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7 years agoDefault symbol visibility to hidden
TimePath [Sun, 30 Jul 2017 01:30:28 +0000 (11:30 +1000)]
Default symbol visibility to hidden

7 years agoMerge branch 'subdiv' into 'master'
TimePath [Sun, 30 Jul 2017 05:38:34 +0000 (05:38 +0000)]
Merge branch 'subdiv' into 'master'

[q3map2] allow to set arbitrary default light subdivision value

See merge request !67

7 years agoMerge branch 'illwieckz/files'
TimePath [Sun, 30 Jul 2017 04:11:48 +0000 (14:11 +1000)]
Merge branch 'illwieckz/files'

7 years agoRemove leading . in CMAKE_EXECUTABLE_SUFFIX if it has one, but don't modify it
TimePath [Sun, 30 Jul 2017 02:11:00 +0000 (12:11 +1000)]
Remove leading . in CMAKE_EXECUTABLE_SUFFIX if it has one, but don't modify it

7 years agoRemove leading . in CMAKE_EXECUTABLE_SUFFIX if it has one
TimePath [Sun, 30 Jul 2017 01:50:32 +0000 (11:50 +1000)]
Remove leading . in CMAKE_EXECUTABLE_SUFFIX if it has one

7 years agoremove version string from home config path 63/head
Thomas Debesse [Thu, 13 Jul 2017 15:03:31 +0000 (17:03 +0200)]
remove version string from home config path

- GtkRadiant uses ~/.radiant/1.6.0/
- UFORadiant uses `~/.ufoai/radiant/
- DarkRadiant uses ~/.darkradiant/
- NetRadiant was using uses both ~/.netradiant/1.5.0/ and ~/.netradiant/1.1.5/, which is not defined by the version but the way you build it.
- AARadiant uses `~/.aaradiant/1.5.0/
- XrealRadiant used ~/.rxealradiant/

I guess no one Radiant out there needs a version number in config path to not mess with other Radiants.

7 years agosupports XDG_CONFIG_HOME on Linux
Thomas Debesse [Wed, 12 Jul 2017 00:09:11 +0000 (02:09 +0200)]
supports XDG_CONFIG_HOME on Linux

- stores NetRadiant config in ~/.config/netradiant
  or in ${XDG_CONFIG_HOME}/netradiant if set
  instead of ~/.netradiant

7 years agofix homedir version
Thomas Debesse [Tue, 11 Jul 2017 07:03:42 +0000 (09:03 +0200)]
fix homedir version

- was ~/.netradiant/1.1.5 (1.MAJOR.MINOR)
  instead of ~/.netradiant/1.5.0 (MAJOR.MINOR.0)

7 years agoreally filter notex (filter fallback)
Thomas Debesse [Sun, 23 Jul 2017 21:33:29 +0000 (23:33 +0200)]
really filter notex (filter fallback)

- filter all /notex and /shadernotex
- filter both shadername and texture name
- only add group if shader isn't notex
- refresh the tree (hence groups) on toggling
- rename "filter notex" to "filter missing"
  to avoid confusion, because that's what that
  does

7 years agoremember last opened folder
Thomas Debesse [Tue, 11 Jul 2017 06:15:15 +0000 (08:15 +0200)]
remember last opened folder

7 years agoadd command line support
Thomas Debesse [Sat, 15 Jul 2017 14:46:09 +0000 (16:46 +0200)]
add command line support

- enable generic Gtk options
- allow to pass map filename as argument
  and open it

7 years ago[dpkdir] introducing dpkdeps.h
Thomas Debesse [Sat, 22 Jul 2017 19:57:34 +0000 (21:57 +0200)]
[dpkdir] introducing dpkdeps.h

It was a change included in a commit by Neumond I haven't picked-up
because I disagreed with some other changes this commit introduced.

But this part is legit, it moves some DPK's DEPS file read and
version computation code to its own file. This clean-up a bit the
vfspk3 code and by the way it will be needed by future code to write
DEPS file from NetRadiant itself.

This commit is only about reorganizing code a better way.

7 years ago[dpkdir] restart VFS only for Map_Free() and Map_LoadFile(), refresh others
Thomas Debesse [Tue, 18 Jul 2017 11:04:26 +0000 (13:04 +0200)]
[dpkdir] restart VFS only for Map_Free() and Map_LoadFile(), refresh others

Since there is no map file observer anymore for that stuff,
we Restart or Refresh it explicitely when needed.

- Opening map or New map needs Restarting VFS.
- Saving map or Renaming map (Save as) needs Refreshing VFS.

The Refresh also triggers the Texture browser.

A previous fix for #105 was done Refreshing VFS instead of Restarting it
but it was not perfect, for example map opening behavior is better with
VFS restart, and map saving needs to refresh the VFS and the texture
browser but not restart (that was the earlier fault). So, it's clearly
not a good idea to trigger either Refresh or Restart on any map event
since the behavior differs according to the event.

If one day one plugin wants to act on VFS on map event, it must refresh or
restart VFS according to what the plugin does. It does not make sense to
trigger the same task for different events.

7 years ago[dpkdir] revert *MapFileObservers() addition, fix #105
Thomas Debesse [Tue, 18 Jul 2017 10:52:59 +0000 (12:52 +0200)]
[dpkdir] revert *MapFileObservers() addition, fix #105

Neumond probably thoughts it would be cool to make a file observer
that reloads the VFS each time the map change, was a nice idea.
Badly, it makes the VFS reloading itself before saving a map,
losing the current work done.

Would be easier to not rely on that observer mechanism and just
make an explicit call to reload VFS when needed instead, so we
revert this part.

This VFS reload mechanism will be reintroduced in next commit.

This commit fixes #105 even if DPK VFS is not yet fully restored.

Note: this observer mechanism was also made available to plugins, so
it's not available to plugins anymore (it was not used, and it's a bad
idea, see the next commit).

7 years agoUpdate README.md (spaces are bad)
TimePath [Sat, 29 Jul 2017 14:55:12 +0000 (14:55 +0000)]
Update README.md (spaces are bad)

7 years agoRemove attempt to default CMAKE_BUILD_TYPE, it does not work correctly
TimePath [Sat, 29 Jul 2017 11:48:57 +0000 (21:48 +1000)]
Remove attempt to default CMAKE_BUILD_TYPE, it does not work correctly

7 years agoUpdate README (restore MSYS2 workaround)
TimePath [Sat, 29 Jul 2017 11:32:02 +0000 (21:32 +1000)]
Update README (restore MSYS2 workaround)

7 years agoUpdate README (compiling in release mode)
TimePath [Sat, 29 Jul 2017 11:06:01 +0000 (21:06 +1000)]
Update README (compiling in release mode)

7 years agoUpdate README
TimePath [Sat, 29 Jul 2017 10:59:55 +0000 (20:59 +1000)]
Update README

7 years agoMSYS2: automatically copy dlls as part of build
TimePath [Sat, 29 Jul 2017 10:28:12 +0000 (20:28 +1000)]
MSYS2: automatically copy dlls as part of build

7 years agoMerge branch 'fix-lightanglehl' into 'master'
TimePath [Sat, 29 Jul 2017 04:18:04 +0000 (04:18 +0000)]
Merge branch 'fix-lightanglehl' into 'master'

Fix argument parsing for -lightanglehl

See merge request !65

7 years agoMerge branch 'iqmmodel' into 'master'
TimePath [Sat, 29 Jul 2017 04:13:26 +0000 (04:13 +0000)]
Merge branch 'iqmmodel' into 'master'

import iqmmodel support from aaradiant

See merge request !62

7 years agoMerge branch 'fix-minizip' into 'master'
TimePath [Sat, 29 Jul 2017 03:42:29 +0000 (03:42 +0000)]
Merge branch 'fix-minizip' into 'master'

Fix build for Windows when using CMake

See merge request !68

7 years agoFix build for Windows when using CMake 68/head
maek [Thu, 27 Jul 2017 22:22:36 +0000 (23:22 +0100)]
Fix build for Windows when using CMake

7 years ago[q3map2] allow to set arbitrary default light subdivision value 67/head
Thomas Debesse [Thu, 27 Jul 2017 03:45:11 +0000 (05:45 +0200)]
[q3map2] allow to set arbitrary default light subdivision value

to be used without -fast

7 years agoFix argument parsing for -lightanglehl 65/head
maek [Tue, 21 Mar 2017 17:03:03 +0000 (17:03 +0000)]
Fix argument parsing for -lightanglehl

7 years agoadd iqmmodel to cmake build 62/head
Thomas Debesse [Mon, 24 Jul 2017 01:53:52 +0000 (03:53 +0200)]
add iqmmodel to cmake build

7 years agoApply Max's iqm support patch.
harveynik [Mon, 13 Jan 2014 01:48:44 +0000 (02:48 +0100)]
Apply Max's iqm support patch.

Apply Max's iqm support patch.
This has only been tested on Arch and Mint linux.

7 years agoSwitch to minizip
TimePath [Sat, 22 Jul 2017 14:22:00 +0000 (00:22 +1000)]
Switch to minizip

7 years agoMerge branch 'dpkdir' into 'master'
Mario [Tue, 18 Jul 2017 14:56:09 +0000 (14:56 +0000)]
Merge branch 'dpkdir' into 'master'

refresh DPK VFS before refreshing textures

Closes #105

See merge request !53

7 years agorefresh VFS on map change instead of restarting VFS, fix #105 53/head
Thomas Debesse [Tue, 18 Jul 2017 11:26:30 +0000 (13:26 +0200)]
refresh VFS on map change instead of restarting VFS, fix #105

Neumond probably thoughts it would be cool to make a file observer
that reloads the VFS each time the map change, was a nice idea.
Badly, it makes the VFS reloading itself before saving a map,
losing the current work done.

Hopefull, since I added a “Refresh” ability that refreshes the VFS
without reloading the map, we can just use that Regresh ability
instead.

7 years agoFix the build on my system
TimePath [Sun, 16 Jul 2017 10:00:19 +0000 (20:00 +1000)]
Fix the build on my system

7 years agoMerge branch 'fixurl' into 'master'
Mario [Sun, 16 Jul 2017 08:14:33 +0000 (08:14 +0000)]
Merge branch 'fixurl' into 'master'

little url fixup

See merge request !52

7 years agoMerge branch 'export' into 'master'
Mario [Sun, 16 Jul 2017 08:13:00 +0000 (08:13 +0000)]
Merge branch 'export' into 'master'

Name _Export_ option ”Export”

See merge request !54

7 years agoName _Export_ option ”Export” 54/head
Thomas Debesse [Sat, 15 Jul 2017 13:48:00 +0000 (15:48 +0200)]
Name _Export_ option ”Export”

It's called “Export” everywhere except in menu!

7 years agorefresh DPK VFS before refreshing textures
Thomas Debesse [Sat, 15 Jul 2017 12:08:24 +0000 (14:08 +0200)]
refresh DPK VFS before refreshing textures

DPK VFS allows to add and remove pak dependencies.

Reloading VFS before refreshing textures ensures
added or removed dependencies are handled without
reloading the whole map.

It allows the user to edit the DEPS file while radiant
is running, he just has to reload the VFS asking for
texture refresh.

7 years agoMerge branch 'fixpk3' into 'master'
Mario [Wed, 12 Jul 2017 20:52:35 +0000 (20:52 +0000)]
Merge branch 'fixpk3' into 'master'

[regression] fix pk3 archive loading [currently broken]

See merge request !49

7 years agolittle url fixup 52/head
Thomas Debesse [Tue, 11 Jul 2017 11:53:38 +0000 (13:53 +0200)]
little url fixup

7 years agofix pk3 archive loading 49/head
Thomas Debesse [Tue, 11 Jul 2017 11:17:43 +0000 (13:17 +0200)]
fix pk3 archive loading

pk3dir/dpkdir directories were working, not pk3/dpk archives because of
wrong extension comparison.

7 years agoMerge branch 'fixurl' into 'master'
Mario [Tue, 11 Jul 2017 06:29:28 +0000 (06:29 +0000)]
Merge branch 'fixurl' into 'master'

Fix menu and about url, remove “check for update” , use xdg-open, enable https

Closes #28 and #87

See merge request !45

7 years agouse xdg-open to open url on Linux, fix #87 45/head
Thomas Debesse [Tue, 11 Jul 2017 03:36:00 +0000 (05:36 +0200)]
use xdg-open to open url on Linux, fix #87

7 years agoremove "Check for updates" menu entry, fix #28"
Thomas Debesse [Tue, 11 Jul 2017 03:34:28 +0000 (05:34 +0200)]
remove "Check for updates" menu entry, fix #28"

7 years agoFix menu and about url
Thomas Debesse [Tue, 11 Jul 2017 03:08:45 +0000 (05:08 +0200)]
Fix menu and about url

- remove dead url and set usable ones instead
- allow to open https:// urls

7 years agoMerge branch 'sysfprintf' into 'master'
Mario [Mon, 10 Jul 2017 17:13:28 +0000 (17:13 +0000)]
Merge branch 'sysfprintf' into 'master'

import sys_fprintf changes by Pan7 from GtkRadiant tree

See merge request !35

7 years agoMerge branch 'dpkdir' into 'master'
Mario [Mon, 10 Jul 2017 17:12:52 +0000 (17:12 +0000)]
Merge branch 'dpkdir' into 'master'

add pk3dir and dpkdir support

See merge request !39

7 years agoMerge branch 'unvdeluxe' into 'master'
Mario [Mon, 10 Jul 2017 17:08:38 +0000 (17:08 +0000)]
Merge branch 'unvdeluxe' into 'master'

[q3map2] dæmon engine expects model space deluxe maps

See merge request !40

7 years agoMerge branch 'unvpack' into 'master'
Mario [Mon, 10 Jul 2017 17:08:02 +0000 (17:08 +0000)]
Merge branch 'unvpack' into 'master'

add unvanquished game pack [the real one]

See merge request !41

7 years agoMerge branch 'fixcflags' into 'master'
Mario [Mon, 10 Jul 2017 17:04:11 +0000 (17:04 +0000)]
Merge branch 'fixcflags' into 'master'

[cmake] assign CMAKE_CXX_FLAGS as a string instead of a list

See merge request !44

7 years agoMerge branch 'importfixes' into 'master'
Mario [Mon, 10 Jul 2017 17:03:47 +0000 (17:03 +0000)]
Merge branch 'importfixes' into 'master'

[q3map2] import fixes from Thomas Köppe

See merge request !33

7 years agoMerge branch 'libpng16fix' into 'master'
Mario [Mon, 10 Jul 2017 13:39:47 +0000 (13:39 +0000)]
Merge branch 'libpng16fix' into 'master'

[q3map2] do not copypaste zlib, fix 96

Closes #96

See merge request !42

7 years ago[cmake] assign CMAKE_CXX_FLAGS as a string instead of a list 44/head
Thomas Debesse [Sun, 9 Jul 2017 20:01:46 +0000 (22:01 +0200)]
[cmake] assign CMAKE_CXX_FLAGS as a string instead of a list

- fix command line -DCMAKE_CXX_FLAGS expansion

spotted by !43

7 years agodo not copypaste zlib
Thomas Debesse [Tue, 25 Apr 2017 23:02:51 +0000 (01:02 +0200)]
do not copypaste zlib

unzip.c contains many bits from an older zlib which mismatches with newer zlib loaded by libpng.
This fix just make unzip.c relying on zlib like libpng does, without copypasting it.

Thanks to `Ishq who figured out the issue.

7 years ago[q3map2] unvanquished expects white minimap
Thomas Debesse [Sun, 23 Apr 2017 01:24:27 +0000 (03:24 +0200)]
[q3map2] unvanquished expects white minimap

7 years agoadd unvanquished game pack
Thomas Debesse [Tue, 4 Oct 2016 23:21:44 +0000 (01:21 +0200)]
add unvanquished game pack

7 years ago[q3map2] dæmon engine expects model space deluxe maps
Thomas Debesse [Thu, 20 Apr 2017 17:28:11 +0000 (19:28 +0200)]
[q3map2] dæmon engine expects model space deluxe maps

7 years agodo not load tex-* dpk by default, only rely on map DEPS
Thomas Debesse [Sun, 26 Mar 2017 01:44:21 +0000 (03:44 +0200)]
do not load tex-* dpk by default, only rely on map DEPS

7 years agointroduce dpk / dpkdir support
Thomas Debesse [Mon, 13 Mar 2017 02:41:55 +0000 (03:41 +0100)]
introduce dpk / dpkdir support

- do not rely on game name but on new dpk format
  to check for DEPS and versions
- pk3 / pk3dir support is for legacy paks only
- add pk4dir support for free (legacy paks)

replace unvanquished references by daemon ones
in function/variable name for versionned vfs code

7 years agodo not crash on missing pak dependency
Thomas Debesse [Mon, 13 Mar 2017 01:52:04 +0000 (02:52 +0100)]
do not crash on missing pak dependency

7 years agoAdd texturebrowser tree updates on vfs restart
neumond [Thu, 3 Jul 2014 22:00:21 +0000 (02:00 +0400)]
Add texturebrowser tree updates on vfs restart

7 years agoload all tex-* paks, remove VFS double start
neumond [Mon, 30 Jun 2014 22:24:10 +0000 (02:24 +0400)]
load all tex-* paks, remove VFS double start

7 years agounvanquished filesystem
neumond [Sun, 29 Jun 2014 15:29:26 +0000 (19:29 +0400)]
unvanquished filesystem

7 years agoMerge branch 'fix-floodentities' into 'master'
Mario [Fri, 7 Apr 2017 04:01:52 +0000 (04:01 +0000)]
Merge branch 'fix-floodentities' into 'master'

Fix FloodEntities origin-less check

Closes #57

See merge request !38

7 years agoFix FloodEntities origin-less check
maek [Fri, 24 Mar 2017 10:15:47 +0000 (10:15 +0000)]
Fix FloodEntities origin-less check

7 years agoMerge branch 'matthiaskrgr/no_store_on_no_bnc' into 'master' xonotic-v0.8.2
Mario [Sun, 12 Mar 2017 22:47:19 +0000 (22:47 +0000)]
Merge branch 'matthiaskrgr/no_store_on_no_bnc' into 'master'

q3map2: don't store lightmap if the last bounce computation ran empty.

See merge request !9

7 years agoq3map2: don't store lightmap if the last bounce computation ran empty.
Matthias Krüger [Thu, 3 Sep 2015 00:29:27 +0000 (02:29 +0200)]
q3map2: don't store lightmap if the last bounce computation ran empty.

7 years agoMerge branch 'Melanosuchus/fix_build' into 'master'
Mario [Sun, 12 Mar 2017 19:42:42 +0000 (19:42 +0000)]
Merge branch 'Melanosuchus/fix_build' into 'master'

Fix compilation

See merge request !36

7 years agoFix compilation 36/head
Mattia Basaglia [Sun, 12 Mar 2017 19:34:42 +0000 (19:34 +0000)]
Fix compilation

8 years agoSorry - nullptr doesn't work with the default Makefile and I don't trust the rest...
Rudolf Polzer [Wed, 19 Oct 2016 19:22:12 +0000 (15:22 -0400)]
Sorry - nullptr doesn't work with the default Makefile and I don't trust the rest of the code to compile with -std=c++11 yet.

8 years agoMore: Using Sys_FPrintf with SYS_WRN and SYS_ERR
Thomas Debesse [Sat, 15 Oct 2016 18:00:27 +0000 (20:00 +0200)]
More: Using Sys_FPrintf with SYS_WRN and SYS_ERR

This commit do the same as “Using Sys_FPrintf with SYS_WRN and SYS_ERR” commit by @Pan7 (a288b9c) for occurrences that were left untouched (tools/ subtree only).

8 years agoUsing Sys_FPrintf with SYS_WRN and SYS_ERR
Pan7 [Mon, 16 May 2016 19:20:20 +0000 (21:20 +0200)]
Using Sys_FPrintf with SYS_WRN and SYS_ERR

8 years agophrasing..
Timothee Besset [Sun, 24 Apr 2016 20:05:09 +0000 (15:05 -0500)]
phrasing..

8 years ago[tools/quake3/q3map2] Fix memset size bugs
Thomas Köppe [Sun, 14 Aug 2016 00:08:28 +0000 (01:08 +0100)]
[tools/quake3/q3map2] Fix memset size bugs

8 years ago[quake3/q3map2/brush.c] Fix misnamed variable
Thomas Köppe [Tue, 16 Aug 2016 21:50:14 +0000 (22:50 +0100)]
[quake3/q3map2/brush.c] Fix misnamed variable

8 years ago[tools/quake3/q3map2/light{,maps}_ydnar.c] Fix float-to-int conversion by preventing...
Thomas Köppe [Sun, 14 Aug 2016 11:13:18 +0000 (12:13 +0100)]
[tools/quake3/q3map2/light{,maps}_ydnar.c] Fix float-to-int conversion by preventing NaN values

8 years ago[quake3/common/aselib.c] Remove unused local variables
Thomas Köppe [Sun, 14 Aug 2016 00:21:30 +0000 (01:21 +0100)]
[quake3/common/aselib.c] Remove unused local variables

8 years ago[quake3/q3map2/brush.c] Fix arithmetic bug
Thomas Köppe [Sun, 14 Aug 2016 00:14:17 +0000 (01:14 +0100)]
[quake3/q3map2/brush.c] Fix arithmetic bug

8 years ago[unzip.c{,pp}] Change zc{alloc,free} to internal linkage
Thomas Köppe [Wed, 3 Aug 2016 14:50:54 +0000 (15:50 +0100)]
[unzip.c{,pp}] Change zc{alloc,free} to internal linkage

8 years ago[regression_tests] Convert line endings to Unix style uniformly
Thomas Köppe [Wed, 3 Aug 2016 11:12:27 +0000 (12:12 +0100)]
[regression_tests] Convert line endings to Unix style uniformly

8 years agoMerge branch 'nobigfirst' into 'master'
TimePath [Fri, 7 Oct 2016 13:57:13 +0000 (13:57 +0000)]
Merge branch 'nobigfirst' into 'master'

revert "allocate bigger first"

partial revert of d4fa608 ([L2313](https://gitlab.com/xonotic/netradiant/commit/8bc246a01343d9c9dd3a8b678681710cf04a2953#416ec0c19ddc04c6485e9853a0c8a125f98dca13_2295_2313))
see #54 ([13326399](https://gitlab.com/xonotic/netradiant/issues/54#note_13326399))

"allocate bigger first" change was meant to save allocation time keeping same lightmap file size, actually wastes both time and size

See merge request !32

8 years agorevert "allocate bigger first" 32/head
Thomas Debesse [Fri, 7 Oct 2016 12:45:36 +0000 (14:45 +0200)]
revert "allocate bigger first"

partial revert of d4fa608
see #54

"allocate bigger first" change was meant to save allocation time keeping same lightmap file size, actually wastes both time and size

8 years agoMerge branch 'qfusion_updates' into 'master'
TimePath [Sun, 24 Jul 2016 03:58:46 +0000 (03:58 +0000)]
Merge branch 'qfusion_updates' into 'master'

-game qfusion updates

See merge request !29

8 years ago-game qfusion updates 29/head
Victor Luchits [Wed, 13 Jul 2016 23:00:20 +0000 (02:00 +0300)]
-game qfusion updates

8 years agoMerge branch 'default-srgb-color-fix' into 'master'
TimePath [Thu, 30 Jun 2016 11:33:02 +0000 (11:33 +0000)]
Merge branch 'default-srgb-color-fix' into 'master'

Fix default minimum/ambience color for sRGB lightmaps

Having _minlight or _ambient set in "worldspawn" without explicitly specifying the respective value resulted in overbright lights if -sRGB mode was specified.

See merge request !27

8 years agoFix default minimum/ambience color for sRGB lightmaps 27/head
Victor Luchits [Tue, 28 Jun 2016 09:03:22 +0000 (12:03 +0300)]
Fix default minimum/ambience color for sRGB lightmaps

8 years agoRemove trailing ` in README.md
TimePath [Sat, 28 May 2016 12:14:04 +0000 (12:14 +0000)]
Remove trailing ` in README.md

8 years agoUse RTLD_DEEPBIND
TimePath [Thu, 19 May 2016 11:12:08 +0000 (21:12 +1000)]
Use RTLD_DEEPBIND

Closes #67

8 years agoMerge remote-tracking branch 'illwieckz/lokipaths'
TimePath [Thu, 14 Apr 2016 07:04:11 +0000 (17:04 +1000)]
Merge remote-tracking branch 'illwieckz/lokipaths'

8 years agofix undocumented unexpected LokiInitPaths 24/head
Thomas Debesse [Thu, 18 Feb 2016 11:46:25 +0000 (12:46 +0100)]
fix undocumented unexpected LokiInitPaths

8 years agoMerge remote-tracking branch 'illwieckz/unvanquished'
TimePath [Thu, 14 Apr 2016 06:06:02 +0000 (16:06 +1000)]
Merge remote-tracking branch 'illwieckz/unvanquished'

8 years agoadd unvanquished game support to q3map2
Thomas Debesse [Wed, 17 Feb 2016 22:34:57 +0000 (23:34 +0100)]
add unvanquished game support to q3map2

- import game_unvanquished.h from daemonmap
- tweak default values

8 years agoMerge remote-tracking branch 'illwieckz/keepshader'
TimePath [Thu, 14 Apr 2016 03:02:09 +0000 (13:02 +1000)]
Merge remote-tracking branch 'illwieckz/keepshader'

8 years agoMerge remote-tracking branch 'illwieckz/exportents'
TimePath [Thu, 14 Apr 2016 02:42:54 +0000 (12:42 +1000)]
Merge remote-tracking branch 'illwieckz/exportents'

8 years agodo not delete q3map2_*.shader on minimap generation 23/head
Thomas Debesse [Thu, 11 Feb 2016 20:49:13 +0000 (21:49 +0100)]
do not delete q3map2_*.shader on minimap generation

8 years agoadd help for -exportents
Thomas Debesse [Fri, 12 Feb 2016 21:42:15 +0000 (22:42 +0100)]
add help for -exportents

8 years agoAdded -exportents to q3map2.
Chris Brooke [Mon, 15 Jul 2013 03:58:15 +0000 (04:58 +0100)]
Added -exportents to q3map2.

8 years agoMerge remote-tracking branch 'illwieckz/fastallocate'
TimePath [Thu, 14 Apr 2016 02:13:48 +0000 (12:13 +1000)]
Merge remote-tracking branch 'illwieckz/fastallocate'

8 years agoMerge remote-tracking branch 'illwieckz/pakpath'
TimePath [Thu, 14 Apr 2016 02:06:19 +0000 (12:06 +1000)]
Merge remote-tracking branch 'illwieckz/pakpath'

8 years agoMerge remote-tracking branch 'illwieckz/outoftree'
TimePath [Thu, 14 Apr 2016 02:00:43 +0000 (12:00 +1000)]
Merge remote-tracking branch 'illwieckz/outoftree'

8 years agolightmap allocation speed-up, add -fastallocate
Thomas Debesse [Sat, 6 Feb 2016 05:35:14 +0000 (06:35 +0100)]
lightmap allocation speed-up, add -fastallocate

- Allocate large lightmaps first to speed up the allocation process
- Add `-fastallocate` option to trade lightmap size against allocation time (useful with hi res lightmaps on large maps: reduce allocation time from days to minutes for only some extra bytes:
- If fast allocation, skip lightmap files that are more than 90% complete
- If fast allocation, do not test allocation on every pixels, especially for large lightmaps

Thanks to Kangz (Corentin Wallez) for his precious help and his kind availability.

8 years agoadd -fs_pakpath option to q3map2 to add custom path to assets, fix #29 21/head
Thomas Debesse [Sat, 15 Aug 2015 05:19:13 +0000 (07:19 +0200)]
add -fs_pakpath option to q3map2 to add custom path to assets, fix #29