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9 years agoMerge branch 'terencehill/menu_remove_tab_title' into 'master'
Mario [Fri, 3 Jul 2015 05:43:39 +0000 (05:43 +0000)]
Merge branch 'terencehill/menu_remove_tab_title' into 'master'

Menu: Remove tab title attribute

* Don't set the title for tabs since it's the tab button that holds and displays the tab title
* Don't spawn dialog borders (including title) for each tab contained in a dialog

I started this branch when I noticed that a few tab titles didn't match the corresponding tab button text, thus adding unused strings for translation (e.g. "Join" vs "Servers", "Demo" vs "Demos", etc...)

See merge request !126

9 years agoMerge branch 'terencehill/listbox_item_highlight' into 'master'
Mario [Fri, 3 Jul 2015 05:36:13 +0000 (05:36 +0000)]
Merge branch 'terencehill/listbox_item_highlight' into 'master'

Listbox: highlight item under the cursor

* Highlight listbox focused items with a customizable (by skin attributes) fade effect; the same effect is applied to the crosshair picker and to the charmap too

* Crosshair picker now has customizable (by skin attributes) color and alpha, similarly to the charmap ones

* The dot crosshair now appears always white in the crosshair picker

* The crosshair preview is no longer highlighted, nor clickable as it's no longer a button (made no sense)

About the implementation:
Changed the crosshair picker and the crosshair preview from a set of special radio buttons to 2 new different items: a picker with code based on the charmap code and a preview. More precisely the crosshair picker extends the new Picker superclass (same for the charmap).

See merge request !122

9 years agoMerge branch 'TimePath/issues/1472' into 'master'
Mario [Fri, 3 Jul 2015 00:20:40 +0000 (00:20 +0000)]
Merge branch 'TimePath/issues/1472' into 'master'

Ignore sv_mapformat_is_quake3 when checking cvar purity. Fixes #1472

See merge request !138

9 years agoMerge branch 'TimePath/module_roots' into 'master'
Mario [Fri, 3 Jul 2015 00:19:53 +0000 (00:19 +0000)]
Merge branch 'TimePath/module_roots' into 'master'

Light refactoring: rename module roots to `all` for consistency

See merge request !131

9 years agoMerge branch 'terencehill/hud_configure' into 'master'
Mario [Thu, 2 Jul 2015 10:37:25 +0000 (10:37 +0000)]
Merge branch 'terencehill/hud_configure' into 'master'

HUD editor changes

A few changes to the hud editor

See merge request !120

9 years agoMerge branch 'Melanosuchus/vote_caller' into 'master'
Mario [Thu, 2 Jul 2015 09:13:50 +0000 (09:13 +0000)]
Merge branch 'Melanosuchus/vote_caller' into 'master'

Store the name of the vote caller

If only the entity of the caller is stored, there can be some inconsistencies.

Example: If a player leaves the server after calling the vote, the result will show an empty name.

This branch fixes such inconsistencies, while the normal flow isn't affected.

(ie: Votes from the server still show the correct name and if a player changes their name, messages will show the new name)

See merge request !127

9 years agoIgnore sv_mapformat_is_quake2 too
TimePath [Tue, 30 Jun 2015 04:27:27 +0000 (14:27 +1000)]
Ignore sv_mapformat_is_quake2 too

9 years agoIgnore sv_mapformat_is_quake3 when checking cvar purity. Fixes #1472
TimePath [Tue, 30 Jun 2015 04:20:57 +0000 (14:20 +1000)]
Ignore sv_mapformat_is_quake3 when checking cvar purity. Fixes #1472

9 years agoBump gameversion.
Rudolf Polzer [Mon, 1 Jun 2015 09:15:31 +0000 (11:15 +0200)]
Bump gameversion.

10 years agoLight refactoring: rename module roots to `all` for consistency
TimePath [Tue, 12 May 2015 07:58:00 +0000 (17:58 +1000)]
Light refactoring: rename module roots to `all` for consistency

10 years agoPicker: apply the fade effect even focusing another cell through the keyboard; contex...
terencehill [Mon, 11 May 2015 17:47:02 +0000 (19:47 +0200)]
Picker: apply the fade effect even focusing another cell through the keyboard; contextually, improve HOME/END key functions so that they skip invalid cells

10 years agoMerge branch 'terencehill/menu_remove_tab_title' of git://de.git.xonotic.org/xonotic...
terencehill [Sun, 10 May 2015 23:09:24 +0000 (01:09 +0200)]
Merge branch 'terencehill/menu_remove_tab_title' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir into terencehill/menu_remove_tab_title

Conflicts:
qcsrc/menu/item/dialog.qc

10 years agoDon't spawn dialog borders (including title) for each tab contained in a dialog
terencehill [Sun, 10 May 2015 22:57:24 +0000 (00:57 +0200)]
Don't spawn dialog borders (including title) for each tab contained in a dialog

10 years agoRevert previous change of item/tab.qc: title must be empty otherwise the default...
terencehill [Sun, 10 May 2015 19:52:07 +0000 (21:52 +0200)]
Revert previous change of item/tab.qc: title must be empty otherwise the default title ("Form1") gets inherited from the dialog superclass

10 years agoStore the name of the vote caller
Mattia Basaglia [Sun, 10 May 2015 09:10:08 +0000 (11:10 +0200)]
Store the name of the vote caller

10 years agoMerge remote-tracking branch 'origin/master' into terencehill/listbox_item_highlight
TimePath [Sun, 10 May 2015 03:56:21 +0000 (13:56 +1000)]
Merge remote-tracking branch 'origin/master' into terencehill/listbox_item_highlight

10 years agoMerge remote-tracking branch 'origin/master' into terencehill/menu_remove_tab_title
TimePath [Sun, 10 May 2015 03:41:57 +0000 (13:41 +1000)]
Merge remote-tracking branch 'origin/master' into terencehill/menu_remove_tab_title

# Conflicts:
# qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc
# qcsrc/menu/xonotic/dialog_settings_game_hud.qc
# qcsrc/menu/xonotic/dialog_settings_game_messages.qc
# qcsrc/menu/xonotic/dialog_settings_game_model.qc
# qcsrc/menu/xonotic/dialog_settings_game_view.qc
# qcsrc/menu/xonotic/dialog_settings_game_weapons.qc

10 years agoMerge remote-tracking branch 'origin/master' into terencehill/hud_configure
TimePath [Sun, 10 May 2015 03:39:24 +0000 (13:39 +1000)]
Merge remote-tracking branch 'origin/master' into terencehill/hud_configure

# Conflicts:
# qcsrc/menu/xonotic/mainwindow.qc

10 years agoMerge branch 'TimePath/qc_updates' into 'master'
Mario [Sun, 10 May 2015 03:15:51 +0000 (03:15 +0000)]
Merge branch 'TimePath/qc_updates' into 'master'

Merge branch TimePath/qc_updates (XXL merge request, but no functional changes or file relocations)

Major:
* Stops relying on the progs.src order by fixing all the `#include` lists, prerequisite for removing `-Wno-field-redeclared`. Test script included at `test/compilationunit.sh`

Minor:
* `float` -> `int`
* `var .float fld; ent.fld` -> `var .float fld; ent.(fld)`, less magic
* menu `spawnXXX()` -> `NEW(XXX)`, allows for overloaded constructors to replace `makeXXX(..)`
* some entity class annotations to serve as documentation, and later type checking

See merge request !124

10 years agoRemove useless title attribute (and related attributes) from the tab class, the tab...
terencehill [Fri, 8 May 2015 22:27:52 +0000 (00:27 +0200)]
Remove useless title attribute (and related attributes) from the tab class, the tab button already holds the tab title

10 years agoFix crosshair picker indentation
terencehill [Fri, 8 May 2015 00:00:49 +0000 (02:00 +0200)]
Fix crosshair picker indentation

10 years agoAdd two useful macros
TimePath [Wed, 6 May 2015 09:30:38 +0000 (19:30 +1000)]
Add two useful macros

10 years agoRename the underscore headers
TimePath [Wed, 6 May 2015 09:10:40 +0000 (19:10 +1000)]
Rename the underscore headers

10 years agoExplain `CLASS` and `NEW` macros
TimePath [Wed, 6 May 2015 08:38:18 +0000 (08:38 +0000)]
Explain `CLASS` and `NEW` macros

10 years agoFix typedefs
TimePath [Wed, 6 May 2015 06:31:46 +0000 (16:31 +1000)]
Fix typedefs

10 years agoUse stock dpdefs
TimePath [Wed, 6 May 2015 06:12:05 +0000 (16:12 +1000)]
Use stock dpdefs

10 years agoMake menu includes order insensitive
TimePath [Sun, 3 May 2015 23:24:19 +0000 (09:24 +1000)]
Make menu includes order insensitive

10 years ago#include base classes
TimePath [Sun, 3 May 2015 23:04:29 +0000 (09:04 +1000)]
#include base classes

10 years ago#include base classes
TimePath [Sun, 3 May 2015 22:50:36 +0000 (08:50 +1000)]
#include base classes

10 years agoDon't accumulate the beginning of the constructor
TimePath [Sun, 3 May 2015 22:25:19 +0000 (08:25 +1000)]
Don't accumulate the beginning of the constructor

10 years agoSort menu classes
TimePath [Sun, 3 May 2015 22:22:35 +0000 (08:22 +1000)]
Sort menu classes

10 years agoTidy up OO helpers
TimePath [Sun, 3 May 2015 21:54:22 +0000 (07:54 +1000)]
Tidy up OO helpers

10 years agoForgot to patch this file in the previous commit
terencehill [Sun, 3 May 2015 16:15:35 +0000 (18:15 +0200)]
Forgot to patch this file in the previous commit

10 years agoAllow custom color and alpha values for the crosshair picker (like it is for the...
terencehill [Sun, 3 May 2015 16:11:03 +0000 (18:11 +0200)]
Allow custom color and alpha values for the crosshair picker (like it is for the charmap)

10 years agoListbox / Picker: Implement item fading in a different way so that it gets influenced...
terencehill [Sun, 3 May 2015 14:39:44 +0000 (16:39 +0200)]
Listbox / Picker: Implement item fading in a different way so that it gets influenced by menu_slowmo

10 years agoOptimize cellToCrosshair function
terencehill [Sun, 3 May 2015 11:39:49 +0000 (13:39 +0200)]
Optimize cellToCrosshair function

10 years agoMerge CLASS and EXTENDS, #define NEW(cname) (spawn##cname())
TimePath [Sun, 3 May 2015 11:39:11 +0000 (21:39 +1000)]
Merge CLASS and EXTENDS, #define NEW(cname) (spawn##cname())

10 years agoHighlight the selected cell in the picker
terencehill [Sun, 3 May 2015 11:38:12 +0000 (13:38 +0200)]
Highlight the selected cell in the picker

10 years agoCleanup server progs.src
TimePath [Sun, 3 May 2015 06:34:58 +0000 (16:34 +1000)]
Cleanup server progs.src

10 years agoCleanup weapons #includes
TimePath [Sun, 3 May 2015 06:16:26 +0000 (16:16 +1000)]
Cleanup weapons #includes

10 years agoFix client compile
TimePath [Sun, 3 May 2015 05:09:20 +0000 (15:09 +1000)]
Fix client compile

10 years agoCleanup vehicle #includes
TimePath [Sun, 3 May 2015 05:00:21 +0000 (15:00 +1000)]
Cleanup vehicle #includes

10 years agoFix more server #includes
TimePath [Sun, 3 May 2015 03:19:14 +0000 (13:19 +1000)]
Fix more server #includes

10 years agoModularise commands
TimePath [Sun, 3 May 2015 02:06:55 +0000 (12:06 +1000)]
Modularise commands

10 years agoRemove crosshair images from the skins
terencehill [Sat, 2 May 2015 22:54:23 +0000 (00:54 +0200)]
Remove crosshair images from the skins

10 years agoDon't color the dot in the crosshair preview
terencehill [Sat, 2 May 2015 22:43:31 +0000 (00:43 +0200)]
Don't color the dot in the crosshair preview

10 years agoMake Charmap and CrosshairPicker subclasses of the class Picker
terencehill [Sat, 2 May 2015 22:30:57 +0000 (00:30 +0200)]
Make Charmap and CrosshairPicker subclasses of the class Picker

10 years agoMake most server includes order insensitive
TimePath [Sat, 2 May 2015 12:28:02 +0000 (22:28 +1000)]
Make most server includes order insensitive

10 years agoCreate common client header
TimePath [Sat, 2 May 2015 05:15:44 +0000 (15:15 +1000)]
Create common client header

10 years agoFix MCU client compile
TimePath [Sat, 2 May 2015 04:48:31 +0000 (14:48 +1000)]
Fix MCU client compile
(multiple compilation units)

10 years agoRemove direct server #includes from client
TimePath [Sat, 2 May 2015 04:40:48 +0000 (14:40 +1000)]
Remove direct server #includes from client

10 years agoSort #includes
TimePath [Sat, 2 May 2015 03:14:27 +0000 (13:14 +1000)]
Sort #includes

10 years agoMake crosshair picker code similar to the charmap's in order to simplify cell highlig...
terencehill [Fri, 1 May 2015 21:08:10 +0000 (23:08 +0200)]
Make crosshair picker code similar to the charmap's in order to simplify cell highlighting (each single crosshair was a special button). Add a custom simplified class for the crosshair preview too (it's not a button anymore).

10 years agoMake client includes order insensitive
TimePath [Fri, 1 May 2015 13:46:42 +0000 (23:46 +1000)]
Make client includes order insensitive

10 years agoAvoid including the same file twice in progs.src
TimePath [Fri, 1 May 2015 08:57:44 +0000 (18:57 +1000)]
Avoid including the same file twice in progs.src

10 years agoAdd the fade effect in the charmap too
terencehill [Thu, 30 Apr 2015 20:21:22 +0000 (22:21 +0200)]
Add the fade effect in the charmap too

10 years agoMake work menu_showboxes with the charmap
terencehill [Tue, 28 Apr 2015 18:34:48 +0000 (20:34 +0200)]
Make work menu_showboxes with the charmap

10 years agoBetter names for 3 fields
terencehill [Mon, 27 Apr 2015 19:11:16 +0000 (21:11 +0200)]
Better names for 3 fields

10 years agoAdd skin attributes for listbox focused items and allow customization of the fade...
terencehill [Mon, 27 Apr 2015 17:45:25 +0000 (19:45 +0200)]
Add skin attributes for listbox focused items and allow customization of the fade effect

10 years agoListbox: highlight item under the cursor
terencehill [Sun, 26 Apr 2015 12:33:56 +0000 (14:33 +0200)]
Listbox: highlight item under the cursor

10 years agoDefine client entity classes
TimePath [Sun, 26 Apr 2015 07:32:03 +0000 (17:32 +1000)]
Define client entity classes

10 years agoReclaim the `new` keyword for entity classes
TimePath [Sun, 26 Apr 2015 06:46:37 +0000 (16:46 +1000)]
Reclaim the `new` keyword for entity classes

10 years agoMake pointer to member usage explicit
TimePath [Sun, 26 Apr 2015 06:07:49 +0000 (16:07 +1000)]
Make pointer to member usage explicit

10 years agoDeclare more ints as ints
TimePath [Sat, 25 Apr 2015 06:32:36 +0000 (16:32 +1000)]
Declare more ints as ints

10 years agoDeclare more ints as ints
TimePath [Sat, 25 Apr 2015 06:17:02 +0000 (16:17 +1000)]
Declare more ints as ints

10 years agoDeclare more ints as ints
TimePath [Sat, 25 Apr 2015 06:00:13 +0000 (16:00 +1000)]
Declare more ints as ints

10 years agoRevert spawn_furthest to 0.5 (half random, half furthest, works better for small...
Mario [Sun, 26 Apr 2015 04:21:16 +0000 (14:21 +1000)]
Revert spawn_furthest to 0.5 (half random, half furthest, works better for small maps)

10 years agoFix a few more floats
Mario [Sat, 25 Apr 2015 04:23:53 +0000 (14:23 +1000)]
Fix a few more floats

10 years agoFix copy of ammo_none in defs.qh
Mario [Sat, 25 Apr 2015 04:21:18 +0000 (14:21 +1000)]
Fix copy of ammo_none in defs.qh

10 years agoFew more floats to ints/bools
Mario [Sat, 25 Apr 2015 04:18:57 +0000 (14:18 +1000)]
Few more floats to ints/bools

10 years agoFix a few more floats in arrays
Mario [Sat, 25 Apr 2015 04:16:22 +0000 (14:16 +1000)]
Fix a few more floats in arrays

10 years agoBoolinterize hud.qc
Mario [Sat, 25 Apr 2015 04:03:18 +0000 (14:03 +1000)]
Boolinterize hud.qc

10 years agoFix some more floats in arrays
Mario [Sat, 25 Apr 2015 02:52:46 +0000 (12:52 +1000)]
Fix some more floats in arrays

10 years agoMerge branch 'TimePath/lint' into 'master'
Mario [Sat, 25 Apr 2015 02:15:22 +0000 (02:15 +0000)]
Merge branch 'TimePath/lint' into 'master'

TimePath/lint

A few changes to get my static analysis tool working

See merge request !121

10 years agoDeclare `.SendEntity` as `bool(entity, int)`
TimePath [Sun, 19 Apr 2015 10:53:16 +0000 (20:53 +1000)]
Declare `.SendEntity` as `bool(entity, int)`

10 years agoDeclare `stoi` and `itos` when QCC_SUPPORT_INT
TimePath [Sun, 19 Apr 2015 10:52:47 +0000 (20:52 +1000)]
Declare `stoi` and `itos` when QCC_SUPPORT_INT

10 years agoRemove redundant assignment
TimePath [Sat, 18 Apr 2015 06:38:45 +0000 (06:38 +0000)]
Remove redundant assignment

10 years agoCouple more array fixes
Mario [Fri, 24 Apr 2015 12:15:10 +0000 (22:15 +1000)]
Couple more array fixes

10 years agoFew more floats to ints for arrays
Mario [Fri, 24 Apr 2015 12:11:50 +0000 (22:11 +1000)]
Few more floats to ints for arrays

10 years agoSome more floats to ints/bools
Mario [Fri, 24 Apr 2015 12:08:50 +0000 (22:08 +1000)]
Some more floats to ints/bools

10 years agoFix a few more floats, add the long awaited stob macro
Mario [Fri, 24 Apr 2015 12:02:12 +0000 (22:02 +1000)]
Fix a few more floats, add the long awaited stob macro

10 years agoAdd a couple of missing pieces for the impressive announcement
Mario [Fri, 24 Apr 2015 05:33:32 +0000 (15:33 +1000)]
Add a couple of missing pieces for the impressive announcement

10 years agoConvert a load more floats into ints and bools
Mario [Fri, 24 Apr 2015 04:55:56 +0000 (14:55 +1000)]
Convert a load more floats into ints and bools

10 years agoEven more floats to bool/int
Mario [Thu, 23 Apr 2015 08:34:23 +0000 (18:34 +1000)]
Even more floats to bool/int

10 years agoAdd impressive announcement to vortex
Mario [Thu, 23 Apr 2015 07:33:06 +0000 (17:33 +1000)]
Add impressive announcement to vortex

10 years agoConvert some floats into ints
Mario [Thu, 23 Apr 2015 00:59:00 +0000 (10:59 +1000)]
Convert some floats into ints

10 years agoMerge branch 'master' into terencehill/hud_configure
terencehill [Sun, 19 Apr 2015 10:35:13 +0000 (12:35 +0200)]
Merge branch 'master' into terencehill/hud_configure

10 years agoMerge branch 'terencehill/unlimited_ammo_fixes' into 'master'
Mario [Sat, 18 Apr 2015 03:51:49 +0000 (03:51 +0000)]
Merge branch 'terencehill/unlimited_ammo_fixes' into 'master'

Unlimited ammo fixes

Fix a few weapons not working with 0 ammo while owning the unlimited ammo powerup
Namely Arc, Devastator and Hagar.

See merge request !119

10 years agoUpdate credits
Mirio [Thu, 16 Apr 2015 00:10:12 +0000 (02:10 +0200)]
Update credits

10 years agoRemove an old unused model
Mario [Wed, 15 Apr 2015 22:49:44 +0000 (08:49 +1000)]
Remove an old unused model

10 years agoMerge branch 'master' into terencehill/unlimited_ammo_fixes
terencehill [Wed, 15 Apr 2015 22:47:56 +0000 (00:47 +0200)]
Merge branch 'master' into terencehill/unlimited_ammo_fixes

10 years agoMerge branch 'terencehill/preferred_focus' into 'master'
Mario [Wed, 15 Apr 2015 22:23:11 +0000 (22:23 +0000)]
Merge branch 'terencehill/preferred_focus' into 'master'

Make work focus on preferred controls on dialog open (only root dialogs!)

You can now join a team game by just pressing SPACE twice, as the auto-join button is initially focused in the team selection dialog (with menu_mouse_absolute 0 the cursor is also moved over the button).

See merge request !118

10 years agoAlso check if owner is in a vehicle when stopping the arc beam
Mario [Wed, 15 Apr 2015 21:47:13 +0000 (07:47 +1000)]
Also check if owner is in a vehicle when stopping the arc beam

10 years agoFix compile
Mario [Wed, 15 Apr 2015 02:05:06 +0000 (12:05 +1000)]
Fix compile

10 years agoFix target locking not working on turrets
Mario [Wed, 15 Apr 2015 01:22:26 +0000 (11:22 +1000)]
Fix target locking not working on turrets

10 years agoRevert changes to electro combos (too controversial, will move to a different branch)
Mario [Tue, 14 Apr 2015 21:49:15 +0000 (07:49 +1000)]
Revert changes to electro combos (too controversial, will move to a different branch)

10 years agoMake work focus on preferred controls on dialog open (only root dialogs!). You can...
terencehill [Mon, 13 Apr 2015 18:09:36 +0000 (20:09 +0200)]
Make work focus on preferred controls on dialog open (only root dialogs!). You can now join a team game by just pressing SPACE twice, as the auto-join button is initially focused in the team selection dialog (with menu_mouse_absolute 0 the cursor is also moved over the button).

10 years agoChanged wrong cvar in that balance config, fixed
Mirio [Thu, 9 Apr 2015 18:18:40 +0000 (20:18 +0200)]
Changed wrong cvar in that balance config, fixed

10 years agoLower midair radius for Electro, cause you were hurting yourself a lot by shooting...
Mirio [Thu, 9 Apr 2015 18:01:30 +0000 (20:01 +0200)]
Lower midair radius for Electro, cause you were hurting yourself a lot by shooting the combo from a higher to lower level

10 years agoDon't immediately send name changes while you're typing (spam).
Rudolf Polzer [Thu, 9 Apr 2015 13:08:36 +0000 (15:08 +0200)]
Don't immediately send name changes while you're typing (spam).

This is because the engine automatically sends changes to $_cl_name to the server.

Maybe we later want to use another cvar for menu editing of the name... sucks.