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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
TimePath [Sun, 27 Aug 2017 10:11:26 +0000 (20:11 +1000)]
GameRules: initialize as early as possible
TimePath [Sun, 27 Aug 2017 09:25:26 +0000 (19:25 +1000)]
Nexball: move weapon code to weapon file
TimePath [Sun, 27 Aug 2017 09:07:38 +0000 (19:07 +1000)]
gamemodes: prevent addition and removal at runtime with a single macro
TimePath [Sun, 27 Aug 2017 08:34:53 +0000 (18:34 +1000)]
GameRules: simplify assigning teams bitmask
TimePath [Sun, 27 Aug 2017 08:01:07 +0000 (18:01 +1000)]
GameRules: encapsulate scoring
TimePath [Sun, 27 Aug 2017 06:59:25 +0000 (16:59 +1000)]
GameRules: encapsulate player 'VIP' status
TimePath [Sun, 27 Aug 2017 05:53:28 +0000 (15:53 +1000)]
GameRules: make `GameRules_teams(true)` imply `have_team_spawns = -1`
TimePath [Sun, 27 Aug 2017 05:26:41 +0000 (15:26 +1000)]
Refactor game rules
TimePath [Sun, 27 Aug 2017 03:24:58 +0000 (13:24 +1000)]
LOG_INFO: remove 'extra' newlines
TimePath [Sun, 27 Aug 2017 02:58:18 +0000 (12:58 +1000)]
LOG_INFOF: remove 'extra' newlines
TimePath [Sun, 27 Aug 2017 02:37:32 +0000 (12:37 +1000)]
Logging: tidy
TimePath [Sun, 27 Aug 2017 00:44:42 +0000 (10:44 +1000)]
CMake: add qc-all target
Mario [Sat, 26 Aug 2017 16:04:07 +0000 (16:04 +0000)]
Merge branch 'Mario/invasion_types' into 'master'
Merge branch Mario/invasion_types (M merge request)
See merge request !471
Mario [Sat, 26 Aug 2017 15:34:59 +0000 (01:34 +1000)]
Fix compilation unit test
Mario [Sat, 26 Aug 2017 15:19:52 +0000 (01:19 +1000)]
Merge branch 'master' into Mario/invasion_types
# Conflicts:
# qcsrc/server/mutators/mutator/gamemode_invasion.qc
Mario [Sat, 26 Aug 2017 14:05:57 +0000 (14:05 +0000)]
Merge branch 'martin-t/flag' into 'master'
Allow 3 flag throws in ctf
See merge request !470
Mario [Fri, 25 Aug 2017 18:22:46 +0000 (04:22 +1000)]
Fix mobbutcher command
Mario [Fri, 25 Aug 2017 11:33:33 +0000 (11:33 +0000)]
Merge branch 'martin-t/gunalign' into 'master'
Gunalign
See merge request !460
Mario [Fri, 25 Aug 2017 11:32:38 +0000 (11:32 +0000)]
Merge branch 'martin-t/insta' into 'master'
Disable damagetext in instagib
See merge request !463
Mario [Fri, 25 Aug 2017 10:28:37 +0000 (10:28 +0000)]
Merge branch 'marin-t/nadectr' into 'master'
Remove `dppolygonoffset -6000` from nade countdown shader
See merge request !466
Mario [Thu, 24 Aug 2017 19:19:47 +0000 (05:19 +1000)]
Don't show Nades in the mutator list (a more in-depth message is already shown in the MOTD)
Martin Taibr [Thu, 24 Aug 2017 18:46:45 +0000 (20:46 +0200)]
punish time 10
Martin Taibr [Thu, 24 Aug 2017 18:34:00 +0000 (20:34 +0200)]
allow 3 flag throws
terencehill [Thu, 24 Aug 2017 17:34:48 +0000 (19:34 +0200)]
More BITs
terencehill [Thu, 24 Aug 2017 17:30:44 +0000 (19:30 +0200)]
Initialize weapon_accuracy array to the default value on client start
terencehill [Wed, 23 Aug 2017 14:14:55 +0000 (16:14 +0200)]
Update hash
terencehill [Tue, 22 Aug 2017 14:39:51 +0000 (16:39 +0200)]
Really add one bot per frame, just like the comment says. It should make server a bit more responsive on map start and maybe fixes bots appearing in the scoreboard as spectators with minplayers > 0
Mario [Wed, 23 Aug 2017 12:37:18 +0000 (22:37 +1000)]
Make sure local Team is an int (potential but unlikely fix for an assertion failure)
Mario [Sun, 20 Aug 2017 11:49:54 +0000 (21:49 +1000)]
Add a temporary flag for weapons that penetrate walls (rifle), to avoid a direct weapon reference
Mario [Sun, 20 Aug 2017 07:31:56 +0000 (17:31 +1000)]
Call the explosion mutator hook before setting new owner, so the old owner may be referenced (new one is already known here)
terencehill [Sat, 19 Aug 2017 15:24:27 +0000 (17:24 +0200)]
Remove a wasted normalize call (v is already normalized)
Mario [Fri, 18 Aug 2017 14:57:24 +0000 (00:57 +1000)]
Add an anyrandom string to spawnmonster, which allows passive and hidden monsters to be spawned
terencehill [Wed, 16 Aug 2017 16:44:40 +0000 (18:44 +0200)]
Revert "Hide these from game code" as it broke hud_shownames and who knows what else
This reverts commit
e1fa3eabc8786dd09a95f3bf4ccae3a9c0400d6e .
terencehill [Wed, 16 Aug 2017 13:46:08 +0000 (15:46 +0200)]
Fix a few checkpvs calls
Mario [Tue, 15 Aug 2017 05:43:16 +0000 (15:43 +1000)]
Simplify target_give_init a bit
Mario [Tue, 15 Aug 2017 05:30:28 +0000 (15:30 +1000)]
Port the weapon priority cvars to ClientState
Mario [Sun, 13 Aug 2017 14:48:39 +0000 (14:48 +0000)]
Merge branch 'martin-t/angles' into 'master'
Document .angles and .v_angle
See merge request !447
TimePath [Sun, 13 Aug 2017 11:55:35 +0000 (21:55 +1000)]
Hide these from game code
TimePath [Sun, 13 Aug 2017 10:14:44 +0000 (20:14 +1000)]
weapons: remove IMPLEMENTATION
TimePath [Sun, 13 Aug 2017 09:45:41 +0000 (19:45 +1000)]
effects: remove IMPLEMENTATION
TimePath [Sun, 13 Aug 2017 09:32:54 +0000 (19:32 +1000)]
vehicles: remove _all
TimePath [Sun, 13 Aug 2017 09:22:53 +0000 (19:22 +1000)]
turrets: remove _all
Martin Taibr [Sat, 12 Aug 2017 16:39:10 +0000 (18:39 +0200)]
remove `dppolygonoffset -6000` from nade countdown shader
Martin Taibr [Thu, 10 Aug 2017 22:33:04 +0000 (00:33 +0200)]
do the lazy thing
Martin Taibr [Thu, 10 Aug 2017 22:31:31 +0000 (00:31 +0200)]
s/his/their
Martin Taibr [Thu, 10 Aug 2017 22:14:24 +0000 (00:14 +0200)]
damagetext: put insta inside macro, update description
Mario [Wed, 9 Aug 2017 13:10:10 +0000 (13:10 +0000)]
Merge branch 'Mario/cs_clientcvars' into 'master'
Merge branch Mario/cs_clientcvars (M merge request)
See merge request !458
Martin Taibr [Tue, 8 Aug 2017 17:39:22 +0000 (19:39 +0200)]
disable damagetext in instagib
Mario [Mon, 7 Aug 2017 08:43:13 +0000 (18:43 +1000)]
Slight optimization: check client before real client
Mario [Mon, 7 Aug 2017 05:58:43 +0000 (15:58 +1000)]
Hack the vote command parser to return an error code to avoid the incorrect 'invalid vote' message when voting for an invalid map, also fix some warnings when a client is connecting
Mario [Mon, 7 Aug 2017 05:23:18 +0000 (05:23 +0000)]
Merge branch 'martin-t/defaults' into 'master'
Split defaultXonotic to server and client
See merge request !459
Mario [Sun, 6 Aug 2017 04:05:56 +0000 (14:05 +1000)]
Screw up overkill
Martin Taibr [Sun, 6 Aug 2017 00:57:23 +0000 (02:57 +0200)]
Merge branch 'master' into martin-t/defaults
TimePath [Sat, 5 Aug 2017 14:07:45 +0000 (00:07 +1000)]
server: remove _all
Added REGISTRY_DEPENDS
TimePath [Sat, 5 Aug 2017 11:10:39 +0000 (21:10 +1000)]
menu: remove _all
TimePath [Sat, 5 Aug 2017 10:58:46 +0000 (20:58 +1000)]
client: remove _all
Mario [Sat, 5 Aug 2017 10:03:59 +0000 (20:03 +1000)]
Merge branch 'master' into Mario/cs_clientcvars
# Conflicts:
# qcsrc/server/client.qh
TimePath [Sat, 5 Aug 2017 08:37:08 +0000 (18:37 +1000)]
Style: expand LAMBDA()
TimePath [Sat, 5 Aug 2017 07:14:46 +0000 (17:14 +1000)]
Lint
TimePath [Wed, 2 Aug 2017 12:38:07 +0000 (22:38 +1000)]
Update CMakeLists.txt
Mario [Sat, 5 Aug 2017 01:16:37 +0000 (01:16 +0000)]
Merge branch 'Lyberta/RPCImpulseFix' into 'master'
RPC has now the same impulse as Devastator.
See merge request !462
Lyberta [Sat, 5 Aug 2017 00:58:32 +0000 (03:58 +0300)]
RPC has now the same impulse as Devastator.
Mario [Sat, 5 Aug 2017 00:29:20 +0000 (10:29 +1000)]
Give the DamageInfo hook a couple of useful parameters
Mario [Sat, 5 Aug 2017 00:24:09 +0000 (10:24 +1000)]
Add a hook to DamageInfo, to allow mutators and mods to add their own explosion effects for new deathtypes
Mario [Fri, 4 Aug 2017 06:48:33 +0000 (16:48 +1000)]
Some optimizations to client side items and spawn points
terencehill [Wed, 2 Aug 2017 11:06:16 +0000 (13:06 +0200)]
ColorTranslateRGB is meant to be used only by the client (server doesn't initialize ColorTranslateMode)
terencehill [Wed, 2 Aug 2017 11:03:22 +0000 (13:03 +0200)]
Clean up HUD_Mod_Race a little bit
Mario [Tue, 1 Aug 2017 08:02:37 +0000 (18:02 +1000)]
Fix spiderbot referencing clientstate buttons
Mario [Mon, 31 Jul 2017 04:56:04 +0000 (14:56 +1000)]
Blacklist a couple of cvars
terencehill [Sun, 30 Jul 2017 16:30:13 +0000 (16:30 +0000)]
Merge branch 'terencehill/rounded_times' into 'master'
Rounded times
See merge request !408
Mario [Sun, 30 Jul 2017 06:46:07 +0000 (16:46 +1000)]
Hopefully fix a disconnect caused by mismatching reads/writes in the next qualifying checkpoint and spectators
Mario [Sun, 30 Jul 2017 04:03:26 +0000 (14:03 +1000)]
Add a mutator hook to disable model/color forcing
Martin Taibr [Sat, 29 Jul 2017 19:45:28 +0000 (21:45 +0200)]
remove mentions of removed cvar
terencehill [Mon, 30 Jan 2017 08:40:22 +0000 (09:40 +0100)]
Round ctf times displayed in the console so they represent more closely the original times
terencehill [Mon, 30 Jan 2017 08:37:28 +0000 (09:37 +0100)]
Properly round race times since they seem to always match timer display (that 0.4 was introduced when race times were to 1 decimal place)
terencehill [Sat, 29 Jul 2017 09:15:29 +0000 (11:15 +0200)]
Indent sys_phys_monitor call
terencehill [Sat, 29 Jul 2017 09:14:45 +0000 (11:14 +0200)]
Clean up 2 WarpZoneLib functions
Mario [Fri, 28 Jul 2017 21:26:22 +0000 (21:26 +0000)]
Merge branch 'Mario/addtolist_cleanup' into 'master'
Merge branch Mario/addtolist_cleanup (XS merge request)
See merge request !452
Mario [Fri, 28 Jul 2017 21:16:50 +0000 (07:16 +1000)]
Update hash
Mario [Fri, 28 Jul 2017 20:21:18 +0000 (06:21 +1000)]
Only run PM_UpdateButtons on real clients (bots don't receive client input)
Martin Taibr [Tue, 25 Jul 2017 23:49:38 +0000 (01:49 +0200)]
Merge branch 'master' into martin-t/defaults
Mario [Thu, 20 Jul 2017 19:21:25 +0000 (05:21 +1000)]
Potential fix for crazy amount of race checkpoint waypoints on some maps
Mario [Wed, 19 Jul 2017 20:43:15 +0000 (06:43 +1000)]
Add a mutator hook to override hud_contents
Martin Taibr [Wed, 19 Jul 2017 13:55:20 +0000 (15:55 +0200)]
Merge branch 'master' into martin-t/defaults
TimePath [Wed, 19 Jul 2017 09:53:11 +0000 (09:53 +0000)]
Merge branch 'martin-t/units' into 'master'
Make qcsrc/tools/compilationunits.sh clean up after itself
See merge request !450
Mario [Tue, 18 Jul 2017 17:11:21 +0000 (03:11 +1000)]
Potentially fix compilation unit
Mario [Tue, 18 Jul 2017 17:06:57 +0000 (03:06 +1000)]
Move the buff checks below the BuffTouch hook incase the new target isn't valid, also port buff_shield to PlayerState
Martin Taibr [Tue, 18 Jul 2017 15:59:37 +0000 (17:59 +0200)]
document compilationunits.sh
Mario [Tue, 18 Jul 2017 14:09:26 +0000 (00:09 +1000)]
Port prevstrengthsound and prevstrengthsoundattempt to PlayerState
Mario [Tue, 18 Jul 2017 13:58:47 +0000 (23:58 +1000)]
Port ballistics_density to PlayerState
Mario [Tue, 18 Jul 2017 13:50:49 +0000 (23:50 +1000)]
Port wasplayer to ClientState
Mario [Tue, 18 Jul 2017 13:00:05 +0000 (23:00 +1000)]
Merge branch 'master' into Mario/cs_clientcvars
# Conflicts:
# qcsrc/common/state.qc
# qcsrc/server/client.qh
Mario [Tue, 18 Jul 2017 02:33:31 +0000 (12:33 +1000)]
Port clientdata to ClientState
Mario [Tue, 18 Jul 2017 02:30:34 +0000 (12:30 +1000)]
Port hitplotfh to ClientState
Mario [Tue, 18 Jul 2017 02:26:31 +0000 (12:26 +1000)]
Portal specialcommand to ClientState
Martin Taibr [Tue, 18 Jul 2017 00:22:14 +0000 (02:22 +0200)]
finally i can tell people not to use g_overkill
Martin Taibr [Tue, 18 Jul 2017 00:11:17 +0000 (02:11 +0200)]
comments, switch mod defaults to defaultServer.cfg
Martin Taibr [Tue, 18 Jul 2017 00:01:48 +0000 (02:01 +0200)]
mod_q3bsp_lightmapmergepower
Martin Taibr [Tue, 18 Jul 2017 00:00:43 +0000 (02:00 +0200)]
some debug cvars and g_mutatormsg
Martin Taibr [Mon, 17 Jul 2017 23:43:18 +0000 (01:43 +0200)]
move campaign stuff to be together