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8 years agoFix use of the file handle
terencehill [Tue, 26 Jul 2016 13:14:08 +0000 (15:14 +0200)]
Fix use of the file handle

8 years agoPatch by Spaceman that enables recording and playing back demo camera movements ...
terencehill [Tue, 26 Jul 2016 13:06:41 +0000 (15:06 +0200)]
Patch by Spaceman that enables recording and playing back demo camera movements (camera_enable 1)

8 years agoProperly show / hide Race and CTS from the game type list when toggling developer...
terencehill [Mon, 25 Jul 2016 17:22:50 +0000 (19:22 +0200)]
Properly show / hide Race and CTS from the game type list when toggling developer cvar on / off

8 years agoMerge branch 'terencehill/camera_spectator_2' into 'master'
Mario [Mon, 25 Jul 2016 07:38:33 +0000 (07:38 +0000)]
Merge branch 'terencehill/camera_spectator_2' into 'master'

Dropweapon to change camera mode while spectating

See merge request !339

8 years agoDon't allow bumblebee to swim
Mario [Mon, 25 Jul 2016 07:30:35 +0000 (17:30 +1000)]
Don't allow bumblebee to swim

8 years agoRemove engine side player movement prediction, and the extra mode without CSQC movety...
Mario [Mon, 25 Jul 2016 05:21:08 +0000 (15:21 +1000)]
Remove engine side player movement prediction, and the extra mode without CSQC movetypes (deprecated and inaccurate), also improve performance by only checking crouch once per frame

8 years agoFix bot preferred weapons
Mario [Mon, 25 Jul 2016 01:36:34 +0000 (11:36 +1000)]
Fix bot preferred weapons

8 years agoFix shockwave's position in weapon order
Mario [Mon, 25 Jul 2016 01:22:36 +0000 (11:22 +1000)]
Fix shockwave's position in weapon order

8 years agoFix damagetext and make shockwave initial shot origin use antilag (for accuracy)
Mario [Sun, 24 Jul 2016 20:43:26 +0000 (06:43 +1000)]
Fix damagetext and make shockwave initial shot origin use antilag (for accuracy)

8 years agoCleanup / fix some cvar definitions
terencehill [Sun, 24 Jul 2016 08:45:41 +0000 (10:45 +0200)]
Cleanup / fix some cvar definitions

8 years agoImprove FPS by a lot
Mario [Sun, 24 Jul 2016 07:01:08 +0000 (17:01 +1000)]
Improve FPS by a lot

8 years agoMerge branch 'Mario/qc_physics_cleanup_v2'
Mario [Sun, 24 Jul 2016 06:38:45 +0000 (16:38 +1000)]
Merge branch 'Mario/qc_physics_cleanup_v2'

8 years agoRegistry: add reload method
TimePath [Sun, 24 Jul 2016 05:55:38 +0000 (15:55 +1000)]
Registry: add reload method

8 years agoAdd cvar_localchanges command
TimePath [Sun, 24 Jul 2016 05:48:21 +0000 (15:48 +1000)]
Add cvar_localchanges command

8 years agoReduce weapon impulse verbosity
TimePath [Sun, 24 Jul 2016 04:49:29 +0000 (14:49 +1000)]
Reduce weapon impulse verbosity

8 years agoGet v_angle when air dodging is enabled
Mario [Sun, 24 Jul 2016 04:42:12 +0000 (14:42 +1000)]
Get v_angle when air dodging is enabled

8 years agoFix compile
Mario [Sun, 24 Jul 2016 04:31:01 +0000 (14:31 +1000)]
Fix compile

8 years agoImplement air dodging
Mario [Sun, 24 Jul 2016 04:24:04 +0000 (14:24 +1000)]
Implement air dodging

8 years agoFix Arc firing after warmup ends
Mario [Sun, 24 Jul 2016 02:26:50 +0000 (12:26 +1000)]
Fix Arc firing after warmup ends

8 years agoAlso in notifications
Mario [Sat, 23 Jul 2016 23:03:22 +0000 (09:03 +1000)]
Also in notifications

8 years agoUse special icon for shockwave
Mario [Sat, 23 Jul 2016 23:02:30 +0000 (09:02 +1000)]
Use special icon for shockwave

8 years agoApply antilag to shockwave, also fix accuracy
Mario [Sat, 23 Jul 2016 23:01:18 +0000 (09:01 +1000)]
Apply antilag to shockwave, also fix accuracy

8 years agoShockwave is a new toy, just don't replace anything with it
Mario [Sat, 23 Jul 2016 21:41:17 +0000 (07:41 +1000)]
Shockwave is a new toy, just don't replace anything with it

8 years agoMerge branch 'master' into Mario/qc_physics_cleanup_v2 341/head
Mario [Sat, 23 Jul 2016 16:59:32 +0000 (02:59 +1000)]
Merge branch 'master' into Mario/qc_physics_cleanup_v2

8 years agoTurn off prediction entirely while inside a vehicle (at least until we have actual...
Mario [Sat, 23 Jul 2016 12:40:33 +0000 (22:40 +1000)]
Turn off prediction entirely while inside a vehicle (at least until we have actual predicted vehicles)

8 years agoFix a few more missed movetypes
Mario [Sat, 23 Jul 2016 12:34:40 +0000 (22:34 +1000)]
Fix a few more missed movetypes

8 years agoFix up some missed movetype setters
Mario [Sat, 23 Jul 2016 12:31:25 +0000 (22:31 +1000)]
Fix up some missed movetype setters

8 years agoImplement move_qcphysics
Mario [Sat, 23 Jul 2016 12:02:26 +0000 (22:02 +1000)]
Implement move_qcphysics

8 years agoDon't constantly unset onground status on casings (makes them a bit jumpy, but fixes...
Mario [Fri, 22 Jul 2016 20:50:25 +0000 (06:50 +1000)]
Don't constantly unset onground status on casings (makes them a bit jumpy, but fixes odd behaviour)

8 years agoFix network updates
Mario [Fri, 22 Jul 2016 20:16:29 +0000 (06:16 +1000)]
Fix network updates

8 years agoAnother cleanup attempt for grenades (bit more self-contained)
Mario [Fri, 22 Jul 2016 19:26:49 +0000 (05:26 +1000)]
Another cleanup attempt for grenades (bit more self-contained)

8 years agoFix grenades by temporarily disabling matching ticrate in physics
Mario [Fri, 22 Jul 2016 18:34:52 +0000 (04:34 +1000)]
Fix grenades by temporarily disabling matching ticrate in physics

8 years agoCleanup the warpzone fix to support .move_movetype
Mario [Fri, 22 Jul 2016 17:38:58 +0000 (03:38 +1000)]
Cleanup the warpzone fix to support .move_movetype

8 years agoMerge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'
Mario [Fri, 22 Jul 2016 17:03:54 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'

8 years agoMerge remote-tracking branch 'origin/terencehill/count_fill_optimization'
Mario [Fri, 22 Jul 2016 17:03:25 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/count_fill_optimization'

8 years agoFix warpzones
Mario [Fri, 22 Jul 2016 17:01:46 +0000 (03:01 +1000)]
Fix warpzones

8 years agoFix compile
Mario [Fri, 22 Jul 2016 16:37:25 +0000 (02:37 +1000)]
Fix compile

8 years agoRemove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
Mario [Fri, 22 Jul 2016 16:28:18 +0000 (02:28 +1000)]
Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)

8 years agoSwim down with crouch, swim up at full speed (to match +moveup)
Mario [Thu, 21 Jul 2016 20:14:47 +0000 (06:14 +1000)]
Swim down with crouch, swim up at full speed (to match +moveup)

8 years agoOptimize Physics_ClientOption by using autocvars instead of cvar() as the default...
Mario [Thu, 21 Jul 2016 15:17:37 +0000 (01:17 +1000)]
Optimize Physics_ClientOption by using autocvars instead of cvar() as the default values

8 years agoHide CTS from the menu (poll 316 passed)
Mario [Thu, 21 Jul 2016 13:30:29 +0000 (23:30 +1000)]
Hide CTS from the menu (poll 316 passed)

8 years agoLoad the correct gametype when launching a campaign map and cheats are enabled (campa...
terencehill [Thu, 21 Jul 2016 12:21:37 +0000 (14:21 +0200)]
Load the correct gametype when launching a campaign map and cheats are enabled (campaign still doesn't get enabled)

8 years agoAdd simple items for overkill's heavy machinegun and rocket propelled chainsaw
Mario [Thu, 21 Jul 2016 07:23:04 +0000 (17:23 +1000)]
Add simple items for overkill's heavy machinegun and rocket propelled chainsaw

8 years agoFix flag passing
Mario [Tue, 19 Jul 2016 20:12:03 +0000 (06:12 +1000)]
Fix flag passing

8 years agoImplement reverse thrusting with jetpack when crouching (disabled by default)
Mario [Tue, 19 Jul 2016 19:58:50 +0000 (05:58 +1000)]
Implement reverse thrusting with jetpack when crouching (disabled by default)

8 years agoMerge branch 'Mario/flag_return_fixes'
Mario [Tue, 19 Jul 2016 14:23:41 +0000 (00:23 +1000)]
Merge branch 'Mario/flag_return_fixes'

8 years agoUpdate notifications.cfg
Mario [Tue, 19 Jul 2016 14:22:50 +0000 (00:22 +1000)]
Update notifications.cfg

8 years agoManual flag returning: show a carrier waypoint to enemies, also show a "return here...
Mario [Tue, 19 Jul 2016 14:10:46 +0000 (00:10 +1000)]
Manual flag returning: show a carrier waypoint to enemies, also show a "return here" waypoint above carrier's base

8 years agoRemove .frozen field (virtually unused)
Mario [Tue, 19 Jul 2016 13:15:27 +0000 (23:15 +1000)]
Remove .frozen field (virtually unused)

8 years agoClean up STAT usage: this.camera_spectator --> STAT(CAMERA_SPECTATOR, this), remove... 339/head
terencehill [Tue, 19 Jul 2016 12:40:22 +0000 (14:40 +0200)]
Clean up STAT usage: this.camera_spectator --> STAT(CAMERA_SPECTATOR, this), remove camera_spectator_stat field

8 years agoFix some translated strings
Mario [Tue, 19 Jul 2016 09:35:34 +0000 (19:35 +1000)]
Fix some translated strings

8 years agoSilence item pickup messages
Mario [Tue, 19 Jul 2016 09:27:36 +0000 (19:27 +1000)]
Silence item pickup messages

8 years agoImplement stalemate condition on the client
Mario [Mon, 18 Jul 2016 09:20:10 +0000 (19:20 +1000)]
Implement stalemate condition on the client

8 years agoAdd possibility of changing camera mode (first person, fixed third person, free third...
terencehill [Sun, 17 Jul 2016 19:12:09 +0000 (21:12 +0200)]
Add possibility of changing camera mode (first person, fixed third person, free third person) with dropweapon while spectating someone

8 years agoMeasure startup time
TimePath [Sun, 17 Jul 2016 02:40:04 +0000 (12:40 +1000)]
Measure startup time

8 years agoReduce CTX calls from 5 to 1 when calling count_fill based macros (e.g. count_seconds)
terencehill [Sat, 16 Jul 2016 11:58:57 +0000 (13:58 +0200)]
Reduce CTX calls from 5 to 1 when calling count_fill based macros (e.g. count_seconds)

8 years agoDon't draw rain when the func_rain brush is too far away (partial fix for large open...
Mario [Fri, 15 Jul 2016 15:33:50 +0000 (01:33 +1000)]
Don't draw rain when the func_rain brush is too far away (partial fix for large open rainy map performance)

8 years agoMerge branch 'terencehill/vortex_zoom_fix' into 'master'
Mario [Thu, 14 Jul 2016 14:59:55 +0000 (14:59 +0000)]
Merge branch 'terencehill/vortex_zoom_fix' into 'master'

Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer

See merge request !337

8 years agoReset active weapon field of the current PlayerState and update the relative STAT... 337/head
terencehill [Wed, 13 Jul 2016 18:17:01 +0000 (20:17 +0200)]
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer

8 years agoDefault cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy...
Mario [Thu, 14 Jul 2016 08:31:46 +0000 (18:31 +1000)]
Default cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy first experience

8 years agoUse a cleaner check for health
Mario [Wed, 13 Jul 2016 21:56:54 +0000 (07:56 +1000)]
Use a cleaner check for health

8 years agoAdd a volume parameter to GlobalSound, also muffle landing sounds while crouching
Mario [Wed, 13 Jul 2016 11:35:44 +0000 (21:35 +1000)]
Add a volume parameter to GlobalSound, also muffle landing sounds while crouching

8 years agoFix target_items
Mario [Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)]
Fix target_items

8 years agoSet minigame_self to this again after activating a minigame
Mario [Wed, 13 Jul 2016 09:20:00 +0000 (19:20 +1000)]
Set minigame_self to this again after activating a minigame

8 years agoAlso allow glow effect in non-teamplay modes
Mario [Wed, 13 Jul 2016 08:44:08 +0000 (18:44 +1000)]
Also allow glow effect in non-teamplay modes

8 years agoUse server side number for team
Mario [Wed, 13 Jul 2016 08:38:58 +0000 (18:38 +1000)]
Use server side number for team

8 years agoFix balance config comparison
Mario [Wed, 13 Jul 2016 08:01:25 +0000 (18:01 +1000)]
Fix balance config comparison

8 years agoSet spawnpoint's team when updating
Mario [Wed, 13 Jul 2016 07:58:11 +0000 (17:58 +1000)]
Set spawnpoint's team when updating

8 years agoAdd a hook to customize entities post-update
Mario [Wed, 13 Jul 2016 07:53:56 +0000 (17:53 +1000)]
Add a hook to customize entities post-update

8 years agoSome tweaks for clickable radar
Mario [Wed, 13 Jul 2016 07:39:50 +0000 (17:39 +1000)]
Some tweaks for clickable radar

8 years agoMerge branch 'Mario/balance'
Mario [Wed, 13 Jul 2016 07:30:54 +0000 (17:30 +1000)]
Merge branch 'Mario/balance'

8 years agoDon't start with shockwave in Nexuiz balance
Mario [Wed, 13 Jul 2016 07:28:52 +0000 (17:28 +1000)]
Don't start with shockwave in Nexuiz balance

8 years agoChange balance mod name
Mario [Wed, 13 Jul 2016 07:28:11 +0000 (17:28 +1000)]
Change balance mod name

8 years agoMerge branch 'master' into Mario/balance
Mario [Wed, 13 Jul 2016 07:01:46 +0000 (17:01 +1000)]
Merge branch 'master' into Mario/balance

8 years agoDon't allow zooming with secondary attack while spectating/observing
Mario [Tue, 12 Jul 2016 12:54:30 +0000 (22:54 +1000)]
Don't allow zooming with secondary attack while spectating/observing

8 years agoUse the real player entity for shownames self checks (fixes player name appearing...
Mario [Tue, 12 Jul 2016 12:42:05 +0000 (22:42 +1000)]
Use the real player entity for shownames self checks (fixes player name appearing in 3rd person vehicles)

8 years agoReset vehicles when match is resetting, also make sure player exits vehicle when...
Mario [Tue, 12 Jul 2016 12:33:13 +0000 (22:33 +1000)]
Reset vehicles when match is resetting, also make sure player exits vehicle when re-spawning

8 years agoDefault cl_maxfps to 125
Mario [Mon, 11 Jul 2016 17:38:30 +0000 (03:38 +1000)]
Default cl_maxfps to 125

8 years agoAdd maximum FPS of 150 for 144hz monitors
Mario [Mon, 11 Jul 2016 14:12:36 +0000 (00:12 +1000)]
Add maximum FPS of 150 for 144hz monitors

8 years agoRemove some stupid maximum FPS settings and add 80 as an option for 75hz monitors
Mario [Mon, 11 Jul 2016 14:08:32 +0000 (00:08 +1000)]
Remove some stupid maximum FPS settings and add 80 as an option for 75hz monitors

8 years agoRename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)
Mario [Mon, 11 Jul 2016 12:47:00 +0000 (22:47 +1000)]
Rename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)

8 years agoMerge branch 'terencehill/misc_hud_fixes' into 'master'
Mario [Mon, 11 Jul 2016 12:24:17 +0000 (12:24 +0000)]
Merge branch 'terencehill/misc_hud_fixes' into 'master'

Misc hud fixes

See merge request !334

8 years agoDisplay left time only once for multiple server notices with the same time 334/head
terencehill [Sun, 10 Jul 2016 10:16:41 +0000 (12:16 +0200)]
Display left time only once for multiple server notices with the same time

8 years agoDon't show player nametags to everyone before match has started
Mario [Sun, 10 Jul 2016 07:42:20 +0000 (17:42 +1000)]
Don't show player nametags to everyone before match has started

8 years agoMerge branch 'master' into terencehill/misc_hud_fixes
terencehill [Sat, 9 Jul 2016 17:28:29 +0000 (19:28 +0200)]
Merge branch 'master' into terencehill/misc_hud_fixes

8 years agoClear server notices when they've expired
terencehill [Thu, 7 Jul 2016 11:10:53 +0000 (13:10 +0200)]
Clear server notices when they've expired

8 years agoDisable effectinfo parsing code (shaves 6 seconds off serverbench, and probably regai...
Mario [Sat, 9 Jul 2016 16:02:57 +0000 (02:02 +1000)]
Disable effectinfo parsing code (shaves 6 seconds off serverbench, and probably regains a lot of lost FPS)

8 years agoFix arguments for SendWaypoint, fixes onslaught waypoints
Mario [Sat, 9 Jul 2016 14:11:04 +0000 (00:11 +1000)]
Fix arguments for SendWaypoint, fixes onslaught waypoints

8 years agoCall setup hook before setting vehicle location
Mario [Sat, 9 Jul 2016 04:55:24 +0000 (14:55 +1000)]
Call setup hook before setting vehicle location

8 years agoMove gunner enter checking into the bumblebee's file, also fix gunner entering wrong...
Mario [Thu, 7 Jul 2016 10:19:35 +0000 (20:19 +1000)]
Move gunner enter checking into the bumblebee's file, also fix gunner entering wrong side of the bumblebee when empty

8 years agoChange theAlpha to alpha in a few comments
terencehill [Wed, 6 Jul 2016 18:54:04 +0000 (20:54 +0200)]
Change theAlpha to alpha in a few comments

8 years agoMake sure centerprint panel isn't empty right on hud editor enter
terencehill [Wed, 6 Jul 2016 17:55:53 +0000 (19:55 +0200)]
Make sure centerprint panel isn't empty right on hud editor enter

8 years agoCompact a few similar code blocks
terencehill [Wed, 6 Jul 2016 17:51:29 +0000 (19:51 +0200)]
Compact a few similar code blocks

8 years agoRemove main panel cvars not used by certain panels
terencehill [Wed, 6 Jul 2016 17:49:25 +0000 (19:49 +0200)]
Remove main panel cvars not used by certain panels

8 years agoReset QuickMenu_Page_Command_Type when clearing up a quickmenu command otherwise...
terencehill [Wed, 6 Jul 2016 17:45:54 +0000 (19:45 +0200)]
Reset QuickMenu_Page_Command_Type when clearing up a quickmenu command otherwise very bad things may happen (crash opening the hud editor)

8 years agoAdd a mutator hook to grappling hook drawing, to allow customising the hook texture...
Mario [Wed, 6 Jul 2016 05:28:12 +0000 (15:28 +1000)]
Add a mutator hook to grappling hook drawing, to allow customising the hook texture/colour

8 years agoClean up racer target locking trace
Mario [Wed, 6 Jul 2016 04:16:00 +0000 (14:16 +1000)]
Clean up racer target locking trace

8 years agoEnable damagetext by default
Mario [Tue, 5 Jul 2016 10:29:58 +0000 (20:29 +1000)]
Enable damagetext by default

8 years agoDisable raptor bomb marker while spectating (can't accurately position it yet)
Mario [Tue, 5 Jul 2016 09:39:00 +0000 (19:39 +1000)]
Disable raptor bomb marker while spectating (can't accurately position it yet)

8 years agoFix view snapping as a vehicle spectator
Mario [Tue, 5 Jul 2016 09:01:41 +0000 (19:01 +1000)]
Fix view snapping as a vehicle spectator