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xonotic/xonotic-data.pk3dir.git
6 months agoSupport door keys on QL maps
bones_was_here [Sat, 16 Mar 2024 06:36:03 +0000 (16:36 +1000)]
Support door keys on QL maps

Also adds a MASTER key for Xonotic mapping (useful for secrets...)

Removes blind nudging of keys as was done for normal items in cc83c39c27ea0757cf169562428e443c5ab60fdc

6 months agoSupport custom door sounds on QL maps
bones_was_here [Sat, 16 Mar 2024 01:44:59 +0000 (11:44 +1000)]
Support custom door sounds on QL maps

6 months agoNades code: don't use booleans as array indexes for m_projectile, optimize spawn_held...
terencehill [Thu, 11 Apr 2024 13:30:28 +0000 (15:30 +0200)]
Nades code: don't use booleans as array indexes for m_projectile, optimize spawn_held_nade by reducing REGISTRY_GET calls, optimize Nade_FromProjectile by removing a for loop

6 months agoMerge branch 'terencehill/nades_stuff' into 'master'
terencehill [Thu, 11 Apr 2024 12:17:16 +0000 (12:17 +0000)]
Merge branch 'terencehill/nades_stuff' into 'master'

Minor improvements and optimizations to the Darkness nade effect

See merge request xonotic/xonotic-data.pk3dir!1236

7 months agoMerge branch 'master' into 'terencehill/nades_stuff'
terencehill [Wed, 10 Apr 2024 23:07:17 +0000 (23:07 +0000)]
Merge branch 'master' into 'terencehill/nades_stuff'

# Conflicts:
#   qcsrc/common/mutators/mutator/nades/nades.qc

7 months agoTransifex autosync
Rudolf Polzer [Wed, 10 Apr 2024 05:23:13 +0000 (07:23 +0200)]
Transifex autosync

7 months agoTransifex autosync
Rudolf Polzer [Tue, 9 Apr 2024 05:23:14 +0000 (07:23 +0200)]
Transifex autosync

7 months agoTransifex autosync
Rudolf Polzer [Mon, 8 Apr 2024 05:23:20 +0000 (07:23 +0200)]
Transifex autosync

7 months agoMerge branch 'drjaska/silent-respawn' into 'master'
Dr. Jaska [Sun, 7 Apr 2024 23:47:11 +0000 (23:47 +0000)]
Merge branch 'drjaska/silent-respawn' into 'master'

server side option for both (old) or individually silent or particleless (re)spawning

See merge request xonotic/xonotic-data.pk3dir!1218

7 months agoserver side option for both (old) or individually silent or particleless (re)spawning
Dr. Jaska [Sun, 7 Apr 2024 23:47:10 +0000 (23:47 +0000)]
server side option for both (old) or individually silent or particleless (re)spawning

7 months agoSave cvar sv_autopause to config.cfg for listen/singleplayer convenience
bones_was_here [Sun, 7 Apr 2024 16:34:09 +0000 (02:34 +1000)]
Save cvar sv_autopause to config.cfg for listen/singleplayer convenience

Closes #2901

7 months agoMerge branch 'terencehill/scoreboard_compressed_field_titles' into 'master'
terencehill [Sun, 7 Apr 2024 16:28:15 +0000 (16:28 +0000)]
Merge branch 'terencehill/scoreboard_compressed_field_titles' into 'master'

Scoreboard: limit width of field titles and show too long titles compressed

See merge request xonotic/xonotic-data.pk3dir!1273

7 months agoUse correct titles for a few scoreboard fields (now scoreboard can better handle...
terencehill [Wed, 3 Apr 2024 18:20:14 +0000 (20:20 +0200)]
Use correct titles for a few scoreboard fields (now scoreboard can better handle longer titles); use proper field and score names for destroyed generators (Onslaught)

7 months agoUpdate dpdefs
bones_was_here [Thu, 4 Apr 2024 11:17:48 +0000 (21:17 +1000)]
Update dpdefs

7 months agoScoreboard: if all fields can't fit in the scoreboard try to make them smaller by...
terencehill [Wed, 3 Apr 2024 17:44:23 +0000 (19:44 +0200)]
Scoreboard: if all fields can't fit in the scoreboard try to make them smaller by compressing field title

7 months agoScoreboard: limit width of field titles and show too long titles compressed. Max...
terencehill [Mon, 1 Apr 2024 16:36:02 +0000 (18:36 +0200)]
Scoreboard: limit width of field titles and show too long titles compressed. Max width can be configured via hud_panel_scoreboard_table_fieldtitle_maxwidth

7 months agoTransifex autosync
Rudolf Polzer [Wed, 3 Apr 2024 05:23:09 +0000 (07:23 +0200)]
Transifex autosync

7 months agoMerge branch 'terencehill/custom_gametype_stuff' into 'master'
terencehill [Mon, 1 Apr 2024 10:21:10 +0000 (10:21 +0000)]
Merge branch 'terencehill/custom_gametype_stuff' into 'master'

Fix / improve custom gametype handling

See merge request xonotic/xonotic-data.pk3dir!1269

7 months agoTransifex autosync
Rudolf Polzer [Mon, 1 Apr 2024 05:23:09 +0000 (07:23 +0200)]
Transifex autosync

7 months agoRemove a redundant LOG_TRACE (previous bprint message is printed to server console...
terencehill [Sun, 31 Mar 2024 18:09:40 +0000 (20:09 +0200)]
Remove a redundant LOG_TRACE (previous bprint message is printed to server console too thanks to sv_echobprint 1)

7 months agoOptimize WinningConditionHelper: avoid calling strcpy if strings are the same, reduce...
terencehill [Sat, 30 Mar 2024 22:17:28 +0000 (23:17 +0100)]
Optimize WinningConditionHelper: avoid calling strcpy if strings are the same, reduce number of strcat calls. Also remove redundant ^7 in 3 messages of GameCommand_moveplayer

7 months agoRemove redundant strcat1()
bones_was_here [Fri, 29 Mar 2024 09:15:36 +0000 (19:15 +1000)]
Remove redundant strcat1()

The reason for strcat1() is now fixed properly by darkplaces@b0abeba2 and a986d478

See also bae3de16e76ed9b25933db14b165ec86aa8f1608

7 months agotarget_speed: fix macro mistake
bones_was_here [Sat, 23 Mar 2024 07:37:40 +0000 (17:37 +1000)]
target_speed: fix macro mistake

7 months agoTransifex autosync
Rudolf Polzer [Tue, 26 Mar 2024 06:23:13 +0000 (07:23 +0100)]
Transifex autosync

7 months agoImplement REPLICATE_vector for the automatic cvar networking system
terencehill [Mon, 25 Mar 2024 14:07:30 +0000 (15:07 +0100)]
Implement REPLICATE_vector for the automatic cvar networking system

7 months agoTransifex autosync
Rudolf Polzer [Mon, 25 Mar 2024 06:23:13 +0000 (07:23 +0100)]
Transifex autosync

7 months agoUse the correct function to get the active gametype in a LOG_FATALF call
terencehill [Sun, 24 Mar 2024 21:50:44 +0000 (22:50 +0100)]
Use the correct function to get the active gametype in a LOG_FATALF call

MapInfo_Type_ToString(MapInfo_CurrentGametype()) returns the current gametype that can be changed during the game by the gametype command; GetGametype() returns the active gametype

7 months agoDon't mention function names in LOG_FATAL calls, they are printed anyway
terencehill [Sun, 24 Mar 2024 21:46:35 +0000 (22:46 +0100)]
Don't mention function names in LOG_FATAL calls, they are printed anyway

7 months agoTransifex autosync
Rudolf Polzer [Sun, 24 Mar 2024 06:23:15 +0000 (07:23 +0100)]
Transifex autosync

7 months agoMerge branch 'terencehill/minigame_spectator_list' into 'master'
terencehill [Sat, 23 Mar 2024 16:25:37 +0000 (16:25 +0000)]
Merge branch 'terencehill/minigame_spectator_list' into 'master'

Refactor minigame spectator list code

See merge request xonotic/xonotic-data.pk3dir!1239

7 months agoFix compilation unit test by changing argument type in the GameTypeVote_SetGametype...
terencehill [Fri, 22 Mar 2024 13:50:08 +0000 (14:50 +0100)]
Fix compilation unit test by changing argument type in the GameTypeVote_SetGametype prototype.

Same thing has already been done for the isGametypeInFilter prototype.

7 months agoMake GetField_fullspawndata() docs support Doxygen and other tools
bones_was_here [Fri, 22 Mar 2024 08:50:02 +0000 (18:50 +1000)]
Make GetField_fullspawndata() docs support Doxygen and other tools

7 months agoMerge branch 'Juhu/target_speed' into 'master'
bones_was_here [Fri, 22 Mar 2024 08:46:25 +0000 (08:46 +0000)]
Merge branch 'Juhu/target_speed' into 'master'

Implement XDF Compatibility: target_speed

Closes #2160

See merge request xonotic/xonotic-data.pk3dir!1136

7 months agoImplement XDF Compatibility: target_speed
Juhu [Fri, 22 Mar 2024 08:46:25 +0000 (08:46 +0000)]
Implement XDF Compatibility: target_speed

7 months agoMake sure active custom gametype is not kept on the next map after manual gametype...
terencehill [Thu, 21 Mar 2024 18:24:58 +0000 (19:24 +0100)]
Make sure active custom gametype is not kept on the next map after manual gametype command call (and map restart).

Currently custom gametypes can only be set after the game is over thus the gametype command doesn't support them

7 months agoFix current custom gametype not being kept if gametype vote ends without votes
terencehill [Thu, 21 Mar 2024 17:43:43 +0000 (18:43 +0100)]
Fix current custom gametype not being kept if gametype vote ends without votes

7 months agoFix custom gametype name not correctly displayed as scoreboard title and as gametype...
terencehill [Thu, 21 Mar 2024 17:32:47 +0000 (18:32 +0100)]
Fix custom gametype name not correctly displayed as scoreboard title and as gametype winner in the map vote

7 months agoMerge branch 'terencehill/spectator_camera_fix' into 'master'
terencehill [Thu, 21 Mar 2024 14:58:11 +0000 (14:58 +0000)]
Merge branch 'terencehill/spectator_camera_fix' into 'master'

Remove duplicate spectator camera mode with chase_active enabled

See merge request xonotic/xonotic-data.pk3dir!1244

7 months agoMerge branch 'terencehill/custom_gametype_fix' into 'master'
terencehill [Wed, 20 Mar 2024 00:11:28 +0000 (00:11 +0000)]
Merge branch 'terencehill/custom_gametype_fix' into 'master'

Fix #2903 "GUI voting: custom gametypes no longer take effect"

Closes #2903

See merge request xonotic/xonotic-data.pk3dir!1267

7 months agoTransifex autosync
Rudolf Polzer [Tue, 19 Mar 2024 06:23:17 +0000 (07:23 +0100)]
Transifex autosync

7 months agoFix #2903 "GUI voting: custom gametypes no longer take effect"
terencehill [Sun, 17 Mar 2024 17:11:45 +0000 (18:11 +0100)]
Fix #2903 "GUI voting: custom gametypes no longer take effect"

7 months agoFix (this.shootfromfixedorigin != autocvar_g_shootfromfixedorigin) check not working...
terencehill [Sat, 16 Mar 2024 17:28:33 +0000 (18:28 +0100)]
Fix (this.shootfromfixedorigin != autocvar_g_shootfromfixedorigin) check not working because this.shootfromfixedorigin wasn't strzoned

7 months agoOptimize Arc and Hook initialization. Also get rid of the useless shotorg_adjust...
terencehill [Sat, 16 Mar 2024 16:58:54 +0000 (17:58 +0100)]
Optimize Arc and Hook initialization. Also get rid of the useless shotorg_adjust macro and fix some parameter types

7 months agoExplain those numbers
terencehill [Sat, 16 Mar 2024 01:53:46 +0000 (02:53 +0100)]
Explain those numbers

7 months agoRevert "Don't allow negative values for the y component of the shot origin offset...
terencehill [Sat, 16 Mar 2024 01:52:31 +0000 (02:52 +0100)]
Revert "Don't allow negative values for the y component of the shot origin offset because the gun can't be aligned to the left by default. Thanks to this change it's possible to restore precision of the y and z components back to 0.25"

because player weapon alignment (cl_gunalign) is applied before compression, thus the y component can be negative.

This reverts commit 490abae3d36ba1d00c0884adc56e5f4905bab439. It fixes #2896

7 months agoMerge branch 'drjaska/preinc' into 'master'
Dr. Jaska [Fri, 15 Mar 2024 22:39:26 +0000 (22:39 +0000)]
Merge branch 'drjaska/preinc' into 'master'

micro-optimization chore: in for-loops change all post-{in,de}crements to pre-{in,de}crements

See merge request xonotic/xonotic-data.pk3dir!1241

7 months agomicro-optimization chore: in for-loops change all post-{in,de}crements to pre-{in...
Dr. Jaska [Fri, 15 Mar 2024 22:39:19 +0000 (22:39 +0000)]
micro-optimization chore: in for-loops change all post-{in,de}crements to pre-{in,de}crements

7 months agoFix spectator camera having a duplicate mode if 3rd person camera is enabled (chase_a...
terencehill [Fri, 15 Mar 2024 21:28:34 +0000 (22:28 +0100)]
Fix spectator camera having a duplicate mode if 3rd person camera is enabled (chase_active 1)

7 months agoTransifex autosync
Rudolf Polzer [Fri, 15 Mar 2024 13:53:53 +0000 (14:53 +0100)]
Transifex autosync

7 months agoMerge branch 'terencehill/playerlist_layout' into 'master'
terencehill [Fri, 15 Mar 2024 11:13:52 +0000 (11:13 +0000)]
Merge branch 'terencehill/playerlist_layout' into 'master'

Menu: make player list in the Server Info dialog more readable

See merge request xonotic/xonotic-data.pk3dir!1258

7 months agoMake togglemenu not close the menu if called when not connected. togglemenu 0 always...
terencehill [Fri, 15 Mar 2024 00:00:08 +0000 (01:00 +0100)]
Make togglemenu not close the menu if called when not connected. togglemenu 0 always closes the menu even in this case

7 months agoMerge branch 'terencehill/menu_registries' into 'master'
terencehill [Thu, 14 Mar 2024 23:51:19 +0000 (23:51 +0000)]
Merge branch 'terencehill/menu_registries' into 'master'

Menu: remove useless registries

See merge request xonotic/xonotic-data.pk3dir!1261

7 months agoMerge branch 'bones_was_here/sv_legacy_bbox_expand_4' into 'master'
bones_was_here [Thu, 14 Mar 2024 22:19:58 +0000 (22:19 +0000)]
Merge branch 'bones_was_here/sv_legacy_bbox_expand_4' into 'master'

Remove legacy Quake bbox expansion & related item placement and networking upgrades

See merge request xonotic/xonotic-data.pk3dir!1234

7 months agoRemove legacy Quake bbox expansion: update pipeline hash
bones_was_here [Tue, 12 Mar 2024 01:37:30 +0000 (11:37 +1000)]
Remove legacy Quake bbox expansion: update pipeline hash

7 months agoRemove legacy Quake bbox expansion: DOM
bones_was_here [Sat, 24 Jun 2023 22:48:03 +0000 (08:48 +1000)]
Remove legacy Quake bbox expansion: DOM

7 months agoRemove legacy Quake bbox expansion: KA
bones_was_here [Sat, 15 Jul 2023 11:01:48 +0000 (21:01 +1000)]
Remove legacy Quake bbox expansion: KA

Gives ball a symmetrical bbox suitable for sv_legacy_bbox_expand 0

7 months agoRemove legacy Quake bbox expansion: KH
bones_was_here [Sat, 15 Jul 2023 11:00:37 +0000 (21:00 +1000)]
Remove legacy Quake bbox expansion: KH

7 months agoRemove legacy Quake bbox expansion: CTF
bones_was_here [Mon, 4 Sep 2023 03:00:38 +0000 (13:00 +1000)]
Remove legacy Quake bbox expansion: CTF

This adds a feature: if the flag is dropped in a place its bbox doesn't
fit, the player's bbox (crouched or full size) is used as a fallback.
This prevents it getting stuck so physics can still move it, and it will
be expanded to full size if it's moved to a place where it does fit.

This MR adds this to flags only, because they already had half the code.
I'll add it to other big ents that players can drop (keys, balls,
powerups) in another MR.

7 months agoitems: use correct bboxes in CSQC
bones_was_here [Fri, 21 Jul 2023 09:13:36 +0000 (19:13 +1000)]
items: use correct bboxes in CSQC

This only needs to send 2 bits because there's now only 3 item bbox sizes.
Fixes some prediction errors for items with physics (loot).

7 months agoitems: remove blind nudging of items during spawn
bones_was_here [Sat, 15 Jul 2023 11:29:40 +0000 (21:29 +1000)]
items: remove blind nudging of items during spawn

In some cases this isn't enough to fix a bad placement, in rare cases it
can cause a bad placement because it doesn't consider the brushwork
near the item.

It's replaced by smart nudging (DP_QC_NUDGEOUTOFSOLID).

7 months agoRemove legacy Quake bbox expansion: items (and buffs)
bones_was_here [Sat, 15 Jul 2023 10:55:22 +0000 (20:55 +1000)]
Remove legacy Quake bbox expansion: items (and buffs)

Adds a Small 48x48x48 item bbox which is used for 5 and 25 health and
armor items. This is the biggest horizontal size that fits in the 25h
alcove on finalrage.

Changes powerup, buff and mega pickups to all have the same height.
This will make it cheaper to network item bboxes to CSQC.

7 months agoRemove legacy Quake bbox expansion: bot navigation
bones_was_here [Fri, 23 Jun 2023 11:07:52 +0000 (21:07 +1000)]
Remove legacy Quake bbox expansion: bot navigation

7 months agoRemove legacy Quake bbox expansion: physics
bones_was_here [Sun, 23 Jul 2023 09:00:05 +0000 (19:00 +1000)]
Remove legacy Quake bbox expansion: physics

7 months agoRemove legacy Quake bbox expansion: bmodel entities
bones_was_here [Sun, 13 Aug 2023 17:49:43 +0000 (03:49 +1000)]
Remove legacy Quake bbox expansion: bmodel entities

Removes duplication of the box + '1 1 1' and boxesoverlap code.
This is handled in WarpZoneLib_ExactTrigger_Touch().

7 months agoDisable sv_legacy_bbox_expand
bones_was_here [Thu, 20 Jul 2023 07:34:50 +0000 (17:34 +1000)]
Disable sv_legacy_bbox_expand

This gives QC full control of bboxes
and makes SVQC and CSQC behaviour consistent.

Groups all the sv_gameplayfix cvars together in xonotic-server.cfg.

Adds a note about sv_gameplayfix_droptofloorstartsolid (cvar for unused
engine feature).

7 months agoRewrite the QC port of droptofloor()
bones_was_here [Mon, 18 Sep 2023 12:12:01 +0000 (22:12 +1000)]
Rewrite the QC port of droptofloor()

This uses DP_QC_NUDGEOUTOFSOLID to achieve better results (especially
noticeable with sv_legacy_bbox_expand 0) in less CPU time.

Documents the design.
Removes legacy code paths.
Adds warnings for badly placed items.
Implements Quake-compliant behaviour for each BSP format.

See also: https://gitlab.com/xonotic/darkplaces/-/merge_requests/144

Removes hacky workaround for #2774 and thus depends on !1245

Signed-off-by: bones_was_here <bones_was_here@xonotic.au>
7 months agoServer list: check libcurl is loaded before reporting xonstat as available
bones_was_here [Thu, 14 Mar 2024 06:59:33 +0000 (16:59 +1000)]
Server list: check libcurl is loaded before reporting xonstat as available

See also 7ab7da87c6e4cdee0c74da001faeaf493dc07022 derp.

7 months agoMerge branch 'bones_was_here/movetype_toss_lagfix' into 'master'
bones_was_here [Thu, 14 Mar 2024 06:48:04 +0000 (06:48 +0000)]
Merge branch 'bones_was_here/movetype_toss_lagfix' into 'master'

Fix 100% cpu when entities using TOSS-based movetypes get stuck

Closes #2774

See merge request xonotic/xonotic-data.pk3dir!1245

7 months agoFix 100% cpu when entities using TOSS-based movetypes get stuck
bones_was_here [Mon, 18 Sep 2023 14:52:31 +0000 (00:52 +1000)]
Fix 100% cpu when entities using TOSS-based movetypes get stuck

This is a bug in sv_gameplayfix_slidemoveprojectiles which gives nicer
physics interactions but didn't abort if the entity is immovable.

7 months agoServer list: only report xonstat as available if IDs are supported
bones_was_here [Tue, 12 Mar 2024 22:24:18 +0000 (08:24 +1000)]
Server list: only report xonstat as available if IDs are supported

7 months agoMerge branch 'bones_was_here/checkextension' into 'master'
bones_was_here [Tue, 12 Mar 2024 15:19:08 +0000 (15:19 +0000)]
Merge branch 'bones_was_here/checkextension' into 'master'

Add engine extension checks at VM startup and some fallbacks

See merge request xonotic/xonotic-data.pk3dir!1225

7 months agoOptimize _LOG_HEADER to avoid bloating compilation output files and reduce program...
terencehill [Thu, 21 Sep 2023 17:46:34 +0000 (19:46 +0200)]
Optimize _LOG_HEADER to avoid bloating compilation output files and reduce program size

7 months agoAdd fallback path for when engine lacks DP_QC_FINDBOX
bones_was_here [Fri, 1 Sep 2023 11:19:27 +0000 (21:19 +1000)]
Add fallback path for when engine lacks DP_QC_FINDBOX

7 months agoImprove visibility of warnings, related cleanup and fixes
bones_was_here [Wed, 20 Sep 2023 03:50:49 +0000 (13:50 +1000)]
Improve visibility of warnings, related cleanup and fixes

The reason for strcat1n is now fixed properly by darkplaces@b0abeba2 and a986d478

Double printing of backtraces with `developer 1` is fixed.
Failure to print fatal messages with `developer 1` is fixed.

Made the pipeline's `sv_cmd runtest` accept results prefixed with (eg)
"[::SVQC::INFO]" (as long as they end with exactly "All tests OK"), also
fixed incorrect hash being printed in green and fixed "PASS: unbound
variable" error.

7 months agoAdd engine extension checks at VM startup and a nudgeoutofsolid fallback
bones_was_here [Sat, 22 Jul 2023 08:10:33 +0000 (18:10 +1000)]
Add engine extension checks at VM startup and a nudgeoutofsolid fallback

This allows printing proper messages immediately rather than crashing
later or silently failing to download maps or support player IDs, which
may prevent broken 3rd party packages.

Implements a fallback to WarpZoneLib_MoveOutOfSolid() for when the new
DP_QC_NUDGEOUTOFSOLID isn't available.  Adds a "wasn't-stuck" `-1`
result to WarpZoneLib_MoveOutOfSolid(), to prevent warning spam in the
fallback path.

7 months agoitems: Apply vertical offset on Q3 maps to match Q3 bbox floor height
bones_was_here [Sat, 22 Jul 2023 19:43:21 +0000 (05:43 +1000)]
items: Apply vertical offset on Q3 maps to match Q3 bbox floor height

The lack of this caused high-placed items to be stuck in a "ceiling"
brush in a few cases (problematic for droptofloor). It also meant
suspended items were too high, causing cases where a jump pad sent the
player slightly under the item, with nothing they could do to reach it.

7 months agoMerge branch 'terencehill/respawn_ghosts_keepcolors_enabled' into 'master'
terencehill [Mon, 11 Mar 2024 23:33:59 +0000 (23:33 +0000)]
Merge branch 'terencehill/respawn_ghosts_keepcolors_enabled' into 'master'

Display respawn ghost with player's color instead of white

See merge request xonotic/xonotic-data.pk3dir!1263

8 months agoFix .gitattributes
bones_was_here [Fri, 1 Mar 2024 10:05:01 +0000 (20:05 +1000)]
Fix .gitattributes

A later line overrides an earlier line.

8 months agoUse C syntax highlighting for QC files on gitlab
bones_was_here [Fri, 1 Mar 2024 09:46:58 +0000 (19:46 +1000)]
Use C syntax highlighting for QC files on gitlab

8 months agoFix wrong respawn ghost colors with cl_forceuniqueplayercolors 1
terencehill [Mon, 26 Feb 2024 15:59:59 +0000 (16:59 +0100)]
Fix wrong respawn ghost colors with cl_forceuniqueplayercolors 1

8 months agoDisplay respawn ghost with player's color instead of white
terencehill [Mon, 26 Feb 2024 10:32:47 +0000 (11:32 +0100)]
Display respawn ghost with player's color instead of white

8 months agoMerge branch 'bones_was_here/sv_playerthink_optimise' into 'master'
bones_was_here [Sun, 25 Feb 2024 13:27:58 +0000 (13:27 +0000)]
Merge branch 'bones_was_here/sv_playerthink_optimise' into 'master'

Move some code that only needs to run once per frame out of PlayerP*Think()

See merge request xonotic/xonotic-data.pk3dir!1238

8 months agoMerge branch 'terencehill/intermission_restart_fix' into 'master'
terencehill [Sun, 25 Feb 2024 09:55:47 +0000 (09:55 +0000)]
Merge branch 'terencehill/intermission_restart_fix' into 'master'

Fix restart applying different gametype if called after gametype vote

See merge request xonotic/xonotic-data.pk3dir!1256

8 months agoMenu: remove useless registries and related code (TempEntities, LinkedEntities, C2S_P...
terencehill [Sat, 10 Feb 2024 14:02:02 +0000 (15:02 +0100)]
Menu: remove useless registries and related code (TempEntities, LinkedEntities, C2S_Protocol) and fix a couple registries not matching the corresponding client/server versions (Buff entry was missing from the RadarIcons and Waypoints registries)

8 months agoMerge branch 'drjaska/teleport-minspeed' into 'master'
Dr. Jaska [Sat, 10 Feb 2024 18:53:54 +0000 (18:53 +0000)]
Merge branch 'drjaska/teleport-minspeed' into 'master'

Mininum velocity for teleporter exits

See merge request xonotic/xonotic-data.pk3dir!1165

8 months agoMininum velocity for teleporter exits
Dr. Jaska [Sat, 10 Feb 2024 18:53:53 +0000 (18:53 +0000)]
Mininum velocity for teleporter exits

8 months agoFix string length checks in world.qc and add VM_TEMPSTRING_MAXSIZE
terencehill [Sat, 10 Feb 2024 11:50:09 +0000 (12:50 +0100)]
Fix string length checks in world.qc and add VM_TEMPSTRING_MAXSIZE

9 months agoMerge branch 'Spike29/balance_council_vote19' into 'master'
bones_was_here [Sat, 10 Feb 2024 09:00:45 +0000 (09:00 +0000)]
Merge branch 'Spike29/balance_council_vote19' into 'master'

Apply the balance council vote 19

See merge request xonotic/xonotic-data.pk3dir!1260

9 months agoApply the balance council vote 19
Spike29 [Sat, 10 Feb 2024 09:00:44 +0000 (09:00 +0000)]
Apply the balance council vote 19

9 months agoMerge branch 'bones_was_here/maplist_fixes' into 'master'
bones_was_here [Sat, 10 Feb 2024 08:31:41 +0000 (08:31 +0000)]
Merge branch 'bones_was_here/maplist_fixes' into 'master'

Map list fixes

See merge request xonotic/xonotic-data.pk3dir!1247

9 months agoFix GUI map voting with g_maplist_shuffle <= 0 && g_maplist_selectrandom 0
bones_was_here [Mon, 23 Oct 2023 23:28:23 +0000 (09:28 +1000)]
Fix GUI map voting with g_maplist_shuffle <= 0 && g_maplist_selectrandom 0

MaplistMethod_Iterate() returned the same map every time because
Map_Current wasn't updated.

Documents g_maplist_shuffle -1.

9 months agog_maplist: refactor initialisation
bones_was_here [Mon, 23 Oct 2023 21:25:32 +0000 (07:25 +1000)]
g_maplist: refactor initialisation

Reduces code duplication.

Checks/initialises once when adding maps to the voting screen, instead
of doing it again for each map added.

Always uses gametype-specific g_maplist generation, instead of sometimes
including maps from other gametypes (depending which code path was used).

Updates some declarations and removes an unused global.

9 months agog_maplist: update with `gametype` command, as well as GUI gametype voting
bones_was_here [Mon, 23 Oct 2023 16:37:48 +0000 (02:37 +1000)]
g_maplist: update with `gametype` command, as well as GUI gametype voting

This fixes the need to manually set g_maplist to \"\" after running the
gametype command on a votable server.

This is consistent with GUI gametype voting (sv_vote_gametype 1)
behaviour and shares its code to reduce duplication.

9 months agomapinfo: fix and rename noautomaplist flag to donotwant
bones_was_here [Mon, 23 Oct 2023 15:30:36 +0000 (01:30 +1000)]
mapinfo: fix and rename noautomaplist flag to donotwant

This flag was ignored in the code paths used on most servers, and its
name and behaviour were not ideal for its intended use, see
7d48e976c8a9b3f80350b2ad41d9feec2797cf76 description which seems clear
that it's for allowing a certain kind of map to be available on the
server but not be included in the usual voting pool.

This updated implementation omits the flagged maps from GUI voting and
prevents them being selected by other GotoNextMap()/GetNextMap() code
paths, unless there aren't enough viable maps in which case they
can still be used as fallbacks.

The flagged maps are always listed in CLI and may be nominated with
`suggestmap` or vcalled with `gotomap` or `nextmap`.

9 months agoQ3 compat: implement a 1ms fallback traveltime for all movers
bones_was_here [Fri, 9 Feb 2024 19:28:37 +0000 (05:28 +1000)]
Q3 compat: implement a 1ms fallback traveltime for all movers

This fixes the doors failing to open on q3df map sdc-uk_08 which uses
trigger_multiple -> func_button.speed = -1 -> func_door
Buttons trigger targets at the end of their movement and that one didn't
move at all.

Signed-off-by: bones_was_here <bones_was_here@xonotic.au>
9 months agoMerge branch 'terencehill/registry_check' into 'master'
terencehill [Fri, 9 Feb 2024 13:34:59 +0000 (13:34 +0000)]
Merge branch 'terencehill/registry_check' into 'master'

Fix REGISTRY_CHECK

See merge request xonotic/xonotic-data.pk3dir!1259

9 months agoMerge branch 'drjaska/ca_prevent_stalemate_2' into 'master'
Dr. Jaska [Fri, 9 Feb 2024 01:42:19 +0000 (01:42 +0000)]
Merge branch 'drjaska/ca_prevent_stalemate_2' into 'master'

Separated `g_ca_prevent_stalemate`'s survivor count and health checking.

See merge request xonotic/xonotic-data.pk3dir!1189

9 months agoSeparated `g_ca_prevent_stalemate`'s survivor count and health checking.
Dr. Jaska [Fri, 9 Feb 2024 01:42:19 +0000 (01:42 +0000)]
Separated `g_ca_prevent_stalemate`'s survivor count and health checking.

9 months agoRemove a few dangling semicolons
terencehill [Wed, 7 Feb 2024 21:53:39 +0000 (22:53 +0100)]
Remove a few dangling semicolons

9 months agoFix REGISTRY_CHECK not checking all elements of a huge registry like the Notification...
terencehill [Wed, 7 Feb 2024 21:40:06 +0000 (22:40 +0100)]
Fix REGISTRY_CHECK not checking all elements of a huge registry like the Notifications registry

Code is optimized to have basically the same performance as before while adding string length checks.