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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Samual [Tue, 17 Apr 2012 15:17:40 +0000 (11:17 -0400)]
Merge remote branch 'origin/master' into samual/mutator_ctf
Rudolf Polzer [Tue, 17 Apr 2012 09:36:30 +0000 (11:36 +0200)]
detect headshots for minstanex again
Samual [Thu, 12 Apr 2012 16:25:06 +0000 (12:25 -0400)]
Cleanup/quick improvement to auto_helpme_when_damaged
Samual [Wed, 11 Apr 2012 22:10:39 +0000 (18:10 -0400)]
Miscellaneous stuff
Samual [Wed, 11 Apr 2012 20:52:50 +0000 (16:52 -0400)]
Automatically do the "help me" ping if flag carrier gets damaged. TODO: make it based on damage... i.e., if their health gets below X level, THEN do it automatically.
Samual [Wed, 11 Apr 2012 20:45:22 +0000 (16:45 -0400)]
Move this where it belongs
Samual [Wed, 11 Apr 2012 20:44:17 +0000 (16:44 -0400)]
Change team flagcarrier waypointsprite color to ALWAYS be yellow instead of attempting a team based color.
Samual [Wed, 11 Apr 2012 20:42:40 +0000 (16:42 -0400)]
Implement full stalemate detection code (shows enemy flag carrier locations after 30 seconds of both teams having the enemy flag)
Samual [Wed, 11 Apr 2012 18:07:19 +0000 (14:07 -0400)]
Merge remote branch 'origin/master' into samual/mutator_ctf
Rudolf Polzer [Wed, 11 Apr 2012 14:53:35 +0000 (16:53 +0200)]
Ukrainian charset fixes by Harmata
Rudolf Polzer [Wed, 11 Apr 2012 14:48:55 +0000 (16:48 +0200)]
fix the Nexposee hacks in Item/Label
Rudolf Polzer [Mon, 9 Apr 2012 07:40:40 +0000 (09:40 +0200)]
fix build breakage
Rudolf Polzer [Sun, 8 Apr 2012 18:29:12 +0000 (20:29 +0200)]
print the IP address, not the name, when a banned client tried to join
Rudolf Polzer [Sun, 8 Apr 2012 18:25:47 +0000 (20:25 +0200)]
enforce bans on first clientcommand too, not just on ClientConnect
Rudolf Polzer [Fri, 6 Apr 2012 18:24:24 +0000 (20:24 +0200)]
Merge remote-tracking branch 'origin/terencehill/lang_files_update'
Rudolf Polzer [Fri, 6 Apr 2012 18:08:34 +0000 (20:08 +0200)]
fix recalcPos usage in items/label for dynamic entities
Rudolf Polzer [Thu, 5 Apr 2012 14:40:43 +0000 (16:40 +0200)]
fix a stupid typo
Rudolf Polzer [Thu, 5 Apr 2012 13:15:28 +0000 (15:15 +0200)]
when "a CSQC entity changed its type", make sure ALL entity fields are cleared
Samual [Tue, 3 Apr 2012 16:52:08 +0000 (12:52 -0400)]
Cleanliness
Rudolf Polzer [Tue, 3 Apr 2012 12:31:25 +0000 (14:31 +0200)]
fix new toys visibility
Rudolf Polzer [Tue, 3 Apr 2012 09:34:54 +0000 (11:34 +0200)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 3 Apr 2012 09:34:07 +0000 (11:34 +0200)]
CSQCmodel LOD: don't screw up mins/maxs ;)
Samual [Mon, 2 Apr 2012 22:51:04 +0000 (18:51 -0400)]
remove space
Samual [Mon, 2 Apr 2012 22:49:59 +0000 (18:49 -0400)]
Use separate messages for different return types
Samual [Mon, 2 Apr 2012 21:57:46 +0000 (17:57 -0400)]
Clean up something in FlagThink method
Samual [Mon, 2 Apr 2012 17:59:45 +0000 (13:59 -0400)]
Force angles '0 0 0' for dropped/passing flags, in case they get warped or such
Samual [Mon, 2 Apr 2012 17:50:58 +0000 (13:50 -0400)]
New entity property: "teleportable" -- also use it to enable CTF flags to teleport
Samual [Mon, 2 Apr 2012 16:18:21 +0000 (12:18 -0400)]
Make flags float in water
Samual [Mon, 2 Apr 2012 15:51:57 +0000 (11:51 -0400)]
Gameover check is not needed in matchend hook
Samual [Mon, 2 Apr 2012 15:48:09 +0000 (11:48 -0400)]
Make captureshield work properly
Samual [Mon, 2 Apr 2012 15:34:00 +0000 (11:34 -0400)]
Remove deprecated CTF code in cl_client.qc and teamplay.qc
Samual [Mon, 2 Apr 2012 15:27:05 +0000 (11:27 -0400)]
Remove blank line
Samual [Mon, 2 Apr 2012 15:24:32 +0000 (11:24 -0400)]
Handle vehicles better
Samual [Mon, 2 Apr 2012 14:48:43 +0000 (10:48 -0400)]
Use MatchEnd mutator hook for game over handling
Samual [Mon, 2 Apr 2012 14:17:46 +0000 (10:17 -0400)]
Check game over in the flag think function -- if a flag is dropped or passing, instantly stop it from moving (game is over, everything should pause.)
Rudolf Polzer [Mon, 2 Apr 2012 11:08:17 +0000 (13:08 +0200)]
don't let respawn sound move with player (attach it to world instead)
Samual [Mon, 2 Apr 2012 07:17:26 +0000 (03:17 -0400)]
Clean up more game mode specific code
Samual [Mon, 2 Apr 2012 06:58:00 +0000 (02:58 -0400)]
Merge remote branch 'origin/master' into samual/mutator_ctf
Conflicts:
qcsrc/server/mutators/base.qh
Samual [Mon, 2 Apr 2012 06:50:22 +0000 (02:50 -0400)]
Actually, re-re-think that even more
Rudolf Polzer [Mon, 2 Apr 2012 06:49:53 +0000 (08:49 +0200)]
Merge remote-tracking branch 'origin/divVerent/weapons-field-rewrite'
Samual [Mon, 2 Apr 2012 06:48:39 +0000 (02:48 -0400)]
Actually, re-think that a little bit
Samual [Mon, 2 Apr 2012 06:46:36 +0000 (02:46 -0400)]
don't allow passing if the player is in a vehicle
Samual [Mon, 2 Apr 2012 06:40:10 +0000 (02:40 -0400)]
Clean up centerprints for enemyflagcarrier announcement
Samual [Mon, 2 Apr 2012 05:56:28 +0000 (01:56 -0400)]
Add mutator hooks for vehicle entrance and exit -- this way CTF code can handle it directly.
Samual [Mon, 2 Apr 2012 05:31:26 +0000 (01:31 -0400)]
Tweak settings
Samual [Mon, 2 Apr 2012 05:26:26 +0000 (01:26 -0400)]
Add comments
Samual [Mon, 2 Apr 2012 05:18:43 +0000 (01:18 -0400)]
Implement new mutator hook to handle the "help me" ping for mutators that need to adjust it
Samual [Mon, 2 Apr 2012 04:38:19 +0000 (00:38 -0400)]
Remove more game mode dependent code from other files
Samual [Mon, 2 Apr 2012 03:25:56 +0000 (23:25 -0400)]
Remove useless declaration
Samual [Mon, 2 Apr 2012 03:17:43 +0000 (23:17 -0400)]
No need to use macros for this, just declare them directly
Samual [Mon, 2 Apr 2012 03:06:46 +0000 (23:06 -0400)]
Don't send centerprints to non-real clients, fix potential bug with returning, and make dropped flags use newtonian physics. (so if the fc dies while jumping in a certain direction, the flag will keep that momentum)
Samual [Mon, 2 Apr 2012 02:44:56 +0000 (22:44 -0400)]
More waypoint_for_enemy flagcarrier stuff, plus some cleanups/tweaks
Samual [Mon, 2 Apr 2012 01:45:11 +0000 (21:45 -0400)]
Implementing several new waypointsprite features (like time limits until enemy flag carriers are given waypointsprites)
Samual [Sun, 1 Apr 2012 21:25:24 +0000 (17:25 -0400)]
Add g_ctf_portalteleport cvar to toggle whether flag carriers can go through portal gun teleporters- also clean up/improve some of the other cvars
Samual [Sun, 1 Apr 2012 21:05:08 +0000 (17:05 -0400)]
Add collect delay for returning flags too
Samual [Sun, 1 Apr 2012 20:58:16 +0000 (16:58 -0400)]
Move DROP_RESET case slightly
Samual [Sun, 1 Apr 2012 20:57:09 +0000 (16:57 -0400)]
Fix more bugs
Samual [Sun, 1 Apr 2012 17:54:36 +0000 (13:54 -0400)]
Improvements to how dropped flags are handled
Samual [Sun, 1 Apr 2012 17:13:17 +0000 (13:13 -0400)]
Fix flag throwing bug and dropped capture bug
Samual [Sun, 1 Apr 2012 08:27:43 +0000 (04:27 -0400)]
Also clean up dropping code a little bit
Samual [Sun, 1 Apr 2012 08:12:52 +0000 (04:12 -0400)]
Merge capture code and update other status sharing code
Samual [Sun, 1 Apr 2012 07:29:55 +0000 (03:29 -0400)]
Merge flag pickup handling code
Samual [Sun, 1 Apr 2012 06:36:03 +0000 (02:36 -0400)]
EVEN MORE cleanup of redundant code
Samual [Sun, 1 Apr 2012 05:26:38 +0000 (01:26 -0400)]
Remove more redundant code
Samual [Sun, 1 Apr 2012 04:51:20 +0000 (00:51 -0400)]
Remove unused cvar
Samual [Sun, 1 Apr 2012 04:46:17 +0000 (00:46 -0400)]
Fix two bugs (multiple captures at once bug, and issue with flag touching bug)
Samual [Sun, 1 Apr 2012 04:04:32 +0000 (00:04 -0400)]
Fix record keeping for flag capture times
Samual [Sun, 1 Apr 2012 02:00:38 +0000 (22:00 -0400)]
Fix several bugs, also only pass the flag if the team mate isn't behind a wall
Samual [Sun, 1 Apr 2012 01:10:42 +0000 (21:10 -0400)]
Finish implementing ctf_Handle_Failed_Pass()
Samual [Sun, 1 Apr 2012 00:50:52 +0000 (20:50 -0400)]
Use MOVETYPE_FLY while passing the flag instead of MOVETYPE_TOSS -- this helps against the flag getting stuck in a corner
Samual [Sun, 1 Apr 2012 00:33:32 +0000 (20:33 -0400)]
Make bots automatically pass you the flag if you send them a request (so if you +use while next to a bot flagcarrier on your team, they will throw you the flag instantly)
Samual [Sun, 1 Apr 2012 00:24:25 +0000 (20:24 -0400)]
Implement whole new passing/throwing system which *actually* throws the flag to team mates, allows for interception by enemies and has a cool animation.
Samual [Sat, 31 Mar 2012 20:56:47 +0000 (16:56 -0400)]
More small things
Samual [Sat, 31 Mar 2012 20:53:26 +0000 (16:53 -0400)]
Quick fixes
Samual [Sat, 31 Mar 2012 20:46:17 +0000 (16:46 -0400)]
Begin adding FLAG_PASSING flag status and think/touch methods
Samual [Sat, 31 Mar 2012 20:45:09 +0000 (16:45 -0400)]
Clean up more redundant code
Samual [Sat, 31 Mar 2012 20:35:37 +0000 (16:35 -0400)]
Move pass/throw/drop code out of the event handler section and give it a special section, allow team mates to request the flag carrier to pass the flag to them, new antispam for passing, remove duplicate code for setting records upon capture events
Samual [Sat, 31 Mar 2012 19:47:34 +0000 (15:47 -0400)]
Enable droppedcapture code to actually work
Samual [Sat, 31 Mar 2012 18:05:16 +0000 (14:05 -0400)]
Change dropperid/pickupid to just reference the entity of the players directly instead of using .playerid
Rudolf Polzer [Sat, 31 Mar 2012 17:38:55 +0000 (19:38 +0200)]
stuff
Rudolf Polzer [Sat, 31 Mar 2012 17:37:32 +0000 (19:37 +0200)]
comment stuff
Samual [Sat, 31 Mar 2012 17:33:20 +0000 (13:33 -0400)]
Add antispam for passing flags
Samual [Sat, 31 Mar 2012 16:46:52 +0000 (12:46 -0400)]
Add the cvars back for flagcarrier stuffz and fix some whitespace issues
Rudolf Polzer [Sat, 31 Mar 2012 16:40:01 +0000 (18:40 +0200)]
reenable the other spawn funcs for now
Rudolf Polzer [Sat, 31 Mar 2012 16:36:38 +0000 (18:36 +0200)]
Merge branch 'master' into divVerent/weapons-field-rewrite
Conflicts:
qcsrc/server/t_items.qc
Samual [Sat, 31 Mar 2012 16:29:54 +0000 (12:29 -0400)]
Add proper checks for NEEDKILL
Samual [Sat, 31 Mar 2012 16:13:43 +0000 (12:13 -0400)]
Merge remote branch 'origin/master' into samual/mutator_ctf
Rudolf Polzer [Sat, 31 Mar 2012 11:08:09 +0000 (13:08 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 31 Mar 2012 11:06:38 +0000 (13:06 +0200)]
clean up content flags checks for killing items/flags
Samual [Sat, 31 Mar 2012 06:55:05 +0000 (02:55 -0400)]
I swear i'm going to sleep after this
Samual [Sat, 31 Mar 2012 06:26:46 +0000 (02:26 -0400)]
MOAR FIXES.
Samual [Sat, 31 Mar 2012 06:03:05 +0000 (02:03 -0400)]
More fixes...
Samual [Sat, 31 Mar 2012 05:58:56 +0000 (01:58 -0400)]
Add pushable property, and a small fix for performance
Samual [Sat, 31 Mar 2012 05:42:26 +0000 (01:42 -0400)]
More fixes/cleanups
Samual [Sat, 31 Mar 2012 04:37:27 +0000 (00:37 -0400)]
Begin implementing ctf_Handle_Dropped_Capture()
Samual [Sat, 31 Mar 2012 02:26:54 +0000 (22:26 -0400)]
Consistency, consistency, consistency...
Samual [Sat, 31 Mar 2012 02:25:17 +0000 (22:25 -0400)]
More cleanup, more fixes, and also make the passing trace look for the closest target instead of just the first one it hits
Samual [Sat, 31 Mar 2012 01:18:29 +0000 (21:18 -0400)]
Fix that last commit
Samual [Sat, 31 Mar 2012 01:03:42 +0000 (21:03 -0400)]
Implement "FLAG_TOUCHRATE" to limit the sounds/effects used when a flag is touched (stops spamming of it)
Samual [Sat, 31 Mar 2012 00:56:39 +0000 (20:56 -0400)]
Finish implementing passing and fix a few other things