]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
xonotic/xonotic-data.pk3dir.git
9 years agoMerge branch 'master' into TimePath/experiments/csqc_prediction
TimePath [Mon, 2 Feb 2015 08:53:04 +0000 (19:53 +1100)]
Merge branch 'master' into TimePath/experiments/csqc_prediction

Conflicts:
qcsrc/menu/classes.c
qcsrc/menu/item/modalcontroller.qc
qcsrc/menu/menu.qh
qcsrc/menu/xonotic/maplist.qc
qcsrc/server/command/banning.qc
qcsrc/server/ipban.qc
qcsrc/server/miscfunctions.qc

9 years agoHide preconnect hook behind an #ifdef
Mario [Mon, 2 Feb 2015 06:54:15 +0000 (17:54 +1100)]
Hide preconnect hook behind an #ifdef

9 years agoMerge branch 'TimePath/issues/1451' into 'master'
Mario [Mon, 2 Feb 2015 05:11:07 +0000 (05:11 +0000)]
Merge branch 'TimePath/issues/1451' into 'master'

seta _cl_gender

Closes xonotic/xonotic-data.pk3dir#1451

See merge request !100

9 years agoseta _cl_gender
TimePath [Mon, 2 Feb 2015 00:39:08 +0000 (11:39 +1100)]
seta _cl_gender

9 years agoServerbench: include full scoreboard.
Rudolf Polzer [Sun, 1 Feb 2015 17:58:58 +0000 (18:58 +0100)]
Serverbench: include full scoreboard.

9 years agoMerge branch 'Melanosuchus/preconnect' into 'master'
Mario [Sun, 1 Feb 2015 10:54:53 +0000 (10:54 +0000)]
Merge branch 'Melanosuchus/preconnect' into 'master'

ClientPreConnect

Sends an event log on ClientPreConnect, requires xonotic/darkplaces!14

The log format is basically the same as the one used in :join.

See merge request !99

9 years agoMerge branch 'terencehill/menu_optimizations' into 'master'
Mario [Sun, 1 Feb 2015 08:19:33 +0000 (08:19 +0000)]
Merge branch 'terencehill/menu_optimizations' into 'master'

Terencehill/menu optimizations

Optimize ModalController_draw code so that #1432 (Header labels flicker) gets partially fixed (that is, only in the tab that fades out)

More details in this comment: https://gitlab.com/xonotic/xonotic-data.pk3dir/issues/1432#note_709376

See merge request !79

9 years agoMerge branch 'Melanosuchus/kickban-unconnected' into 'master'
Mario [Sun, 1 Feb 2015 04:31:41 +0000 (04:31 +0000)]
Merge branch 'Melanosuchus/kickban-unconnected' into 'master'

Melanosuchus/kickban unconnected

Changes:
* Unconnected clients cannot call votes
* Kickban won't discard said unconnected clients
* Bans are enforced on unconnected clients

See merge request !98

9 years agoEvent log on ClientPreConnect
Mattia Basaglia [Sat, 31 Jan 2015 21:52:41 +0000 (22:52 +0100)]
Event log on ClientPreConnect

9 years agoMerge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir into Melanosuch...
Mattia Basaglia [Sat, 31 Jan 2015 21:34:46 +0000 (22:34 +0100)]
Merge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir into Melanosuchus/kickban-unconnected

9 years agoDon't use the name "binds-default.cfg"!
Rudolf Polzer [Sat, 31 Jan 2015 19:47:23 +0000 (20:47 +0100)]
Don't use the name "binds-default.cfg"!

Names ending in "default.cfg" are magic to DarkPlaces, and lead to the
engine cvar defaults getting locked.

Fixes #1444, #1448.

9 years agoMerge branch 'Mario/target_items_fix' into 'master'
Mario [Sat, 31 Jan 2015 02:55:48 +0000 (02:55 +0000)]
Merge branch 'Mario/target_items_fix' into 'master'

Merge branch Mario/target_items_fix (XXS merge request)

Fixes target_items not compatible with old weapon names.

See merge request !96

9 years agoPossibly fix issue with old weapon names and target_items
Mario [Sat, 31 Jan 2015 02:40:58 +0000 (13:40 +1100)]
Possibly fix issue with old weapon names and target_items

9 years agoMerge branch 'Mario/qc_updates' into TimePath/csqc_prediction
TimePath [Fri, 30 Jan 2015 08:59:22 +0000 (19:59 +1100)]
Merge branch 'Mario/qc_updates' into TimePath/csqc_prediction

Conflicts:
qcsrc/client/autocvars.qh
qcsrc/client/main.qh
qcsrc/client/miscfunctions.qc
qcsrc/client/movetypes.qc
qcsrc/client/movetypes.qh
qcsrc/client/progs.src
qcsrc/common/constants.qh
qcsrc/common/stats.qh
qcsrc/csqcmodellib/cl_player.qc
qcsrc/server/cl_client.qc
qcsrc/server/cl_physics.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/mutators/mutator_dodging.qc
qcsrc/server/mutators/mutator_dodging.qh
qcsrc/server/mutators/mutator_multijump.qc
qcsrc/server/progs.src
qcsrc/server/t_halflife.qc
qcsrc/server/t_jumppads.qc
qcsrc/server/t_plats.qc
qcsrc/warpzonelib/common.qh
qcsrc/warpzonelib/util_server.qc

9 years agoMake Luma the default HUD and menu theme
Mario [Fri, 30 Jan 2015 10:27:59 +0000 (21:27 +1100)]
Make Luma the default HUD and menu theme

9 years agoMerge branch 'sev/luma_supplement' into 'master'
Mario [Fri, 30 Jan 2015 10:26:16 +0000 (10:26 +0000)]
Merge branch 'sev/luma_supplement' into 'master'

Luma Supplement

This branch adds Luma (!76) variants of the chatbubble and the teambubble.
The current images will be replaced, hence the separate branch.

See merge request !87

9 years agoMerge branch 'sev/luma' into 'master'
Mario [Fri, 30 Jan 2015 10:07:24 +0000 (10:07 +0000)]
Merge branch 'sev/luma' into 'master'

Luma

I think Luma is ready for a review.

This branch adds the Luma themes for the menu, HUD, and simple items.
These themes are independent, the branch does not alter existing files.

Menu
http://i.imgur.com/EfugxYq.png
http://i.imgur.com/EgOyW74.png

HUD
http://i.imgur.com/7t3O2CB.png

Simple items
http://i.imgur.com/zxCMCUZ.png

See merge request !76

9 years agoMerge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir into kickban...
Mattia Basaglia [Fri, 30 Jan 2015 09:47:27 +0000 (10:47 +0100)]
Merge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir into kickban-unconnected-v2

9 years agoFix Uncrustify problem areas
TimePath [Fri, 30 Jan 2015 08:22:59 +0000 (19:22 +1100)]
Fix Uncrustify problem areas

9 years agoRemove for-loop workaround
TimePath [Fri, 30 Jan 2015 05:09:41 +0000 (16:09 +1100)]
Remove for-loop workaround

9 years agoUpdate uncrustify.cfg
TimePath [Fri, 30 Jan 2015 03:45:37 +0000 (14:45 +1100)]
Update uncrustify.cfg

9 years agoFix whitespace for #include
TimePath [Thu, 29 Jan 2015 23:29:58 +0000 (10:29 +1100)]
Fix whitespace for #include

9 years agoDeclare more ints as ints
TimePath [Thu, 29 Jan 2015 23:09:25 +0000 (10:09 +1100)]
Declare more ints as ints

9 years agoDeclare more ints as ints
TimePath [Thu, 29 Jan 2015 10:35:33 +0000 (21:35 +1100)]
Declare more ints as ints

9 years agoReplace more `vector_[xyz]` with `vector.[xyz]`
TimePath [Thu, 29 Jan 2015 08:47:53 +0000 (19:47 +1100)]
Replace more `vector_[xyz]` with `vector.[xyz]`

9 years agoDeclare more ints as ints
TimePath [Thu, 29 Jan 2015 07:41:08 +0000 (18:41 +1100)]
Declare more ints as ints

9 years agoClean up SVQC #includes
TimePath [Thu, 29 Jan 2015 06:17:16 +0000 (17:17 +1100)]
Clean up SVQC #includes

9 years agoClean up MENUQC #includes
TimePath [Thu, 29 Jan 2015 03:44:56 +0000 (14:44 +1100)]
Clean up MENUQC #includes

9 years agoClean up CSQC #includes
TimePath [Thu, 29 Jan 2015 03:07:19 +0000 (14:07 +1100)]
Clean up CSQC #includes

9 years agoRemove pre/post includes
TimePath [Thu, 29 Jan 2015 01:01:07 +0000 (12:01 +1100)]
Remove pre/post includes

9 years agoRemove includes from most headers
TimePath [Thu, 29 Jan 2015 00:50:34 +0000 (11:50 +1100)]
Remove includes from most headers

9 years agoRename defs to qh
TimePath [Thu, 29 Jan 2015 00:22:19 +0000 (11:22 +1100)]
Rename defs to qh

9 years ago#include this
TimePath [Thu, 29 Jan 2015 00:12:02 +0000 (11:12 +1100)]
#include this
Initial move to #include
TODO: remove unused includes

9 years agoRemove `-Wno-double-declaration`
TimePath [Wed, 28 Jan 2015 00:08:39 +0000 (11:08 +1100)]
Remove `-Wno-double-declaration`

9 years agoDeclare more ints as ints
TimePath [Tue, 27 Jan 2015 22:10:55 +0000 (09:10 +1100)]
Declare more ints as ints

9 years agoRevert a deleted `#define`
TimePath [Mon, 26 Jan 2015 09:10:42 +0000 (20:10 +1100)]
Revert a deleted `#define`

9 years agoCheck features, not compilers
TimePath [Mon, 26 Jan 2015 08:56:51 +0000 (19:56 +1100)]
Check features, not compilers

9 years agoClean up macros
TimePath [Mon, 26 Jan 2015 08:51:39 +0000 (19:51 +1100)]
Clean up macros

9 years agoRemove redundant uses of `var`
TimePath [Mon, 26 Jan 2015 07:59:39 +0000 (18:59 +1100)]
Remove redundant uses of `var`

9 years agoClean up macro hell
TimePath [Mon, 26 Jan 2015 07:41:06 +0000 (18:41 +1100)]
Clean up macro hell

9 years agoDeclare more ints as ints
TimePath [Mon, 26 Jan 2015 00:28:05 +0000 (11:28 +1100)]
Declare more ints as ints

9 years agoUnify boolean constants
TimePath [Sun, 25 Jan 2015 23:48:07 +0000 (10:48 +1100)]
Unify boolean constants
TRUE -> true
FALSE -> false

9 years agoReplace `vector_[xyz]` with `vector.[xyz]` where possible
TimePath [Sun, 25 Jan 2015 11:27:23 +0000 (22:27 +1100)]
Replace `vector_[xyz]` with `vector.[xyz]` where possible

9 years agoAdd mod icons for instagib (will remove the old MinstaGib icons in 0.8.1)
Mario [Sun, 25 Jan 2015 07:04:01 +0000 (18:04 +1100)]
Add mod icons for instagib (will remove the old MinstaGib icons in 0.8.1)

9 years agoWork around a gmqcc bug
TimePath [Sun, 25 Jan 2015 04:26:33 +0000 (15:26 +1100)]
Work around a gmqcc bug

9 years agoRename menu files to be consistent
TimePath [Sun, 25 Jan 2015 04:02:50 +0000 (15:02 +1100)]
Rename menu files to be consistent
*.h -> *.qh
*.c -> *.qc

9 years agoDelete empty files
TimePath [Sun, 25 Jan 2015 03:44:56 +0000 (14:44 +1100)]
Delete empty files

9 years agoRemove some `#ifdef GMQCC` conditionals
TimePath [Sun, 25 Jan 2015 03:41:51 +0000 (14:41 +1100)]
Remove some `#ifdef GMQCC` conditionals

9 years agoKill uses of `local` and `noref`
TimePath [Sun, 25 Jan 2015 03:33:33 +0000 (14:33 +1100)]
Kill uses of `local` and `noref`

9 years agoDeclare more ints as ints
TimePath [Sun, 25 Jan 2015 03:19:06 +0000 (14:19 +1100)]
Declare more ints as ints

9 years agoDeclare more ints as ints
TimePath [Sun, 25 Jan 2015 01:19:14 +0000 (12:19 +1100)]
Declare more ints as ints

9 years agoMerge branch 'sev/more_crosshairs' into 'master'
Mario [Sat, 24 Jan 2015 23:47:58 +0000 (23:47 +0000)]
Merge branch 'sev/more_crosshairs' into 'master'

A few additional crosshairs

This is more a merge suggestion than a request (sorry for the recent avalanche).

Some time ago I created a few crosshairs that I feel are missing in the default set:
simple traditional design, unobtrusive, high-contrast.

Now I've noticed that the new menu has an empty row in the crosshair settings.

Add one and one together and you get this branch.

![crosshairs](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/14dc267bef/crosshairs.png)

See merge request !94

9 years agoAdd a new row of traditional, unobtrusive, high-contrast crosshairs to the crosshair...
Severin Meyer [Sat, 24 Jan 2015 18:11:56 +0000 (19:11 +0100)]
Add a new row of traditional, unobtrusive, high-contrast crosshairs to the crosshair settings

9 years agoBegin fixing the monster (only 700 more lines to go, yay)
Mario [Sat, 24 Jan 2015 11:32:53 +0000 (22:32 +1100)]
Begin fixing the monster (only 700 more lines to go, yay)

9 years agoDeclare more ints as ints
TimePath [Sat, 24 Jan 2015 11:01:58 +0000 (22:01 +1100)]
Declare more ints as ints

9 years agoDeclare more ints as ints
TimePath [Sat, 24 Jan 2015 10:51:09 +0000 (21:51 +1100)]
Declare more ints as ints

9 years agoFix some more things
Mario [Sat, 24 Jan 2015 10:42:24 +0000 (21:42 +1100)]
Fix some more things

9 years agoFix some cases of noref
Mario [Sat, 24 Jan 2015 10:20:18 +0000 (21:20 +1100)]
Fix some cases of noref

9 years agoRemove some cases of local noref
Mario [Sat, 24 Jan 2015 10:17:00 +0000 (21:17 +1100)]
Remove some cases of local noref

9 years agoWhy wasn't this done in the first place, instead of blaming the compiler...
Mario [Sat, 24 Jan 2015 10:13:34 +0000 (21:13 +1100)]
Why wasn't this done in the first place, instead of blaming the compiler...

9 years agoMake TRUE and FALSE booleans
Mario [Sat, 24 Jan 2015 08:46:03 +0000 (19:46 +1100)]
Make TRUE and FALSE booleans

9 years agoMerge remote-tracking branch 'origin/Mario/qc_updates' into Mario/qc_updates
TimePath [Sat, 24 Jan 2015 08:42:29 +0000 (19:42 +1100)]
Merge remote-tracking branch 'origin/Mario/qc_updates' into Mario/qc_updates

9 years agoDeclare ints as ints
TimePath [Sat, 24 Jan 2015 08:26:47 +0000 (19:26 +1100)]
Declare ints as ints

9 years agoFix compile and add more fun
Mario [Sat, 24 Jan 2015 08:35:38 +0000 (19:35 +1100)]
Fix compile and add more fun

9 years agoMore fun stuff
Mario [Sat, 24 Jan 2015 08:29:38 +0000 (19:29 +1100)]
More fun stuff

9 years agoFigured out why it crashed, time to fix the other leaks
Mario [Sat, 24 Jan 2015 07:47:09 +0000 (18:47 +1100)]
Figured out why it crashed, time to fix the other leaks

9 years agoFix a weird crash (hoping there aren't any more of these, looks like a very specific...
Mario [Sat, 24 Jan 2015 07:43:39 +0000 (18:43 +1100)]
Fix a weird crash (hoping there aren't any more of these, looks like a very specific function causing issues)

9 years agoTurn #define'd constants into actual constants
Mario [Sat, 24 Jan 2015 07:05:57 +0000 (18:05 +1100)]
Turn #define'd constants into actual constants

9 years agoCan only hope there's no mistakes in this
Mario [Sat, 24 Jan 2015 05:06:35 +0000 (16:06 +1100)]
Can only hope there's no mistakes in this

9 years agoNot much to do in announcer.qc
Mario [Sat, 24 Jan 2015 04:03:02 +0000 (15:03 +1100)]
Not much to do in announcer.qc

9 years agoClient projectiles
Mario [Sat, 24 Jan 2015 04:01:19 +0000 (15:01 +1100)]
Client projectiles

9 years agoFix compile
Mario [Sat, 24 Jan 2015 03:57:58 +0000 (14:57 +1100)]
Fix compile

9 years agoIntegerize client's vehicles.qc
Mario [Sat, 24 Jan 2015 03:57:15 +0000 (14:57 +1100)]
Integerize client's vehicles.qc

9 years agoAlso do functions
Mario [Sat, 24 Jan 2015 03:49:57 +0000 (14:49 +1100)]
Also do functions

9 years agocl_cmd.qc
Mario [Sat, 24 Jan 2015 03:48:41 +0000 (14:48 +1100)]
cl_cmd.qc

9 years agoOne file down, a few hundred to go
Mario [Sat, 24 Jan 2015 03:37:51 +0000 (14:37 +1100)]
One file down, a few hundred to go

9 years agoMerge branch 'sev/menu_sounds_reimplementation' into 'master'
Mario [Sat, 24 Jan 2015 03:24:04 +0000 (03:24 +0000)]
Merge branch 'sev/menu_sounds_reimplementation' into 'master'

Menu sounds reimplementation

This branch reimplements the menu sounds. It now plays different soundfiles for the following events:

OPEN: opening dialog
CLOSE: closing dialog
FOCUS: moving focus to new item
EXECUTE: pressing button, enter key, or double click
SELECT: using checkbox, radiobutton, or similar
SLIDE: using slider or colorpicker
CLEAR: clearing inputbox or keybind
WINNER: winning single player campaign

The soundfiles are moved into the dedicated directory *data/sound/menu*.

Unfortunately, I can't provide new soundfiles, since I have no experience with sound production,
so I've reused the legacy sounds or added placeholders.
However, I still think it is useful to merge this branch now,
because it improves the way that the sounds are played:

- It greatly reduces the "Geiger counter" effect of the focus sound when the cursor quickly moves across several items
- The focus sound plays for all interactive elements, e.g. also for the inputbox
- The execute (button) sound also plays for double clicks, e.g. in the gametypelist
- The audio settings tab gets a second checkbox to independently toggle focus sounds

See merge request !93

9 years agoRemove newlines from menu sounds README file
Severin Meyer [Sat, 24 Jan 2015 02:06:50 +0000 (03:06 +0100)]
Remove newlines from menu sounds README file

9 years agoMerge branch 'Mario/wep_settemp_fix'
Mario [Sat, 24 Jan 2015 01:55:46 +0000 (12:55 +1100)]
Merge branch 'Mario/wep_settemp_fix'

9 years agoAdd a hack to fix mapinfo weaponstart settemps not working
Mario [Sat, 24 Jan 2015 01:38:09 +0000 (12:38 +1100)]
Add a hack to fix mapinfo weaponstart settemps not working

9 years agoMerge branch 'master' into terencehill/menu_optimizations
terencehill [Sat, 24 Jan 2015 00:27:31 +0000 (01:27 +0100)]
Merge branch 'master' into terencehill/menu_optimizations

9 years agoRename legacy menu soundfiles and add placeholder files
Severin Meyer [Sat, 24 Jan 2015 00:00:53 +0000 (01:00 +0100)]
Rename legacy menu soundfiles and add placeholder files

9 years agoAdd focus sound to menu sound constants
Severin Meyer [Fri, 23 Jan 2015 23:55:25 +0000 (00:55 +0100)]
Add focus sound to menu sound constants

9 years agoDisable focus sound for the playerlist, because it is not an interactive item
Severin Meyer [Fri, 23 Jan 2015 21:38:57 +0000 (22:38 +0100)]
Disable focus sound for the playerlist, because it is not an interactive item

9 years agoAdd a checkbox to the audio settings to toggle focus sounds
Severin Meyer [Fri, 23 Jan 2015 21:36:10 +0000 (22:36 +0100)]
Add a checkbox to the audio settings to toggle focus sounds

9 years agoPlay bonus sound when the winner dialog is opened
Severin Meyer [Fri, 23 Jan 2015 21:22:16 +0000 (22:22 +0100)]
Play bonus sound when the winner dialog is opened

9 years agoPlay OPEN/CLOSE sound when opening/closing dialog
Severin Meyer [Fri, 23 Jan 2015 21:19:01 +0000 (22:19 +0100)]
Play OPEN/CLOSE sound when opening/closing dialog

9 years agoPlay sounds when chosing or executing a listbox item changes the menu state
Severin Meyer [Fri, 23 Jan 2015 20:05:11 +0000 (21:05 +0100)]
Play sounds when chosing or executing a listbox item changes the menu state

9 years agoPlay CLEAR sound when using inputbox clearbutton, also remove unnecessary InputBox_Cl...
Severin Meyer [Fri, 23 Jan 2015 19:31:59 +0000 (20:31 +0100)]
Play CLEAR sound when using inputbox clearbutton, also remove unnecessary InputBox_Clear_Click function

9 years agoPlay SLIDE sound when using slider or colorpicker
Severin Meyer [Fri, 23 Jan 2015 19:27:47 +0000 (20:27 +0100)]
Play SLIDE sound when using slider or colorpicker

9 years agoPlay SELECT sound when using checkbox or its subtypes
Severin Meyer [Fri, 23 Jan 2015 19:20:32 +0000 (20:20 +0100)]
Play SELECT sound when using checkbox or its subtypes

9 years agoRevise button sound
Severin Meyer [Fri, 23 Jan 2015 19:18:10 +0000 (20:18 +0100)]
Revise button sound

9 years agoRevise focus sound, use a time guard to prevent "Geiger counter" effect
Severin Meyer [Fri, 23 Jan 2015 18:05:11 +0000 (19:05 +0100)]
Revise focus sound, use a time guard to prevent "Geiger counter" effect

9 years agoUse loop macro in Ban_Enforce 83/head 91/head
Mattia Basaglia [Fri, 23 Jan 2015 15:15:28 +0000 (16:15 +0100)]
Use loop macro in Ban_Enforce

9 years agoLet's not make them macros
Mario [Fri, 23 Jan 2015 05:11:20 +0000 (16:11 +1100)]
Let's not make them macros

9 years agoMove TRUE and FALSE definitions to util-pre.qh and hide them under a definition check...
Mario [Fri, 23 Jan 2015 05:08:11 +0000 (16:08 +1100)]
Move TRUE and FALSE definitions to util-pre.qh and hide them under a definition check for bool support

9 years agoMerge branch 'sev/hud_weapon_panel' into 'master'
Mario [Fri, 23 Jan 2015 01:44:17 +0000 (01:44 +0000)]
Merge branch 'sev/hud_weapon_panel' into 'master'

A few HUD weapon panel improvements

Currently, the HUD weapon panel distributes the weapon icons very akwardly. The scaling is especially off when arranged vertically, sometimes leaving a gap on either side. So I've made to following changes:

- Reimplemented the distribution of the icons to better use the available space, and to be more predictable.
- Added a new cvar *hud_panel_weapons_label_scale*, to change the label size.
- Lastly, I've tightened up the HUD editor selection border for all panels, to more closely resemble the selection border in editors like GIMP or Inkscape.

![hud_weapons_v](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/0c951a653d/hud_weapons_v.png)

![hud_weapons_h](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/e494180790/hud_weapons_h.png)

See merge request !85

9 years agoMerge branch 'sev/menu_play_char' into 'master'
Mario [Fri, 23 Jan 2015 01:42:09 +0000 (01:42 +0000)]
Merge branch 'sev/menu_play_char' into 'master'

Two small menu fixes

Use Unicode character for the playlist play symbol.
Same character as used for the >>> downloading sign on the scoreboard.

*Edit*
I've added another small bugfix to this MR.

See merge request !86

9 years agoMerge branch 'terencehill/cvar_updates' into 'master'
Mario [Fri, 23 Jan 2015 01:37:37 +0000 (01:37 +0000)]
Merge branch 'terencehill/cvar_updates' into 'master'

Terencehill/cvar updates

cvar updates

See merge request !82

9 years agoMerge branch 'terencehill/ready_restart_tweaks' into 'master'
Mario [Fri, 23 Jan 2015 01:34:35 +0000 (01:34 +0000)]
Merge branch 'terencehill/ready_restart_tweaks' into 'master'

Terencehill/ready restart tweaks

Improve behaviour when sv_ready_restart and sv_ready_restart_after_countdown are enabled:

* Don't play "Prepare for battle" announcement twice in games made of rounds

* Block players while the countdown to game start is going even if sv_ready_restart_after_countdown is enabled
This is to avoid that a player roaming in the map gets confused by the sudden respawn when the game begins; it also helps to more clearly separate pre-game time from pre-round time (in the latter players are allowed to move depending on the game mode, e.g. CA allows it, FT doesn't)

See merge request !88