]>
git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Samual [Fri, 18 May 2012 21:55:48 +0000 (17:55 -0400)]
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
Rudolf Polzer [Wed, 16 May 2012 07:53:17 +0000 (09:53 +0200)]
hud_panel_pressedkeys_attack (with placeholder images)
Rudolf Polzer [Sat, 5 May 2012 10:35:03 +0000 (12:35 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 5 May 2012 10:34:51 +0000 (12:34 +0200)]
turn off decals on models in ultra
Rudolf Polzer [Wed, 2 May 2012 10:16:56 +0000 (12:16 +0200)]
fix typo
Rudolf Polzer [Wed, 2 May 2012 09:28:33 +0000 (11:28 +0200)]
fix more unused stuff
Rudolf Polzer [Wed, 2 May 2012 08:50:12 +0000 (10:50 +0200)]
fix a few unuseds
Rudolf Polzer [Tue, 1 May 2012 08:43:18 +0000 (10:43 +0200)]
rewrite of newtonian projectiles, now also with a function that inverts the shot direction adjustment for bot/turret purposes
vector solve_shotdirection(vector myorg, vector myvel, vector eorg, vector evel, float spd, float newton_style)
Rudolf Polzer [Mon, 30 Apr 2012 10:45:16 +0000 (12:45 +0200)]
simplify some linked list stuff
Rudolf Polzer [Mon, 30 Apr 2012 10:33:33 +0000 (12:33 +0200)]
remove unused locals
Rudolf Polzer [Sun, 29 Apr 2012 19:47:46 +0000 (21:47 +0200)]
fix some more weird stuff
Rudolf Polzer [Sun, 29 Apr 2012 18:59:46 +0000 (20:59 +0200)]
document the new fteqcc bug
Rudolf Polzer [Sun, 29 Apr 2012 18:55:09 +0000 (20:55 +0200)]
turn on Oassignments again - fteqcc is buggy either way, but it seems the Oassignment bug hurts less.
Rudolf Polzer [Sun, 29 Apr 2012 18:20:40 +0000 (20:20 +0200)]
remove g_projectile_newton_style 3 and 4 due to lack of usefulness ;)
Rudolf Polzer [Thu, 26 Apr 2012 15:09:52 +0000 (17:09 +0200)]
fix more uninitialized stuff and a few bugs, one regarding g_weaponarena all
Rudolf Polzer [Thu, 26 Apr 2012 11:55:02 +0000 (13:55 +0200)]
fix a few bugs the analyzer found
Rudolf Polzer [Thu, 26 Apr 2012 11:38:43 +0000 (13:38 +0200)]
fix typo in turning off broken optimization
Rudolf Polzer [Thu, 26 Apr 2012 11:37:39 +0000 (13:37 +0200)]
more uninitialized local use fixes
Rudolf Polzer [Thu, 26 Apr 2012 10:58:47 +0000 (12:58 +0200)]
add some failcases... get rid of -Oassignments
Rudolf Polzer [Thu, 26 Apr 2012 10:00:51 +0000 (12:00 +0200)]
fix some more uninitialized locals; disable a broken fteqcc optimization
Rudolf Polzer [Thu, 26 Apr 2012 09:10:17 +0000 (11:10 +0200)]
fix a bunch of uninitialized stuff
Rudolf Polzer [Wed, 25 Apr 2012 15:45:46 +0000 (17:45 +0200)]
fix uses of uninitialized locals
Rudolf Polzer [Wed, 25 Apr 2012 14:52:51 +0000 (16:52 +0200)]
fix some more use of uninitialized locals; fix matchacl
Rudolf Polzer [Wed, 25 Apr 2012 13:26:24 +0000 (15:26 +0200)]
fix an uninitialized local
Rudolf Polzer [Wed, 18 Apr 2012 14:37:46 +0000 (16:37 +0200)]
simplify RadiusDamage: don't do all the tracing for the directly hit entity (when exploding by a touch function)
Rudolf Polzer [Wed, 18 Apr 2012 14:32:59 +0000 (16:32 +0200)]
reindent RadiusDamage, it was a mess
Rudolf Polzer [Wed, 18 Apr 2012 14:11:10 +0000 (16:11 +0200)]
Merge branch 'master' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 18 Apr 2012 13:56:11 +0000 (15:56 +0200)]
make damage through floor more exact (use a cvar for max stddev)
Samual [Tue, 17 Apr 2012 17:32:17 +0000 (13:32 -0400)]
Fix records reply
Samual [Tue, 17 Apr 2012 17:05:51 +0000 (13:05 -0400)]
Fix weapons in warmup/clan arena/last man standing
Samual [Tue, 17 Apr 2012 15:39:35 +0000 (11:39 -0400)]
Fix another self damage issue with clan arena
Samual [Tue, 17 Apr 2012 15:17:40 +0000 (11:17 -0400)]
Merge remote branch 'origin/master' into samual/mutator_ctf
Rudolf Polzer [Tue, 17 Apr 2012 09:36:30 +0000 (11:36 +0200)]
detect headshots for minstanex again
Samual [Thu, 12 Apr 2012 16:25:06 +0000 (12:25 -0400)]
Cleanup/quick improvement to auto_helpme_when_damaged
Samual [Wed, 11 Apr 2012 22:10:39 +0000 (18:10 -0400)]
Miscellaneous stuff
Samual [Wed, 11 Apr 2012 20:52:50 +0000 (16:52 -0400)]
Automatically do the "help me" ping if flag carrier gets damaged. TODO: make it based on damage... i.e., if their health gets below X level, THEN do it automatically.
Samual [Wed, 11 Apr 2012 20:45:22 +0000 (16:45 -0400)]
Move this where it belongs
Samual [Wed, 11 Apr 2012 20:44:17 +0000 (16:44 -0400)]
Change team flagcarrier waypointsprite color to ALWAYS be yellow instead of attempting a team based color.
Samual [Wed, 11 Apr 2012 20:42:40 +0000 (16:42 -0400)]
Implement full stalemate detection code (shows enemy flag carrier locations after 30 seconds of both teams having the enemy flag)
Samual [Wed, 11 Apr 2012 18:07:19 +0000 (14:07 -0400)]
Merge remote branch 'origin/master' into samual/mutator_ctf
Rudolf Polzer [Wed, 11 Apr 2012 14:53:35 +0000 (16:53 +0200)]
Ukrainian charset fixes by Harmata
Rudolf Polzer [Wed, 11 Apr 2012 14:48:55 +0000 (16:48 +0200)]
fix the Nexposee hacks in Item/Label
Rudolf Polzer [Mon, 9 Apr 2012 07:40:40 +0000 (09:40 +0200)]
fix build breakage
Rudolf Polzer [Sun, 8 Apr 2012 18:29:12 +0000 (20:29 +0200)]
print the IP address, not the name, when a banned client tried to join
Rudolf Polzer [Sun, 8 Apr 2012 18:25:47 +0000 (20:25 +0200)]
enforce bans on first clientcommand too, not just on ClientConnect
Rudolf Polzer [Fri, 6 Apr 2012 18:24:24 +0000 (20:24 +0200)]
Merge remote-tracking branch 'origin/terencehill/lang_files_update'
Rudolf Polzer [Fri, 6 Apr 2012 18:08:34 +0000 (20:08 +0200)]
fix recalcPos usage in items/label for dynamic entities
Rudolf Polzer [Thu, 5 Apr 2012 14:40:43 +0000 (16:40 +0200)]
fix a stupid typo
Rudolf Polzer [Thu, 5 Apr 2012 13:15:28 +0000 (15:15 +0200)]
when "a CSQC entity changed its type", make sure ALL entity fields are cleared
Samual [Tue, 3 Apr 2012 16:52:08 +0000 (12:52 -0400)]
Cleanliness
Rudolf Polzer [Tue, 3 Apr 2012 12:31:25 +0000 (14:31 +0200)]
fix new toys visibility
Rudolf Polzer [Tue, 3 Apr 2012 09:34:54 +0000 (11:34 +0200)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 3 Apr 2012 09:34:07 +0000 (11:34 +0200)]
CSQCmodel LOD: don't screw up mins/maxs ;)
Samual [Mon, 2 Apr 2012 22:51:04 +0000 (18:51 -0400)]
remove space
Samual [Mon, 2 Apr 2012 22:49:59 +0000 (18:49 -0400)]
Use separate messages for different return types
Samual [Mon, 2 Apr 2012 21:57:46 +0000 (17:57 -0400)]
Clean up something in FlagThink method
Samual [Mon, 2 Apr 2012 17:59:45 +0000 (13:59 -0400)]
Force angles '0 0 0' for dropped/passing flags, in case they get warped or such
Samual [Mon, 2 Apr 2012 17:50:58 +0000 (13:50 -0400)]
New entity property: "teleportable" -- also use it to enable CTF flags to teleport
Samual [Mon, 2 Apr 2012 16:18:21 +0000 (12:18 -0400)]
Make flags float in water
Samual [Mon, 2 Apr 2012 15:51:57 +0000 (11:51 -0400)]
Gameover check is not needed in matchend hook
Samual [Mon, 2 Apr 2012 15:48:09 +0000 (11:48 -0400)]
Make captureshield work properly
Samual [Mon, 2 Apr 2012 15:34:00 +0000 (11:34 -0400)]
Remove deprecated CTF code in cl_client.qc and teamplay.qc
Samual [Mon, 2 Apr 2012 15:27:05 +0000 (11:27 -0400)]
Remove blank line
Samual [Mon, 2 Apr 2012 15:24:32 +0000 (11:24 -0400)]
Handle vehicles better
Samual [Mon, 2 Apr 2012 14:48:43 +0000 (10:48 -0400)]
Use MatchEnd mutator hook for game over handling
Samual [Mon, 2 Apr 2012 14:17:46 +0000 (10:17 -0400)]
Check game over in the flag think function -- if a flag is dropped or passing, instantly stop it from moving (game is over, everything should pause.)
Rudolf Polzer [Mon, 2 Apr 2012 11:08:17 +0000 (13:08 +0200)]
don't let respawn sound move with player (attach it to world instead)
Samual [Mon, 2 Apr 2012 07:17:26 +0000 (03:17 -0400)]
Clean up more game mode specific code
Samual [Mon, 2 Apr 2012 06:58:00 +0000 (02:58 -0400)]
Merge remote branch 'origin/master' into samual/mutator_ctf
Conflicts:
qcsrc/server/mutators/base.qh
Samual [Mon, 2 Apr 2012 06:50:22 +0000 (02:50 -0400)]
Actually, re-re-think that even more
Rudolf Polzer [Mon, 2 Apr 2012 06:49:53 +0000 (08:49 +0200)]
Merge remote-tracking branch 'origin/divVerent/weapons-field-rewrite'
Samual [Mon, 2 Apr 2012 06:48:39 +0000 (02:48 -0400)]
Actually, re-think that a little bit
Samual [Mon, 2 Apr 2012 06:46:36 +0000 (02:46 -0400)]
don't allow passing if the player is in a vehicle
Samual [Mon, 2 Apr 2012 06:40:10 +0000 (02:40 -0400)]
Clean up centerprints for enemyflagcarrier announcement
Samual [Mon, 2 Apr 2012 05:56:28 +0000 (01:56 -0400)]
Add mutator hooks for vehicle entrance and exit -- this way CTF code can handle it directly.
Samual [Mon, 2 Apr 2012 05:31:26 +0000 (01:31 -0400)]
Tweak settings
Samual [Mon, 2 Apr 2012 05:26:26 +0000 (01:26 -0400)]
Add comments
Samual [Mon, 2 Apr 2012 05:18:43 +0000 (01:18 -0400)]
Implement new mutator hook to handle the "help me" ping for mutators that need to adjust it
Samual [Mon, 2 Apr 2012 04:38:19 +0000 (00:38 -0400)]
Remove more game mode dependent code from other files
Samual [Mon, 2 Apr 2012 03:25:56 +0000 (23:25 -0400)]
Remove useless declaration
Samual [Mon, 2 Apr 2012 03:17:43 +0000 (23:17 -0400)]
No need to use macros for this, just declare them directly
Samual [Mon, 2 Apr 2012 03:06:46 +0000 (23:06 -0400)]
Don't send centerprints to non-real clients, fix potential bug with returning, and make dropped flags use newtonian physics. (so if the fc dies while jumping in a certain direction, the flag will keep that momentum)
Samual [Mon, 2 Apr 2012 02:44:56 +0000 (22:44 -0400)]
More waypoint_for_enemy flagcarrier stuff, plus some cleanups/tweaks
Samual [Mon, 2 Apr 2012 01:45:11 +0000 (21:45 -0400)]
Implementing several new waypointsprite features (like time limits until enemy flag carriers are given waypointsprites)
Samual [Sun, 1 Apr 2012 21:25:24 +0000 (17:25 -0400)]
Add g_ctf_portalteleport cvar to toggle whether flag carriers can go through portal gun teleporters- also clean up/improve some of the other cvars
Samual [Sun, 1 Apr 2012 21:05:08 +0000 (17:05 -0400)]
Add collect delay for returning flags too
Samual [Sun, 1 Apr 2012 20:58:16 +0000 (16:58 -0400)]
Move DROP_RESET case slightly
Samual [Sun, 1 Apr 2012 20:57:09 +0000 (16:57 -0400)]
Fix more bugs
Samual [Sun, 1 Apr 2012 17:54:36 +0000 (13:54 -0400)]
Improvements to how dropped flags are handled
Samual [Sun, 1 Apr 2012 17:13:17 +0000 (13:13 -0400)]
Fix flag throwing bug and dropped capture bug
Samual [Sun, 1 Apr 2012 08:27:43 +0000 (04:27 -0400)]
Also clean up dropping code a little bit
Samual [Sun, 1 Apr 2012 08:12:52 +0000 (04:12 -0400)]
Merge capture code and update other status sharing code
Samual [Sun, 1 Apr 2012 07:29:55 +0000 (03:29 -0400)]
Merge flag pickup handling code
Samual [Sun, 1 Apr 2012 06:36:03 +0000 (02:36 -0400)]
EVEN MORE cleanup of redundant code
Samual [Sun, 1 Apr 2012 05:26:38 +0000 (01:26 -0400)]
Remove more redundant code
Samual [Sun, 1 Apr 2012 04:51:20 +0000 (00:51 -0400)]
Remove unused cvar
Samual [Sun, 1 Apr 2012 04:46:17 +0000 (00:46 -0400)]
Fix two bugs (multiple captures at once bug, and issue with flag touching bug)
Samual [Sun, 1 Apr 2012 04:04:32 +0000 (00:04 -0400)]
Fix record keeping for flag capture times
Samual [Sun, 1 Apr 2012 02:00:38 +0000 (22:00 -0400)]
Fix several bugs, also only pass the flag if the team mate isn't behind a wall
Samual [Sun, 1 Apr 2012 01:10:42 +0000 (21:10 -0400)]
Finish implementing ctf_Handle_Failed_Pass()