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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
drjaska [Sat, 13 Mar 2021 06:07:40 +0000 (08:07 +0200)]
Removed g_mayhem_regenerate from whitelisted.
Did not mean to originally have it there, oopsies. Noticed while triple
checking changes.
drjaska [Fri, 12 Mar 2021 04:58:56 +0000 (06:58 +0200)]
Removed fall damage, initially added by an oversight.
drjaska [Mon, 8 Mar 2021 19:11:16 +0000 (21:11 +0200)]
Added tmayhem regeneration cvar which I previously forgot to include
outside of sv_tmayhem.qc, whitelisted powerup, team and weaponarena
cvars as other modes have theirs whitelisted.
drjaska [Sun, 7 Mar 2021 19:18:10 +0000 (21:18 +0200)]
Added gamemode icons for all 4 themes.
drjaska [Sun, 7 Mar 2021 03:46:38 +0000 (05:46 +0200)]
Fixed file include stuff which was needed due to alphabetical compiling
order.
drjaska [Sun, 7 Mar 2021 03:16:06 +0000 (05:16 +0200)]
oopsies forgot to git add --all
drjaska [Sun, 7 Mar 2021 02:59:16 +0000 (04:59 +0200)]
Changed the menu order to show mayhems above unpopular modes. Included
tdm in the force support hook so now mayhems are supported if either DM
or TDM are supported.
drjaska [Sun, 7 Mar 2021 02:47:35 +0000 (04:47 +0200)]
Added support for removing powerups only from mayhem. Added a force
support mapinfo hook which makes maps support mayhem and team mayhem if
they support dm. Improved the remove powerup hook logic to consider
g_powerups and g_(t)mayhem_powerups variables. Still missing icons.
drjaska [Sat, 6 Mar 2021 03:22:25 +0000 (05:22 +0200)]
Created Team Mayhem too. AFAIK both modes are perfectly functional as
they are now. Having powerups would be nice. Missing new icons for
mayhem and team mayhem. Mapinfos are not yet regenerated.
drjaska [Sat, 6 Mar 2021 02:23:08 +0000 (04:23 +0200)]
Gameplay-wise the mode is fully functional, AFAIK there are no hooks to
prevent rotting but if someone really wants regen without rot they can
edit cvars and go into modified, idc. Only things left to add to ffa
mayhem are a new icon and fixing map info. Going to start creating team
mayhem mow.
drjaska [Sat, 6 Mar 2021 01:37:39 +0000 (03:37 +0200)]
fixed a compile error, all the hooks work now, need to find a way to
disable self damage and hp&armor rot. need to find the file to write
default values for g_mayhem_ regeneration and weaponarena. need to add
a new icon for mayhem. need to look into mapinfo regeneration.
drjaska [Fri, 5 Mar 2021 22:46:48 +0000 (00:46 +0200)]
sv_lms.qc had boolean autocvar_g_lms_regeneration at the top which I
didn't notice when I copied the PlayerRegen hook. It still didn't create
a cvar, FilterItem is broken idk why, SetWeaponArena is brokem idk why,
autocvar does nothing idk why. I don't understand what disables fall
damage and self damage in CA, still missing a new icon for mayhem. None of the existing maps allow mayhem as mayhem isn't listed in their pre-generated mapinfos, idk how to regenerate them so mayhem can actually be played on proper maps. I can't
figure out why nothing works pls send help... likely going to drop
further development unless I get help.
drjaska [Fri, 5 Mar 2021 21:33:35 +0000 (23:33 +0200)]
included the gamemode folder
drjaska [Fri, 5 Mar 2021 21:12:52 +0000 (23:12 +0200)]
Created mayhem. Still needs an icon, debugging for weaponarena and
pickup filtering and implementation of no self damage or fall damage
terencehill [Wed, 3 Mar 2021 22:53:07 +0000 (23:53 +0100)]
Reset more STATs when player dies
terencehill [Wed, 3 Mar 2021 22:51:24 +0000 (23:51 +0100)]
Print an error message if gametype and gotomap are executed when the server isn't running, rather than showing nonsense output (gametype in particular)
terencehill [Wed, 3 Mar 2021 22:33:14 +0000 (23:33 +0100)]
Fix #2484 Inferno buff causing crazy negative damage to players in the water
terencehill [Wed, 3 Mar 2021 22:22:48 +0000 (22:22 +0000)]
Fix report_cloc
terencehill [Wed, 3 Mar 2021 13:09:15 +0000 (14:09 +0100)]
Stop player powerup sounds when disconnecting
terencehill [Wed, 3 Mar 2021 13:06:46 +0000 (14:06 +0100)]
Apply
337eb6343 "Use crouch status instead of crouch key to indicate when player is crouching in pressed keys code" to PM_dodging_GetPressedKeys too
terencehill [Tue, 2 Mar 2021 22:58:25 +0000 (23:58 +0100)]
Shownames: interpolate player name movement (when player isn't in client's PVS)
terencehill [Tue, 2 Mar 2021 22:21:49 +0000 (23:21 +0100)]
Remove wrong comment on r_lerpsites, hud_shownames doesn't use sprites
terencehill [Tue, 2 Mar 2021 17:03:42 +0000 (18:03 +0100)]
Fix compilation units and update hash
terencehill [Tue, 2 Mar 2021 15:39:49 +0000 (16:39 +0100)]
wpeditor unreachable: properly show player models at spawnopoints that aren't linked to any waypoint
terencehill [Tue, 2 Mar 2021 15:25:17 +0000 (16:25 +0100)]
Move code that resets clip load whenever the player goes unarmed to the weaposystem
terencehill [Mon, 1 Mar 2021 20:18:33 +0000 (21:18 +0100)]
Quickmenu: fix names starting with yellow in the player list
terencehill [Mon, 1 Mar 2021 20:01:05 +0000 (21:01 +0100)]
Fix wrong filename in the dumpnotifs command; put the filename in a constant in all the dump commands to avoid this kind of mistakes
terencehill [Mon, 1 Mar 2021 19:52:06 +0000 (20:52 +0100)]
Turn some LOG_INFOs into LOG_HELPs
terencehill [Mon, 1 Mar 2021 19:50:36 +0000 (20:50 +0100)]
InterpolateOrigin: add a small description and fix 2 weirdly wrapped lines
Rudolf Polzer [Mon, 1 Mar 2021 18:41:17 +0000 (18:41 +0000)]
Create missing ~/.ssh folder.
Rudolf Polzer [Mon, 1 Mar 2021 17:57:05 +0000 (17:57 +0000)]
We also need graphviz.
Rudolf Polzer [Mon, 1 Mar 2021 17:35:02 +0000 (17:35 +0000)]
Try apt-get update before installing doxygen.
Rudolf Polzer [Mon, 1 Mar 2021 16:03:20 +0000 (16:03 +0000)]
Install Doxygen before using it. Will that work?
Rudolf Polzer [Mon, 1 Mar 2021 15:47:42 +0000 (15:47 +0000)]
Update expected gameplay hash.
The pipeline had been down for a few months, and the hash changed during this - probably not feasible to find out where it changed now.
Rudolf Polzer [Mon, 1 Mar 2021 15:25:38 +0000 (15:25 +0000)]
Enable log timestamps during serverbench.
Should tell us if our problem is a timeout problem. Don't think it's anything else, but let's see.
Rudolf Polzer [Mon, 1 Mar 2021 15:25:18 +0000 (15:25 +0000)]
Enable log timestamps during serverbench.
Should tell us if our problem is a timeout problem. Don't think it's anything else, but let's see.
Mario [Mon, 1 Mar 2021 13:14:33 +0000 (23:14 +1000)]
Move setting of client-side player movement speed settings back to the server, fixes #2531
Rudolf Polzer [Mon, 1 Mar 2021 06:24:10 +0000 (07:24 +0100)]
Transifex autosync
Mario [Sun, 28 Feb 2021 08:24:51 +0000 (08:24 +0000)]
Merge branch 'bones_was_here/lerpsprites' into 'master'
Make player names move as smoothly as models by defaulting r_lerpsprites to 1
See merge request xonotic/xonotic-data.pk3dir!880
Mario [Sun, 28 Feb 2021 07:50:40 +0000 (17:50 +1000)]
Ensure csqcmodel_isdead is reset each frame, fixes #2537
Mario [Sun, 28 Feb 2021 06:26:55 +0000 (06:26 +0000)]
Merge branch 'bones_was_here/neg_ping' into 'master'
Prevent negative pings by correctly bounding (it's a signed short)
See merge request xonotic/xonotic-data.pk3dir!879
Rudolf Polzer [Sun, 28 Feb 2021 06:25:15 +0000 (07:25 +0100)]
Transifex autosync
bones_was_here [Sun, 28 Feb 2021 05:16:59 +0000 (15:16 +1000)]
Make player names move as smoothly as models by defaulting r_lerpsprites to 1
bones_was_here [Sun, 28 Feb 2021 05:00:57 +0000 (15:00 +1000)]
Prevent negative pings by correctly bounding (it's a signed short)
Mario [Sun, 28 Feb 2021 02:50:35 +0000 (12:50 +1000)]
Whitelist sv_showfps as an allowed server setting
Mario [Sun, 28 Feb 2021 02:00:13 +0000 (12:00 +1000)]
Disable sv_showfps by default and add a note in the cvar description that enabling it may require consent from players on the server
Mario [Sat, 27 Feb 2021 16:49:07 +0000 (16:49 +0000)]
Merge branch 'terencehill/pure_ents' into 'master'
Improve server performance by making pure entities that don't have models
See merge request xonotic/xonotic-data.pk3dir!877
terencehill [Sat, 27 Feb 2021 16:49:07 +0000 (16:49 +0000)]
Improve server performance by making pure entities that don't have models
Mario [Sat, 27 Feb 2021 12:17:51 +0000 (22:17 +1000)]
Fix a Vortex charge rate inconsistency with g_balance_vortex_charge_always
Mario [Sat, 27 Feb 2021 11:35:33 +0000 (11:35 +0000)]
Merge branch 'terencehill/entcs_fixes' into 'master'
entcs and shownames fixes
See merge request xonotic/xonotic-data.pk3dir!873
Mario [Sat, 27 Feb 2021 11:05:55 +0000 (11:05 +0000)]
Merge branch 'terencehill/help_messages_cleanup' into 'master'
Help messages cleanup
See merge request xonotic/xonotic-data.pk3dir!875
Rudolf Polzer [Sat, 27 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync
Mario [Sat, 27 Feb 2021 01:23:23 +0000 (11:23 +1000)]
Remove purity whitelist for the Testing balance
Rudolf Polzer [Fri, 26 Feb 2021 06:24:06 +0000 (07:24 +0100)]
Transifex autosync
Mario [Thu, 25 Feb 2021 22:40:55 +0000 (22:40 +0000)]
Merge branch 'divVerent/ticrate-change-allowed' into 'master'
Allow the two documented values of sys_ticrate without server showing up as modified.
Closes #2545
See merge request xonotic/xonotic-data.pk3dir!878
Rudolf Polzer [Thu, 25 Feb 2021 18:53:56 +0000 (10:53 -0800)]
Allow the two documented values of sys_ticrate without server showing up as modified.
Keeping 30Hz at the default for now, but considering to switch to 60Hz in the
future.
Should have smoother gameplay, at expense of more network packets and higher
server CPU load.
Fixes #2545.
Rudolf Polzer [Thu, 25 Feb 2021 06:24:06 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 24 Feb 2021 06:24:13 +0000 (07:24 +0100)]
Transifex autosync
Mario [Wed, 24 Feb 2021 03:39:21 +0000 (13:39 +1000)]
Remove the unused gender option from the profile menu
terencehill [Sun, 21 Feb 2021 21:03:24 +0000 (22:03 +0100)]
Fix broken Assault destroy waypoints and bots ignoring explosive barrels (bugs introcuded by !501)
terencehill [Thu, 18 Feb 2021 17:32:03 +0000 (18:32 +0100)]
Fix "player is connecting..." message not shown in team games
terencehill [Sat, 13 Feb 2021 15:40:06 +0000 (16:40 +0100)]
Properly implement notification of no records available
terencehill [Sat, 13 Feb 2021 15:36:02 +0000 (16:36 +0100)]
Fix 'cmd records' description, part 2: don't specify number or records per page as it varies from 0 to 200, not 50 as a comment says
terencehill [Fri, 12 Feb 2021 17:27:39 +0000 (18:27 +0100)]
Improve sv_dodging_frozen description
terencehill [Fri, 12 Feb 2021 17:26:15 +0000 (18:26 +0100)]
Fix speed award not updated when the timelimit is reached
Rudolf Polzer [Fri, 12 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Thu, 11 Feb 2021 11:27:44 +0000 (12:27 +0100)]
'item' -> <item>
terencehill [Thu, 11 Feb 2021 01:21:11 +0000 (02:21 +0100)]
Improve usage and error messages of the vote commands
terencehill [Thu, 11 Feb 2021 00:55:22 +0000 (01:55 +0100)]
Fix 'cmd records' description
terencehill [Wed, 10 Feb 2021 14:01:25 +0000 (15:01 +0100)]
Standardize command usage messages, part 2 (mostly arguments descriptions)
terencehill [Wed, 10 Feb 2021 01:44:27 +0000 (02:44 +0100)]
Standardize command usage messages:
argument: keyword
<argument>: input parameter
"<arguments>": input string that can contain multiple words
When an argument is enclosed by [] it means it's optional
While at it fix cmd voice, improve menu_cmd, menu_cmd directmenu and cl_cmd hud
terencehill [Tue, 9 Feb 2021 17:45:41 +0000 (18:45 +0100)]
Improve 'bot_cmd help' output
Mario [Mon, 8 Feb 2021 18:28:27 +0000 (04:28 +1000)]
Add bones_was_here to extended team credits
terencehill [Sun, 7 Feb 2021 11:32:31 +0000 (12:32 +0100)]
LMS: don't show "respawning in x seconds" after losing your last life (the same trick is used in CA)
terencehill [Sun, 7 Feb 2021 11:22:27 +0000 (12:22 +0100)]
Use Team_ColorToTeam in selectteam to avoid duplicated code
terencehill [Sun, 7 Feb 2021 11:19:16 +0000 (12:19 +0100)]
Fix animbench usage message
Mario [Wed, 3 Feb 2021 23:25:25 +0000 (09:25 +1000)]
Revert "Record player race move time in PlayerPreThink so it can be recorded while inside a vehicle, fixes #2263"
This reverts commit
cd9380e44806612f8eb2d04f27ca283ae8f0a461 .
Rudolf Polzer [Wed, 3 Feb 2021 06:23:59 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 2 Feb 2021 06:24:16 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Mon, 1 Feb 2021 15:39:55 +0000 (16:39 +0100)]
Simplify vdist macro and remove a redundant vec2 call
terencehill [Mon, 1 Feb 2021 15:37:22 +0000 (16:37 +0100)]
Fix/improve 2 cvar descriptions
Rudolf Polzer [Mon, 1 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Sun, 31 Jan 2021 06:25:25 +0000 (07:25 +0100)]
Transifex autosync
terencehill [Wed, 27 Jan 2021 16:44:06 +0000 (17:44 +0100)]
Fix print command and compilation units test
terencehill [Wed, 27 Jan 2021 16:30:00 +0000 (17:30 +0100)]
Improve warning messages when starting xonotic-dedicated
terencehill [Wed, 27 Jan 2021 16:27:36 +0000 (17:27 +0100)]
Stop the powerup sound when the countdown to game start is over (also in this case don't play the poweroff sound)
terencehill [Wed, 27 Jan 2021 16:22:32 +0000 (17:22 +0100)]
Stop reviving progress and forbid throwing weapons and nades during the countdown to game start
Mario [Wed, 27 Jan 2021 06:46:14 +0000 (06:46 +0000)]
Merge branch 'terencehill/scoreboard_item_stats' into 'master'
Scoreboard item stats [rebased]
See merge request xonotic/xonotic-data.pk3dir!663
Rudolf Polzer [Wed, 27 Jan 2021 06:24:08 +0000 (07:24 +0100)]
Transifex autosync
Mario [Tue, 26 Jan 2021 11:58:13 +0000 (21:58 +1000)]
Merge branch 'master' into terencehill/scoreboard_item_stats
terencehill [Mon, 25 Jan 2021 17:36:37 +0000 (18:36 +0100)]
Keep showing overlapping player tags but with low alpha
terencehill [Mon, 25 Jan 2021 16:49:20 +0000 (17:49 +0100)]
Improve detection of overlapping player tags by checking if the boxes they are contained in overlap rather than if distance of box origins is smaller than a certain value
terencehill [Mon, 25 Jan 2021 13:34:17 +0000 (14:34 +0100)]
Fix multiple bugs in hud_shownames_antioverlap, it was unintentionally hiding player names too much
terencehill [Sun, 24 Jan 2021 17:18:53 +0000 (18:18 +0100)]
Fix small bug with names above players sometimes stuck on a intermediate alpha value for a very short time
terencehill [Sun, 24 Jan 2021 17:07:52 +0000 (18:07 +0100)]
Don't delay the apparence of names above the players who were out of my field of view
Rudolf Polzer [Sat, 23 Jan 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Fri, 22 Jan 2021 14:20:31 +0000 (15:20 +0100)]
Entcs: fix health/armor bar above enemies not updated switching from player to observer (and from player-observer to observer in CA)
terencehill [Fri, 22 Jan 2021 14:03:42 +0000 (15:03 +0100)]
Entcs: fix tag above teammates disappearing if they aren't in my pvs and their health (or view angle or name etc...) changes (especially noticeable with frozen players and bots standing still in maps without waypoints)
terencehill [Fri, 22 Jan 2021 13:53:26 +0000 (14:53 +0100)]
Entcs: fix health/armor bar above players not updated on ready-restart
terencehill [Thu, 21 Jan 2021 13:21:44 +0000 (14:21 +0100)]
Apply the same special health value to bots too when the voting phase starts