]>
git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
Mario [Sun, 4 Aug 2024 13:30:11 +0000 (23:30 +1000)]
Improve the wording and fill in the blanks of fields in several entity definitions
Spike29 [Tue, 30 Jul 2024 16:37:18 +0000 (16:37 +0000)]
Merge branch 'Spike29/nomarks' into 'master'
Enable or disable weapon decals on some grate textures
See merge request xonotic/xonotic-maps.pk3dir!190
Spike29 [Mon, 29 Jul 2024 15:35:40 +0000 (17:35 +0200)]
Forgot to merge master first, rebuild some maps with their latest version
Spike29 [Mon, 29 Jul 2024 15:27:38 +0000 (17:27 +0200)]
Merge branch 'master' into Spike29/nomarks
Spike29 [Sun, 28 Jul 2024 16:33:08 +0000 (18:33 +0200)]
Rebuild maps whose grate textures had their "surfaceparm nomarks" shader directive flipped in the previous commit
Spike29 [Tue, 7 May 2024 09:03:22 +0000 (11:03 +0200)]
Adjust the surfaceparm nomarks shader directive for some grate textures
Spike29 [Sun, 28 Jul 2024 07:42:47 +0000 (07:42 +0000)]
Merge branch 'Mario/courtfun_screen_shader' into 'master'
Add some missing screen textures to the courtfun shader
See merge request xonotic/xonotic-maps.pk3dir!193
Mario [Sun, 28 Jul 2024 04:53:04 +0000 (14:53 +1000)]
Add some missing screen textures to the courtfun shader
Spike29 [Sat, 6 Jul 2024 15:16:31 +0000 (17:16 +0200)]
Bromine: on the roof area, fix some grass too close from the edge of rocks + fix a visible caulk
Spike29 [Sun, 12 May 2024 14:54:17 +0000 (16:54 +0200)]
Small cleanups on Bromine:
- Delete duplicate brushes
- Fix a small z-fight in the MH room
- Fix a visible caulk (Crylink room) and a few misaligned textures (MH room)
Spike29 [Thu, 9 May 2024 17:13:52 +0000 (17:13 +0000)]
Merge branch 'Spike29/fix_badly_placed_entities' into 'master'
Fix badly placed entities in several maps
See merge request xonotic/xonotic-maps.pk3dir!189
Spike29 [Wed, 8 May 2024 09:47:09 +0000 (11:47 +0200)]
Remove duplicate surfaceparm sky directives from map-specific shaders too
Spike29 [Wed, 8 May 2024 09:38:22 +0000 (11:38 +0200)]
Remove duplicate surfaceparm sky directives from some sky shaders
Spike29 [Sun, 5 May 2024 09:55:58 +0000 (11:55 +0200)]
Geoplanetary: fix misplaced dom_controlpoint entities
Spike29 [Sun, 28 Apr 2024 10:45:18 +0000 (12:45 +0200)]
Trident: fix misaligned textures on some trim patches
Spike29 [Wed, 17 Apr 2024 21:01:04 +0000 (23:01 +0200)]
Delete the "cubemaps" folder, which was meant to be temporary but has been around since 2011
Spike29 [Tue, 16 Apr 2024 07:42:47 +0000 (07:42 +0000)]
Add missing solarpanel to shaderlist.txt
Spike29 [Sun, 7 Apr 2024 09:56:20 +0000 (11:56 +0200)]
Trident: caulk more invisible surfaces and fix misaligned textures on some stairs
Spike29 [Mon, 1 Apr 2024 08:53:45 +0000 (10:53 +0200)]
Implosion: raise item_flag_team entities and fix misplaced item_bullets
Spike29 [Mon, 1 Apr 2024 08:37:50 +0000 (10:37 +0200)]
Geoplanetary: raise item_flag_team entities
Spike29 [Sun, 31 Mar 2024 16:28:31 +0000 (18:28 +0200)]
Courtfun: fix a badly placed onslaught_controlpoint entity
Spike29 [Sun, 31 Mar 2024 14:48:09 +0000 (16:48 +0200)]
Vorix: fix 2 badly placed item_health_big entities
Spike29 [Sun, 31 Mar 2024 12:05:30 +0000 (14:05 +0200)]
Courtfun: fix a badly placed item_shield entity
Spike29 [Sun, 31 Mar 2024 12:02:15 +0000 (14:02 +0200)]
Glowplant: fix badly placed entities (2 item_health_medium, 1 item_health_big and 1 item_cells)
Spike29 [Sun, 31 Mar 2024 11:49:42 +0000 (13:49 +0200)]
Erbium: fix 3 badly placed item_armor_small entities
Spike29 [Sun, 31 Mar 2024 11:38:39 +0000 (13:38 +0200)]
Bromine: fix badly placed entities
- delete an item_armor_small entity stuck in a wall
- delete an item_health_small entity that was placed in pipes and reposition other items around it (on the MG platform)
- readjust the position of an item_health_medium entity
Spike29 [Fri, 8 Sep 2023 09:41:27 +0000 (11:41 +0200)]
Xoylent: Use common/caulk instead of common/nodraw on the invisible faces of the wood planks
Spike29 [Sun, 6 Aug 2023 12:33:17 +0000 (14:33 +0200)]
Xoylent: Use new q3map2 default light settings
Spike29 [Sun, 6 Aug 2023 12:29:14 +0000 (14:29 +0200)]
SilentSiege: rebuild with q3map2 backsplash disabled
Spike29 [Wed, 7 Jun 2023 18:01:20 +0000 (20:01 +0200)]
Silentsiege: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:13:49 +0000 (17:13 +1000)]
silentsiege: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:18:57 +0000 (19:18 +0200)]
Courtfun: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:07:51 +0000 (17:07 +1000)]
courtfun: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:11:55 +0000 (19:11 +0200)]
Atelier: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:06:35 +0000 (17:06 +1000)]
atelier: use new q3map2 default light settings
Spike29 [Sat, 30 Mar 2024 15:17:22 +0000 (15:17 +0000)]
Merge branch 'Spike29/darkzone' into 'master'
Darkzone: fix some warnings
See merge request xonotic/xonotic-maps.pk3dir!182
Spike29 [Sat, 30 Mar 2024 10:15:05 +0000 (11:15 +0100)]
Merge branch 'Spike29/trigger_counter_fix'
Spike29 [Sun, 24 Mar 2024 11:33:08 +0000 (11:33 +0000)]
Merge branch 'Juhu/q3df_misc' into 'master'
Update entities.ent with newly supported q3df entities and flags
See merge request xonotic/xonotic-maps.pk3dir!172
Spike29 [Sun, 24 Mar 2024 11:28:32 +0000 (12:28 +0100)]
Add a note about the "speed" key in the target_speed entity when its value is 0
bones_was_here [Thu, 14 Mar 2024 22:20:06 +0000 (22:20 +0000)]
Merge branch 'bones_was_here/item_bboxes_2' into 'master'
entities.ent: update small & medium health & armor bboxes
See merge request xonotic/xonotic-maps.pk3dir!188
bones_was_here [Thu, 14 Mar 2024 07:59:20 +0000 (17:59 +1000)]
entities.ent: update small & medium health & armor bboxes
See https://gitlab.com/xonotic/xonotic-data.pk3dir/-/merge_requests/1234
Spike29 [Wed, 21 Feb 2024 14:31:15 +0000 (15:31 +0100)]
Change trigger_counter type to point
bones_was_here [Sun, 21 Jan 2024 14:30:27 +0000 (00:30 +1000)]
Shorten a faux shader parameter to prevent truncation warnings
Spike29 [Sat, 6 Jan 2024 13:56:41 +0000 (14:56 +0100)]
Update the Bromine screenshot (the grass no longer cast shadows)
SpiKe [Mon, 1 Jan 2024 10:40:36 +0000 (10:40 +0000)]
Merge branch 'uis/opt-trident' into 'master'
A lot of changes improving Trident performance
See merge request xonotic/xonotic-maps.pk3dir!185
uis [Mon, 1 Jan 2024 10:40:36 +0000 (10:40 +0000)]
A lot of changes improving Trident performance
SpiKe [Wed, 8 Nov 2023 11:35:38 +0000 (11:35 +0000)]
Merge branch 'Spike29/misc_breakablemodel_fix' into 'master'
Change misc_breakablemodel type to point
Closes netradiant#188
See merge request xonotic/xonotic-maps.pk3dir!183
SpiKe [Wed, 8 Nov 2023 11:35:38 +0000 (11:35 +0000)]
Change misc_breakablemodel type to point
Spike29 [Thu, 17 Aug 2023 10:28:02 +0000 (12:28 +0200)]
Stormkeep: use new q3map2 default light settings
Spike29 [Tue, 15 Aug 2023 12:23:14 +0000 (14:23 +0200)]
Afterslime: rebuild with q3map2 backsplash disabled
Spike29 [Tue, 15 Aug 2023 12:22:26 +0000 (14:22 +0200)]
Final Rage: rebuild with q3map2 backsplash disabled
bones_was_here [Sun, 4 Jun 2023 07:08:52 +0000 (17:08 +1000)]
finalrage: use new q3map2 default light settings
Spike29 [Sun, 6 Aug 2023 11:52:16 +0000 (13:52 +0200)]
Darkzone: fix tiny visible caulks + rebuild with q3map2 backsplash disabled
Spike29 [Wed, 7 Jun 2023 17:49:33 +0000 (19:49 +0200)]
Leave_em_behind: fix nonsolid grates and glass
bones_was_here [Sun, 4 Jun 2023 07:12:14 +0000 (17:12 +1000)]
leave_em_behind: use new q3map2 default light settings
Spike29 [Sun, 9 Jul 2023 11:39:16 +0000 (13:39 +0200)]
Darkzone: delete an empty _decal entity
Spike29 [Sun, 9 Jul 2023 10:50:29 +0000 (12:50 +0200)]
Darkzone: fix lights with missing targets
Spike29 [Sun, 9 Jul 2023 10:38:57 +0000 (12:38 +0200)]
Darkzone: make the xonlight models non solid, fixes a Collision_ValidateBrush warning
Spike29 [Wed, 7 Jun 2023 18:12:24 +0000 (20:12 +0200)]
Techassault: fix a nonsolid grate
bones_was_here [Sun, 4 Jun 2023 07:14:34 +0000 (17:14 +1000)]
techassault: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:25:14 +0000 (19:25 +0200)]
Darkzone: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:08:28 +0000 (17:08 +1000)]
darkzone: use new q3map2 default light settings
Spike29 [Sun, 9 Jul 2023 09:19:16 +0000 (11:19 +0200)]
Remove a leftover file from the Nexuiz tutorial
bones_was_here [Sun, 4 Jun 2023 07:06:54 +0000 (17:06 +1000)]
boil: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:08:01 +0000 (17:08 +1000)]
dance: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:10:46 +0000 (17:10 +1000)]
geoplanetary: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:11:32 +0000 (17:11 +1000)]
implosion: use new q3map2 default light settings
Spike29 [Sun, 2 Jul 2023 17:25:07 +0000 (19:25 +0200)]
Runningman: fix a small z-fight
bones_was_here [Sun, 4 Jun 2023 07:13:24 +0000 (17:13 +1000)]
runningmanctf: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:13:16 +0000 (17:13 +1000)]
runningman: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:14:57 +0000 (17:14 +1000)]
vorix: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:15:06 +0000 (17:15 +1000)]
warfare: use new q3map2 default light settings
Spike29 [Fri, 16 Jun 2023 14:03:21 +0000 (16:03 +0200)]
Bump Trident version
Spike29 [Fri, 16 Jun 2023 14:02:11 +0000 (16:02 +0200)]
Trident: fix misaligned textures
bones_was_here [Sun, 4 Jun 2023 07:06:14 +0000 (17:06 +1000)]
afterslime: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:51:59 +0000 (19:51 +0200)]
Nexballarena: fix nonsolid grates and glass
bones_was_here [Sun, 4 Jun 2023 07:12:41 +0000 (17:12 +1000)]
nexballarena: use new q3map2 default light settings
Spike29 [Mon, 12 Jun 2023 16:35:12 +0000 (18:35 +0200)]
Trident: Extend a clip that was too short + fix a tiny z-fight
bones_was_here [Sun, 4 Jun 2023 07:00:59 +0000 (17:00 +1000)]
_hudsetup: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:07:10 +0000 (17:07 +1000)]
bromine: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:14:47 +0000 (17:14 +1000)]
trident: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:11:16 +0000 (17:11 +1000)]
go: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:41:48 +0000 (19:41 +0200)]
Glowplant: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:11:01 +0000 (17:11 +1000)]
glowplant: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:54:39 +0000 (19:54 +0200)]
Opium: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:13:05 +0000 (17:13 +1000)]
opium: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:33:14 +0000 (19:33 +0200)]
Erbium: fix nonsolid grates
Spike29 [Sat, 3 Jun 2023 09:10:14 +0000 (11:10 +0200)]
Erbium: Disable the grass shadows + use new q3map2 default light settings
Mirio [Fri, 2 Jun 2023 15:23:29 +0000 (17:23 +0200)]
Trident: Minor texture aligments
SpiKe [Tue, 30 May 2023 18:16:46 +0000 (18:16 +0000)]
Merge branch 'Spike29/bromine' into 'master'
Bromine: disable the grass shadows + minor fixes
See merge request xonotic/xonotic-maps.pk3dir!179
SpiKe [Tue, 30 May 2023 18:16:46 +0000 (18:16 +0000)]
Bromine: disable the grass shadows + minor fixes
Spike29 [Tue, 30 May 2023 16:58:17 +0000 (18:58 +0200)]
Bump map version
Spike29 [Tue, 30 May 2023 16:55:47 +0000 (18:55 +0200)]
Trident: Fix the new light brush not touching the ceiling
Mirio [Tue, 30 May 2023 15:58:19 +0000 (17:58 +0200)]
Trident: Minor cleanup
Spike29 [Tue, 30 May 2023 13:15:17 +0000 (15:15 +0200)]
Update the Go screenshot
bones_was_here [Sun, 28 May 2023 05:32:20 +0000 (05:32 +0000)]
Merge branch 'pending-release' into 'master'
Merge pending-release into master
Closes #204
See merge request xonotic/xonotic-maps.pk3dir!171
bones_was_here [Sun, 28 May 2023 04:20:56 +0000 (14:20 +1000)]
entities.ent: update small & medium health & armor bbox heights to match 0.8.6
SpiKe [Sat, 27 May 2023 18:55:35 +0000 (18:55 +0000)]
Merge branch 'drjaska/campaign_update' into 'pending-release'
Campaign update
See merge request xonotic/xonotic-maps.pk3dir!178
Dr. Jaska [Sat, 27 May 2023 18:55:35 +0000 (18:55 +0000)]
Campaign update
Spike29 [Wed, 24 May 2023 20:33:16 +0000 (22:33 +0200)]
Trident: relink the waypoints (the link between the MG and the nearest jump pad was broken)