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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sun, 27 Mar 2016 11:26:11 +0000 (21:26 +1000)]
Fix warpzones
Mario [Sun, 27 Mar 2016 11:07:57 +0000 (21:07 +1000)]
Fix the use of self, activator and other globals in .use
Mario [Sun, 27 Mar 2016 05:14:45 +0000 (15:14 +1000)]
Merge branch 'Mario/warpzone_self'
Mario [Sun, 27 Mar 2016 05:12:07 +0000 (15:12 +1000)]
Fix more self uses in warpzone lib
Mario [Sat, 26 Mar 2016 19:21:54 +0000 (05:21 +1000)]
Undo last commit (result is used much later to get the target lock)
Mario [Sat, 26 Mar 2016 19:17:22 +0000 (05:17 +1000)]
Don't call crosshair_trace on racer (results appear to be unused, reduces load)
Mario [Sat, 26 Mar 2016 17:50:14 +0000 (03:50 +1000)]
Bring back the precache hook (abused by mods)
Mario [Sat, 26 Mar 2016 16:47:57 +0000 (02:47 +1000)]
Don't store vehicle's antilag data to the player's clientstate entity, fixes breakage with vehicles
Mario [Sat, 26 Mar 2016 16:07:27 +0000 (02:07 +1000)]
Always disable self damage from the blaster in instagib
TimePath [Sat, 26 Mar 2016 15:13:13 +0000 (02:13 +1100)]
Self removal kit: update plan
TimePath [Sat, 26 Mar 2016 14:12:30 +0000 (01:12 +1100)]
Propagate this
Mario [Sat, 26 Mar 2016 14:53:36 +0000 (00:53 +1000)]
Purge self from most of the warpzone lib
Mario [Sat, 26 Mar 2016 13:59:51 +0000 (23:59 +1000)]
Add a low attenuation for turret/vehicle projectile explosions (bit higher than the minimum global, but lower than normal attenuation, should be a good enough distance)
Mario [Sat, 26 Mar 2016 13:37:31 +0000 (23:37 +1000)]
Fix vehicle alarms to only play to the driver (yay for no more random alarms)
Mario [Sat, 26 Mar 2016 13:15:31 +0000 (23:15 +1000)]
Hopefully fix silly compilation test unit
Mario [Sat, 26 Mar 2016 13:09:12 +0000 (23:09 +1000)]
Clean up some more self uses
Mario [Sat, 26 Mar 2016 12:19:34 +0000 (22:19 +1000)]
Clean out some more self uses from vehicle code
Mario [Sat, 26 Mar 2016 10:40:04 +0000 (20:40 +1000)]
If the monster is a client, don't attempt to remove it
Mario [Sat, 26 Mar 2016 07:58:37 +0000 (17:58 +1000)]
Set self in vehicle frames as before (until we can purify weapon functions), fixes infinite vehicle ammo
TimePath [Sat, 26 Mar 2016 00:51:56 +0000 (00:51 +0000)]
Merge branch 'terencehill/hud_fixes' into 'master'
hud fixes
* Fix typo causing misalignment of an expanding string ("Personal best")
* A few minor cleanups
See merge request !294
terencehill [Sat, 26 Mar 2016 00:08:01 +0000 (01:08 +0100)]
Merge branch 'master' into terencehill/hud_fixes
# Conflicts:
# qcsrc/client/hud/hud.qc
Mario [Fri, 25 Mar 2016 07:20:56 +0000 (17:20 +1000)]
Set vehic velocity, not self.vehicle
TimePath [Fri, 25 Mar 2016 07:12:25 +0000 (18:12 +1100)]
Iter.qh: refactor
TimePath [Fri, 25 Mar 2016 05:33:08 +0000 (16:33 +1100)]
Menu: force visible when not connected
TimePath [Fri, 25 Mar 2016 05:05:24 +0000 (16:05 +1100)]
Inventory: check for null
Fixes #1688
TimePath [Fri, 25 Mar 2016 04:51:07 +0000 (15:51 +1100)]
Antilag: pass correct storage entity when vehicles are involved
Fixes #1707
TimePath [Fri, 25 Mar 2016 04:40:23 +0000 (15:40 +1100)]
Accept hash change in
aa3e381 , a new class was added
TimePath [Fri, 25 Mar 2016 04:05:27 +0000 (15:05 +1100)]
Fix PlayerState ownership
Closes #1712
Closes #1715
Mario [Thu, 24 Mar 2016 19:08:35 +0000 (05:08 +1000)]
Adjust the shotgun secondary animtime slightly in all balance configs (doesn't affect anything, since refire is longer than the animtime, fixes an animation glitch with the shotgun melee)
Mario [Thu, 24 Mar 2016 19:00:07 +0000 (05:00 +1000)]
Hack to fix crouch prediction and hook/melee/frozen
Mario [Thu, 24 Mar 2016 18:00:00 +0000 (04:00 +1000)]
Greatly reduce console spam between map changes
Mario [Thu, 24 Mar 2016 17:50:37 +0000 (03:50 +1000)]
Colorize vehicle's crosshair (optional, cl_vehicles_crosshair_colorize 0 to use old white color)
Mario [Thu, 24 Mar 2016 17:32:06 +0000 (03:32 +1000)]
Fix teleporters resetting player's view when inside a vehicle despite not teleporting
Mario [Thu, 24 Mar 2016 17:17:22 +0000 (03:17 +1000)]
Add a magic fallback number incase scoreboard_bg_scale is 0 or lower (fixes a crash)
Mario [Thu, 24 Mar 2016 16:52:30 +0000 (02:52 +1000)]
Update the player stats uri in config
TimePath [Thu, 24 Mar 2016 01:32:52 +0000 (12:32 +1100)]
Suppress warning in overkill+lms
TimePath [Thu, 24 Mar 2016 01:04:38 +0000 (12:04 +1100)]
Bumblebee spawn test
TimePath [Thu, 24 Mar 2016 00:12:27 +0000 (11:12 +1100)]
Don't call wr_gonethink without a weapon
TimePath [Thu, 24 Mar 2016 00:01:48 +0000 (11:01 +1100)]
Simplify progs.inc
TimePath [Wed, 23 Mar 2016 22:16:17 +0000 (09:16 +1100)]
Mark dirty csprogs pk3 with ~, * is a reserved character on some filesystems
TimePath [Wed, 23 Mar 2016 21:28:46 +0000 (08:28 +1100)]
Typecheck weaponframe
TimePath [Wed, 23 Mar 2016 20:30:57 +0000 (20:30 +0000)]
Merge branch 'terencehill/warmup_limit' into 'master'
Warmup limit stat
Add a stat for warmup limit so the hud timer can show decreasing time and announcer can properly announce left minutes in warmup stage (it was improperly reading the server's cvar g_warmup_limit)
See merge request !295
terencehill [Wed, 23 Mar 2016 18:31:46 +0000 (19:31 +0100)]
Compact Announcer_Time code
Mario [Wed, 23 Mar 2016 17:56:11 +0000 (03:56 +1000)]
Clean up vehicle physics plugin a bit
terencehill [Wed, 23 Mar 2016 15:36:44 +0000 (16:36 +0100)]
Add a stat for warmup limit so the hud timer can show decreasing time and announcer can properly announce left minutes in warmup stage (it was improperly reading the server's cvar g_warmup_limit)
TimePath [Wed, 23 Mar 2016 11:17:59 +0000 (22:17 +1100)]
Provisions for unit testing
TimePath [Wed, 23 Mar 2016 03:54:26 +0000 (14:54 +1100)]
Fix regressions in
911f8048
TimePath [Wed, 23 Mar 2016 03:32:01 +0000 (14:32 +1100)]
Transmute player entities
TimePath [Tue, 22 Mar 2016 23:55:00 +0000 (10:55 +1100)]
OO: transmute
TimePath [Tue, 22 Mar 2016 11:32:58 +0000 (22:32 +1100)]
Doxygen: improve static members and zoned strings
Mario [Tue, 22 Mar 2016 11:15:06 +0000 (21:15 +1000)]
Fix up even more self uses
Mario [Tue, 22 Mar 2016 11:06:43 +0000 (21:06 +1000)]
Purge self from bot roles
Mario [Tue, 22 Mar 2016 10:26:48 +0000 (20:26 +1000)]
Another load of self cases fixed
TimePath [Tue, 22 Mar 2016 10:03:14 +0000 (21:03 +1100)]
Doxygen: improve
Mario [Tue, 22 Mar 2016 10:16:03 +0000 (20:16 +1000)]
Rid more bot files of self
Mario [Tue, 22 Mar 2016 10:03:39 +0000 (20:03 +1000)]
Minor performance tweak
Mario [Tue, 22 Mar 2016 10:01:21 +0000 (20:01 +1000)]
Fix up a little function, should be last of the self uses in scripting
Mario [Tue, 22 Mar 2016 09:55:38 +0000 (19:55 +1000)]
Cleanse some uses of self in the bot code
TimePath [Tue, 22 Mar 2016 08:46:58 +0000 (19:46 +1100)]
Linguist: override *.q[ch], *.inc
TimePath [Tue, 22 Mar 2016 08:15:50 +0000 (19:15 +1100)]
Use macros for labels
TimePath [Tue, 22 Mar 2016 07:45:54 +0000 (18:45 +1100)]
Remove unused SELFPARAM()
TimePath [Tue, 22 Mar 2016 07:28:21 +0000 (18:28 +1100)]
Add missing SELFPARAM()
Mario [Tue, 22 Mar 2016 07:19:19 +0000 (17:19 +1000)]
Cleanse anticheat of self
TimePath [Tue, 22 Mar 2016 06:36:31 +0000 (17:36 +1100)]
Propagate sound references
TimePath [Tue, 22 Mar 2016 05:23:01 +0000 (16:23 +1100)]
Type check class methods
TimePath [Tue, 22 Mar 2016 04:57:23 +0000 (15:57 +1100)]
Client: Type check
TimePath [Tue, 22 Mar 2016 04:15:34 +0000 (15:15 +1100)]
Type check macros
TimePath [Tue, 22 Mar 2016 03:13:41 +0000 (14:13 +1100)]
Registry: remove per-item post-initialization
TimePath [Tue, 22 Mar 2016 01:07:36 +0000 (12:07 +1100)]
Check for null
Closes #1702
Mario [Tue, 22 Mar 2016 01:00:03 +0000 (11:00 +1000)]
Hopefully fix compilation unit
Mario [Mon, 21 Mar 2016 09:56:17 +0000 (19:56 +1000)]
Get ID on the client side for func_pointparticles (doesn't fix it yet, need to investigate further)
Mario [Mon, 21 Mar 2016 07:43:57 +0000 (17:43 +1000)]
Link some positional entities (fixes prediction of jumppads in some odd old maps)
Mario [Fri, 18 Mar 2016 02:56:04 +0000 (12:56 +1000)]
Fix some repetition
Mario [Fri, 18 Mar 2016 02:51:56 +0000 (12:51 +1000)]
Silence a warning when countdown number is higher than the available announcements
Mario [Fri, 18 Mar 2016 01:26:02 +0000 (11:26 +1000)]
Bring back some old hacks to allow taunting while spectating/observing
TimePath [Thu, 17 Mar 2016 01:46:08 +0000 (12:46 +1100)]
Makefile: escape dirty asterisk
TimePath [Thu, 17 Mar 2016 00:59:19 +0000 (11:59 +1100)]
oo: destructors
TimePath [Thu, 17 Mar 2016 00:08:31 +0000 (11:08 +1100)]
iter: allow toggling between const/mutable `it`
TimePath [Tue, 15 Mar 2016 11:22:04 +0000 (11:22 +0000)]
Accept hash change in
c88e4741
TimePath [Tue, 15 Mar 2016 11:01:55 +0000 (22:01 +1100)]
Increase net_connecttimeout a bit to help with connection timeouts
TimePath [Tue, 15 Mar 2016 10:58:33 +0000 (21:58 +1100)]
Fix NOTIF_ALL notifications
TimePath [Tue, 15 Mar 2016 10:55:00 +0000 (21:55 +1100)]
Check viewmodel alignment more frequently
Fixes #1639
TimePath [Tue, 15 Mar 2016 10:05:35 +0000 (21:05 +1100)]
Delete old macros
TimePath [Tue, 15 Mar 2016 09:23:25 +0000 (20:23 +1100)]
qcc.sh: fix preprocessor error reporting
TimePath [Tue, 15 Mar 2016 08:04:58 +0000 (19:04 +1100)]
Tweak doxygen commit messages
TimePath [Tue, 15 Mar 2016 07:23:17 +0000 (18:23 +1100)]
server: pass compilation units test
TimePath [Tue, 15 Mar 2016 05:48:05 +0000 (16:48 +1100)]
client: pass compilation units test
TimePath [Tue, 15 Mar 2016 04:10:30 +0000 (15:10 +1100)]
menu: #undef IMPLEMENTATION
TimePath [Mon, 14 Mar 2016 12:37:02 +0000 (12:37 +0000)]
qcc.sh: require bash, not sh
TimePath [Mon, 14 Mar 2016 10:26:01 +0000 (21:26 +1100)]
Fix compilation unit tester
TimePath [Mon, 14 Mar 2016 08:37:03 +0000 (19:37 +1100)]
gitignore: remove redundant qccversion pattern
TimePath [Mon, 14 Mar 2016 08:34:43 +0000 (19:34 +1100)]
Move scripts to qcsrc/tools
TimePath [Mon, 14 Mar 2016 07:47:53 +0000 (18:47 +1100)]
Revert "Accept hash change"
This reverts commit
a999583ce4e1893040ccbf6e6c6e83e146d05984 .
TimePath [Mon, 14 Mar 2016 07:38:00 +0000 (18:38 +1100)]
Migrate relative includes in headers to #include <>
TimePath [Mon, 14 Mar 2016 07:27:41 +0000 (18:27 +1100)]
#pragma once
TimePath [Mon, 14 Mar 2016 07:07:10 +0000 (18:07 +1100)]
Header police
TimePath [Mon, 14 Mar 2016 05:21:59 +0000 (16:21 +1100)]
Antilag: fix vehicles and monsters
TimePath [Sun, 13 Mar 2016 11:31:36 +0000 (22:31 +1100)]
vehicles: remove old out of sync configs
TimePath [Mon, 14 Mar 2016 04:43:26 +0000 (15:43 +1100)]
W_WeaponFrame: use weapon reference, not id
TimePath [Mon, 14 Mar 2016 04:33:37 +0000 (15:33 +1100)]
warpzones: revert FindRadius fast path
Closes #1683