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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Samual Lenks [Tue, 28 Aug 2012 15:55:30 +0000 (11:55 -0400)]
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
Jakob MG [Tue, 28 Aug 2012 15:25:24 +0000 (17:25 +0200)]
Merge remote-tracking branch 'origin/mirceakitsune/bloom_scenebrightness'
Jakob MG [Tue, 28 Aug 2012 14:20:57 +0000 (16:20 +0200)]
#woxblox#
When g_superspectate is enabled (server side) These commands are available to spectator clients:
cmd autospec options:
strength or st: auto-spectate on strength powerup.
shield or sh: auto-spectate on shield powerup.
mega_health or mh: auto-spectate on mega health.
mega_armor or ma: auto-spectate on mega armor.
flag_grab or fg: auto-spectate on CTF flag grab.
observer_only or oo: auto-spectate only if in observer mode.
show_what or sw: Display what event / item triggerd auto-spectate.
item_msg or im: Auto-spectate when item_message in superspec is triggerd.
all or aa: turn everything on/off
clear: Turn everything off
Options can be combines as: cmd autospec clear st ma mh on
This first turns all options off then turns on auto-spectate for strength, mega armor and health.
cmd superspec options:
clear: turn everything off.
silent or si: suppress ALL centerprint messages from super/auto spectate (you still get console ones).
verbose or ve: makes super and auto spectate print some additional information.
item_message or im: makes superspectate print items that was picked up.
See cmd superspec_itemfilter for more info
Options can be combines as: cmd superspec si off ve im on
This first turns off silent then turn on verbose and item messages
cmd superspec_itemfilter options:
\"item_class1 item_class2\" to set up a filter of what to show with item_message (note the \").
clear: Remove the filter
show: Display current filter
cmd followpowerup
Find and spectate a player with a powerup (strength or shield)
cmd followstrength
Find and spectate player with the strength powerup (if any)
cmd followstshield
Find and spectate player with the shield powerup (if any)
cmd followfc [red|blue]
Find and follow a flag carrier, optionally only for read or blue team (if any)
If the spectator client support crypto_idfp, per client settings will be saved/restored server side.
Jakob MG [Sat, 25 Aug 2012 21:37:17 +0000 (23:37 +0200)]
oh noes, sorry
Jakob MG [Sat, 25 Aug 2012 21:32:34 +0000 (23:32 +0200)]
Dewopsyfy the dewopsyfication
Jakob MG [Sat, 25 Aug 2012 21:30:20 +0000 (23:30 +0200)]
Dewopsyfy
Jakob MG [Sat, 25 Aug 2012 16:08:09 +0000 (18:08 +0200)]
new functions for g_superspectate: cmd autospec [strength|shield|mega_health|mega_armor] [on|off] Allows automatic switcihng to client that grabbed the relevant item. Options can be combined rpn style (ex: strength mega_health on shield mega_armor off
merlijn [Sat, 25 Aug 2012 12:29:25 +0000 (14:29 +0200)]
Change color hit indicator color from red to white (closes bug 1144)
Samual Lenks [Thu, 23 Aug 2012 23:46:01 +0000 (19:46 -0400)]
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
Jakob MG [Thu, 23 Aug 2012 20:06:20 +0000 (22:06 +0200)]
Merge remote-tracking branch 'origin/terencehill/mutators_dialog_cleanup'
Jakob MG [Thu, 23 Aug 2012 19:54:42 +0000 (21:54 +0200)]
Merge remote-tracking branch 'origin/terencehill/no_damagedbycontents_when_gibbed'
Jakob MG [Thu, 23 Aug 2012 19:43:12 +0000 (21:43 +0200)]
Merge remote-tracking branch 'origin/terencehill/freezetag_fixes'
Conflicts:
qcsrc/server/cl_client.qc
Jakob MG [Thu, 23 Aug 2012 18:38:12 +0000 (20:38 +0200)]
Clean up client items a bit. Add cl_simpleitems_postfix and fix http://dev.xonotic.org/issues/1281 while at it anyway
Jakob MG [Thu, 23 Aug 2012 18:17:15 +0000 (20:17 +0200)]
Merge remote-tracking branch 'origin/mrbougo/killspree_bugfix'
Jakob MG [Thu, 23 Aug 2012 16:20:35 +0000 (18:20 +0200)]
Fix kill/teamchange/spectate not working in vehicles
Jakob MG [Tue, 21 Aug 2012 23:34:18 +0000 (01:34 +0200)]
Fix crash when bumble die without having fired its healgun
Samual Lenks [Sun, 19 Aug 2012 16:32:49 +0000 (12:32 -0400)]
Make the effect have slightly less alpha
Samual Lenks [Sat, 18 Aug 2012 23:44:54 +0000 (19:44 -0400)]
Fix something stupid
Samual Lenks [Sat, 18 Aug 2012 23:42:56 +0000 (19:42 -0400)]
Blaster now uses the real color of the player firing the shot
Jakob MG [Sat, 18 Aug 2012 08:34:32 +0000 (10:34 +0200)]
Use vaf float autocvar_... = insted of fugly hakk. Indicate if left/right gunner slot is populated on bumblebee pilot's HUD
Jakob MG [Fri, 17 Aug 2012 19:10:20 +0000 (21:10 +0200)]
set g_superspectate in default too, thanks MrBougo
Samual Lenks [Fri, 17 Aug 2012 16:57:36 +0000 (12:57 -0400)]
Fix compile error (perhapsably, asyyy.... ;D)
Samual Lenks [Fri, 17 Aug 2012 16:55:09 +0000 (12:55 -0400)]
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
Conflicts:
qcsrc/common/constants.qh
qcsrc/server/vehicles/bumblebee.qc
Jakob MG [Fri, 17 Aug 2012 15:31:24 +0000 (17:31 +0200)]
Fix mutator_superspec supressing other cmds
Jakob MG [Thu, 16 Aug 2012 21:20:55 +0000 (23:20 +0200)]
Make superspec better, support cmd followfc [red|blue], comment out unused funcs
Jakob MG [Thu, 16 Aug 2012 19:27:40 +0000 (21:27 +0200)]
mutator_superspec (g_superspectate 1 to enable): Extended spectation fucntions. Currently supports followpowerup, followstrength and followstshield (uses cmd interface)
Jakob MG [Thu, 16 Aug 2012 18:44:55 +0000 (20:44 +0200)]
Better death seq, Better gunner/pilot exit
Jakob MG [Thu, 16 Aug 2012 15:26:45 +0000 (17:26 +0200)]
Update bumble balance, fix healray stuck midair, set pilot/gunner to individual offsets so you can see who in in there
Jakob MG [Wed, 15 Aug 2012 21:32:00 +0000 (23:32 +0200)]
Vehicle balance update
Jakob MG [Wed, 15 Aug 2012 21:08:30 +0000 (23:08 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Jakob MG [Wed, 15 Aug 2012 21:08:02 +0000 (23:08 +0200)]
Handle force reduction by damageforcescale for vehicles
Jakob MG [Wed, 15 Aug 2012 20:50:27 +0000 (22:50 +0200)]
Better polit view origin, fix & optimize raygun sender
Jakob MG [Wed, 15 Aug 2012 19:26:12 +0000 (21:26 +0200)]
Colission damage
Jakob MG [Wed, 15 Aug 2012 19:18:06 +0000 (21:18 +0200)]
Trottle healray effect, make gunner (if any) become pilot when pilot exit
Jakob MG [Wed, 15 Aug 2012 16:46:54 +0000 (18:46 +0200)]
Healing gun target lock for bumblebee, make healray fatter, remove gunner static crosshair
Jakob MG [Wed, 15 Aug 2012 14:33:54 +0000 (16:33 +0200)]
Add bumble HUD grafics
Jakob MG [Wed, 15 Aug 2012 14:32:16 +0000 (16:32 +0200)]
Format bumble code, remove old junk, fix flag carry pos
Rudolf Polzer [Wed, 15 Aug 2012 09:36:01 +0000 (11:36 +0200)]
fix syntax error in stuffto code
Rudolf Polzer [Wed, 15 Aug 2012 09:32:20 +0000 (11:32 +0200)]
Merge branch 'master' of http://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 15 Aug 2012 09:31:55 +0000 (11:31 +0200)]
decide which CSQC HUD elements are bold font and which not
Jakob MG [Wed, 15 Aug 2012 02:44:39 +0000 (04:44 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Conflicts:
qcsrc/server/vehicles/vehicles.qc
Jakob MG [Wed, 15 Aug 2012 02:42:21 +0000 (04:42 +0200)]
Massive vehicles update. Bumblebee should now be usable
Rudolf Polzer [Tue, 14 Aug 2012 16:02:10 +0000 (18:02 +0200)]
use the bold font for menu title bars
Rudolf Polzer [Mon, 13 Aug 2012 07:11:44 +0000 (09:11 +0200)]
Jakob MG [Sun, 12 Aug 2012 15:34:40 +0000 (17:34 +0200)]
Fix bug #972
Jakob MG [Sun, 12 Aug 2012 15:15:42 +0000 (17:15 +0200)]
update credits
Jakob MG [Sun, 12 Aug 2012 15:03:31 +0000 (17:03 +0200)]
Fix for bug #990 by Ablu
MrBougo [Thu, 9 Aug 2012 22:23:18 +0000 (00:23 +0200)]
tZork broke simple items with
59c88c73 and
c9de9b06 , undo this
Rudolf Polzer [Thu, 2 Aug 2012 13:52:54 +0000 (15:52 +0200)]
g_balance_teams 0 should also turn off imbalance prevention
Rudolf Polzer [Thu, 2 Aug 2012 13:47:14 +0000 (15:47 +0200)]
allow balance_teams changes
Rudolf Polzer [Thu, 2 Aug 2012 13:45:58 +0000 (15:45 +0200)]
turn off the teamplay team selection dialog
Jakob MG [Wed, 1 Aug 2012 00:15:16 +0000 (02:15 +0200)]
same goes for raptor
Jakob MG [Wed, 1 Aug 2012 00:13:42 +0000 (02:13 +0200)]
<matthiaskrgr> it would be nice if the original once was the defaul when one enters the tank imo
Jakob MG [Wed, 1 Aug 2012 00:07:39 +0000 (02:07 +0200)]
wopsy
Jakob MG [Wed, 1 Aug 2012 00:05:47 +0000 (02:05 +0200)]
Nicer exit for raptor/spider
Jakob MG [Tue, 31 Jul 2012 23:00:12 +0000 (01:00 +0200)]
BlaXpirits patch for http://dev.xonotic.org/issues/1255
Jakob MG [Tue, 31 Jul 2012 22:33:49 +0000 (00:33 +0200)]
merge vehicle dinit & spawn to reduce clutter & prepare for proper triggerspawn. call vehicle_initialize early
Jakob MG [Tue, 31 Jul 2012 07:41:22 +0000 (09:41 +0200)]
g_onslaught_controlpoints_proxycap (default off) de-capture controlpoints by standling close to them
Samual Lenks [Tue, 31 Jul 2012 06:02:03 +0000 (02:02 -0400)]
New defaults
Jakob MG [Tue, 31 Jul 2012 05:14:49 +0000 (07:14 +0200)]
Fix dropwepons not animating. Fix cl_weapon_stay_ (rename cvars). Initiate autocvars to defualts. Add cl_animate_items to turn animation on/off. Honor .angles set on items by map.
Samual Lenks [Tue, 31 Jul 2012 04:59:30 +0000 (00:59 -0400)]
Cleanup debugging, plus add zscale cvar for attack force
Samual Lenks [Tue, 31 Jul 2012 04:07:10 +0000 (00:07 -0400)]
New/better force calculations, now players shouldn't ever be pulled
towards you
Samual Lenks [Tue, 31 Jul 2012 00:58:01 +0000 (20:58 -0400)]
Add damageinfo
Samual Lenks [Tue, 31 Jul 2012 00:40:53 +0000 (20:40 -0400)]
Now change back the multiplier
Samual Lenks [Tue, 31 Jul 2012 00:38:35 +0000 (20:38 -0400)]
Fix proper distance checking for splash/jump radiuses
Samual Lenks [Tue, 31 Jul 2012 00:31:46 +0000 (20:31 -0400)]
just have full multiplier for jump shots until I figure this out
Samual Lenks [Tue, 31 Jul 2012 00:19:08 +0000 (20:19 -0400)]
Fix minor bug
Samual Lenks [Tue, 31 Jul 2012 00:17:03 +0000 (20:17 -0400)]
Now update all the balance configs with the new cvars
Samual Lenks [Tue, 31 Jul 2012 00:02:19 +0000 (20:02 -0400)]
Begin refactoring all cvars for laser
Samual Lenks [Mon, 30 Jul 2012 23:11:06 +0000 (19:11 -0400)]
Implementing whole new damage management system for shockwave attack
Samual Lenks [Mon, 30 Jul 2012 00:20:35 +0000 (20:20 -0400)]
More work on laser
Samual Lenks [Sun, 29 Jul 2012 22:40:06 +0000 (18:40 -0400)]
Code cleanup, plus begin rewritting the jump/splash tracing method
Samual [Sun, 29 Jul 2012 04:36:31 +0000 (00:36 -0400)]
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
Samual [Sat, 28 Jul 2012 17:11:43 +0000 (13:11 -0400)]
Clean up code
Samual Lenks [Sat, 28 Jul 2012 04:33:05 +0000 (00:33 -0400)]
Make XPM balance match normal balance
Samual Lenks [Sat, 28 Jul 2012 03:59:53 +0000 (23:59 -0400)]
New default settings for Blaster attack (should be a bit better balanced)
Samual Lenks [Sat, 28 Jul 2012 00:10:39 +0000 (20:10 -0400)]
Implement new primary effect for Blaster-- MESSY MESSY MESSY!
Jakob MG [Fri, 27 Jul 2012 03:05:00 +0000 (05:05 +0200)]
its allliiiivvvveeeeee. vehicle_bumblebee now mostly works.
Jakob MG [Thu, 26 Jul 2012 23:25:55 +0000 (01:25 +0200)]
Make ons a proper mutator, give it a optional, alternative spawnsystem.
Jakob MG [Thu, 26 Jul 2012 22:18:34 +0000 (00:18 +0200)]
Centerprint & sound warning when ONS generator is not shielded
Jakob MG [Thu, 26 Jul 2012 21:58:08 +0000 (23:58 +0200)]
Do not use both .think and InitializeEntity got ONS generator
Jakob MG [Thu, 26 Jul 2012 21:55:32 +0000 (23:55 +0200)]
Drop ONS generator/controlpoints to floor. Use setattachment for ONS shileds
Samual Lenks [Thu, 26 Jul 2012 16:27:37 +0000 (12:27 -0400)]
Working more on the effect
Samual [Thu, 26 Jul 2012 06:58:07 +0000 (02:58 -0400)]
Make it ACTUALLY use the proper spread
Samual [Thu, 26 Jul 2012 06:15:02 +0000 (02:15 -0400)]
Begin working on a new effect for laser using polygons
Samual Lenks [Thu, 26 Jul 2012 04:44:47 +0000 (00:44 -0400)]
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
Rudolf Polzer [Wed, 25 Jul 2012 10:41:22 +0000 (12:41 +0200)]
fix "cm" variable
Rudolf Polzer [Wed, 25 Jul 2012 08:21:04 +0000 (10:21 +0200)]
fix warnings
Rudolf Polzer [Wed, 25 Jul 2012 08:18:11 +0000 (10:18 +0200)]
for new players, set a random color at menuqc startup
Rudolf Polzer [Wed, 25 Jul 2012 08:11:54 +0000 (10:11 +0200)]
player color selector adjustments as suggested by Morphed (http://rm.sudo.rm-f.org/img/uploaded/
19393fb26967e8171a77adc6e65f4b76 .jpg)
Rudolf Polzer [Wed, 25 Jul 2012 07:58:28 +0000 (09:58 +0200)]
fix description of forcecolor
Rudolf Polzer [Wed, 25 Jul 2012 07:55:53 +0000 (09:55 +0200)]
typo fix
Rudolf Polzer [Wed, 25 Jul 2012 07:51:04 +0000 (09:51 +0200)]
Merge remote-tracking branch 'origin/master' into divVerent/force_colors_teamplay
Samual Lenks [Tue, 24 Jul 2012 21:21:49 +0000 (17:21 -0400)]
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
Samual Lenks [Tue, 24 Jul 2012 20:06:14 +0000 (16:06 -0400)]
Use MOVE_NOMONSTERS for tracing visibility instead of MOVE_WORLDONLY
Samual Lenks [Tue, 24 Jul 2012 18:54:02 +0000 (14:54 -0400)]
Rename laser to blaster part 1
Samual Lenks [Tue, 24 Jul 2012 18:26:12 +0000 (14:26 -0400)]
Remove stupid comment
Jakob MG [Tue, 24 Jul 2012 16:03:15 +0000 (18:03 +0200)]
New lock mode for raptor, rebalance
Jakob MG [Tue, 24 Jul 2012 14:56:18 +0000 (16:56 +0200)]
g_vehicle_name 1/0 do dis/en-anble specific vehicles. More work towards multislot vehicles. More work on ONS support
Rudolf Polzer [Tue, 24 Jul 2012 08:42:02 +0000 (10:42 +0200)]
Merge branch 'master' of http://de.git.xonotic.org/xonotic/xonotic-data.pk3dir