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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Mon, 25 Jul 2016 05:21:08 +0000 (15:21 +1000)]
Remove engine side player movement prediction, and the extra mode without CSQC movetypes (deprecated and inaccurate), also improve performance by only checking crouch once per frame
Mario [Mon, 25 Jul 2016 01:36:34 +0000 (11:36 +1000)]
Fix bot preferred weapons
Mario [Mon, 25 Jul 2016 01:22:36 +0000 (11:22 +1000)]
Fix shockwave's position in weapon order
Mario [Sun, 24 Jul 2016 20:43:26 +0000 (06:43 +1000)]
Fix damagetext and make shockwave initial shot origin use antilag (for accuracy)
terencehill [Sun, 24 Jul 2016 08:45:41 +0000 (10:45 +0200)]
Cleanup / fix some cvar definitions
Mario [Sun, 24 Jul 2016 07:01:08 +0000 (17:01 +1000)]
Improve FPS by a lot
Mario [Sun, 24 Jul 2016 06:38:45 +0000 (16:38 +1000)]
Merge branch 'Mario/qc_physics_cleanup_v2'
TimePath [Sun, 24 Jul 2016 05:55:38 +0000 (15:55 +1000)]
Registry: add reload method
TimePath [Sun, 24 Jul 2016 05:48:21 +0000 (15:48 +1000)]
Add cvar_localchanges command
TimePath [Sun, 24 Jul 2016 04:49:29 +0000 (14:49 +1000)]
Reduce weapon impulse verbosity
Mario [Sun, 24 Jul 2016 04:42:12 +0000 (14:42 +1000)]
Get v_angle when air dodging is enabled
Mario [Sun, 24 Jul 2016 04:31:01 +0000 (14:31 +1000)]
Fix compile
Mario [Sun, 24 Jul 2016 04:24:04 +0000 (14:24 +1000)]
Implement air dodging
Mario [Sun, 24 Jul 2016 02:26:50 +0000 (12:26 +1000)]
Fix Arc firing after warmup ends
Mario [Sat, 23 Jul 2016 23:03:22 +0000 (09:03 +1000)]
Also in notifications
Mario [Sat, 23 Jul 2016 23:02:30 +0000 (09:02 +1000)]
Use special icon for shockwave
Mario [Sat, 23 Jul 2016 23:01:18 +0000 (09:01 +1000)]
Apply antilag to shockwave, also fix accuracy
Mario [Sat, 23 Jul 2016 21:41:17 +0000 (07:41 +1000)]
Shockwave is a new toy, just don't replace anything with it
Mario [Sat, 23 Jul 2016 16:59:32 +0000 (02:59 +1000)]
Merge branch 'master' into Mario/qc_physics_cleanup_v2
Mario [Sat, 23 Jul 2016 12:40:33 +0000 (22:40 +1000)]
Turn off prediction entirely while inside a vehicle (at least until we have actual predicted vehicles)
Mario [Sat, 23 Jul 2016 12:34:40 +0000 (22:34 +1000)]
Fix a few more missed movetypes
Mario [Sat, 23 Jul 2016 12:31:25 +0000 (22:31 +1000)]
Fix up some missed movetype setters
Mario [Sat, 23 Jul 2016 12:02:26 +0000 (22:02 +1000)]
Implement move_qcphysics
Mario [Fri, 22 Jul 2016 20:50:25 +0000 (06:50 +1000)]
Don't constantly unset onground status on casings (makes them a bit jumpy, but fixes odd behaviour)
Mario [Fri, 22 Jul 2016 20:16:29 +0000 (06:16 +1000)]
Fix network updates
Mario [Fri, 22 Jul 2016 19:26:49 +0000 (05:26 +1000)]
Another cleanup attempt for grenades (bit more self-contained)
Mario [Fri, 22 Jul 2016 18:34:52 +0000 (04:34 +1000)]
Fix grenades by temporarily disabling matching ticrate in physics
Mario [Fri, 22 Jul 2016 17:38:58 +0000 (03:38 +1000)]
Cleanup the warpzone fix to support .move_movetype
Mario [Fri, 22 Jul 2016 17:03:54 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'
Mario [Fri, 22 Jul 2016 17:03:25 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/count_fill_optimization'
Mario [Fri, 22 Jul 2016 17:01:46 +0000 (03:01 +1000)]
Fix warpzones
Mario [Fri, 22 Jul 2016 16:37:25 +0000 (02:37 +1000)]
Fix compile
Mario [Fri, 22 Jul 2016 16:28:18 +0000 (02:28 +1000)]
Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
Mario [Thu, 21 Jul 2016 20:14:47 +0000 (06:14 +1000)]
Swim down with crouch, swim up at full speed (to match +moveup)
Mario [Thu, 21 Jul 2016 15:17:37 +0000 (01:17 +1000)]
Optimize Physics_ClientOption by using autocvars instead of cvar() as the default values
Mario [Thu, 21 Jul 2016 13:30:29 +0000 (23:30 +1000)]
Hide CTS from the menu (poll 316 passed)
terencehill [Thu, 21 Jul 2016 12:21:37 +0000 (14:21 +0200)]
Load the correct gametype when launching a campaign map and cheats are enabled (campaign still doesn't get enabled)
Mario [Thu, 21 Jul 2016 07:23:04 +0000 (17:23 +1000)]
Add simple items for overkill's heavy machinegun and rocket propelled chainsaw
Mario [Tue, 19 Jul 2016 20:12:03 +0000 (06:12 +1000)]
Fix flag passing
Mario [Tue, 19 Jul 2016 19:58:50 +0000 (05:58 +1000)]
Implement reverse thrusting with jetpack when crouching (disabled by default)
Mario [Tue, 19 Jul 2016 14:23:41 +0000 (00:23 +1000)]
Merge branch 'Mario/flag_return_fixes'
Mario [Tue, 19 Jul 2016 14:22:50 +0000 (00:22 +1000)]
Update notifications.cfg
Mario [Tue, 19 Jul 2016 14:10:46 +0000 (00:10 +1000)]
Manual flag returning: show a carrier waypoint to enemies, also show a "return here" waypoint above carrier's base
Mario [Tue, 19 Jul 2016 13:15:27 +0000 (23:15 +1000)]
Remove .frozen field (virtually unused)
Mario [Tue, 19 Jul 2016 09:35:34 +0000 (19:35 +1000)]
Fix some translated strings
Mario [Tue, 19 Jul 2016 09:27:36 +0000 (19:27 +1000)]
Silence item pickup messages
Mario [Mon, 18 Jul 2016 09:20:10 +0000 (19:20 +1000)]
Implement stalemate condition on the client
TimePath [Sun, 17 Jul 2016 02:40:04 +0000 (12:40 +1000)]
Measure startup time
terencehill [Sat, 16 Jul 2016 11:58:57 +0000 (13:58 +0200)]
Reduce CTX calls from 5 to 1 when calling count_fill based macros (e.g. count_seconds)
Mario [Fri, 15 Jul 2016 15:33:50 +0000 (01:33 +1000)]
Don't draw rain when the func_rain brush is too far away (partial fix for large open rainy map performance)
Mario [Thu, 14 Jul 2016 14:59:55 +0000 (14:59 +0000)]
Merge branch 'terencehill/vortex_zoom_fix' into 'master'
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer
See merge request !337
terencehill [Wed, 13 Jul 2016 18:17:01 +0000 (20:17 +0200)]
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer
Mario [Thu, 14 Jul 2016 08:31:46 +0000 (18:31 +1000)]
Default cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy first experience
Mario [Wed, 13 Jul 2016 21:56:54 +0000 (07:56 +1000)]
Use a cleaner check for health
Mario [Wed, 13 Jul 2016 11:35:44 +0000 (21:35 +1000)]
Add a volume parameter to GlobalSound, also muffle landing sounds while crouching
Mario [Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)]
Fix target_items
Mario [Wed, 13 Jul 2016 09:20:00 +0000 (19:20 +1000)]
Set minigame_self to this again after activating a minigame
Mario [Wed, 13 Jul 2016 08:44:08 +0000 (18:44 +1000)]
Also allow glow effect in non-teamplay modes
Mario [Wed, 13 Jul 2016 08:38:58 +0000 (18:38 +1000)]
Use server side number for team
Mario [Wed, 13 Jul 2016 08:01:25 +0000 (18:01 +1000)]
Fix balance config comparison
Mario [Wed, 13 Jul 2016 07:58:11 +0000 (17:58 +1000)]
Set spawnpoint's team when updating
Mario [Wed, 13 Jul 2016 07:53:56 +0000 (17:53 +1000)]
Add a hook to customize entities post-update
Mario [Wed, 13 Jul 2016 07:39:50 +0000 (17:39 +1000)]
Some tweaks for clickable radar
Mario [Wed, 13 Jul 2016 07:30:54 +0000 (17:30 +1000)]
Merge branch 'Mario/balance'
Mario [Wed, 13 Jul 2016 07:28:52 +0000 (17:28 +1000)]
Don't start with shockwave in Nexuiz balance
Mario [Wed, 13 Jul 2016 07:28:11 +0000 (17:28 +1000)]
Change balance mod name
Mario [Wed, 13 Jul 2016 07:01:46 +0000 (17:01 +1000)]
Merge branch 'master' into Mario/balance
Mario [Tue, 12 Jul 2016 12:54:30 +0000 (22:54 +1000)]
Don't allow zooming with secondary attack while spectating/observing
Mario [Tue, 12 Jul 2016 12:42:05 +0000 (22:42 +1000)]
Use the real player entity for shownames self checks (fixes player name appearing in 3rd person vehicles)
Mario [Tue, 12 Jul 2016 12:33:13 +0000 (22:33 +1000)]
Reset vehicles when match is resetting, also make sure player exits vehicle when re-spawning
Mario [Mon, 11 Jul 2016 17:38:30 +0000 (03:38 +1000)]
Default cl_maxfps to 125
Mario [Mon, 11 Jul 2016 14:12:36 +0000 (00:12 +1000)]
Add maximum FPS of 150 for 144hz monitors
Mario [Mon, 11 Jul 2016 14:08:32 +0000 (00:08 +1000)]
Remove some stupid maximum FPS settings and add 80 as an option for 75hz monitors
Mario [Mon, 11 Jul 2016 12:47:00 +0000 (22:47 +1000)]
Rename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)
Mario [Mon, 11 Jul 2016 12:24:17 +0000 (12:24 +0000)]
Merge branch 'terencehill/misc_hud_fixes' into 'master'
Misc hud fixes
See merge request !334
terencehill [Sun, 10 Jul 2016 10:16:41 +0000 (12:16 +0200)]
Display left time only once for multiple server notices with the same time
Mario [Sun, 10 Jul 2016 07:42:20 +0000 (17:42 +1000)]
Don't show player nametags to everyone before match has started
terencehill [Sat, 9 Jul 2016 17:28:29 +0000 (19:28 +0200)]
Merge branch 'master' into terencehill/misc_hud_fixes
terencehill [Thu, 7 Jul 2016 11:10:53 +0000 (13:10 +0200)]
Clear server notices when they've expired
Mario [Sat, 9 Jul 2016 16:02:57 +0000 (02:02 +1000)]
Disable effectinfo parsing code (shaves 6 seconds off serverbench, and probably regains a lot of lost FPS)
Mario [Sat, 9 Jul 2016 14:11:04 +0000 (00:11 +1000)]
Fix arguments for SendWaypoint, fixes onslaught waypoints
Mario [Sat, 9 Jul 2016 04:55:24 +0000 (14:55 +1000)]
Call setup hook before setting vehicle location
Mario [Thu, 7 Jul 2016 10:19:35 +0000 (20:19 +1000)]
Move gunner enter checking into the bumblebee's file, also fix gunner entering wrong side of the bumblebee when empty
terencehill [Wed, 6 Jul 2016 18:54:04 +0000 (20:54 +0200)]
Change theAlpha to alpha in a few comments
terencehill [Wed, 6 Jul 2016 17:55:53 +0000 (19:55 +0200)]
Make sure centerprint panel isn't empty right on hud editor enter
terencehill [Wed, 6 Jul 2016 17:51:29 +0000 (19:51 +0200)]
Compact a few similar code blocks
terencehill [Wed, 6 Jul 2016 17:49:25 +0000 (19:49 +0200)]
Remove main panel cvars not used by certain panels
terencehill [Wed, 6 Jul 2016 17:45:54 +0000 (19:45 +0200)]
Reset QuickMenu_Page_Command_Type when clearing up a quickmenu command otherwise very bad things may happen (crash opening the hud editor)
Mario [Wed, 6 Jul 2016 05:28:12 +0000 (15:28 +1000)]
Add a mutator hook to grappling hook drawing, to allow customising the hook texture/colour
Mario [Wed, 6 Jul 2016 04:16:00 +0000 (14:16 +1000)]
Clean up racer target locking trace
Mario [Tue, 5 Jul 2016 10:29:58 +0000 (20:29 +1000)]
Enable damagetext by default
Mario [Tue, 5 Jul 2016 09:39:00 +0000 (19:39 +1000)]
Disable raptor bomb marker while spectating (can't accurately position it yet)
Mario [Tue, 5 Jul 2016 09:01:41 +0000 (19:01 +1000)]
Fix view snapping as a vehicle spectator
Mario [Mon, 4 Jul 2016 00:50:01 +0000 (10:50 +1000)]
Remove gameover checking (slightly buggy on join), will have to fix post-match bending another way
Mario [Sun, 3 Jul 2016 23:37:49 +0000 (09:37 +1000)]
Invert the cvar use
Mario [Sun, 3 Jul 2016 23:18:28 +0000 (09:18 +1000)]
Clean up respawn check
Mario [Sun, 3 Jul 2016 23:16:41 +0000 (09:16 +1000)]
Merge remote-tracking branch 'origin/Mario/gameover_fixes'
Mario [Sun, 3 Jul 2016 23:14:52 +0000 (09:14 +1000)]
Merge remote-tracking branch 'origin/Mario/tweaks'
Mario [Sun, 3 Jul 2016 23:13:54 +0000 (09:13 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/ca_spectator_fix'
Mario [Sun, 3 Jul 2016 23:12:12 +0000 (09:12 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/damagetext_friendlyfire'