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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mircea Kitsune [Wed, 4 Jan 2012 14:59:32 +0000 (16:59 +0200)]
First part of bone-based damage effects: The origin of the effects is now a given player bone, not the player's origin
Mircea Kitsune [Wed, 4 Jan 2012 14:22:02 +0000 (16:22 +0200)]
Remove debug print now that species are working
Mircea Kitsune [Wed, 4 Jan 2012 14:20:31 +0000 (16:20 +0200)]
Get the correct species value. This fixes the last known bug for the damage effects (except an issue with gibs)
Mircea Kitsune [Wed, 4 Jan 2012 14:15:32 +0000 (16:15 +0200)]
Use the correct damage value in damage effects. Edge damage will now be accounted, and damage particles will last based on the damage actually dealt
Mircea Kitsune [Wed, 4 Jan 2012 14:13:52 +0000 (16:13 +0200)]
Fix an epic failure in my code. This finally gets the damage effects working as intended again, for both hitscan and splash damage weapons
Mircea Kitsune [Wed, 4 Jan 2012 14:09:57 +0000 (16:09 +0200)]
Revert last commit, it was a mistake. The client already does a radius search in ent_DamageInfo, so we don't need to send it for each damaged player. We do however have to do this for hitscan weapons, including railgunbullet
Mircea Kitsune [Wed, 4 Jan 2012 14:05:17 +0000 (16:05 +0200)]
Send an ent_DamageInfo for each player in the radius of a splash damage blast. This should allow damage effects to work again, but will currently cause effects to show at the origin of each player too (eg: A rocket hitting the ground will also cause explosions to show on all players who are damaged). Do we want this?
Mircea Kitsune [Wed, 4 Jan 2012 13:53:06 +0000 (15:53 +0200)]
Also send ent_DamageInfo for hitscan weapons when they hit a player, not only when hitting a surface. First step in getting damage effects working for hitscan guns again.
Mircea Kitsune [Wed, 4 Jan 2012 12:47:29 +0000 (14:47 +0200)]
Merge branch 'master' into mirceakitsune/damage_effects
Mircea Kitsune [Wed, 4 Jan 2012 12:46:29 +0000 (14:46 +0200)]
Some tweaks, and preparations for a fix
Rudolf Polzer [Wed, 4 Jan 2012 12:44:30 +0000 (13:44 +0100)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 4 Jan 2012 12:41:49 +0000 (13:41 +0100)]
damageextraradius for svqc too
Rudolf Polzer [Wed, 4 Jan 2012 12:34:09 +0000 (13:34 +0100)]
add a field .damageextraradius to DamageInfo entities to be able to tune how much an entity "attracts" damage
Mircea Kitsune [Wed, 4 Jan 2012 12:31:12 +0000 (14:31 +0200)]
Damage_DamageInfo is already sent for hitscan weapons. I really need to check more before making a commit :P
Mircea Kitsune [Wed, 4 Jan 2012 12:30:46 +0000 (14:30 +0200)]
Send species properly from the server?
Mircea Kitsune [Wed, 4 Jan 2012 00:52:03 +0000 (02:52 +0200)]
Send ent_DamageInfo for hitscan damage too. Why wasn't this done in the first place? This change might need some checking to make sure it's ok.
Mircea Kitsune [Wed, 4 Jan 2012 00:06:12 +0000 (02:06 +0200)]
Get damage effects working without using a separate entity, but taking advantage of the existing Ent_DamageInfo. Note that some damage effects seem to break, and I need to see why they aren't working.
Mircea Kitsune [Tue, 3 Jan 2012 19:20:46 +0000 (21:20 +0200)]
Merge branch 'master' into mirceakitsune/damage_effects
Conflicts:
effectinfo.txt
qcsrc/client/Main.qc
qcsrc/client/autocvars.qh
qcsrc/common/constants.qh
qcsrc/server/cl_player.qc
Samual [Tue, 3 Jan 2012 19:18:26 +0000 (14:18 -0500)]
Fixes for sv_fraginfo
Rudolf Polzer [Tue, 3 Jan 2012 15:19:59 +0000 (16:19 +0100)]
cl_forcemyplayer*
Rudolf Polzer [Tue, 3 Jan 2012 14:20:42 +0000 (15:20 +0100)]
put the colors in rainbow order on the menu
Rudolf Polzer [Tue, 3 Jan 2012 13:49:44 +0000 (14:49 +0100)]
make white whiter
Rudolf Polzer [Tue, 3 Jan 2012 13:32:46 +0000 (14:32 +0100)]
fix palette lump file
Rudolf Polzer [Tue, 3 Jan 2012 13:21:36 +0000 (14:21 +0100)]
try to fix some camouflagish colors
Rudolf Polzer [Tue, 3 Jan 2012 12:02:44 +0000 (13:02 +0100)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 3 Jan 2012 12:02:28 +0000 (13:02 +0100)]
increase the default curl speed a little again
Rudolf Polzer [Sun, 1 Jan 2012 20:20:22 +0000 (21:20 +0100)]
more tooltip friendly description
Rudolf Polzer [Sun, 1 Jan 2012 20:14:39 +0000 (21:14 +0100)]
to the menu
Rudolf Polzer [Sun, 1 Jan 2012 20:09:58 +0000 (21:09 +0100)]
document the cvar
Rudolf Polzer [Sun, 1 Jan 2012 20:09:04 +0000 (21:09 +0100)]
sv_forceplayercolors
Rudolf Polzer [Sun, 1 Jan 2012 16:17:39 +0000 (17:17 +0100)]
renumber notification types to annoy mi..., I mean, to prevent clashes with future death type additions
Rudolf Polzer [Sun, 1 Jan 2012 16:14:08 +0000 (17:14 +0100)]
cleanup headshot handling
Rudolf Polzer [Sun, 1 Jan 2012 15:33:25 +0000 (16:33 +0100)]
stop removing the world, I still need it
Rudolf Polzer [Sun, 1 Jan 2012 15:19:04 +0000 (16:19 +0100)]
simplify antilag handling again :)
Rudolf Polzer [Sun, 1 Jan 2012 15:17:54 +0000 (16:17 +0100)]
antilag_takeback: better handling for the present
Rudolf Polzer [Sun, 1 Jan 2012 15:13:28 +0000 (16:13 +0100)]
ntilag: fix division by zero after antilag reset
Rudolf Polzer [Sun, 1 Jan 2012 12:14:52 +0000 (13:14 +0100)]
minor fixes for csqcplayers
Rudolf Polzer [Sat, 31 Dec 2011 13:32:01 +0000 (14:32 +0100)]
support EF_DYNAMICMODELLIGHT in csqcmodel
Rudolf Polzer [Sat, 31 Dec 2011 13:30:13 +0000 (14:30 +0100)]
dpdefs updates
Rudolf Polzer [Sat, 31 Dec 2011 12:15:01 +0000 (13:15 +0100)]
fix a spam bug
Rudolf Polzer [Sat, 31 Dec 2011 12:04:30 +0000 (13:04 +0100)]
try getting rid of the CSQCMODEL_EF_INVISIBLE hack and use alpha instead
Rudolf Polzer [Sat, 31 Dec 2011 11:55:59 +0000 (12:55 +0100)]
clear drawmask if alpha < 0 (better fps)
Rudolf Polzer [Sat, 31 Dec 2011 11:53:15 +0000 (12:53 +0100)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 31 Dec 2011 11:50:14 +0000 (12:50 +0100)]
support negative alpha
Jakob MG [Sat, 31 Dec 2011 11:11:18 +0000 (12:11 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Jakob MG [Sat, 31 Dec 2011 11:09:58 +0000 (12:09 +0100)]
Stop turrets from using teleporters. More explicitly forbid vehicles from using teleports (still dont work tough. hmpf.)
Rudolf Polzer [Sat, 31 Dec 2011 09:16:29 +0000 (10:16 +0100)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 31 Dec 2011 09:16:11 +0000 (10:16 +0100)]
try to fix vehicle chase cam (untested)
Jakob MG [Sat, 31 Dec 2011 08:56:10 +0000 (09:56 +0100)]
Fix http://dev.xonotic.org/issues/944 Likely things may be strange anyway if TNSF_SETUP is not the first message recived. But at least the warning should go away
Rudolf Polzer [Fri, 30 Dec 2011 20:08:30 +0000 (21:08 +0100)]
some dpdefs fixes
Rudolf Polzer [Fri, 30 Dec 2011 20:05:02 +0000 (21:05 +0100)]
fix colormap of clones/corpses
Rudolf Polzer [Fri, 30 Dec 2011 20:01:59 +0000 (21:01 +0100)]
fix bugs with conveyor and some items
Rudolf Polzer [Fri, 30 Dec 2011 19:15:38 +0000 (20:15 +0100)]
conveyor: make it more clever for regular ents too
Rudolf Polzer [Fri, 30 Dec 2011 18:43:18 +0000 (19:43 +0100)]
fix trigger_conveyor, before only func_conveyor worked
Rudolf Polzer [Fri, 30 Dec 2011 13:53:03 +0000 (14:53 +0100)]
also implement func_plat.height
Rudolf Polzer [Fri, 30 Dec 2011 13:49:51 +0000 (14:49 +0100)]
func_plat: support a "lip" property
Rudolf Polzer [Fri, 30 Dec 2011 12:24:05 +0000 (13:24 +0100)]
fix a single typo in turrets code
Rudolf Polzer [Fri, 30 Dec 2011 11:15:51 +0000 (12:15 +0100)]
do it right
Rudolf Polzer [Fri, 30 Dec 2011 11:15:01 +0000 (12:15 +0100)]
do the size extension not for trigger_conveyor, only for func_conveyor
Rudolf Polzer [Fri, 30 Dec 2011 10:56:35 +0000 (11:56 +0100)]
make vid_gl20 and vid_gl13 saved
Rudolf Polzer [Fri, 30 Dec 2011 09:10:37 +0000 (10:10 +0100)]
fix bugs in last change :)
Rudolf Polzer [Fri, 30 Dec 2011 09:02:18 +0000 (10:02 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 30 Dec 2011 09:01:45 +0000 (10:01 +0100)]
get rid of the svqc death anim hack against "popping in"; do the same in CSQC by playing the end of the anim instead
Rudolf Polzer [Thu, 29 Dec 2011 22:13:22 +0000 (23:13 +0100)]
new conveyor code: don't push each other
Rudolf Polzer [Thu, 29 Dec 2011 22:10:50 +0000 (23:10 +0100)]
also add trigger_conveyor; new behaviour
Rudolf Polzer [Thu, 29 Dec 2011 18:45:09 +0000 (19:45 +0100)]
more clever conveyor implementation by plugging into cl_physics
Rudolf Polzer [Thu, 29 Dec 2011 14:38:33 +0000 (15:38 +0100)]
remove an useless trace
Rudolf Polzer [Thu, 29 Dec 2011 14:18:44 +0000 (15:18 +0100)]
now allow it to be targeted too
Rudolf Polzer [Thu, 29 Dec 2011 14:11:46 +0000 (15:11 +0100)]
func_conveyor (very simple, not totally good yet)
Rudolf Polzer [Thu, 29 Dec 2011 11:25:54 +0000 (12:25 +0100)]
remove g_ctf_win_mode
Rudolf Polzer [Thu, 29 Dec 2011 11:14:20 +0000 (12:14 +0100)]
unify game type name strings
Rudolf Polzer [Thu, 29 Dec 2011 11:04:03 +0000 (12:04 +0100)]
remove GAME_ globals, they're stupid now
Rudolf Polzer [Thu, 29 Dec 2011 10:50:36 +0000 (11:50 +0100)]
menu: fix mapinfo initialization
Rudolf Polzer [Thu, 29 Dec 2011 10:42:39 +0000 (11:42 +0100)]
fix a typo
Rudolf Polzer [Thu, 29 Dec 2011 10:40:11 +0000 (11:40 +0100)]
even less game type ref lists
Rudolf Polzer [Thu, 29 Dec 2011 10:27:06 +0000 (11:27 +0100)]
remove lots of game type listings
Rudolf Polzer [Thu, 29 Dec 2011 09:52:36 +0000 (10:52 +0100)]
fix alignment
Rudolf Polzer [Thu, 29 Dec 2011 09:49:24 +0000 (10:49 +0100)]
fix a warning
Rudolf Polzer [Thu, 29 Dec 2011 09:46:08 +0000 (10:46 +0100)]
mapinfo: large changes to help with future self-registering of game types
Rudolf Polzer [Thu, 29 Dec 2011 09:18:03 +0000 (10:18 +0100)]
don't save this mapinfo cvar
merlijn [Wed, 28 Dec 2011 19:01:50 +0000 (20:01 +0100)]
Merge remote-tracking branch 'origin/cbrutail/translation-hun'
cbrutail [Wed, 28 Dec 2011 18:15:34 +0000 (19:15 +0100)]
Fixed and brought hungarian translations up to date. Thx to xaN1C4n3
Rudolf Polzer [Tue, 27 Dec 2011 21:54:52 +0000 (22:54 +0100)]
fix typo
Rudolf Polzer [Tue, 27 Dec 2011 20:56:58 +0000 (21:56 +0100)]
more crosshair bugfixes; show the 6 new ones
Rudolf Polzer [Tue, 27 Dec 2011 20:50:24 +0000 (21:50 +0100)]
six new crosshairs, not in menu yet (please test and arrange)
Rudolf Polzer [Tue, 27 Dec 2011 20:09:47 +0000 (21:09 +0100)]
crosshair: finer divisions
Rudolf Polzer [Tue, 27 Dec 2011 20:04:05 +0000 (21:04 +0100)]
fix crosshair selection to show REAL size
Rudolf Polzer [Tue, 27 Dec 2011 15:34:41 +0000 (16:34 +0100)]
settemp: simplify a bit more
Rudolf Polzer [Tue, 27 Dec 2011 14:24:48 +0000 (15:24 +0100)]
rewrite settemp system to handle "quit" right
Rudolf Polzer [Tue, 27 Dec 2011 12:05:26 +0000 (13:05 +0100)]
fix missing CSQC player updates when sv_maxidle is set
Rudolf Polzer [Tue, 27 Dec 2011 09:51:53 +0000 (10:51 +0100)]
fix some issues with spectating
Samual [Tue, 27 Dec 2011 04:25:19 +0000 (23:25 -0500)]
Lower detonate delay on rocketlauncher (0.05 -> 0.02)
Rudolf Polzer [Mon, 26 Dec 2011 15:52:14 +0000 (16:52 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 26 Dec 2011 15:51:12 +0000 (16:51 +0100)]
getr rid of the low-fps handling, it doesn't work anyway
Rudolf Polzer [Sun, 25 Dec 2011 21:57:23 +0000 (22:57 +0100)]
done updating stuff :P
Rudolf Polzer [Sun, 25 Dec 2011 21:56:46 +0000 (22:56 +0100)]
oops, bring weapon names back
Rudolf Polzer [Sun, 25 Dec 2011 21:53:32 +0000 (22:53 +0100)]
more German
Rudolf Polzer [Sun, 25 Dec 2011 21:47:18 +0000 (22:47 +0100)]
German update
Rudolf Polzer [Sun, 25 Dec 2011 21:46:55 +0000 (22:46 +0100)]
no need to have death msgs in menu.dat.pot
Rudolf Polzer [Sun, 25 Dec 2011 21:45:52 +0000 (22:45 +0100)]
updates to German