]>
git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Thu, 7 Feb 2013 13:00:33 +0000 (13:00 +0000)]
added MSVC++ 2010 projects
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11893
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 7 Feb 2013 12:59:53 +0000 (12:59 +0000)]
fix a sizeof using an array index variable that is never initialized (harmless but the variable is unused by actual code and thus causes a warning)
declare macros for ID3DXBuffer_ functions because they were removed in a DX SDK update
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11892
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 7 Feb 2013 12:06:40 +0000 (12:06 +0000)]
fix another C++ compile error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11891
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 7 Feb 2013 11:42:21 +0000 (11:42 +0000)]
fix a Mem_Alloc call that needs a type cast in C++
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11890
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 7 Feb 2013 11:40:40 +0000 (11:40 +0000)]
changed format of builtin shader strings to use comma separated lines,
this should fix compilation on MSVC where default.glsl exceeded 65535
character limit
removed MODE_SHOWDEPTH from shaders and code because it is not used and
is not likely to ever be used anyway
reworked shadermodeinfo_t to only have one filename rather than separate
filenames for vertex and fragment shader
reworked r_glsl_dumpshader to cope with multiple shader filenames and
unified some code for glsl and hlsl text processing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11889
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Thu, 7 Feb 2013 11:16:38 +0000 (11:16 +0000)]
remove unused macro
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11888
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 25 Jan 2013 19:59:31 +0000 (19:59 +0000)]
r_showsurfaces + r_glsl_skeletal doesn't work currently, so blacklist the combination for now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11887
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 23 Jan 2013 12:52:13 +0000 (12:52 +0000)]
skel_build: fix wrong 4th matrix row of skeleton matrices
Matrix4x4_Scale doesn't affect the 4th row, but Matrix4x4_Accumulate
does, leading to wrong result. This broke weapon to player attachment
when the player has a skeletonobject.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11886
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 22 Jan 2013 11:28:19 +0000 (11:28 +0000)]
fix r_depthfirst 2 with r_glsl_skeletal 1
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11884
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 20 Jan 2013 21:11:58 +0000 (21:11 +0000)]
Fix typos in GPU skeletal; explain the crossproduct hack
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11883
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 16 Jan 2013 16:54:25 +0000 (16:54 +0000)]
implemented a fallback case for r_glsl_skeletal 1 when dynamicvertex
occurs (the batch code will apply the skeletal deforms to the batch, to
ensure proper functionality with deformvertexes and such)
added r_batch_debugdynamicvertexpath cvar which is useful for debugging
skeletal fallback issues
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11882
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 16 Jan 2013 14:23:31 +0000 (14:23 +0000)]
implemented gpu-skinning (vertex shader skeletal animation), can be
disabled by turning off the r_glsl_skeletal cvar
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11881
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 13 Jan 2013 20:12:03 +0000 (20:12 +0000)]
make MUL_VF and MUL_FV friendlier for compilers, and fix segfaul in LOAD_V
From: Wolfgang Bumiller <blub@speed.at>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11880
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 12 Jan 2013 01:50:07 +0000 (01:50 +0000)]
cast to etype_t to avoid g++ compiler errors
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11879
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 10 Jan 2013 10:24:33 +0000 (10:24 +0000)]
fix a typo in the watchpoints code that warns
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11878
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 10 Jan 2013 05:36:54 +0000 (05:36 +0000)]
fix effectinfo.txt trail effects which were honoring the (time-based)
count parameter, trailspacing now completely overrides the count
parameter as was assumed by the previous change (11539) that passed time
as count, this only affected network entities (.traileffectnum or
.effects or .modelflags) but was clearly broken
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11877
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 10 Jan 2013 02:58:16 +0000 (02:58 +0000)]
patch from roboman2444 :
new cvar cl_capturevideo_demo_stop which makes video capture automatically
end when demo playback ends
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11876
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 9 Jan 2013 12:19:15 +0000 (12:19 +0000)]
Make watchpoints data type aware; now vector watchpoints work too.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11875
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 8 Jan 2013 12:37:43 +0000 (12:37 +0000)]
Breakpoints and watchpoints
"Break" on statement: prvm_breakpoint server 12345
"Break" on function: prvm_breakpoint server ClientConnect
Watch for global change: prvm_globalwatchpoint server time
Watch for entity field change: prvm_edictwatchpoint server 1 health
There can be only one of each kind. To clear, do:
prvm_breakpoint server
prvm_globalwatchpoint server
prvm_edictwatchpoint server
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11874
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 8 Jan 2013 12:29:24 +0000 (12:29 +0000)]
reworked some code for BATCHNEED_NOGAPS to be more consistent and made
the comments more clear about its behavior (firstvertex is 0, no gaps),
no longer using BATCHNEED_NOGAPS in a couple places
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11873
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 8 Jan 2013 11:19:58 +0000 (11:19 +0000)]
flag a few more things (depth-only draws, shadowmap draws) as allowing
r_batch_multidraw to work
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11872
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 8 Jan 2013 10:56:58 +0000 (10:56 +0000)]
added r_batch_multidraw and r_batch_multidraw_mintriangles cvars, this
code defaults on, restoring the old rendering path that used multiple
glDrawRangeElements calls for surface batching rather than copying index
data, on high poly maps this has a positive impact, on low poly maps I
was unable to find a difference in fps either way
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11871
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 2 Jan 2013 08:27:19 +0000 (08:27 +0000)]
server: ignore out of order prespawn/spawn/begin commands
This fixes disconnection issues for clients joining during map change.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11870
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 31 Dec 2012 19:10:23 +0000 (19:10 +0000)]
slightly speed up vid_glx by better XShm handling
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11869
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Tue, 25 Dec 2012 01:26:12 +0000 (01:26 +0000)]
allow framebuffer objects to be used where non-power of two textures are not required
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11868
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 22 Dec 2012 10:32:38 +0000 (10:32 +0000)]
fixed coronas not being rendered with MATERIALFLAG_NODEPTHTEST
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11867
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 22 Dec 2012 07:49:40 +0000 (07:49 +0000)]
fix bug with transparency sorting introduced by vortex in r11822 where
.transparentsort was not initialized in a lot of materials, which meant
TRANSPARENTSORT_SKY was used rather than TRANSPARENTSORT_DISTANCE
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11866
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 22 Dec 2012 06:19:30 +0000 (06:19 +0000)]
added GAME_QUOTH to use the hipnotic hud and workarounds with the quoth
folder instead of hipnotic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11865
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 22 Dec 2012 04:35:03 +0000 (04:35 +0000)]
removed GAME_SOM as this game was never finished or released
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11864
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 22 Dec 2012 04:07:06 +0000 (04:07 +0000)]
don't set r_hdr in the menu presets for lighting quality, the cvar has
been removed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11863
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 20 Dec 2012 11:37:38 +0000 (11:37 +0000)]
use LNO files for backtraces (by Blub)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11862
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 20 Dec 2012 11:05:54 +0000 (11:05 +0000)]
properly use the D3DX C interface
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11861
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 20 Dec 2012 11:05:48 +0000 (11:05 +0000)]
only include SDL_syswm.h if really necessary
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11860
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 13 Dec 2012 14:44:12 +0000 (14:44 +0000)]
skel_build: normalize the per-bone matrices
Looks a lot better if animations are "mismatched" in some evil ways.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11859
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Sat, 8 Dec 2012 02:31:28 +0000 (02:31 +0000)]
additional high quality shadowmap filter that uses the shadow sampler rather than texture gathers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11858
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Sat, 1 Dec 2012 13:08:38 +0000 (13:08 +0000)]
faster shadowmap sampler filter
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11857
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Sat, 1 Dec 2012 13:04:49 +0000 (13:04 +0000)]
silence more warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11856
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Sat, 1 Dec 2012 12:58:17 +0000 (12:58 +0000)]
silence some warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11855
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Sat, 29 Sep 2012 07:20:13 +0000 (07:20 +0000)]
ensure shadowing quality keeps track of r_fb.usedepthtextures
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11854
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 27 Sep 2012 10:25:09 +0000 (10:25 +0000)]
fix rcon crash
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11853
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 26 Sep 2012 12:48:42 +0000 (12:48 +0000)]
use library versions 2 and 3 of ODE too. It seems compatible.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11852
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 26 Sep 2012 07:35:01 +0000 (07:35 +0000)]
support DP_QC_ENTITYDATA in menuqc too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11851
d7cf8633 -e32d-0410-b094-
e92efae38249
vortex [Sun, 23 Sep 2012 09:42:43 +0000 (09:42 +0000)]
scr_loadingscreen_background: fix double-applied gamma.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11850
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 20 Sep 2012 09:26:48 +0000 (09:26 +0000)]
add a cast to fix compile error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11849
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 19 Sep 2012 15:13:14 +0000 (15:13 +0000)]
buffer csprogs downloads and load csprogs from the buffer instead of a file, if available
This fixes csprogs-from-demo loading if dlcache is not writable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11848
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 19 Sep 2012 10:22:05 +0000 (10:22 +0000)]
cl_loadingscreen_fps: fix it on Linux
Sys_DirtyTime returns double, float doesn't have enough accuracy to hold
a gettimeofday() result, which caused VERY seldom loading screen updates
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11847
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 19 Sep 2012 10:02:57 +0000 (10:02 +0000)]
turn off session locking if running -readonly
because locking obviously fails when readonly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11846
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 18 Sep 2012 11:57:22 +0000 (11:57 +0000)]
command line option -readonly to turn off all writing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11845
d7cf8633 -e32d-0410-b094-
e92efae38249
vortex [Mon, 17 Sep 2012 13:58:17 +0000 (13:58 +0000)]
New cvar r_shadows_shadowmapbias to customize bias of fake shadows. Default is -1 - use r_shadow_shadowmapping_bias.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11844
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Fri, 7 Sep 2012 05:28:06 +0000 (05:28 +0000)]
upgrade some memory formats to unsigned int from unsigned short for BSP2
maps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11843
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 6 Sep 2012 18:43:49 +0000 (18:43 +0000)]
special character translation: don't generate control characters from non-control characters!
qfont_table entry 10 e.g. causes U+E00A to be turned into a newline. DO NOT WANT.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11842
d7cf8633 -e32d-0410-b094-
e92efae38249
vortex [Sat, 1 Sep 2012 01:46:04 +0000 (01:46 +0000)]
New cvar scr_loadingscreen_picture to customize loading pic.
GAME_BLOODOMNICIDE: allow to load low quality version pics (ones used to get sizes) from locale/.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11841
d7cf8633 -e32d-0410-b094-
e92efae38249
vortex [Thu, 9 Aug 2012 18:38:54 +0000 (18:38 +0000)]
New cvar scr_loadingscreen_maxfps (default 10) which restricts maximum number of loading screen updates per second. This will halve loading times of quake maps with vid_vsync 1 as it really spends more time on drawing loading screen than on actual loading there.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11840
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 5 Aug 2012 23:24:06 +0000 (23:24 +0000)]
relax PRVM_EDICT_NUM error checking on saving a savegame so that
honey.bsp can save game
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11839
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 1 Aug 2012 05:30:31 +0000 (05:30 +0000)]
fix some compile errors and warnings with USE_GLES2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11838
d7cf8633 -e32d-0410-b094-
e92efae38249
vortex [Sat, 28 Jul 2012 20:18:26 +0000 (20:18 +0000)]
gl_lightmaps: value of 2 keeps normalmaps.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11837
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 25 Jul 2012 07:45:10 +0000 (07:45 +0000)]
fix an infinite loop if an engine cvar is being restored, that did not
exist at init (but it still warns about it), thanks to Omega for
debugging this
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11836
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 22 Jul 2012 00:50:49 +0000 (00:50 +0000)]
don't double-apply slowmo when playing back non-darkplaces demos (this
fixes the bug where if you changed slowmo during a demo to a low value
and back it would often take a long time to reach the next frame before
applying the new value)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11835
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 22 Jul 2012 00:49:35 +0000 (00:49 +0000)]
fix bloom rendering bugs caused by lingering state from transparent
entity rendering (this bug was hidden by r_coronas before)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11834
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 21 Jul 2012 22:27:19 +0000 (22:27 +0000)]
don't honor cl.paused or host_framerate in demo playback (to fix Malice
intro demos which otherwise get paused and stay there)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11833
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 27 Jun 2012 12:31:50 +0000 (12:31 +0000)]
don't put lines starting with rcon_password in the history
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11832
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 23 Jun 2012 04:54:58 +0000 (04:54 +0000)]
fix for hip1m1 gold key door - favor earlier entity result in cliptrace
combining (use of < operator preferred over <=)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11831
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 22 Jun 2012 11:12:36 +0000 (11:12 +0000)]
uri_postbuf: copy the content-type, do not keep a reference to qc
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11830
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 15 Jun 2012 08:08:38 +0000 (08:08 +0000)]
rename a macro with misleading name, as TriangleOverlapsBox doesn't check for actual triangle/box overlap, but just whether an overlap is possible at all using a bbox check. No functional changes, just search/replace.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11829
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Fri, 15 Jun 2012 02:14:09 +0000 (02:14 +0000)]
fix two crashes introduced by vortex ( r11822 ) on sprites and nomodels
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11828
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 10 Jun 2012 17:07:15 +0000 (17:07 +0000)]
fix a misleading error "Mod_ForName: NULL name"
as that one means empty name, not NULL
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11827
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 10 Jun 2012 16:45:08 +0000 (16:45 +0000)]
sync dpdefs with xonotic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11826
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 6 Jun 2012 14:07:46 +0000 (14:07 +0000)]
Mem_Realloc: allow the pool to be NULL in which case the block's previous pool is used
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11825
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 27 May 2012 23:23:12 +0000 (23:23 +0000)]
added note about multi-gpu on the descriptions of r_motionblur and
r_damageblur cvars
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11824
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 27 May 2012 23:22:45 +0000 (23:22 +0000)]
disable r_coronas by default
disable r_coronas_occlusionquery by default (bad performance, especially
on multi-gpu)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11823
d7cf8633 -e32d-0410-b094-
e92efae38249
vortex [Thu, 24 May 2012 17:32:00 +0000 (17:32 +0000)]
New shader keyword dptransparentsort (can be "sky", "distance", "hud") which forces one of transparent sort techniques. EF_NODEPTHTEST and RENDER_WORLDOBJECT entity flags have greater priority and override shader-set transparent sort technique.
New cvar q3shader_force_terrain_alphaflag which sets TEXF_ALPHA on both vertextextureblend textures (fixes r_glsl_vertextextureblend_usebothalphas).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11822
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Sun, 20 May 2012 14:24:52 +0000 (14:24 +0000)]
slightly cheaper linear PCF sequence
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11821
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Sat, 19 May 2012 04:17:00 +0000 (04:17 +0000)]
use texture gather emulation for the shadowmap sampler path, and use it by default instead of texture gather
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11820
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 16 May 2012 07:44:52 +0000 (07:44 +0000)]
fix alphatest surfaces in GL11 path
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11819
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 16 May 2012 07:44:42 +0000 (07:44 +0000)]
multiple fog fixes for GL11/GL13 render path
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11818
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 15 May 2012 10:32:51 +0000 (10:32 +0000)]
reorder printf fields
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11817
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 13 May 2012 19:08:32 +0000 (19:08 +0000)]
workaround for broken libc on mingw32
mingw32-gcc claims to be C99, but its sprintf() isn't
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11816
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 5 May 2012 21:29:07 +0000 (21:29 +0000)]
fix some int to bool conversion warnings on MSVS2008
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11815
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 5 May 2012 21:24:08 +0000 (21:24 +0000)]
redesigned r_celoutlines shader code to be a shadowing method rather than edge detect, looks better now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11814
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 29 Apr 2012 15:49:56 +0000 (15:49 +0000)]
fix a stupid overrun in OP_DONE/OP_RETURN when trying to return one of the last two globals
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11813
d7cf8633 -e32d-0410-b094-
e92efae38249
vortex [Tue, 24 Apr 2012 19:05:21 +0000 (19:05 +0000)]
R_MeshQueue_AddTransparent: Switch checks for RENDER_NODEPTHTEST and RENDER_WORLDOBJECT so RENDER_WORLDOBJECT keeps it's sorting index even if have RENDER_NODEPTHTEST.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11812
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 21 Apr 2012 13:46:27 +0000 (13:46 +0000)]
add extra var DP_GMP_STATIC_LIBDIR
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11811
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 20 Apr 2012 08:46:33 +0000 (08:46 +0000)]
VM_sprintf: use intmax_t for integer types
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11810
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 20 Apr 2012 08:20:43 +0000 (08:20 +0000)]
fix ReadPicture/WritePicture for sizes > 32k
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11809
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Fri, 20 Apr 2012 01:56:30 +0000 (01:56 +0000)]
fix a few more redundancies with PRVM_64
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11808
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Fri, 20 Apr 2012 01:40:13 +0000 (01:40 +0000)]
fix several issues with PRVM_64, mostly cleaning up (int) casts
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11807
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 19 Apr 2012 20:27:57 +0000 (20:27 +0000)]
fix a warning that was there for a while
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11806
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 19 Apr 2012 20:27:53 +0000 (20:27 +0000)]
remove some more dead code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11805
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 19 Apr 2012 20:27:45 +0000 (20:27 +0000)]
remove some more dead code ("Dead Increment" bugs from clang-analyzer); however, many of these were kept there as they help making code more readable/maintainable (e.g. incrementing data pointer after the LAST read from a model)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11804
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 19 Apr 2012 19:55:26 +0000 (19:55 +0000)]
remove some dead initializations that clang-analyzer found (verified)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11803
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 19 Apr 2012 19:52:58 +0000 (19:52 +0000)]
handle the unlikely case of qglXSwapIntervalSGI becoming invalid after GL restart (found by clang-analyzer)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11802
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 19 Apr 2012 19:48:29 +0000 (19:48 +0000)]
mark Host_Error as noreturn to help static analysis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11801
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 19 Apr 2012 11:48:07 +0000 (11:48 +0000)]
changed PRVM_ValueString (used by prvm_global, prvm_globals, prvm_edict,
prvm_edicts) to print floats and vectors with more precision (using the
FLOAT_LOSSLESS_FORMAT and VECTOR_LOSSLESS_FORMAT macros previously added)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11800
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 19 Apr 2012 09:18:21 +0000 (09:18 +0000)]
fix severe bugs with the PRVM_64 support, which affected both modes of
operation (PRVM_64 defined or not) - the OP_LOAD_ operations were
converting between float and int unintentionally
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11799
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 19 Apr 2012 09:17:39 +0000 (09:17 +0000)]
fix some redundant int to float to double casts when using PRVM_64
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11798
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 19 Apr 2012 08:06:50 +0000 (08:06 +0000)]
fix writing using libpng15
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11797
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 17 Apr 2012 21:29:58 +0000 (21:29 +0000)]
fix two bugs introduced in r11402 that broke dm6 teleporters and many
other triggers (was using overly padded mins and maxs)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11796
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 15 Apr 2012 13:12:25 +0000 (13:12 +0000)]
disable PRVM_64 until the bugs are worked out
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11795
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 12 Apr 2012 07:08:45 +0000 (07:08 +0000)]
fix a use of Cmd_Argv(1) as a dpsnprintf format string
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11794
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 11 Apr 2012 14:14:31 +0000 (14:14 +0000)]
fix a typo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11793
d7cf8633 -e32d-0410-b094-
e92efae38249