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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mircea Kitsune [Thu, 31 Mar 2011 15:16:07 +0000 (18:16 +0300)]
makevectors goes before view_forward. Though it worked fine before too, so I'm not sure if makevectors is even needed. Just following the classic design for maximum safety :)
Mircea Kitsune [Thu, 31 Mar 2011 15:12:42 +0000 (18:12 +0300)]
Rename a function
Mircea Kitsune [Thu, 31 Mar 2011 15:11:54 +0000 (18:11 +0300)]
Add a comment about the usage of chase_active
Mircea Kitsune [Thu, 31 Mar 2011 15:00:39 +0000 (18:00 +0300)]
Merge branch 'master' into mirceakitsune/event_chasecam
Mircea Kitsune [Thu, 31 Mar 2011 14:58:03 +0000 (17:58 +0300)]
Don't allow the camera to go through walls. Thanks tZork for the help :)
Rudolf Polzer [Thu, 31 Mar 2011 07:27:22 +0000 (09:27 +0200)]
Merge remote branch 'origin/mirceakitsune/cvared_gib_health'
Rudolf Polzer [Thu, 31 Mar 2011 07:26:06 +0000 (09:26 +0200)]
Merge remote branch 'origin/mand1nga/i18n-ES'
Rudolf Polzer [Thu, 31 Mar 2011 07:25:44 +0000 (09:25 +0200)]
Merge remote branch 'origin/sev/hudlayout'
Mircea Kitsune [Thu, 31 Mar 2011 01:06:24 +0000 (04:06 +0300)]
Disable intermission chase cam when reaching the map voting screen. It caused the mouse cursor to move the view as well, which looked kinda odd. Don't think this is bad looking either.
Mircea Kitsune [Thu, 31 Mar 2011 00:38:35 +0000 (03:38 +0300)]
This fixes that issue with the intermission camera, so I can enable it by default as well now.
Mircea Kitsune [Thu, 31 Mar 2011 00:37:54 +0000 (03:37 +0300)]
Set all angles as the camera smooths back, not only X and Y (making height annoying when moving the mouse)
Mircea Kitsune [Thu, 31 Mar 2011 00:34:41 +0000 (03:34 +0300)]
Use chase_active -1 in the code, which behaves just like 1. This can be used to mark chase_active as set by the code and thus avoid any risk of it getting stuck.
Mircea Kitsune [Thu, 31 Mar 2011 00:18:22 +0000 (03:18 +0300)]
Change how the camera position is set. No more setting the chase_back cvar, but use R_SetView to change the origin. Thanks for the help to tZork and Samual :)
sev [Wed, 30 Mar 2011 20:50:04 +0000 (22:50 +0200)]
Smaller powerups panel
sev [Wed, 30 Mar 2011 20:45:47 +0000 (22:45 +0200)]
Merge branch 'sev/hudlayout' of ssh://git.xonotic.org/xonotic-data.pk3dir into sev/hudlayout
sev [Wed, 30 Mar 2011 20:31:39 +0000 (22:31 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir into sev/hudlayout
Rudolf Polzer [Wed, 30 Mar 2011 20:28:58 +0000 (22:28 +0200)]
Merge remote-tracking branch 'origin/samual/fixes_for_latest_merge'
sev [Wed, 30 Mar 2011 20:26:58 +0000 (22:26 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir into sev/hudlayout
Samual [Wed, 30 Mar 2011 17:01:55 +0000 (13:01 -0400)]
Replace the old default hud, and add some updated/better defaults for the confg
Samual [Wed, 30 Mar 2011 07:54:12 +0000 (03:54 -0400)]
Merge remote branch 'origin/master' into sev/hudlayout
Samual [Wed, 30 Mar 2011 07:34:19 +0000 (03:34 -0400)]
Merge remote branch 'origin/master' into samual/fixes_for_latest_merge
Rudolf Polzer [Tue, 29 Mar 2011 16:32:04 +0000 (18:32 +0200)]
FINALLY fix the "warpzonelib" error a proper way
Rudolf Polzer [Mon, 28 Mar 2011 16:57:51 +0000 (18:57 +0200)]
Merge remote-tracking branch 'origin/samual/change_default_balance'
Rudolf Polzer [Mon, 28 Mar 2011 15:45:37 +0000 (17:45 +0200)]
rebalance this to actually make some difference
Rudolf Polzer [Mon, 28 Mar 2011 15:45:06 +0000 (17:45 +0200)]
fix slow push :P
Rudolf Polzer [Mon, 28 Mar 2011 15:31:46 +0000 (17:31 +0200)]
Fix some bugs in here
Rudolf Polzer [Mon, 28 Mar 2011 14:13:59 +0000 (16:13 +0200)]
new toy: autocvar_g_damagepush_speedfactor - ENJOY
Rudolf Polzer [Sun, 27 Mar 2011 05:32:42 +0000 (07:32 +0200)]
move the minstanex_ammo hack out of WR_THINK, as now multiple WR_s may use it, even before WR_THINK is called
terencehill [Sat, 26 Mar 2011 19:48:29 +0000 (20:48 +0100)]
Fix minstagib where isn't possible to shoot when you have 9 cells left
Mircea Kitsune [Sat, 26 Mar 2011 17:51:33 +0000 (19:51 +0200)]
Allow chase_active to be used normally while not dead or during an intermission. Still has the issue that chase_active will remain 1 if you disconnect while dead, when you start Xonotic next time. Perhaps this can be fixed by simply set-ing the cvars in defaultXonotic.cfg?
Mircea Kitsune [Sat, 26 Mar 2011 17:26:16 +0000 (19:26 +0200)]
Disable intermission chase by default. The camera stays very close to the player for some unknown reason, and doesn't go all the way to the required distance.
Mircea Kitsune [Sat, 26 Mar 2011 17:23:11 +0000 (19:23 +0200)]
Bring back cl_deathfade, but make it very slow.
Mircea Kitsune [Sat, 26 Mar 2011 17:18:39 +0000 (19:18 +0200)]
Cvar descriptions
Mircea Kitsune [Sat, 26 Mar 2011 17:17:05 +0000 (19:17 +0200)]
Smooth the fading effect
Mircea Kitsune [Sat, 26 Mar 2011 16:59:54 +0000 (18:59 +0200)]
Fade the chase cam back when dying or entering intermission
Mircea Kitsune [Sat, 26 Mar 2011 16:34:16 +0000 (18:34 +0200)]
Disable cl_deathfade by default (filling the screen with a red tint) as long as death chasecam is active by default too.
Mircea Kitsune [Sat, 26 Mar 2011 16:20:49 +0000 (18:20 +0200)]
Code cleanup
Mircea Kitsune [Sat, 26 Mar 2011 16:18:47 +0000 (18:18 +0200)]
Cvar the two chase cam types
Mircea Kitsune [Sat, 26 Mar 2011 16:13:00 +0000 (18:13 +0200)]
Intermission chase cam (player goes into 3rd person mode at after match end)
Mircea Kitsune [Sat, 26 Mar 2011 16:06:59 +0000 (18:06 +0200)]
Chase camera when dead. Pretty effect used in many shooters. Its usefulness will be increased when we'll have ragdoll physics :)
Rudolf Polzer [Fri, 25 Mar 2011 22:50:45 +0000 (23:50 +0100)]
some unused vars be gone
mand1nga [Fri, 25 Mar 2011 03:34:45 +0000 (00:34 -0300)]
Minor changes
mand1nga [Fri, 25 Mar 2011 03:17:35 +0000 (00:17 -0300)]
Lots of fixes and polishing!
Rodrigo Mouton Laudin [Fri, 25 Mar 2011 03:15:59 +0000 (00:15 -0300)]
Initial version of Spanish translation
Samual [Thu, 24 Mar 2011 16:24:41 +0000 (12:24 -0400)]
Merge remote branch 'origin/master' into samual/change_default_balance
sev [Thu, 24 Mar 2011 11:26:18 +0000 (12:26 +0100)]
New panel border color for single player: light blue, matching menu window color
Mircea Kitsune [Wed, 23 Mar 2011 16:59:49 +0000 (18:59 +0200)]
Better names
Mircea Kitsune [Wed, 23 Mar 2011 16:54:55 +0000 (18:54 +0200)]
Fix HUD blood splash being drawn at incorrect position / size. It was using the reticle positioning, which got filtered in a recent change.
sev [Wed, 23 Mar 2011 16:40:18 +0000 (17:40 +0100)]
Added HUD layout for the Luminos skin: hud_luminos_small. Between default and minimal.
Rudolf Polzer [Wed, 23 Mar 2011 06:17:14 +0000 (07:17 +0100)]
use crylink_impact again (which is a copy of crylink_impactbig currently, but keeping them separate for morphed to play with)
Rudolf Polzer [Wed, 23 Mar 2011 06:16:50 +0000 (07:16 +0100)]
Merge branch 'master' into samual/change_default_balance
Rudolf Polzer [Wed, 23 Mar 2011 06:16:16 +0000 (07:16 +0100)]
visual fix for crylink impact
Rudolf Polzer [Wed, 23 Mar 2011 06:12:06 +0000 (07:12 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
Samual [Wed, 23 Mar 2011 01:36:13 +0000 (21:36 -0400)]
Merge branch 'samual/change_default_balance' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/change_default_balance
Samual [Tue, 22 Mar 2011 23:23:56 +0000 (19:23 -0400)]
Swap the file names back and add support for old seeker abilities -- now should be good to merge
Rudolf Polzer [Tue, 22 Mar 2011 21:20:38 +0000 (22:20 +0100)]
add key binds for balance testing (F7 = balanceSamual, F8 = balanceXonotic), also aliases balanceSamual, balanceFruitieX
terencehill [Tue, 22 Mar 2011 18:30:55 +0000 (19:30 +0100)]
Check for negative values returned by search_begin searching for waypoints frames
Also add a function to load waypoints frames of a specific extension to avoid code duplication
Actually, previous code is changed with the addition of the check for dh and of the variable ext_len
Samual [Tue, 22 Mar 2011 01:45:15 +0000 (21:45 -0400)]
Disable protection for minelayer proximity until further notice
Samual [Tue, 22 Mar 2011 00:15:00 +0000 (20:15 -0400)]
Lots of tweaks to the balance which were stashed away on my server - This should basically be done, as long as I didn't miss anything.
Samual [Mon, 21 Mar 2011 23:24:49 +0000 (19:24 -0400)]
Merge branch 'samual/crylink_updates' into samual/change_default_balance
Samual [Mon, 21 Mar 2011 23:22:28 +0000 (19:22 -0400)]
Merge branch 'samual/seeker_updates' into samual/change_default_balance
Samual [Mon, 21 Mar 2011 22:53:33 +0000 (18:53 -0400)]
Swap the configs and create one for FruitieX's old balance.
Samual [Mon, 21 Mar 2011 22:42:09 +0000 (18:42 -0400)]
Change the effect from crylink_impact to crylink_impactbig on the secondary of the crylink. Old way looked pathetically weak.
Samual [Mon, 21 Mar 2011 21:13:11 +0000 (17:13 -0400)]
New effect (slightly) for tag rockets
Samual [Mon, 21 Mar 2011 17:07:40 +0000 (13:07 -0400)]
Merge remote branch 'origin/master' into samual/seeker_updates
Samual [Mon, 21 Mar 2011 17:06:18 +0000 (13:06 -0400)]
Lets just add some placeholder sprites.... they're broken for some reason (and need tweaking ANYWAY)
Samual [Mon, 21 Mar 2011 07:57:11 +0000 (03:57 -0400)]
Change the effect slightly for the seeker, and swap primary with secondary
Mircea Kitsune [Sun, 20 Mar 2011 22:53:44 +0000 (00:53 +0200)]
Cvar the amount of health dead bodies must take in order to get gibbed. I thought this might have some uses, if the cost of one cvar can be accepted for this purpose. Currently defaulted to 100, as that feels best balanced to me.
terencehill [Sun, 20 Mar 2011 22:36:09 +0000 (23:36 +0100)]
Remove wrong unlimited ammo check in Hook attack code, it should be checked in W_DecreaseAmmo
terencehill [Sun, 20 Mar 2011 22:32:23 +0000 (23:32 +0100)]
Fix issues when shooting if you have unlimited ammo and current ammo is 0:
crylink and HLAC shoot once and then don't shoot anymore (or switch to a better weapon)
uzi doesn't shoot at all (or switches to a better weapon)
terencehill [Sun, 20 Mar 2011 18:58:33 +0000 (19:58 +0100)]
Fix impossibility to reload current weapon if you have unlimited ammo and current weapon ammo is 0
terencehill [Sun, 20 Mar 2011 17:29:56 +0000 (18:29 +0100)]
Merge branch 'master' into terencehill/misc_bugfixes
terencehill [Sun, 20 Mar 2011 00:01:10 +0000 (01:01 +0100)]
Add a quick check to exec the reticle code only when the reticle gets drawn!
The logic in this part of code is still a bit stupid and redundant, but I think no1 cares about so let leave it for the sake of the diff simplicity
terencehill [Sat, 19 Mar 2011 23:36:48 +0000 (00:36 +0100)]
precache gfx/reticle_* only in CSQC_Init as there's no gain doing it at every frame
terencehill [Sat, 19 Mar 2011 23:27:55 +0000 (00:27 +0100)]
Fix no weapon displayed in the HUD if cl_weaponpriority is set to "" before connecting to a new server
Rudolf Polzer [Sat, 19 Mar 2011 21:07:07 +0000 (22:07 +0100)]
turn off vid_netwmfullscreen
Samual [Sat, 19 Mar 2011 19:42:06 +0000 (15:42 -0400)]
Merge remote branch 'origin/master' into samual/seeker_updates
Samual [Sat, 19 Mar 2011 19:40:48 +0000 (15:40 -0400)]
More cleanups and fixes, add waypointsprite stuff (slightly), and add the rest of the cvars
Rudolf Polzer [Sat, 19 Mar 2011 07:56:06 +0000 (08:56 +0100)]
aircontrol penalty of 200 WAS too high. 180 feels good now.
Rudolf Polzer [Sat, 19 Mar 2011 07:49:46 +0000 (08:49 +0100)]
Merge remote-tracking branch 'origin/divVerent/physics-speedfix'
Rudolf Polzer [Sat, 19 Mar 2011 07:46:31 +0000 (08:46 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
Samual [Fri, 18 Mar 2011 22:07:03 +0000 (18:07 -0400)]
Whoops this should be AFTER the return, or else you get multiple passes... weirdly.
Samual [Fri, 18 Mar 2011 22:00:14 +0000 (18:00 -0400)]
Merge remote branch 'origin/master' into samual/seeker_updates
Samual [Fri, 18 Mar 2011 21:40:45 +0000 (17:40 -0400)]
Lots and lots of updates for the seeker >;D
terencehill [Thu, 17 Mar 2011 21:08:25 +0000 (22:08 +0100)]
Restore menu_picmip_bypass cvar description deleted by akari I think unintentionally in
34c4a6687aaf83a50e266b63ef9ae1b299129f38
Things like this happen when the diff isn't checked line by line...
terencehill [Wed, 16 Mar 2011 18:51:51 +0000 (19:51 +0100)]
No need to check for g_freezetag too
terencehill [Tue, 15 Mar 2011 20:18:24 +0000 (21:18 +0100)]
Allow diff for tooltips.db (FINALLY!).
NOTE: attribute "diff" must be explicitly set because it's unset for *.db
Samual [Tue, 15 Mar 2011 18:54:49 +0000 (14:54 -0400)]
Update health/damageforcescale values for rocketlauncher and mortar, add reload to uzi, and also fix refires of crylink primary and electro secondary
terencehill [Tue, 15 Mar 2011 18:34:07 +0000 (19:34 +0100)]
Change last instances of nixnex into nix
Samual [Tue, 15 Mar 2011 18:32:25 +0000 (14:32 -0400)]
Some small fixes and just go back to the way it was before to avoid an artifact since stats aren't all updated at the same time
Rudolf Polzer [Tue, 15 Mar 2011 11:03:11 +0000 (12:03 +0100)]
more aircontrol penalty may feel better (more control)
Rudolf Polzer [Tue, 15 Mar 2011 10:43:20 +0000 (11:43 +0100)]
minor physics adjustment as suggested by FruitieX (but with maxspeed increased to 700)
Samual [Tue, 15 Mar 2011 05:08:21 +0000 (01:08 -0400)]
just use inner ring instead for when main ring is already used (for weapon reload information with weapons that already have rings)
Samual [Mon, 14 Mar 2011 23:02:08 +0000 (19:02 -0400)]
Small fix in view.qc
Samual [Mon, 14 Mar 2011 22:24:03 +0000 (18:24 -0400)]
Merge branch 'samual/fixes_for_latest_merge' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/fixes_for_latest_merge
Mircea Kitsune [Mon, 14 Mar 2011 22:22:14 +0000 (00:22 +0200)]
A safe tweak to my last change
Samual [Mon, 14 Mar 2011 22:17:40 +0000 (18:17 -0400)]
Merge branch 'samual/fixes_for_latest_merge' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/fixes_for_latest_merge
Mircea Kitsune [Mon, 14 Mar 2011 22:11:17 +0000 (00:11 +0200)]
Fix reloading with weapon arenas / unlimited weapon ammo. Weapon load will now be decreased as you fire, but when you reload it will take no ammo.
Samual [Mon, 14 Mar 2011 22:05:27 +0000 (18:05 -0400)]
Merge remote branch 'origin/master' into samual/fixes_for_latest_merge
Samual [Mon, 14 Mar 2011 22:02:06 +0000 (18:02 -0400)]
Fix the sniper rifle ammo and also fix the issue of bots with reading undeclared cvars