
Mirio [Wed, 24 Jul 2019 18:25:13 +0000 (20:25 +0200)]
Fix DOM control point messages
Mirio [Tue, 23 Jul 2019 14:39:40 +0000 (16:39 +0200)]
Fix #156
Mirio [Mon, 1 Jul 2019 13:02:14 +0000 (15:02 +0200)]
Add clip for smoother movement at 50a
Spike29 [Sat, 1 Jun 2019 11:25:11 +0000 (13:25 +0200)]
weapon_laster -> weapon_blaster
Spike29 [Sat, 1 Jun 2019 11:23:44 +0000 (13:23 +0200)]
weapon_laser -> weapon_blaster
Spike29 [Sat, 1 Jun 2019 11:19:22 +0000 (13:19 +0200)]
Merge branch 'master' into Spike29/tutorial_campaign
Spike29 [Sat, 1 Jun 2019 11:19:00 +0000 (13:19 +0200)]
Merge branch 'Spike29/tutorial_level1' into Spike29/tutorial_campaign
Mirio [Mon, 15 Apr 2019 14:19:17 +0000 (14:19 +0000)]
Change Laser to Blaster and fix few cvar names
Mirio [Thu, 28 Feb 2019 22:23:51 +0000 (23:23 +0100)]
Hopefully final jumppad fix
Mirio [Mon, 25 Feb 2019 21:44:11 +0000 (22:44 +0100)]
Implosion: Fix launchpads scale
Mirio [Mon, 25 Feb 2019 21:43:40 +0000 (22:43 +0100)]
Fix launchpads scale
Mirio [Sun, 24 Feb 2019 20:32:45 +0000 (21:32 +0100)]
Revert lod models, it is causing issues with older clients
Mirio [Mon, 11 Feb 2019 10:06:36 +0000 (11:06 +0100)]
Update slick shader
Mirio [Sun, 10 Feb 2019 19:18:44 +0000 (20:18 +0100)]
Add slick texture - thanks hotdog
Mirio [Sat, 9 Feb 2019 16:48:48 +0000 (17:48 +0100)]
Revert jumppads on Erbium, Fuse and Glowplant
Mirio [Fri, 8 Feb 2019 14:16:31 +0000 (15:16 +0100)]
Add -sRGB flag to Geoplanetary and Erbium
Mirio [Fri, 8 Feb 2019 11:42:31 +0000 (12:42 +0100)]
Xoylent: Remove empty func_group entity
Mirio [Fri, 8 Feb 2019 11:41:27 +0000 (12:41 +0100)]
Warfare: Remove info_location entities
Mirio [Fri, 8 Feb 2019 11:26:13 +0000 (12:26 +0100)]
Vorix: Remove info_location entities
Mirio [Fri, 8 Feb 2019 11:25:17 +0000 (12:25 +0100)]
Teachassault: Remove empty func_ entities
Mirio [Fri, 8 Feb 2019 11:23:27 +0000 (12:23 +0100)]
Stormkeep: Remove empty func_ entity
Mirio [Fri, 8 Feb 2019 11:21:12 +0000 (12:21 +0100)]
Nexball Arena: Remove empty func_group entities
Mirio [Fri, 8 Feb 2019 11:19:15 +0000 (12:19 +0100)]
Fuse: Remove empty func_group entities
Mirio [Fri, 8 Feb 2019 11:18:07 +0000 (12:18 +0100)]
Final Rage: Remove info_location entities
Mirio [Fri, 8 Feb 2019 11:16:06 +0000 (12:16 +0100)]
Erbium: Remove empty func_group entity
Mirio [Fri, 8 Feb 2019 11:15:22 +0000 (12:15 +0100)]
Drain: Remove empty func_rain entities
Mirio [Fri, 8 Feb 2019 11:10:54 +0000 (12:10 +0100)]
Atelier: Remove empty func_groups
Mirio [Fri, 8 Feb 2019 11:06:30 +0000 (12:06 +0100)]
Remove empty func_groups
Mirio [Fri, 8 Feb 2019 10:25:40 +0000 (10:25 +0000)]
Merge branch 'Spike29/silentsiege' into 'master'
Minor cleanups on Silentsiege
See merge request xonotic/xonotic-maps.pk3dir!133
SpiKe [Fri, 8 Feb 2019 10:25:40 +0000 (10:25 +0000)]
Minor cleanups on Silentsiege
Mirio [Wed, 6 Feb 2019 17:54:51 +0000 (18:54 +0100)]
Geoplanetary: Improve bottom
Mirio [Wed, 6 Feb 2019 17:52:41 +0000 (18:52 +0100)]
Make all jumppads consistens and be misc_gamemodels
Mirio [Tue, 5 Feb 2019 14:42:08 +0000 (15:42 +0100)]
Geoplanetary: Cleanup, hide underneath better
Mirio [Tue, 5 Feb 2019 13:11:40 +0000 (14:11 +0100)]
Hide Oilrig
Spike29 [Sun, 3 Feb 2019 10:45:18 +0000 (11:45 +0100)]
Fix turret stuck inside a brush
Spike29 [Sat, 2 Feb 2019 18:50:35 +0000 (19:50 +0100)]
Add visual details on the turret room
Spike29 [Sat, 2 Feb 2019 18:48:58 +0000 (19:48 +0100)]
Merge branch 'master' into Spike29/tutorial_level1
terencehill [Wed, 19 Dec 2018 12:06:47 +0000 (12:06 +0000)]
Update space-elevator.waypoints.hardwired
Mirio [Wed, 7 Nov 2018 00:49:11 +0000 (00:49 +0000)]
Merge branch 'Spike29/entities.ent_typo' into 'master'
Fix a minor typo in entities.ent (bruch -> brush)
See merge request xonotic/xonotic-maps.pk3dir!131
SpiKe [Tue, 6 Nov 2018 19:48:52 +0000 (19:48 +0000)]
Fix a minor typo in entities.ent (bruch -> brush)
Mirio [Wed, 31 Oct 2018 00:20:46 +0000 (00:20 +0000)]
Merge branch 'packer/vorix' into 'master'
Vorix: Updated hints and detail brushes
See merge request xonotic/xonotic-maps.pk3dir!128
Mirio [Wed, 31 Oct 2018 00:20:30 +0000 (00:20 +0000)]
Merge branch 'Spike29/solarium_fix' into 'master'
Minor fixes on Solarium
See merge request xonotic/xonotic-maps.pk3dir!130
SpiKe [Wed, 31 Oct 2018 00:20:29 +0000 (00:20 +0000)]
Minor fixes on Solarium
Mirio [Sun, 28 Oct 2018 22:16:51 +0000 (22:16 +0000)]
Merge branch 'Spike29/solarium' into 'master'
Solarium: fix a visible caulk (part of #155)
See merge request xonotic/xonotic-maps.pk3dir!127
SpiKe [Sun, 28 Oct 2018 22:16:51 +0000 (22:16 +0000)]
Solarium: fix a visible caulk (part of #155)
packer [Sun, 28 Oct 2018 13:43:09 +0000 (14:43 +0100)]
push version number
packer [Sun, 28 Oct 2018 12:29:25 +0000 (13:29 +0100)]
improve hints, more detail brushes
Mirio [Tue, 23 Oct 2018 23:33:43 +0000 (01:33 +0200)]
Geoplanetary: Fix jumppads, some patches and tunnel texture
Mirio [Tue, 23 Oct 2018 23:18:49 +0000 (01:18 +0200)]
Erbium: Change clips into wepclips on stairs
Mirio [Tue, 23 Oct 2018 23:15:23 +0000 (01:15 +0200)]
Stormkeep: Fix misaligned texture
Mirio [Tue, 23 Oct 2018 23:15:11 +0000 (01:15 +0200)]
Stormkeep: Fix misaligned texture
Martin Taibr [Sat, 20 Oct 2018 18:08:59 +0000 (18:08 +0000)]
Merge branch 'Spike29/space-elevator_fix154' into 'master'
Add two missing patches below the map, fix #154
Closes #154
See merge request xonotic/xonotic-maps.pk3dir!126
SpiKe [Sat, 20 Oct 2018 18:08:59 +0000 (18:08 +0000)]
Add two missing patches below the map, fix #154
Spike29 [Fri, 19 Oct 2018 12:23:37 +0000 (14:23 +0200)]
Adjust level descriptions
Spike29 [Fri, 19 Oct 2018 12:13:51 +0000 (14:13 +0200)]
Merge branch 'Spike29/tutorial_level2' into Spike29/tutorial_campaign
Spike29 [Fri, 19 Oct 2018 12:13:39 +0000 (14:13 +0200)]
Merge branch 'Spike29/tutorial_level1' into Spike29/tutorial_campaign
Spike29 [Fri, 19 Oct 2018 09:23:59 +0000 (11:23 +0200)]
Tweak mapinfo (remove timelimit and hide the map from the menu)
Spike29 [Fri, 19 Oct 2018 09:08:58 +0000 (11:08 +0200)]
Tweak mapinfo (remove timelimit and hide the map from the menu)
Spike29 [Thu, 18 Oct 2018 16:30:43 +0000 (18:30 +0200)]
Reset health after weapon rooms
Spike29 [Wed, 17 Oct 2018 19:39:47 +0000 (21:39 +0200)]
Merge branch 'master' into Spike29/tutorial_level2
Spike29 [Wed, 17 Oct 2018 19:39:09 +0000 (21:39 +0200)]
Merge branch 'master' into Spike29/tutorial_level1
Mario [Wed, 17 Oct 2018 08:05:39 +0000 (18:05 +1000)]
Hide drain from the menu
Mario [Tue, 16 Oct 2018 21:51:16 +0000 (07:51 +1000)]
Actually add the missing orange lod texture for jumppad
Mario [Tue, 16 Oct 2018 19:29:29 +0000 (05:29 +1000)]
Fix an inconsistency with jumppad LOD skins
Spike29 [Mon, 15 Oct 2018 17:25:52 +0000 (19:25 +0200)]
Reset health to 100 after the blaster room too
Spike29 [Mon, 15 Oct 2018 17:19:59 +0000 (19:19 +0200)]
Add visual details in the shotgun room
Spike29 [Sun, 14 Oct 2018 17:44:37 +0000 (19:44 +0200)]
Revert 'Add 'health 100' key to target_remove_all_items', for some reason it only works when health is above 100
Spike29 [Sun, 14 Oct 2018 17:39:58 +0000 (19:39 +0200)]
Add a sound when the shotgun slap button is activated
Spike29 [Sun, 14 Oct 2018 17:31:54 +0000 (19:31 +0200)]
Tweak the turret room
Spike29 [Sun, 14 Oct 2018 17:04:27 +0000 (19:04 +0200)]
Add a 6th zombie in the shooting range
Spike29 [Sat, 13 Oct 2018 08:58:01 +0000 (10:58 +0200)]
Add 'health 100' key to target_remove_all_items
Spike29 [Sun, 7 Oct 2018 19:17:37 +0000 (21:17 +0200)]
Update the campaign file
Spike29 [Sun, 7 Oct 2018 19:08:25 +0000 (21:08 +0200)]
Merge branch 'Spike29/tutorial_level2' into Spike29/tutorial_campaign
Spike29 [Sun, 7 Oct 2018 19:08:00 +0000 (21:08 +0200)]
Merge branch 'Spike29/tutorial_level1' into Spike29/tutorial_campaign
Spike29 [Sun, 7 Oct 2018 10:04:59 +0000 (12:04 +0200)]
Set health to 100 when entering the turret room
Spike29 [Sun, 7 Oct 2018 09:59:38 +0000 (11:59 +0200)]
Replace the func_door with a func_button in the shotgun slap part
Spike29 [Sun, 7 Oct 2018 08:37:06 +0000 (10:37 +0200)]
Simplify the exit room, the door system was broken
Spike29 [Sat, 6 Oct 2018 19:28:47 +0000 (21:28 +0200)]
Remove 2 unused entities
Spike29 [Sat, 6 Oct 2018 19:25:20 +0000 (21:25 +0200)]
Add a shotgun secondary (shotgun slap) practice part
Spike29 [Sat, 6 Oct 2018 18:23:02 +0000 (20:23 +0200)]
New exit room: reach the door before a turret kills you, pick up health & armor pickups on the way
Spike29 [Sat, 6 Oct 2018 08:53:33 +0000 (10:53 +0200)]
Replace the glass with a force field in the shooting range
Spike29 [Thu, 4 Oct 2018 18:23:23 +0000 (20:23 +0200)]
Add health pickups in the shooting rooms