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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mircea Kitsune [Sat, 6 Oct 2012 10:36:11 +0000 (13:36 +0300)]
Code cleanup
Mircea Kitsune [Sat, 6 Oct 2012 00:02:32 +0000 (03:02 +0300)]
Bound timer to 9.999999 seconds... no one should set a spawn timer longer than 10 either way
Mircea Kitsune [Fri, 5 Oct 2012 23:51:29 +0000 (02:51 +0300)]
Limit seconds to 4 characters (eg: 1.23 instead of 1.234567)
Mircea Kitsune [Fri, 5 Oct 2012 23:41:29 +0000 (02:41 +0300)]
Show key name when indicating the player how to respawn. Not that it's needed, but if we're doing it let's do it right :P
Mircea Kitsune [Fri, 5 Oct 2012 23:34:55 +0000 (02:34 +0300)]
Colorize seconds in yellow
Mircea Kitsune [Fri, 5 Oct 2012 23:31:02 +0000 (02:31 +0300)]
Properly draw respawn info on a new line
Mircea Kitsune [Fri, 5 Oct 2012 23:18:50 +0000 (02:18 +0300)]
Show respawn information below the scoreboard when dead. Useful to know if you've already triggered a respawn, or how long you have to wait until you can spawn back. Uses a single extra stat for all info
Rudolf Polzer [Mon, 1 Oct 2012 12:40:42 +0000 (14:40 +0200)]
more accurate accuracy sending
Rudolf Polzer [Mon, 1 Oct 2012 11:17:25 +0000 (13:17 +0200)]
sort the stats list again
Rudolf Polzer [Mon, 1 Oct 2012 10:54:52 +0000 (12:54 +0200)]
a new cheat for devs
developer_csqcentities
Rudolf Polzer [Thu, 27 Sep 2012 09:25:19 +0000 (11:25 +0200)]
make sv_cheats code more regular: move sv_cheats 3 mode to sv_cheats 2 too
Now sv_cheats 2 means in general "even allow cheats if these may crash
the server or whatever"
Rudolf Polzer [Wed, 26 Sep 2012 19:16:28 +0000 (21:16 +0200)]
sv_cheats 3: allow spectators to cheat too
Rudolf Polzer [Wed, 26 Sep 2012 07:32:14 +0000 (09:32 +0200)]
make the cpp hack for ACCUMULATE_FUNCTION optional
I had found a way to achieve the same using DP_QC_ENTITYDATA,
FRIK_FILE string handling, and DP_QC_ENTITYSTRING.
Rudolf Polzer [Tue, 25 Sep 2012 11:52:39 +0000 (13:52 +0200)]
fix fteqcc warning
Rudolf Polzer [Tue, 25 Sep 2012 11:22:57 +0000 (13:22 +0200)]
Merge branch 'master' of http://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 25 Sep 2012 11:22:28 +0000 (13:22 +0200)]
allow overriding mins/maxs in triggers
Samual Lenks [Mon, 24 Sep 2012 18:58:23 +0000 (14:58 -0400)]
Merge branch 'master' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Samual Lenks [Mon, 24 Sep 2012 18:57:23 +0000 (14:57 -0400)]
Fix unban command to accept all kinds of syntaxes
Rudolf Polzer [Mon, 24 Sep 2012 09:55:00 +0000 (11:55 +0200)]
more bot fixes :)
Rudolf Polzer [Mon, 24 Sep 2012 09:54:35 +0000 (11:54 +0200)]
Merge branch 'master' of http://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 24 Sep 2012 09:48:23 +0000 (11:48 +0200)]
fix a bot scripting issue :)
Samual Lenks [Mon, 24 Sep 2012 02:36:45 +0000 (22:36 -0400)]
PROPERLY set up XPM configurations, and rename old "Nexrun" to XDF
Samual Lenks [Sat, 22 Sep 2012 20:57:51 +0000 (16:57 -0400)]
Merge branches 'master' and 'master' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Samual Lenks [Sat, 22 Sep 2012 20:56:59 +0000 (16:56 -0400)]
Fix bug with helpme notification (spamming the radar ping)
Jakob MG [Sat, 22 Sep 2012 09:24:27 +0000 (11:24 +0200)]
Try non compact style for fopen checking
Jakob MG [Sat, 22 Sep 2012 08:53:05 +0000 (10:53 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Jakob MG [Sat, 22 Sep 2012 08:52:39 +0000 (10:52 +0200)]
type-o fixes
Samual Lenks [Sat, 22 Sep 2012 01:48:55 +0000 (21:48 -0400)]
Fixes to stalemate
Samual Lenks [Sat, 22 Sep 2012 00:23:57 +0000 (20:23 -0400)]
2 throws in 5 seconds constitutes spamming
Samual Lenks [Sat, 22 Sep 2012 00:01:41 +0000 (20:01 -0400)]
integers ftw
Samual Lenks [Fri, 21 Sep 2012 23:34:28 +0000 (19:34 -0400)]
Move the macro to be global (cleaner code for EVERYBODY :D)
Samual Lenks [Fri, 21 Sep 2012 22:11:39 +0000 (18:11 -0400)]
Implement flag throwing punishment if you spam it too much
Samual Lenks [Fri, 21 Sep 2012 21:06:32 +0000 (17:06 -0400)]
Fix minor issue with vehicles, plus implement dropped capture delay
Samual Lenks [Fri, 21 Sep 2012 18:18:13 +0000 (14:18 -0400)]
Temporarily disable centerprint that your team mate got the flag (merlijn)
Samual Lenks [Fri, 21 Sep 2012 17:38:30 +0000 (13:38 -0400)]
More cleanup
Samual Lenks [Fri, 21 Sep 2012 17:35:43 +0000 (13:35 -0400)]
Clean up code a little
Samual Lenks [Fri, 21 Sep 2012 17:26:28 +0000 (13:26 -0400)]
Whoops, that debug print shouldn't be there ^_^
Samual Lenks [Fri, 21 Sep 2012 17:25:30 +0000 (13:25 -0400)]
Make flags follow an arc'd path when passed, looks better/gets caught less
Samual Lenks [Thu, 20 Sep 2012 19:22:14 +0000 (15:22 -0400)]
Clean up a little bit
Samual Lenks [Thu, 20 Sep 2012 19:09:19 +0000 (15:09 -0400)]
Implement directional passing system (only pass to players you aim at)
Samual Lenks [Thu, 20 Sep 2012 13:26:26 +0000 (09:26 -0400)]
Merge remote-tracking branch 'origin/samual/crylink_rebalance'
Samual Lenks [Wed, 19 Sep 2012 22:07:06 +0000 (18:07 -0400)]
Attempt to slightly rebalance the Crylink by giving it a new secondary
Samual Lenks [Wed, 19 Sep 2012 14:42:25 +0000 (10:42 -0400)]
By request, disable aim limits on throwing and add cvars
Samual Lenks [Tue, 18 Sep 2012 22:04:32 +0000 (18:04 -0400)]
Implement avglatency field to playerstats
Samual Lenks [Tue, 18 Sep 2012 14:46:58 +0000 (10:46 -0400)]
Clean up more stuff
Samual Lenks [Tue, 18 Sep 2012 14:40:08 +0000 (10:40 -0400)]
Enable flag passing by default now
Samual Lenks [Tue, 18 Sep 2012 14:39:30 +0000 (10:39 -0400)]
Clean up code a bit
Samual Lenks [Tue, 18 Sep 2012 14:30:44 +0000 (10:30 -0400)]
Merge remote-tracking branch 'origin/divVerent/fix-mutator-ctf-warpzones'
Rudolf Polzer [Tue, 18 Sep 2012 12:42:05 +0000 (14:42 +0200)]
fix the teleporttotarget cheat ;)
Rudolf Polzer [Mon, 17 Sep 2012 11:18:14 +0000 (13:18 +0200)]
mutator_ctf: attempt to fix warpzone issue
This fixed the calculation of the initial refsys of the flag.
The rest looks sane.
Samual Lenks [Sun, 16 Sep 2012 03:16:38 +0000 (23:16 -0400)]
Changing this to white by default was stupid- Add new feature to make it
red normally, but white if the per-weapon crosshair colors are enabled.
Samual Lenks [Sun, 16 Sep 2012 01:06:40 +0000 (21:06 -0400)]
Don't *ever* allow passing to vehicles, it's broken and wouldn't work in
reverse anyway
Rudolf Polzer [Fri, 14 Sep 2012 11:41:00 +0000 (13:41 +0200)]
make ifeq/ifneq work with spaces
Rudolf Polzer [Fri, 14 Sep 2012 11:33:29 +0000 (13:33 +0200)]
oops, fix #error
Rudolf Polzer [Fri, 14 Sep 2012 11:31:22 +0000 (13:31 +0200)]
fixes for bot_cmd
Rudolf Polzer [Fri, 14 Sep 2012 11:19:34 +0000 (13:19 +0200)]
name it cpp.cfg ;)
Rudolf Polzer [Fri, 14 Sep 2012 11:19:07 +0000 (13:19 +0200)]
even more abuse
Rudolf Polzer [Fri, 14 Sep 2012 11:05:11 +0000 (13:05 +0200)]
weird cfg file ;)
Rudolf Polzer [Fri, 14 Sep 2012 08:34:21 +0000 (10:34 +0200)]
new cheat: teleporttotarget.
On darkzone, try "cmd teleporttotarget teletarget1"
Rudolf Polzer [Thu, 13 Sep 2012 14:38:44 +0000 (16:38 +0200)]
make the unfairly-eliminate cheat work even when warpzones are involved
Rudolf Polzer [Thu, 13 Sep 2012 13:12:08 +0000 (15:12 +0200)]
new cheats: cmd usetarget, cmd killtarget
Rudolf Polzer [Thu, 13 Sep 2012 09:32:24 +0000 (11:32 +0200)]
rewrite LinkDoors to be a LOT more robust
Rudolf Polzer [Wed, 12 Sep 2012 11:17:22 +0000 (13:17 +0200)]
target_spawn: minor refactoring
Jakob MG [Wed, 12 Sep 2012 19:27:01 +0000 (21:27 +0200)]
Get rid of unrefs. again..
Jakob MG [Wed, 12 Sep 2012 18:57:18 +0000 (20:57 +0200)]
g_waypointsprite_turrets, g_waypointsprite_turrets_maxdisT
Samual Lenks [Tue, 11 Sep 2012 06:38:11 +0000 (02:38 -0400)]
Check if the target still exists too
Samual Lenks [Tue, 11 Sep 2012 06:34:54 +0000 (02:34 -0400)]
Improve that check a little bit
Samual Lenks [Tue, 11 Sep 2012 06:17:27 +0000 (02:17 -0400)]
Fix evil problem caused by players dropping the flag and leaving
Samual Lenks [Tue, 11 Sep 2012 05:27:03 +0000 (01:27 -0400)]
Try idea to fix a small issue with returning flags
Samual Lenks [Mon, 10 Sep 2012 23:10:25 +0000 (19:10 -0400)]
Merge remote-tracking branch 'origin/samual/mutator_ctf'
Samual Lenks [Mon, 10 Sep 2012 23:01:01 +0000 (19:01 -0400)]
Update description
Samual Lenks [Mon, 10 Sep 2012 22:57:25 +0000 (18:57 -0400)]
Spacing ftw.
Samual Lenks [Mon, 10 Sep 2012 22:36:17 +0000 (18:36 -0400)]
Clean some things up and add a better description for a cvar
Samual Lenks [Mon, 10 Sep 2012 22:22:45 +0000 (18:22 -0400)]
Organize gamemodes.cfg
Samual Lenks [Mon, 10 Sep 2012 19:45:40 +0000 (15:45 -0400)]
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
Conflicts:
defaultXonotic.cfg
Samual Lenks [Mon, 10 Sep 2012 19:39:49 +0000 (15:39 -0400)]
Merge remote-tracking branch 'origin/ablu/nexball'
Samual Lenks [Mon, 10 Sep 2012 19:24:45 +0000 (15:24 -0400)]
Do the same for freezetag
Samual Lenks [Mon, 10 Sep 2012 19:15:33 +0000 (15:15 -0400)]
Clean up havocbot roles a bit for mutators (link it into mutator system)
Samual Lenks [Mon, 10 Sep 2012 17:57:27 +0000 (13:57 -0400)]
Add comment
Erik Schilling [Mon, 10 Sep 2012 17:51:25 +0000 (19:51 +0200)]
Fixed comments in default cfg
Erik Schilling [Mon, 10 Sep 2012 12:00:34 +0000 (14:00 +0200)]
Fixed identation to tabs in nexball code
Erik Schilling [Mon, 10 Sep 2012 11:58:02 +0000 (13:58 +0200)]
Added offset to nexball passing.
Before the ball was passed to the height of feets
Samual Lenks [Mon, 10 Sep 2012 08:51:54 +0000 (04:51 -0400)]
These spawnfuncs belong in the CTF code file, not elsewhere
Samual Lenks [Mon, 10 Sep 2012 07:48:44 +0000 (03:48 -0400)]
We're supposed to check this value for use key ^_^
Samual Lenks [Mon, 10 Sep 2012 07:41:08 +0000 (03:41 -0400)]
Improvements to Keepaway (move scorerules to ka file, split declarations)
Samual Lenks [Mon, 10 Sep 2012 07:00:35 +0000 (03:00 -0400)]
Add a debug check for an issue I noticed earlier, need it resolved
Samual Lenks [Mon, 10 Sep 2012 06:10:59 +0000 (02:10 -0400)]
Update the help me ping a bit to be more useful
Samual Lenks [Mon, 10 Sep 2012 04:48:23 +0000 (00:48 -0400)]
Update badcvars for ctf changes
Samual Lenks [Mon, 10 Sep 2012 03:27:14 +0000 (23:27 -0400)]
We don't need that there anymore
Samual Lenks [Mon, 10 Sep 2012 03:19:53 +0000 (23:19 -0400)]
Score rules should be set up in the initiation part of the game mode code
Samual Lenks [Sun, 9 Sep 2012 17:15:47 +0000 (13:15 -0400)]
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
Samual Lenks [Sun, 9 Sep 2012 17:11:12 +0000 (13:11 -0400)]
Argh I hate FTEQCC... Fix the bug and recommit from the revert (which was WRONG)
Jakob MG [Sun, 9 Sep 2012 15:28:14 +0000 (17:28 +0200)]
Revert "Move init for playerstats back behind score initialization.. It's a wonder"
This reverts commit
54317d398d30f051f33bfc28a8eb85df3f4e5b04 .
Samual Lenks [Sun, 9 Sep 2012 05:22:00 +0000 (01:22 -0400)]
Whoops, forgot about this when adding returns
Samual Lenks [Sun, 9 Sep 2012 04:19:54 +0000 (00:19 -0400)]
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
Samual Lenks [Sun, 9 Sep 2012 03:57:55 +0000 (23:57 -0400)]
Merge remote-tracking branch 'origin/samual/only_linkexplode_others'
Samual Lenks [Sun, 9 Sep 2012 02:20:47 +0000 (22:20 -0400)]
Don't linkexplode if hitting a friendly (less accidental selfdamage)
Samual Lenks [Sat, 8 Sep 2012 23:47:38 +0000 (19:47 -0400)]
On second thought, don't invert the passing effect
Samual Lenks [Sat, 8 Sep 2012 23:39:42 +0000 (19:39 -0400)]
Enable glowtrails for flag carriers again
Samual Lenks [Sat, 8 Sep 2012 23:36:03 +0000 (19:36 -0400)]
Remove some useless cvars and update the effects more