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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sun, 24 May 2020 16:46:18 +0000 (02:46 +1000)]
Merge branch 'master' into Mario/monsters
Mario [Sun, 24 May 2020 11:41:02 +0000 (11:41 +0000)]
Merge branch 'terencehill/frozen_resurfacing' into 'master'
Frozen resurfacing
See merge request xonotic/xonotic-data.pk3dir!817
terencehill [Sun, 24 May 2020 09:18:23 +0000 (11:18 +0200)]
Improve physics in water when frozen
terencehill [Sun, 24 May 2020 07:16:00 +0000 (09:16 +0200)]
Move resurfacing (when frozen) code to sys_phys_simulate
Mario [Sun, 24 May 2020 02:52:32 +0000 (12:52 +1000)]
Allow admins to change the announcer and CTF flag models without affecting purity
terencehill [Sat, 23 May 2020 21:31:06 +0000 (21:31 +0000)]
Merge branch 'Mario/waterjump_fix' into 'master'
Merge branch Mario/waterjump_fix (S merge request)
See merge request xonotic/xonotic-data.pk3dir!809
terencehill [Sat, 23 May 2020 20:40:41 +0000 (20:40 +0000)]
Merge branch 'Mario/frozen_floating' into 'master'
Merge branch Mario/frozen_floating (M merge request)
See merge request xonotic/xonotic-data.pk3dir!815
Mario [Sat, 23 May 2020 16:19:47 +0000 (02:19 +1000)]
Alternate fix for jittery view while floating in the water frozen: make use of waterlevel and cancel any sinking effects while frozen
Mario [Sat, 23 May 2020 15:34:40 +0000 (01:34 +1000)]
Lower the movement speed of frozen players further and add a comment to note why this limit is needed
Mario [Sat, 23 May 2020 15:22:31 +0000 (01:22 +1000)]
Call the gametype vote hooks before updating the map list, allows influencing the map selection via gametype votes
Mario [Sat, 23 May 2020 15:00:11 +0000 (01:00 +1000)]
If no valid spawnpoints exist in the map, perform another check without targets, fixes crashes caused by poorly repacked maps containing gamemodes they don't actually support
Mario [Sat, 23 May 2020 14:04:16 +0000 (00:04 +1000)]
Ignore client dodging setting while frozen, to allow hopping around on servers that enable it
Mario [Sat, 23 May 2020 13:48:43 +0000 (23:48 +1000)]
Update gameplay hash
Mario [Sat, 23 May 2020 13:21:21 +0000 (13:21 +0000)]
Merge branch 'terencehill/hud_cvar_exporter' into 'master'
HUD: allow panels to define in their own files their own saved cvars
Closes #1883
See merge request xonotic/xonotic-data.pk3dir!812
terencehill [Fri, 22 May 2020 13:50:06 +0000 (15:50 +0200)]
Remove the HUD_WriteCvars hook as it's no longer needed now. Mods using it must simply change <my_mod>_HUD_WriteCvars(float fh) into <my_panel_draw_function>_Export(int fh)
Mario [Sat, 23 May 2020 12:16:04 +0000 (22:16 +1000)]
Merge branch 'master' into Mario/waterjump_fix
Mario [Sat, 23 May 2020 12:14:53 +0000 (12:14 +0000)]
Merge branch 'Mario/stepdown_maxspeed' into 'master'
Merge branch Mario/stepdown_maxspeed (XXS merge request)
See merge request xonotic/xonotic-data.pk3dir!798
Mario [Sat, 23 May 2020 12:05:32 +0000 (22:05 +1000)]
Update gameplay hash
Mario [Sat, 23 May 2020 11:29:08 +0000 (21:29 +1000)]
Merge branch 'master' into Mario/stepdown_maxspeed
Mario [Sat, 23 May 2020 11:25:34 +0000 (11:25 +0000)]
Merge branch 'martin-t/server-quit' into 'master'
Make dedicated server quit when no config found
See merge request xonotic/xonotic-data.pk3dir!788
Mario [Sat, 23 May 2020 11:16:45 +0000 (11:16 +0000)]
Merge branch 'terencehill/texture_names_fix' into 'master'
Fix some texture names: *_spec.tga --> *_gloss.tga
See merge request xonotic/xonotic-data.pk3dir!730
Mario [Sat, 23 May 2020 11:10:01 +0000 (21:10 +1000)]
Blacklist g_physics_clientselect_options again and remove overkill from the default physics list
Mario [Sat, 23 May 2020 10:47:31 +0000 (10:47 +0000)]
Merge branch 'bones_was_here/wl-clientselect_options' into 'master'
Whitelist g_physics_clientselect_options
See merge request xonotic/xonotic-data.pk3dir!801
Mario [Sat, 23 May 2020 10:45:49 +0000 (10:45 +0000)]
Merge branch 'bones_was_here/guard-resistance' into 'master'
Change Q3TA/QL item_guard to spawn resistance buff instead of medic
See merge request xonotic/xonotic-data.pk3dir!805
Mario [Sat, 23 May 2020 10:39:56 +0000 (20:39 +1000)]
Set sv_gameplayfix_stepdown_maxspeed in physics configurations instead of globally, enabled in all Xonotic-based physics files
Mario [Sat, 23 May 2020 10:17:40 +0000 (20:17 +1000)]
Allow campaigns to include configuration files in their mutator list string
Mario [Sat, 23 May 2020 09:04:59 +0000 (09:04 +0000)]
Merge branch 'terencehill/cl_deathglow_min' into 'master'
Min deathglow
See merge request xonotic/xonotic-data.pk3dir!811
terencehill [Fri, 22 May 2020 13:16:05 +0000 (15:16 +0200)]
Remove the old_glowmod field which is no longer needed now
Mario [Fri, 22 May 2020 11:15:14 +0000 (21:15 +1000)]
Apply a workaround to ensure the player limit is returned as 2 when duel is selected from the gametype vote screen
Mario [Fri, 22 May 2020 11:00:49 +0000 (21:00 +1000)]
Check the player limit when getting player count to ensure forced spectators don't influence size restrictions (optional, enabled by default)
Mario [Fri, 22 May 2020 06:53:29 +0000 (16:53 +1000)]
Make sure cl_dodging exists on the client, fixes issues with outdated clients being unable to enable dodging when it is set to opt-in
terencehill [Thu, 21 May 2020 20:46:43 +0000 (22:46 +0200)]
HUD: allow panels to define in their own files their own saved cvars
terencehill [Thu, 21 May 2020 20:26:05 +0000 (22:26 +0200)]
hud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files
terencehill [Wed, 20 May 2020 13:51:53 +0000 (15:51 +0200)]
Menu: tie Favorite and Join buttons (and pressing enter in the address input box) exclusively to the content of the address input box (if the address has been manually cleared it's no longer possible to connect to the currently selected server). It fixes #2442
Mario [Wed, 20 May 2020 11:26:42 +0000 (21:26 +1000)]
Spawn the monster at the location of the nade (don't drop to floor), fixes oddness with pokenades
Mario [Wed, 20 May 2020 10:57:54 +0000 (20:57 +1000)]
Add a missing include for the overkill shotgun, fixes compile
Mario [Wed, 20 May 2020 10:55:15 +0000 (20:55 +1000)]
Fix nades not interacting properly with the overkill shotgun
Mario [Wed, 20 May 2020 08:55:16 +0000 (18:55 +1000)]
Update spawnpoints on the client side when their team is changed via reset and activation
terencehill [Tue, 19 May 2020 21:38:46 +0000 (23:38 +0200)]
Tweak the cl_deathglow effect to end with a min glow color factor (default value 0.5) instead of 0. Besides black bodies weren't good looking at all for fullbright models, now players can distinguish the bodies of teammates from the bodies of enemies if the models are the same.
Mario [Tue, 19 May 2020 16:55:30 +0000 (02:55 +1000)]
Fix some cases of missing parenthesis in bitflag checks
Mario [Tue, 19 May 2020 15:19:33 +0000 (01:19 +1000)]
Apply a workaround to avoid empty sprintf calls in the notification system, also fix another bug in the Matrix found by FTEQCC
Mario [Tue, 19 May 2020 14:00:57 +0000 (00:00 +1000)]
Fix some warnings found by FTEQCC
Mario [Tue, 19 May 2020 05:39:32 +0000 (15:39 +1000)]
Implement support for spawnflags 32 on target_init entities, also add compatibility for the shotgun in target_give
Mario [Tue, 19 May 2020 00:56:38 +0000 (10:56 +1000)]
Remove the 2 second buffer applied to water jumps and rely on the waterjump flag to be accurate when needed, also check water status on both the server and client before physics is run to ensure they aren't being used from a previous physics frame, fixes various prediction errors with water
terencehill [Mon, 18 May 2020 22:05:27 +0000 (00:05 +0200)]
Fix names above players not centered if viewed from a distance greater than 1000qu
terencehill [Mon, 18 May 2020 21:55:13 +0000 (23:55 +0200)]
Fix name above dead players not starting to fade out from the current player's alpha (what the FIXME comment I removed was stating is no longer true)
Mario [Mon, 18 May 2020 13:57:45 +0000 (23:57 +1000)]
Improve support for per-player counters by spawning an entity to store the player's counter for that trigger
Mario [Mon, 18 May 2020 12:10:24 +0000 (22:10 +1000)]
Rewrite trigger_swamp to not require spawning new entities per player, implementation based on conveyor code. Removes need to network the swamp to the client, improving prediction and reducing network usage, also solves the swamp effect staying attached to the player for a second after they leave the swamp
Mario [Mon, 18 May 2020 10:30:39 +0000 (20:30 +1000)]
Fix trigger_swamp timer using the wrong field
Mario [Mon, 18 May 2020 09:47:06 +0000 (09:47 +0000)]
Merge branch 'garymoon/show-server-name-in-info' into 'master'
Display server hostname in welcome message and info
See merge request xonotic/xonotic-data.pk3dir!797
Gary Moon [Mon, 18 May 2020 09:47:06 +0000 (09:47 +0000)]
Display server hostname in welcome message and info
Mario [Mon, 18 May 2020 09:38:41 +0000 (19:38 +1000)]
Allow deactivating trigger_relay_if, trigger_relay_teamcheck and trigger_disablerelay, also fix trigger_disablerelay functionality
Mario [Sat, 16 May 2020 21:13:37 +0000 (21:13 +0000)]
Merge branch 'terencehill/trimmed_sounds' into 'master'
Shorten hagar and rocket fire sounds
See merge request xonotic/xonotic-data.pk3dir!807
terencehill [Sat, 16 May 2020 21:07:12 +0000 (23:07 +0200)]
Don't schedule buff activation before round start
terencehill [Sat, 16 May 2020 21:03:39 +0000 (23:03 +0200)]
Fix code indentation issues in shownames.qc
terencehill [Sat, 16 May 2020 21:00:28 +0000 (23:00 +0200)]
Fix names above players not following dead players while fading out
terencehill [Wed, 13 May 2020 20:04:11 +0000 (22:04 +0200)]
Simplify a message
terencehill [Wed, 13 May 2020 20:02:53 +0000 (22:02 +0200)]
Respawn frozen players in a safe spot as soon as they touch lava/slime (obbey g_frozen_damage_trigger cvar)
Rudolf Polzer [Wed, 13 May 2020 05:23:59 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Tue, 12 May 2020 19:32:25 +0000 (21:32 +0200)]
Don't enable the oxygen bar when frozen or in lava/slime; also fix the oxygen bar appearing when spectating a player in shallow water
terencehill [Tue, 12 May 2020 19:26:36 +0000 (21:26 +0200)]
Fixes the superweapons portion of #2422 "target_items issues"
terencehill [Tue, 12 May 2020 13:07:08 +0000 (15:07 +0200)]
Trim initial quieter part of hagar and rocket fire sounds (without re-encoding them thanks to mp3splt-gtk)
terencehill [Tue, 12 May 2020 12:16:34 +0000 (14:16 +0200)]
Fixes the invincible portion of #2422 "target_items issues"
terencehill [Tue, 12 May 2020 12:07:46 +0000 (14:07 +0200)]
Don't show the JOIN_PREVENT message to CA players; also reduce the antispam delay: since it's implemented with a global, it may not work at all if 2 or more player try to join in the same time frame
Rudolf Polzer [Tue, 12 May 2020 05:24:03 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Mon, 11 May 2020 16:37:22 +0000 (18:37 +0200)]
Fix compilation units, update hash
terencehill [Mon, 11 May 2020 14:58:38 +0000 (16:58 +0200)]
Don't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)
terencehill [Mon, 11 May 2020 14:56:15 +0000 (16:56 +0200)]
Freeze tag: force respawning dead players after 1 second delay
terencehill [Mon, 11 May 2020 14:48:01 +0000 (16:48 +0200)]
Get rid of 2 useless functions
Rudolf Polzer [Mon, 11 May 2020 05:24:02 +0000 (07:24 +0200)]
Transifex autosync
bones_was_here [Sat, 9 May 2020 07:36:28 +0000 (17:36 +1000)]
Change Q3TA/QL item_guard to spawn resistance buff instead of medic
terencehill [Sat, 9 May 2020 12:51:59 +0000 (14:51 +0200)]
Fix #2433 "Bold messages appearing twice"
Rudolf Polzer [Sat, 9 May 2020 05:24:15 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Wed, 6 May 2020 22:56:13 +0000 (22:56 +0000)]
Merge branch 'Mario/strength_stat_field' into 'master'
Merge branch Mario/strength_stat_field (S merge request)
See merge request xonotic/xonotic-data.pk3dir!795
Mario [Tue, 5 May 2020 20:34:03 +0000 (06:34 +1000)]
Improve reliability of giving buffs via triggers, fixes some odd cases involving the wrong buffs being given
Mario [Tue, 5 May 2020 19:56:01 +0000 (05:56 +1000)]
Don't allow giving buffs that are disabled, fixes #2437
terencehill [Tue, 5 May 2020 14:08:52 +0000 (16:08 +0200)]
Bot AI: fix bots standing still after a while on maps with jump waypoints; it fixes #2436
bones_was_here [Mon, 4 May 2020 15:33:52 +0000 (01:33 +1000)]
Whitelist g_physics_clientselect_options
terencehill [Sat, 2 May 2020 09:13:29 +0000 (11:13 +0200)]
Add a check
terencehill [Sat, 2 May 2020 09:07:14 +0000 (11:07 +0200)]
Fix height of csqcplayer when dead, previously it was wrongly applied the ducked height since the bloodloss code wrongly set do_crouch to true when dead
terencehill [Sat, 2 May 2020 08:53:00 +0000 (10:53 +0200)]
Fix being able to move your player's body while dead by moving the mouse
terencehill [Thu, 30 Apr 2020 22:04:41 +0000 (00:04 +0200)]
Menu: If an item depending on a cvar which is also controlled by another item gets re-enabled, reload its controlled cvar since it may have changed; it fixes wrong color in the color picker of the hud panel dialogues, now it's correctly reset to white.
Mario [Thu, 30 Apr 2020 03:16:55 +0000 (13:16 +1000)]
Update gameplay hash
Mario [Thu, 30 Apr 2020 02:18:53 +0000 (12:18 +1000)]
Set sv_gameplayfix_stepdown_maxspeed to 400, to allow fast moving players to slide off stairs instead of slowing and walking down them
Mario [Wed, 29 Apr 2020 18:45:25 +0000 (04:45 +1000)]
If the bot has unlimited ammo, always prefer primary attack on the Vaporizer, fixes bots only firing blaster shots with g_use_ammunition 0 and g_instagib_ammo_start 0
terencehill [Sun, 26 Apr 2020 13:02:39 +0000 (15:02 +0200)]
Fix #2429 "precache_playermodel() does not account for :skin suffix which is allowed in sv_defaultplayermodel" (patch by nico)
terencehill [Sat, 25 Apr 2020 09:47:41 +0000 (11:47 +0200)]
Optimize DrawCircleClippedPic when drawing full image
Martin Taibr [Mon, 20 Apr 2020 14:02:10 +0000 (14:02 +0000)]
Merge branch 'martin-t/deglob-log' into 'master'
Deglobalization: optional logging and clearing
See merge request xonotic/xonotic-data.pk3dir!733
Mario [Mon, 20 Apr 2020 13:20:42 +0000 (13:20 +0000)]
Merge branch 'Spike29/testing_settemp' into 'master'
Add a missing settemp in the test_blaster_switch vote
See merge request xonotic/xonotic-data.pk3dir!796
Spike29 [Mon, 20 Apr 2020 13:09:10 +0000 (15:09 +0200)]
Add a missing settemp on the test_blaster_switch vote
Mario [Sat, 18 Apr 2020 15:11:51 +0000 (01:11 +1000)]
Remove now-closed merge request for proposed Crylink secondary changes
Mario [Sat, 18 Apr 2020 14:09:53 +0000 (00:09 +1000)]
Give hud_panel_centerprint_fontscale_bold a default value matching current configs, fixes backwards compatibility
Mario [Sat, 18 Apr 2020 14:02:59 +0000 (00:02 +1000)]
Move the new TE_TEI_G3_HIT effect to the bottom of effectinfo, possibly fixes issues with outdated clients
Rudolf Polzer [Sat, 18 Apr 2020 00:20:07 +0000 (00:20 +0000)]
Merge branch 'divVerent/simpler-clipped-rectangle' into 'master'
Simplify clipped circle pictures (e.g. crosshair ring).
See merge request xonotic/xonotic-data.pk3dir!759
Mario [Fri, 17 Apr 2020 12:49:37 +0000 (22:49 +1000)]
Add a TODO note on the new flag line
Mario [Fri, 17 Apr 2020 12:46:55 +0000 (12:46 +0000)]
Merge branch 'slava/pr-fix-lava-bug' into 'master'
Fix bug with lava and flag
See merge request xonotic/xonotic-data.pk3dir!792
Mario [Fri, 17 Apr 2020 12:22:49 +0000 (22:22 +1000)]
Check joinAllowed again before actually joining, fixes race conditions where players can bypass the player limit
Mario [Fri, 17 Apr 2020 11:01:34 +0000 (21:01 +1000)]
Merge branch 'master' into Mario/strength_stat_field
terencehill [Thu, 16 Apr 2020 12:11:26 +0000 (12:11 +0000)]
Merge branch 'jwinnie/bold-frag-message' into 'master'
Bolder frag messages
See merge request xonotic/xonotic-data.pk3dir!791
Jeremy Potter [Thu, 16 Apr 2020 12:11:26 +0000 (12:11 +0000)]
* Makes frag messages ("you fragged XXX") bigger (1.8x the size of normal centerprint messages) and makes them bold.
* Does this by implementing a new operator in `HUD_CenterPrint` - "`^BOLD`." Put `^BOLD` at the beginning of a centerprint notification to make it bold.