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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Sat, 7 Sep 2013 18:07:15 +0000 (20:07 +0200)]
Display server banner in the welcome dialog
terencehill [Mon, 2 Sep 2013 10:30:57 +0000 (12:30 +0200)]
Merge branch 'master' into terencehill/welcome_dialog
Rudolf Polzer [Fri, 30 Aug 2013 08:00:07 +0000 (10:00 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 30 Aug 2013 07:40:22 +0000 (09:40 +0200)]
gmqcc has vector bit operations now. Switch to using them.
This also gets rid of the ugly WEPSET macros.
New design limit of weapon count: 72 weapons (currently set to 24 to use
less bandwidth, though).
Samual Lenks [Thu, 29 Aug 2013 22:36:57 +0000 (18:36 -0400)]
Set sv_allow_fullbright to 1 (poll #44)
Rudolf Polzer [Thu, 29 Aug 2013 11:51:26 +0000 (13:51 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 29 Aug 2013 11:51:00 +0000 (13:51 +0200)]
Temp compile fix. Real fix is in divVerent/get-rid-of-wepset
Samual Lenks [Tue, 27 Aug 2013 21:11:21 +0000 (17:11 -0400)]
Change net_messagetimeout from 300 to 30 seconds (testing, can change back
if it breaks), reasoning: It is not possible to reconnect and resume old
client connections in Nexuiz or Xonotic, so when a client dies it merely
sits there for 300 seconds OR until it is kicked by admin or vote (which
is what happens the majority of the time now)
Samual Lenks [Mon, 26 Aug 2013 04:22:38 +0000 (00:22 -0400)]
Fix compile
Samual Lenks [Mon, 26 Aug 2013 03:14:12 +0000 (23:14 -0400)]
Merge remote-tracking branch 'origin/debugger/superspec_options'
Samual Lenks [Sun, 25 Aug 2013 22:54:38 +0000 (18:54 -0400)]
Those debug prints aren't necessary anymore
Samual Lenks [Sun, 25 Aug 2013 22:51:28 +0000 (18:51 -0400)]
Merge remote-tracking branch 'origin/samual/lsmaps_update'
Samual Lenks [Sun, 25 Aug 2013 22:44:24 +0000 (18:44 -0400)]
Add comment for todo
Samual Lenks [Sun, 25 Aug 2013 22:33:50 +0000 (18:33 -0400)]
Add translations, add message about "new maps"
Samual Lenks [Sun, 25 Aug 2013 21:34:50 +0000 (17:34 -0400)]
Update color selection
Samual Lenks [Sun, 25 Aug 2013 20:40:53 +0000 (16:40 -0400)]
Split maplist to its own getreply func, clean up
Samual Lenks [Sun, 25 Aug 2013 19:01:38 +0000 (15:01 -0400)]
We can rely on using gametype command for lsmaps update trigger
Samual Lenks [Sun, 25 Aug 2013 02:59:32 +0000 (22:59 -0400)]
Start working on lsmaps reply: update lsmaps on endmatch (gametype change)
Samual Lenks [Sun, 25 Aug 2013 02:00:30 +0000 (22:00 -0400)]
Update translation templates
terencehill [Sat, 24 Aug 2013 18:03:13 +0000 (20:03 +0200)]
Shorten token names
terencehill [Thu, 22 Aug 2013 10:17:58 +0000 (12:17 +0200)]
Wrap long lines in the MOTD textlistbox. Also make safe directmenu command call
terencehill [Thu, 22 Aug 2013 08:20:45 +0000 (10:20 +0200)]
Properly network the MOTD message and display it in the Welcome dialog by using the new class TextListBox
terencehill [Wed, 21 Aug 2013 20:42:14 +0000 (22:42 +0200)]
Forgot to commit changes to the menu skin files
Samual Lenks [Mon, 19 Aug 2013 21:15:03 +0000 (17:15 -0400)]
Merge remote-tracking branch 'origin/terencehill/HUD_config_string_fix'
Samual Lenks [Mon, 19 Aug 2013 21:13:07 +0000 (17:13 -0400)]
Merge remote-tracking branch 'origin/terencehill/mapvote_cursor_fix'
terencehill [Mon, 19 Aug 2013 20:27:05 +0000 (22:27 +0200)]
Add a welcome dialog to the menu that shows up upon connection to the server
Samual Lenks [Sun, 18 Aug 2013 23:40:40 +0000 (19:40 -0400)]
Merge remote-tracking branch 'origin/terencehill/menu_focus_bugfix'
* origin/terencehill/menu_focus_bugfix:
Fix this bug: If you open up a dialog/menu in game, and then leave focus of the Xonotic window, when you click back onto the Xonotic window it ALWAYS unfocuses the active dialog.
Rudolf Polzer [Fri, 16 Aug 2013 13:53:33 +0000 (15:53 +0200)]
FIX DAMN WHITESPACE ERRORS IN CFGS
Rudolf Polzer [Fri, 16 Aug 2013 13:53:15 +0000 (15:53 +0200)]
crylink: kill jointime
Samual Lenks [Thu, 15 Aug 2013 19:21:12 +0000 (15:21 -0400)]
Switch my physics to be default for testing purposes
Samual Lenks [Thu, 15 Aug 2013 19:17:03 +0000 (15:17 -0400)]
Change stepheight from 34 to 31 in my config
Samual Lenks [Wed, 14 Aug 2013 01:50:19 +0000 (21:50 -0400)]
Merge remote-tracking branch 'origin/Mario/mutators'
Mario [Wed, 14 Aug 2013 01:39:44 +0000 (11:39 +1000)]
Merge branch 'master' into Mario/mutators
Samual Lenks [Tue, 13 Aug 2013 21:58:05 +0000 (17:58 -0400)]
Actually, rework that last commit a bit
Samual Lenks [Tue, 13 Aug 2013 20:11:22 +0000 (16:11 -0400)]
Don't let eventchase put the view into the ceiling when you die
Debugger [Tue, 13 Aug 2013 15:38:12 +0000 (17:38 +0200)]
followkiller feature added properly, thanks for help tZork
Debugger [Tue, 13 Aug 2013 14:20:34 +0000 (16:20 +0200)]
followkiller wont work for whatever reason
Debugger [Tue, 13 Aug 2013 13:58:19 +0000 (15:58 +0200)]
Merge branch 'terencehill/superspec_fixes' into debugger/superspec_options
Rudolf Polzer [Fri, 9 Aug 2013 12:30:44 +0000 (14:30 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 9 Aug 2013 12:29:51 +0000 (14:29 +0200)]
random screenshots: don't be so far above ground; also, request more view distance
Samual Lenks [Thu, 8 Aug 2013 23:24:54 +0000 (19:24 -0400)]
Merge remote-tracking branch 'origin/ablu/vehiclebalance'
Samual Lenks [Thu, 8 Aug 2013 21:58:07 +0000 (17:58 -0400)]
Merge remote-tracking branch 'origin/Mario/mutators'
Mario [Thu, 8 Aug 2013 20:39:46 +0000 (06:39 +1000)]
Fix bots sliding around slowly while frozen
Mario [Thu, 8 Aug 2013 19:45:43 +0000 (05:45 +1000)]
Remove rifle arena
Mario [Thu, 8 Aug 2013 19:41:53 +0000 (05:41 +1000)]
Merge branch 'Mario/mutators' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir into Mario/mutators
Mario [Thu, 8 Aug 2013 19:41:16 +0000 (05:41 +1000)]
Dodging while frozen requires only 1 key push
Samual Lenks [Thu, 8 Aug 2013 19:20:05 +0000 (15:20 -0400)]
Merge remote-tracking branch 'origin/master' into Mario/mutators
Rudolf Polzer [Mon, 5 Aug 2013 08:04:11 +0000 (10:04 +0200)]
fix *-serverpackage.txt. Why did we add this anyway BTW? What was wrong with .serverpackage?
Rudolf Polzer [Sat, 3 Aug 2013 16:07:00 +0000 (18:07 +0200)]
add a debug command to test boxparticles() builtin
Rudolf Polzer [Fri, 2 Aug 2013 10:31:58 +0000 (12:31 +0200)]
fix typo
Rudolf Polzer [Fri, 2 Aug 2013 09:21:43 +0000 (11:21 +0200)]
mapinfo cdtrack: only take first token, for possible extension "cdtrack 17 moreargs..."
Rudolf Polzer [Fri, 2 Aug 2013 05:06:57 +0000 (07:06 +0200)]
add a note about multi base track handling here
Rudolf Polzer [Sun, 28 Jul 2013 13:59:51 +0000 (15:59 +0200)]
workaround for trail issue
Rudolf Polzer [Sat, 27 Jul 2013 10:24:55 +0000 (12:24 +0200)]
new boxparticles interface
terencehill [Sun, 21 Jul 2013 11:11:04 +0000 (13:11 +0200)]
Fix this bug: If you open up a dialog/menu in game, and then leave focus of the Xonotic window, when you click back onto the Xonotic window it ALWAYS unfocuses the active dialog.
Rudolf Polzer [Sat, 13 Jul 2013 09:01:18 +0000 (11:01 +0200)]
cl_maxfps_alwayssleep: make saved, fixes #1674
Mario [Fri, 12 Jul 2013 04:42:24 +0000 (14:42 +1000)]
Also check if the attacker is a player
Mario [Fri, 12 Jul 2013 04:07:21 +0000 (14:07 +1000)]
Fix nade timer getting reset if it's shot while on the ground
Mario [Fri, 12 Jul 2013 00:36:55 +0000 (10:36 +1000)]
Move footsteps & norecoil out of the mutator system
Mario [Fri, 12 Jul 2013 00:04:10 +0000 (10:04 +1000)]
Merge branch 'master' into Mario/mutators
Rudolf Polzer [Mon, 8 Jul 2013 08:36:00 +0000 (10:36 +0200)]
enable cpp warnings
Rudolf Polzer [Mon, 8 Jul 2013 08:00:26 +0000 (10:00 +0200)]
forgot this script
Rudolf Polzer [Mon, 8 Jul 2013 08:00:14 +0000 (10:00 +0200)]
fix make clean
Rudolf Polzer [Mon, 8 Jul 2013 07:47:42 +0000 (09:47 +0200)]
precache csqc-used stuff on server too
This fixes load savegame performance, and the loading progress bar.
Mario [Thu, 4 Jul 2013 20:08:38 +0000 (06:08 +1000)]
Move jump grunt out of the mutator system (causes some issues with cl_movement_track_canjump)
Mario [Tue, 25 Jun 2013 13:05:43 +0000 (23:05 +1000)]
Merge branch 'master' into Mario/mutators
Rudolf Polzer [Sun, 23 Jun 2013 16:44:39 +0000 (18:44 +0200)]
hide qccversion files
Rudolf Polzer [Sun, 23 Jun 2013 16:42:34 +0000 (18:42 +0200)]
oops, don't call --version that often
Rudolf Polzer [Sun, 23 Jun 2013 16:41:33 +0000 (18:41 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sun, 23 Jun 2013 16:41:19 +0000 (18:41 +0200)]
rebuild on new gmqcc version
Rudolf Polzer [Sun, 23 Jun 2013 16:22:56 +0000 (18:22 +0200)]
try fixing compile
Rudolf Polzer [Sun, 23 Jun 2013 15:45:05 +0000 (17:45 +0200)]
Merge branch 'divVerent/simplified-sound-sliders'
Rudolf Polzer [Sun, 23 Jun 2013 15:42:05 +0000 (17:42 +0200)]
finally forbid mutator blocked guns
Rudolf Polzer [Fri, 21 Jun 2013 17:56:32 +0000 (19:56 +0200)]
set value steps to 0.1 and 1; menu_snd_sliderstep now is 2 (0..10 scale)
Rudolf Polzer [Wed, 19 Jun 2013 11:53:24 +0000 (13:53 +0200)]
add a second percent scale, 3 (slider size percent, having nothing to do with real percent)
terencehill [Tue, 18 Jun 2013 17:32:35 +0000 (19:32 +0200)]
HUD config: Fix countdown number displayed as %d
Matthias Krüger [Sun, 16 Jun 2013 16:27:22 +0000 (18:27 +0200)]
Merge branch 'master' into matthiaskrgr/gitignore
Samual Lenks [Sun, 16 Jun 2013 02:23:35 +0000 (22:23 -0400)]
Try CTF respawn delay of 5 seconds
terencehill [Sat, 15 Jun 2013 17:00:24 +0000 (19:00 +0200)]
Make cmd followfc change to the other fc if we are already spectating a fc
terencehill [Sat, 15 Jun 2013 14:53:20 +0000 (16:53 +0200)]
Fix superspec bug that caused to see in the HUD you name instead of the auto-spectated player name. This bug must be appeared when #define COMPAT_XON050_ENGINE was removed as for some reason COMPAT_XON050_ENGINE mode inhibits it
terencehill [Sat, 15 Jun 2013 14:05:30 +0000 (16:05 +0200)]
Also remove pointless commented out code
terencehill [Sat, 15 Jun 2013 13:56:12 +0000 (15:56 +0200)]
Fix color codes too...
terencehill [Sat, 15 Jun 2013 13:53:21 +0000 (15:53 +0200)]
OMG! There were SOME typos in the superspec code...
Samual Lenks [Sat, 15 Jun 2013 06:18:08 +0000 (02:18 -0400)]
Merge remote-tracking branch 'origin/ablu/bumblebeefix'
Samual Lenks [Sat, 15 Jun 2013 06:14:14 +0000 (02:14 -0400)]
Merge remote-tracking branch 'origin/ablu/vehiclestrengthfix'
Samual Lenks [Sat, 15 Jun 2013 06:13:40 +0000 (02:13 -0400)]
Merge remote-tracking branch 'origin/master' into divVerent/simplified-sound-sliders
Mario [Sat, 15 Jun 2013 05:44:33 +0000 (15:44 +1000)]
Move more g_ca checks into mutator hooks
Mario [Sat, 15 Jun 2013 00:57:47 +0000 (10:57 +1000)]
Move thrown nades to the side a bit more
Erik Schilling [Fri, 14 Jun 2013 18:51:14 +0000 (20:51 +0200)]
Fixed infinite strength in vehicle
Fixes: #1322.
Erik Schilling [Fri, 14 Jun 2013 18:12:05 +0000 (20:12 +0200)]
Removed commented out code
If somebody needs it is is in git history anyway.
Erik Schilling [Fri, 14 Jun 2013 18:11:44 +0000 (20:11 +0200)]
Do not leave a heal beam if pilot exits the bumblebee
Erik Schilling [Mon, 8 Apr 2013 18:35:27 +0000 (20:35 +0200)]
Made the spiderbot less laggy
Reduced the amount of bullets in the air by half without touching the
general gameplay/dps/use of the spiderbot.
Erik Schilling [Mon, 8 Apr 2013 18:27:32 +0000 (20:27 +0200)]
Balanced Raptor and Racer a bit
The Raptor was a bit strong and was a general purpose weapon against
everything. It is now a lot weaker against other Raptors (no aim helper
anymore) and a bit weaker against racers (a bit harder to hit) while
still being the weapon of choice against spiderbots (if you manager to
get it up). To prevent the racer from taking out the weaker raptors too
easily the locking time was set up to make it harder to lock on them.
Locking on a raptor which did not notice you is easily possible. But
having a duel with a raptor is a lot harder/interesting.
All in all this works out nicely balance wise (tested for a couple of
weeks on MoN Vehicle Server) and allows far more interesting fights in
air.
Mario [Fri, 14 Jun 2013 12:48:51 +0000 (22:48 +1000)]
Move some more CA damage checks into the mutator hook
Mario [Fri, 14 Jun 2013 12:36:49 +0000 (22:36 +1000)]
Move a CA damage check into a mutator hook
Samual Lenks [Fri, 14 Jun 2013 01:13:18 +0000 (21:13 -0400)]
Compromise: Try decreasing Nex raise switchdelay
Matthias Krüger [Thu, 13 Jun 2013 20:45:14 +0000 (22:45 +0200)]
Merge branch 'master' into matthiaskrgr/gitignore
Mario [Thu, 13 Jun 2013 09:05:18 +0000 (19:05 +1000)]
Remove hook mutator block flags (hook is allowed in rifle arena now)
Mario [Thu, 13 Jun 2013 05:49:54 +0000 (15:49 +1000)]
Don't disable hook in rifle arena
Mario [Thu, 13 Jun 2013 02:10:30 +0000 (12:10 +1000)]
Add an option to auto revive from fall damage