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xonotic/xonotic-data.pk3dir.git
4 years agoRemove a redundant GL extension check (S3TC implies texture compression being availab...
Mario [Fri, 5 Jun 2020 17:26:05 +0000 (03:26 +1000)]
Remove a redundant GL extension check (S3TC implies texture compression being available), fixes texture compression options in newer engine builds

4 years agoCrosshair blur: make playing and spectating a player behave the same, split the cross...
terencehill [Fri, 5 Jun 2020 16:59:51 +0000 (18:59 +0200)]
Crosshair blur: make playing and spectating a player behave the same, split the crosshair blur cvar into 2 (teammate/wall) (patch by martin-t, see merge request !724)

4 years agoMake precedence explicit in expressions where || and && are mixed (patch by martin-t)
terencehill [Fri, 5 Jun 2020 16:44:11 +0000 (18:44 +0200)]
Make precedence explicit in expressions where || and && are mixed (patch by martin-t)

4 years agoClean up and improve HUD_Get_Num_Color so that it can be used by crosshair_color_spec...
terencehill [Fri, 5 Jun 2020 12:11:14 +0000 (14:11 +0200)]
Clean up and improve HUD_Get_Num_Color so that it can be used by crosshair_color_special 2

4 years agoFix and improve crosshair_color_special description
terencehill [Fri, 5 Jun 2020 12:05:54 +0000 (14:05 +0200)]
Fix and improve crosshair_color_special description

4 years agoTransifex autosync
Rudolf Polzer [Fri, 5 Jun 2020 05:23:59 +0000 (07:23 +0200)]
Transifex autosync

4 years agoTransifex autosync
Rudolf Polzer [Thu, 4 Jun 2020 05:24:07 +0000 (07:24 +0200)]
Transifex autosync

4 years agoWhitelist keepaway ball effects cvars (not gameplay relevant)
Mario [Wed, 3 Jun 2020 20:19:59 +0000 (06:19 +1000)]
Whitelist keepaway ball effects cvars (not gameplay relevant)

4 years agocl_lockview 2 allows to control camera angles
terencehill [Wed, 3 Jun 2020 20:08:33 +0000 (22:08 +0200)]
cl_lockview 2 allows to control camera angles

4 years agoClean up a few comments and reduce code indentation in cheats.qc
terencehill [Wed, 3 Jun 2020 20:06:47 +0000 (22:06 +0200)]
Clean up a few comments and reduce code indentation in cheats.qc

4 years agoMerge ObserverThink and SpectatorThink to avoid code duplication
terencehill [Wed, 3 Jun 2020 13:37:21 +0000 (15:37 +0200)]
Merge ObserverThink and SpectatorThink to avoid code duplication

4 years agoUpdate gameplay hash
Mario [Wed, 3 Jun 2020 09:06:18 +0000 (19:06 +1000)]
Update gameplay hash

4 years agoFix compilation unit test
Mario [Wed, 3 Jun 2020 09:04:54 +0000 (19:04 +1000)]
Fix compilation unit test

4 years agoMake sure r_sky is turned on in the ultra/ultimate effects configs, to match the...
Mario [Wed, 3 Jun 2020 08:13:03 +0000 (18:13 +1000)]
Make sure r_sky is turned on in the ultra/ultimate effects configs, to match the others

4 years agoTransifex autosync
Rudolf Polzer [Wed, 3 Jun 2020 05:23:57 +0000 (07:23 +0200)]
Transifex autosync

4 years agoDon't count dead players when selecting a spawnpoint
terencehill [Tue, 2 Jun 2020 15:24:28 +0000 (17:24 +0200)]
Don't count dead players when selecting a spawnpoint

4 years agoAutomatically join players 1 second after they connect if they tried to join too...
terencehill [Tue, 2 Jun 2020 15:21:44 +0000 (17:21 +0200)]
Automatically join players 1 second after they connect if they tried to join too early

4 years agoPart 2 of "Check joinAllowed again before actually joining, fixes race conditions...
terencehill [Tue, 2 Jun 2020 15:09:36 +0000 (17:09 +0200)]
Part 2 of "Check joinAllowed again before actually joining, fixes race conditions where players can bypass the player limit" (perform the same check when spectating another player)

4 years agoStore the vehicle definition into a field so that it doesn't need to be pulled from...
Mario [Tue, 2 Jun 2020 13:08:50 +0000 (23:08 +1000)]
Store the vehicle definition into a field so that it doesn't need to be pulled from the buffer every time it's accessed

4 years agoAdd a note on where to add new effects. Update hash
terencehill [Tue, 2 Jun 2020 10:32:43 +0000 (12:32 +0200)]
Add a note on where to add new effects. Update hash

4 years agoFix respawn ghost particle effect not working. Its implementation was added on 05...
terencehill [Tue, 2 Jun 2020 10:05:38 +0000 (12:05 +0200)]
Fix respawn ghost particle effect not working. Its implementation was added on 05/04/2010 (commit 606b7d7) and accidentally reverted 5 days later!

4 years agoImprove and add context to some translatable messages
terencehill [Tue, 2 Jun 2020 09:59:05 +0000 (11:59 +0200)]
Improve and add context to some translatable messages

4 years agoMake it clear that effectinfo.qc is not compiled without the ENABLE_EFFECTINFO flag
terencehill [Tue, 2 Jun 2020 08:31:35 +0000 (10:31 +0200)]
Make it clear that effectinfo.qc is not compiled without the ENABLE_EFFECTINFO flag

4 years agoIf cl_lockview is enabled disable crosshair, spawn zoom effect and velocity zoom...
terencehill [Tue, 2 Jun 2020 08:29:18 +0000 (10:29 +0200)]
If cl_lockview is enabled disable crosshair, spawn zoom effect and velocity zoom effect

4 years agoUnset damagedbycontents for respawn ghosts
terencehill [Tue, 2 Jun 2020 08:18:59 +0000 (10:18 +0200)]
Unset damagedbycontents for respawn ghosts

4 years agoTransifex autosync
Rudolf Polzer [Tue, 2 Jun 2020 05:24:05 +0000 (07:24 +0200)]
Transifex autosync

4 years agoImprove prediction of typing preventing movement
Mario [Mon, 1 Jun 2020 21:07:31 +0000 (07:07 +1000)]
Improve prediction of typing preventing movement

4 years agoAdd default values to the new respawn ghost cvars in code for old servers that are...
Mario [Mon, 1 Jun 2020 13:38:41 +0000 (23:38 +1000)]
Add default values to the new respawn ghost cvars in code for old servers that are updating to latest code

4 years agoDon't randomize respawn ghost time (g_respawn_ghosts_time replaces g_respawn_ghosts_m...
terencehill [Mon, 1 Jun 2020 13:19:38 +0000 (15:19 +0200)]
Don't randomize respawn ghost time (g_respawn_ghosts_time replaces g_respawn_ghosts_maxtime), add g_respawn_ghosts_fadetime and g_respawn_ghosts_alpha (default values unchanged)

4 years agoAdd cl_respawn_ghosts_keepcolors (disabled by default)
terencehill [Mon, 1 Jun 2020 13:01:36 +0000 (15:01 +0200)]
Add cl_respawn_ghosts_keepcolors (disabled by default)

4 years agoLMS: show the NOLIVES message even to players joining the server too late
terencehill [Mon, 1 Jun 2020 12:58:52 +0000 (14:58 +0200)]
LMS: show the NOLIVES message even to players joining the server too late

4 years agoPrevent a division by 0
terencehill [Mon, 1 Jun 2020 11:20:31 +0000 (13:20 +0200)]
Prevent a division by 0

4 years agoMove SET_POS_AND_SZ_Y_ASPECT back to miscfuntions.qc, it isn't meant to be used outsi...
terencehill [Mon, 1 Jun 2020 11:17:59 +0000 (13:17 +0200)]
Move SET_POS_AND_SZ_Y_ASPECT back to miscfuntions.qc, it isn't meant to be used outside of this file

4 years agoMove hud_panel_engineinfo_framecounter_decimals and hud_panel_engineinfo_framecounter...
terencehill [Mon, 1 Jun 2020 11:13:49 +0000 (13:13 +0200)]
Move hud_panel_engineinfo_framecounter_decimals and hud_panel_engineinfo_framecounter_time out of hud skin files

4 years agoTransifex autosync
Rudolf Polzer [Mon, 1 Jun 2020 05:24:10 +0000 (07:24 +0200)]
Transifex autosync

4 years agoIf respawn ghosts are disabled, fade out the player's corpse immediately when respawning
Mario [Sun, 31 May 2020 20:40:52 +0000 (06:40 +1000)]
If respawn ghosts are disabled, fade out the player's corpse immediately when respawning

4 years agoReset glowmod and colormap after the skipforcemodels label, to avoid cases where...
Mario [Sun, 31 May 2020 20:12:27 +0000 (06:12 +1000)]
Reset glowmod and colormap after the skipforcemodels label, to avoid cases where mutators might unintentionally force colors on respawn ghosts

4 years agoDon't apply glowmod or colormap to respawn ghosts
Mario [Sun, 31 May 2020 20:04:42 +0000 (06:04 +1000)]
Don't apply glowmod or colormap to respawn ghosts

4 years agoUpdate gameplay hash
Mario [Sun, 31 May 2020 17:23:53 +0000 (03:23 +1000)]
Update gameplay hash

4 years agoRestrict g_waypointsprite_normdistance to the maximum viewable distance of the waypoint
Mario [Sun, 31 May 2020 14:40:54 +0000 (00:40 +1000)]
Restrict g_waypointsprite_normdistance to the maximum viewable distance of the waypoint

4 years agoMerge branch 'bones_was_here/buffs_optional_waypoints' into 'master'
Mario [Sun, 31 May 2020 13:42:07 +0000 (13:42 +0000)]
Merge branch 'bones_was_here/buffs_optional_waypoints' into 'master'

Allow buff waypoint sprites to be disabled

See merge request xonotic/xonotic-data.pk3dir!822

4 years agoAllow buff waypoint sprites to be disabled
bones_was_here [Sun, 31 May 2020 13:42:07 +0000 (13:42 +0000)]
Allow buff waypoint sprites to be disabled

4 years agoOffset exact trigger testing by a single QU to account for the engine's default offse...
Mario [Sun, 31 May 2020 12:37:49 +0000 (22:37 +1000)]
Offset exact trigger testing by a single QU to account for the engine's default offsetting, fixes #2455

4 years agoTransifex autosync
Rudolf Polzer [Sun, 31 May 2020 05:25:24 +0000 (07:25 +0200)]
Transifex autosync

4 years agoOnly show a Sending cvar message when connected to a server
Mario [Sat, 30 May 2020 19:53:53 +0000 (05:53 +1000)]
Only show a Sending cvar message when connected to a server

4 years agoAdd MusicGoat to credits
Mario [Sat, 30 May 2020 18:20:35 +0000 (04:20 +1000)]
Add MusicGoat to credits

4 years agoMake sure the new entries to the credits are sorted alphabetically
Mario [Sat, 30 May 2020 17:13:09 +0000 (03:13 +1000)]
Make sure the new entries to the credits are sorted alphabetically

4 years agoUpdate Havoc's name in credits, remove Samual from core team and list Cloudwalk as...
Mario [Sat, 30 May 2020 17:07:00 +0000 (03:07 +1000)]
Update Havoc's name in credits, remove Samual from core team and list Cloudwalk as extended team, remove IDWMaster from credits

4 years agoAdd Cloudwalk to engine addition credits
Mario [Sat, 30 May 2020 16:58:25 +0000 (02:58 +1000)]
Add Cloudwalk to engine addition credits

4 years agoAllow normal revival during automatic revival. It fixes issues with the revive progre...
terencehill [Sat, 30 May 2020 14:24:23 +0000 (16:24 +0200)]
Allow normal revival during automatic revival. It fixes issues with the revive progress indicator

4 years agoOn death stop player powerup pickup sound and play the poweroff sound. It fixes ...
terencehill [Sat, 30 May 2020 14:12:57 +0000 (16:12 +0200)]
On death stop player powerup pickup sound and play the poweroff sound. It fixes #2290

4 years agocenterprint_kill --> centerprint_Kill
terencehill [Sat, 30 May 2020 14:10:35 +0000 (16:10 +0200)]
centerprint_kill  -->  centerprint_Kill

4 years agoRemove an obscure macro from trigger code that was hiding a simple targetname check
Mario [Sat, 30 May 2020 11:46:40 +0000 (21:46 +1000)]
Remove an obscure macro from trigger code that was hiding a simple targetname check

4 years agoImplement support for target_teleporter to be used as a teleporter directly when...
Mario [Sat, 30 May 2020 11:40:42 +0000 (21:40 +1000)]
Implement support for target_teleporter to be used as a teleporter directly when activated, solves #1921

4 years agoAdd some useful lerp lib functions made use of in the polytrails branch and in mods
Mario [Sat, 30 May 2020 09:51:00 +0000 (19:51 +1000)]
Add some useful lerp lib functions made use of in the polytrails branch and in mods

4 years agoTransifex autosync
Rudolf Polzer [Fri, 29 May 2020 22:05:12 +0000 (00:05 +0200)]
Transifex autosync

4 years agoSplit the W_Setup* macros
terencehill [Fri, 29 May 2020 20:40:47 +0000 (22:40 +0200)]
Split the W_Setup* macros

4 years agoFix crosshair_chase not resetting player's alpha upon death
terencehill [Fri, 29 May 2020 20:25:54 +0000 (22:25 +0200)]
Fix crosshair_chase not resetting player's alpha upon death

4 years agoInventory: check at runtime if the Inventory_groups_* costants are correct, automatic...
terencehill [Fri, 29 May 2020 19:58:31 +0000 (21:58 +0200)]
Inventory: check at runtime if the Inventory_groups_* costants are correct, automatically detect the correct number of bytes to read/write based on their values

4 years agoWhitelist some more gameplay irrelevant cvars
Mario [Fri, 29 May 2020 19:03:21 +0000 (05:03 +1000)]
Whitelist some more gameplay irrelevant cvars

4 years agoWhitelist sv_radio (does nothing gameplay relevant)
Mario [Fri, 29 May 2020 18:14:05 +0000 (04:14 +1000)]
Whitelist sv_radio (does nothing gameplay relevant)

4 years agoStop player powerup sounds when respawning
Mario [Fri, 29 May 2020 18:11:29 +0000 (04:11 +1000)]
Stop player powerup sounds when respawning

4 years agoRemove some unnecessary item bits, increase maximum items to 32 now that the item...
Mario [Fri, 29 May 2020 17:57:35 +0000 (03:57 +1000)]
Remove some unnecessary item bits, increase maximum items to 32 now that the item stat limit isn't reached

4 years agoFix compilation unit test
Mario [Fri, 29 May 2020 17:00:48 +0000 (03:00 +1000)]
Fix compilation unit test

4 years agoDisable prvm_garbagecollection_enable by default (improves performance when using...
Mario [Fri, 29 May 2020 15:27:07 +0000 (01:27 +1000)]
Disable prvm_garbagecollection_enable by default (improves performance when using the master branch of DarkPlaces)

4 years agoLight refactor of spawnpoint linking code to more accurately represent the available...
Mario [Fri, 29 May 2020 14:31:22 +0000 (00:31 +1000)]
Light refactor of spawnpoint linking code to more accurately represent the available spawnpoints, fixes #1969

4 years agoFix spawnpoints showing up white in teamplay gamemodes (networking causes teamplay...
Mario [Fri, 29 May 2020 13:14:48 +0000 (23:14 +1000)]
Fix spawnpoints showing up white in teamplay gamemodes (networking causes teamplay to be set after spawnpoints are received), also allow cl_spawn_point_particles to be toggled mid-match

4 years agoOptimize spawnpoint drawing further (there is no rendered entity to disable drawing on)
Mario [Fri, 29 May 2020 12:07:18 +0000 (22:07 +1000)]
Optimize spawnpoint drawing further (there is no rendered entity to disable drawing on)

4 years agoSimplify spawnpoint distance culling (particles aren't affected by entity alpha)...
Mario [Fri, 29 May 2020 11:43:38 +0000 (21:43 +1000)]
Simplify spawnpoint distance culling (particles aren't affected by entity alpha), improves performance slightly

4 years agoMerge branch 'terencehill/registry_API' into 'master'
Mario [Fri, 29 May 2020 09:46:59 +0000 (09:46 +0000)]
Merge branch 'terencehill/registry_API' into 'master'

Registry API

See merge request xonotic/xonotic-data.pk3dir!821

4 years agoRemove the cvar wrappers that existed for the campaign, which are now useless thanks...
Mario [Fri, 29 May 2020 07:31:23 +0000 (17:31 +1000)]
Remove the cvar wrappers that existed for the campaign, which are now useless thanks to the move to autocvars

4 years agoRevert "Whitelist g_respawn_ghosts (does nothing gameplay relevant)"
Mario [Fri, 29 May 2020 05:25:08 +0000 (15:25 +1000)]
Revert "Whitelist g_respawn_ghosts (does nothing gameplay relevant)"

This reverts commit ab7fe30f076ddfebdafc95fafd3309d6d7aac75e.

4 years agoTransifex autosync
Rudolf Polzer [Fri, 29 May 2020 05:24:04 +0000 (07:24 +0200)]
Transifex autosync

4 years agoWhitelist g_respawn_ghosts (does nothing gameplay relevant)
Mario [Fri, 29 May 2020 05:05:11 +0000 (15:05 +1000)]
Whitelist g_respawn_ghosts (does nothing gameplay relevant)

4 years agoUse a consistent naming scheme for the centerprint functions
terencehill [Thu, 28 May 2020 15:47:43 +0000 (17:47 +0200)]
Use a consistent naming scheme for the centerprint functions

4 years agoStrip BOLD_OPERATOR when a centerprint message gets added to the buffer rather than...
terencehill [Thu, 28 May 2020 14:40:49 +0000 (16:40 +0200)]
Strip BOLD_OPERATOR when a centerprint message gets added to the buffer rather than every frame. It fixes #2433 "Bold messages appearing twice" for real

4 years agoEnable sv_disablenotify in Xonotic's configuration
Mario [Thu, 28 May 2020 06:54:05 +0000 (16:54 +1000)]
Enable sv_disablenotify in Xonotic's configuration

4 years agoTransifex autosync
Rudolf Polzer [Thu, 28 May 2020 05:24:20 +0000 (07:24 +0200)]
Transifex autosync

4 years agoFix #2448 "HUD editor cursor stuck after exit"
terencehill [Wed, 27 May 2020 21:33:25 +0000 (23:33 +0200)]
Fix #2448 "HUD editor cursor stuck after exit"

4 years agoDocument REGISTRY_DEFINE_GET 821/head
terencehill [Wed, 27 May 2020 20:32:38 +0000 (22:32 +0200)]
Document REGISTRY_DEFINE_GET

4 years agoWeapons_fromstr --> Weapon_from_name
terencehill [Wed, 27 May 2020 20:20:32 +0000 (22:20 +0200)]
Weapons_fromstr  -->  Weapon_from_name

4 years agoRegistry API: add REGISTRY_GET
terencehill [Wed, 27 May 2020 19:46:32 +0000 (21:46 +0200)]
Registry API: add REGISTRY_GET

4 years agoFix g_fullbrightitems that requires a game restart to apply changes when it's toggle off
terencehill [Wed, 27 May 2020 15:22:21 +0000 (17:22 +0200)]
Fix g_fullbrightitems that requires a game restart to apply changes when it's toggle off

4 years agoReplace the cam_* cvars with spawnflag bits so they can be set by mappers instead...
Mario [Wed, 27 May 2020 13:52:44 +0000 (23:52 +1000)]
Replace the cam_* cvars with spawnflag bits so they can be set by mappers instead, also add some light documentation to explain what .viewloc is used for

4 years agoAnnounce 1 frag remaining when suddendeath mode starts
terencehill [Wed, 27 May 2020 12:54:50 +0000 (14:54 +0200)]
Announce 1 frag remaining when suddendeath mode starts

4 years agoSimplify REGISTER_REGISTRY macro
terencehill [Tue, 26 May 2020 21:56:16 +0000 (23:56 +0200)]
Simplify REGISTER_REGISTRY macro

4 years agoMerge branch 'Mario/pure_entity_fix' into 'master'
Mario [Tue, 26 May 2020 14:13:38 +0000 (14:13 +0000)]
Merge branch 'Mario/pure_entity_fix' into 'master'

Merge branch Mario/pure_entity_fix (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!820

4 years agoMerge branch 'master' into Mario/pure_entity_fix 820/head
Mario [Tue, 26 May 2020 14:04:38 +0000 (00:04 +1000)]
Merge branch 'master' into Mario/pure_entity_fix

4 years agoImprove registry API by adding REGISTRY_MAX and REGISTRY_COUNT macros
terencehill [Tue, 26 May 2020 13:35:17 +0000 (15:35 +0200)]
Improve registry API by adding REGISTRY_MAX and REGISTRY_COUNT macros

4 years agoRevert "Don't apply picmip to the RPC's texture, possible fix for #2447"
Mario [Tue, 26 May 2020 11:25:59 +0000 (21:25 +1000)]
Revert "Don't apply picmip to the RPC's texture, possible fix for #2447"

4 years agoDon't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist ...
Mario [Tue, 26 May 2020 11:09:54 +0000 (21:09 +1000)]
Don't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist .invincible_finished and .strength_finished in map entities

4 years agoMerge branch 'bones_was_here/make' into 'master'
Mario [Tue, 26 May 2020 06:56:41 +0000 (06:56 +0000)]
Merge branch 'bones_was_here/make' into 'master'

Adjust Makefile to be consistent with qcsrc/Makefile

See merge request xonotic/xonotic-data.pk3dir!819

4 years agoAdjust Makefile to be consistent with qcsrc/Makefile 819/head
bones_was_here [Tue, 26 May 2020 06:07:09 +0000 (16:07 +1000)]
Adjust Makefile to be consistent with qcsrc/Makefile

4 years agoForbid telefrags while round hasn't started yet. Also update hash.
terencehill [Mon, 25 May 2020 22:24:58 +0000 (00:24 +0200)]
Forbid telefrags while round hasn't started yet. Also update hash.

4 years agoFix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and...
terencehill [Mon, 25 May 2020 21:55:37 +0000 (23:55 +0200)]
Fix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)". This new implementation of b609dc6 restores the logging of frags

4 years agoMake sure casing physics isn't run if the casing isn't visible. This change should...
terencehill [Mon, 25 May 2020 12:19:49 +0000 (14:19 +0200)]
Make sure casing physics isn't run if the casing isn't visible. This change should also prevent weird cases where for unknown reasons casing physics is run long after casing spawn, possible cause of #1925

4 years agoMerge branch 'terencehill/erebus_tweaks' into 'master'
Mario [Mon, 25 May 2020 01:24:36 +0000 (01:24 +0000)]
Merge branch 'terencehill/erebus_tweaks' into 'master'

Erebus fullbright tweaks

See merge request xonotic/xonotic-data.pk3dir!729

4 years agoMerge branch 'Mario/casing_disconect_fix' into 'master'
terencehill [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Merge branch 'Mario/casing_disconect_fix' into 'master'

Possibly fixes #1925, seeing as the disconnect is rare it is unknown whether this fix truly solves it, needs testing.

See merge request xonotic/xonotic-data.pk3dir!816

4 years agoLimit the maximum number of physics iterations in a frame to 32 to match engine's...
Mario [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Limit the maximum number of physics iterations in a frame to 32 to match engine's CL_MAX_USERCMDS, possible fix for the casing disconnect issue

4 years agoEnable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids...
Mario [Sun, 24 May 2020 17:08:48 +0000 (03:08 +1000)]
Enable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids crashing maps from other games)