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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Jakob MG [Sun, 19 Jun 2011 17:37:12 +0000 (19:37 +0200)]
Make spiderbots aim work
Jakob MG [Sun, 19 Jun 2011 17:08:18 +0000 (19:08 +0200)]
No more EF_LOWPRECISION, its effin fugly
Jakob MG [Mon, 13 Jun 2011 14:17:02 +0000 (16:17 +0200)]
Activate delayed vehicle spawn per default, remove superfast vehicle respawn from main config. ajust respawn times
Jakob MG [Mon, 13 Jun 2011 14:13:54 +0000 (16:13 +0200)]
Hakk arround lack of vehicle panelhud. now all relevant info is dispalyed in vehicles too
Jakob MG [Mon, 13 Jun 2011 00:14:13 +0000 (02:14 +0200)]
Fix the fix, again..
Jakob MG [Mon, 13 Jun 2011 00:13:56 +0000 (02:13 +0200)]
Fix the fix
Jakob MG [Mon, 13 Jun 2011 00:12:04 +0000 (02:12 +0200)]
Fix intermission (sort of, will be better once vehicle hud is made a panel)
Jakob MG [Sun, 12 Jun 2011 23:17:08 +0000 (01:17 +0200)]
Make vehicles smoke and shake when heavely damaged
Jakob MG [Sun, 12 Jun 2011 19:05:28 +0000 (21:05 +0200)]
Smoke effects for racer boost
Jakob MG [Sun, 12 Jun 2011 18:35:00 +0000 (20:35 +0200)]
Get rid of some wtfness in client/vehicles/vehicles.qc
Jakob MG [Sun, 12 Jun 2011 18:31:34 +0000 (20:31 +0200)]
Stop engine sounds on vehicle exit
Jakob MG [Sun, 12 Jun 2011 18:21:58 +0000 (20:21 +0200)]
Make vehicles_exit smater (no oldself junk required arroubd it)
Jakob MG [Sun, 12 Jun 2011 17:15:22 +0000 (19:15 +0200)]
Support g_vehicles_allow_flagcarry to (dis)allow flag carry in vehicles
Jakob MG [Sun, 12 Jun 2011 17:09:49 +0000 (19:09 +0200)]
Attach flagcarries flag to vehicle, scale up and position flag when carried by vehicle
Jakob MG [Sun, 12 Jun 2011 16:17:40 +0000 (18:17 +0200)]
Stop player from dropping flag on vehicle exit
Jakob MG [Sun, 12 Jun 2011 15:31:02 +0000 (17:31 +0200)]
Merge remote branch 'origin/master' into tzork/vehicles-2
Conflicts:
qcsrc/server/vehicles/raptor.qc
qcsrc/server/vehicles/spiderbot.qc
Jakob MG [Sun, 12 Jun 2011 14:26:11 +0000 (16:26 +0200)]
Waypointsprites for vehicles
Rudolf Polzer [Sun, 12 Jun 2011 13:40:16 +0000 (15:40 +0200)]
rename teams_matter to teamplay everywhere
this makes the code less confusing
Rudolf Polzer [Sun, 12 Jun 2011 13:24:53 +0000 (15:24 +0200)]
fix bug causing a warning
Rudolf Polzer [Sun, 12 Jun 2011 13:23:20 +0000 (15:23 +0200)]
make keyhunt and keepaway use the new use key system
Rudolf Polzer [Sun, 12 Jun 2011 12:58:53 +0000 (14:58 +0200)]
add a second use key system that responds to presses, not to holding it down
Rudolf Polzer [Sun, 12 Jun 2011 12:03:02 +0000 (14:03 +0200)]
simply assault code a bit
Rudolf Polzer [Sun, 12 Jun 2011 12:02:33 +0000 (14:02 +0200)]
add "xencoding", an encoding scheme of numbers into invisible parts of messages
Jakob MG [Sun, 12 Jun 2011 11:15:08 +0000 (13:15 +0200)]
Dont blow up vehicle when teamchangning
Jakob MG [Sun, 12 Jun 2011 11:09:39 +0000 (13:09 +0200)]
Release vehicle on spectate, blow up vehicle on 'kill'
Jakob MG [Sun, 12 Jun 2011 10:45:50 +0000 (12:45 +0200)]
Add kill messagess for raptor
Rudolf Polzer [Sat, 11 Jun 2011 18:50:27 +0000 (20:50 +0200)]
fix compile error
Rudolf Polzer [Sat, 11 Jun 2011 18:03:26 +0000 (20:03 +0200)]
better also set menu_cl_gunalign to 3 here
Rudolf Polzer [Sat, 11 Jun 2011 18:02:13 +0000 (20:02 +0200)]
switch the meanings of cl_gunalign 1/2 and 3/4 because of problems with old client on new server
Jakob MG [Sat, 11 Jun 2011 14:28:24 +0000 (16:28 +0200)]
Fix effectsinfo
Rudolf Polzer [Fri, 10 Jun 2011 21:17:09 +0000 (23:17 +0200)]
config_update: switch all users to cl_gunalign 1 once
Rudolf Polzer [Fri, 10 Jun 2011 21:14:10 +0000 (23:14 +0200)]
make shootfromeye and shootfromclient show properly by default
Rudolf Polzer [Fri, 10 Jun 2011 21:09:38 +0000 (23:09 +0200)]
change default of cl_gunalign to "right only"; add "Center" item to the menu; allow Center choice by default
Jakob MG [Thu, 9 Jun 2011 17:49:10 +0000 (19:49 +0200)]
Merge remote branch 'origin/master' into tzork/vehicles-2
Jakob MG [Thu, 9 Jun 2011 17:47:55 +0000 (19:47 +0200)]
unwops the projetile damage fix
Jakob MG [Thu, 9 Jun 2011 17:34:27 +0000 (19:34 +0200)]
Stop spider rockets from cicreling indefinitly arround a target thats moved since guidance was released (hopefully..)
Jakob MG [Thu, 9 Jun 2011 17:25:22 +0000 (19:25 +0200)]
Switch raptor crosshair. Tune settings (racer faster, raptor slower, spider toughter. Make vehicle projectiles ignore damage form otehr projectiles from the same owner (fix volly)
Jakob MG [Thu, 9 Jun 2011 13:42:25 +0000 (15:42 +0200)]
Fix vehicle not returning if driver dissconnect
Jakob MG [Thu, 9 Jun 2011 11:15:46 +0000 (13:15 +0200)]
New raptor fly sounds from nifrek. Make vehicle engines use CHAN_TRIGGER (items slider in menu). Disable raptor dual / mixed fly sounds for now. Increase engines basevolume.
Jakob MG [Thu, 9 Jun 2011 00:25:28 +0000 (02:25 +0200)]
Get rid of unused codepaths
Rudolf Polzer [Wed, 8 Jun 2011 08:51:38 +0000 (10:51 +0200)]
new parameter target_random to ALL entities; when set to 1, only one instead of all entities matched by target/target2/target3/target4 are triggered
Jakob MG [Mon, 6 Jun 2011 20:27:31 +0000 (22:27 +0200)]
Support g_vehicles_delayspawn (makes vehciles spawn after their set respawntime at map load) and g_vehicles_delayspawn_jitter (to randomize this timer)
Jakob MG [Mon, 6 Jun 2011 20:06:05 +0000 (22:06 +0200)]
Better death effects
Rudolf Polzer [Mon, 6 Jun 2011 19:11:14 +0000 (21:11 +0200)]
Merge remote-tracking branch 'origin/MaidenBeast/italian_translation'
Rudolf Polzer [Mon, 6 Jun 2011 19:09:53 +0000 (21:09 +0200)]
don't send a vote string when no vote is active
Rudolf Polzer [Mon, 6 Jun 2011 19:02:31 +0000 (21:02 +0200)]
try another attempt to fix extendmatchtime (by Space_Man)
Jakob MG [Mon, 6 Jun 2011 14:08:08 +0000 (16:08 +0200)]
Fix exit from vehicle warping you back to spot you enterd it
Rudolf Polzer [Mon, 6 Jun 2011 07:38:34 +0000 (09:38 +0200)]
fix the gloss box dependencies as gloss can work on player models without deluxemapping
Rudolf Polzer [Mon, 6 Jun 2011 04:45:24 +0000 (06:45 +0200)]
fix extendmatchtime/reducematchtime commands
MaidenBeast [Sat, 4 Jun 2011 12:02:06 +0000 (14:02 +0200)]
Added 1st version of csprogs.dat.it.po (there are some untraslated strings)
Rudolf Polzer [Sat, 4 Jun 2011 04:49:00 +0000 (06:49 +0200)]
make the first frame even nicer
Rudolf Polzer [Sat, 4 Jun 2011 04:35:16 +0000 (06:35 +0200)]
don't allow drawframetime to be > 1 sec (sorry, laggers)
Rudolf Polzer [Fri, 3 Jun 2011 20:14:55 +0000 (22:14 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 3 Jun 2011 20:13:51 +0000 (22:13 +0200)]
add a demo seeking cfg
Rudolf Polzer [Fri, 3 Jun 2011 07:27:32 +0000 (09:27 +0200)]
clarification comment, nothing else
Rudolf Polzer [Fri, 3 Jun 2011 05:53:38 +0000 (07:53 +0200)]
ARGH, fix another terencehill bug - this fixes DDS detection for builds
Jakob MG [Wed, 1 Jun 2011 18:38:47 +0000 (20:38 +0200)]
Hardcode sound length's, soundlength(...) seems broken when run as dedicated.
Jakob MG [Wed, 1 Jun 2011 17:08:01 +0000 (19:08 +0200)]
Fix mangeld raptor_fly sound
Jakob MG [Wed, 1 Jun 2011 17:01:51 +0000 (19:01 +0200)]
Make vehicles sounds mono
Jakob MG [Wed, 1 Jun 2011 16:55:18 +0000 (18:55 +0200)]
Make vehicle icon flash red on low health, fix warning
Jakob MG [Wed, 1 Jun 2011 16:40:20 +0000 (18:40 +0200)]
Merge remote branch 'origin/master' into tzork/vehicles-2
Conflicts:
qcsrc/client/View.qc
Jakob MG [Wed, 1 Jun 2011 14:29:12 +0000 (16:29 +0200)]
Sounds for vehicles, thanks nifrek
Rudolf Polzer [Wed, 1 Jun 2011 11:53:03 +0000 (13:53 +0200)]
convert to iqm v2
Rudolf Polzer [Sat, 28 May 2011 06:18:47 +0000 (08:18 +0200)]
make warpzones nicer with chase_active (no longer hide the player)
Rudolf Polzer [Sat, 28 May 2011 06:13:28 +0000 (08:13 +0200)]
rewrote warpzonelib view fixing
for better handling of stuff like chase_active, view bob.
Authors of the csqcplayers branch, please look at this, it may help using the
engine's viewbob etc. for csqc players!
Rudolf Polzer [Fri, 27 May 2011 20:23:04 +0000 (22:23 +0200)]
do the nearclip hack in the chasecam too
Rudolf Polzer [Fri, 27 May 2011 20:22:43 +0000 (22:22 +0200)]
properly restore the chasecam view also for R_SetView3fv() usage
Rudolf Polzer [Fri, 27 May 2011 19:30:10 +0000 (21:30 +0200)]
also fade out warpzones properly (based on VIEW origin, not on MOVE origin)
Rudolf Polzer [Fri, 27 May 2011 19:05:32 +0000 (21:05 +0200)]
make event chase cam warpzone aware (PLEASE TEST)
Rudolf Polzer [Fri, 27 May 2011 18:55:11 +0000 (20:55 +0200)]
Merge remote-tracking branch 'origin/terencehill/mine_explosion_fix'
Rudolf Polzer [Fri, 27 May 2011 18:50:12 +0000 (20:50 +0200)]
Merge remote-tracking branch 'origin/samual/fix_fragmessage_coloring'
Rudolf Polzer [Fri, 27 May 2011 18:49:46 +0000 (20:49 +0200)]
Merge remote-tracking branch 'origin/samual/no_dead_airshots'
Rudolf Polzer [Fri, 27 May 2011 18:48:59 +0000 (20:48 +0200)]
Merge remote-tracking branch 'origin/samual/fix_anim_divisionbyzero'
Rudolf Polzer [Fri, 27 May 2011 18:43:54 +0000 (20:43 +0200)]
remove a stupid percent sign
Rudolf Polzer [Fri, 27 May 2011 18:42:26 +0000 (20:42 +0200)]
make intermission chase cam always on
don't need a cvar for that; that way, we allow Samual's code to break the non-intermissionchase version of the code :P
Rudolf Polzer [Fri, 27 May 2011 18:33:02 +0000 (20:33 +0200)]
Merge remote-tracking branch 'origin/samual/intermission_fixes'
Rudolf Polzer [Fri, 27 May 2011 18:19:34 +0000 (20:19 +0200)]
Merge remote-tracking branch 'origin/fruitiex/panelhud'
Jakob MG [Thu, 26 May 2011 17:26:56 +0000 (19:26 +0200)]
Merge remote branch 'origin/master' into tzork/vehicles-2
Jakob MG [Thu, 26 May 2011 17:26:49 +0000 (19:26 +0200)]
Minor stuff (pre-merge)
FruitieX [Thu, 26 May 2011 13:04:14 +0000 (16:04 +0300)]
No damage splash when !!chase_active
Samual [Wed, 25 May 2011 04:10:01 +0000 (00:10 -0400)]
Stop the weapon model from changing pitch while in intermission (makes no sense, the player should be frozen)
Samual [Wed, 25 May 2011 04:04:35 +0000 (00:04 -0400)]
Fix intermission player model so that it doesn't tilt based on where the player is aiming. (wtf comes to mind.. why was this broken in the first place?)
Samual [Wed, 25 May 2011 02:38:36 +0000 (22:38 -0400)]
Fix a warning given by setanim since it had no animation information sent to it.
Samual [Tue, 24 May 2011 23:45:29 +0000 (19:45 -0400)]
Add checks for other.deadflag when announcing airshot -- this way airshots don't happen when the player is dead.
Rudolf Polzer [Tue, 24 May 2011 20:03:10 +0000 (22:03 +0200)]
THE BIG BALANCE SWITCHOVER!!!1
Rudolf Polzer [Tue, 24 May 2011 12:29:16 +0000 (14:29 +0200)]
rename the sniper rifle to just a rifle.
If we ever want to rename it again, we then just need to change the visible name.
Samual [Tue, 24 May 2011 05:22:06 +0000 (01:22 -0400)]
Just a quick fix for the teamkill message coloring -- if the player has colors in their nickname, it breaks the rest of the string since the color isn't re-set.
Samual [Tue, 24 May 2011 05:02:00 +0000 (01:02 -0400)]
Early+++ changes to sniper rifle to be more of just a "rifle" instead of a sniper.
Samual [Tue, 24 May 2011 04:50:35 +0000 (00:50 -0400)]
Change some things about Nex charge slightly -- Instead of using shot multiplier, just go directly from 0 charge to 100% each time (same exact time to charge as before, 2 seconds, but done in a better way) - Also make it so that you have 50% charge when you first pick up the weapon, so you aren't totally screwed from it.
Samual [Tue, 24 May 2011 04:40:23 +0000 (00:40 -0400)]
Some improvements to the hagar (lower spread on primary, better settings for secondary load damage/radius)
merlijn [Mon, 23 May 2011 19:29:18 +0000 (21:29 +0200)]
Merge remote-tracking branch 'origin/diabolik/newanims'
Sahil Singhal [Mon, 23 May 2011 18:59:05 +0000 (14:59 -0400)]
Merge remote branch 'origin/master' into diabolik/newanims
Rudolf Polzer [Mon, 23 May 2011 15:44:42 +0000 (17:44 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 23 May 2011 15:44:26 +0000 (17:44 +0200)]
move the contentdownload URL to xonotic.org
FruitieX [Sun, 22 May 2011 18:42:44 +0000 (21:42 +0300)]
Merge remote-tracking branch 'origin/master' into fruitiex/playerstats
Samual [Sat, 21 May 2011 16:18:59 +0000 (12:18 -0400)]
Some updates to the shotgun melee
Samual [Sat, 21 May 2011 16:01:08 +0000 (12:01 -0400)]
Merge remote branch 'origin/master' into samual/balance
Rudolf Polzer [Sat, 21 May 2011 10:44:10 +0000 (12:44 +0200)]
remove menu_slist_modfilter for now, as we currently don't need it
FruitieX [Fri, 20 May 2011 14:40:37 +0000 (17:40 +0300)]
add bots back to the playerstats
FruitieX [Fri, 20 May 2011 13:48:27 +0000 (16:48 +0300)]
finally fix accuracy stats, well hopefully. Testing shows that they do work :P