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13 years agoimplement effects in CSQC
Rudolf Polzer [Wed, 21 Dec 2011 14:59:10 +0000 (15:59 +0100)]
implement effects in CSQC

13 years agocsqcplayers: only override angles by local angles if predicted
Rudolf Polzer [Wed, 21 Dec 2011 09:55:12 +0000 (10:55 +0100)]
csqcplayers: only override angles by local angles if predicted

13 years agocomplain if powerups are not properly marked
Rudolf Polzer [Wed, 21 Dec 2011 09:51:51 +0000 (10:51 +0100)]
complain if powerups are not properly marked

13 years agofix item filtering for powerups
Rudolf Polzer [Wed, 21 Dec 2011 09:49:47 +0000 (10:49 +0100)]
fix item filtering for powerups

13 years agofix makefile dependencies
Rudolf Polzer [Wed, 21 Dec 2011 09:17:36 +0000 (10:17 +0100)]
fix makefile dependencies

13 years agotrust view_angles no matter what the view entity is
Rudolf Polzer [Wed, 21 Dec 2011 09:15:37 +0000 (10:15 +0100)]
trust view_angles no matter what the view entity is

13 years agouse view_angles, should be better compat
Rudolf Polzer [Wed, 21 Dec 2011 09:14:36 +0000 (10:14 +0100)]
use view_angles, should be better compat

13 years agofix invisibility flag
Rudolf Polzer [Wed, 21 Dec 2011 09:11:35 +0000 (10:11 +0100)]
fix invisibility flag

13 years agoforce about 4 origin sends per player per frame "to make sure" (to better handle...
Rudolf Polzer [Tue, 20 Dec 2011 21:57:00 +0000 (22:57 +0100)]
force about 4 origin sends per player per frame "to make sure" (to better handle mispredictions)

13 years agofix suicide
Rudolf Polzer [Tue, 20 Dec 2011 21:50:52 +0000 (22:50 +0100)]
fix suicide

13 years agofix vehicles
Rudolf Polzer [Tue, 20 Dec 2011 21:37:59 +0000 (22:37 +0100)]
fix vehicles

13 years agoMerge remote-tracking branch 'origin/divVerent/csqcmodel-viewmodelfix'
Rudolf Polzer [Tue, 20 Dec 2011 21:32:04 +0000 (22:32 +0100)]
Merge remote-tracking branch 'origin/divVerent/csqcmodel-viewmodelfix'

13 years agoadd a +1 because we can
Rudolf Polzer [Tue, 20 Dec 2011 20:07:13 +0000 (21:07 +0100)]
add a +1 because we can

13 years agotry fixing issues with length of move
Rudolf Polzer [Tue, 20 Dec 2011 16:49:13 +0000 (17:49 +0100)]
try fixing issues with length of move

13 years agosimplify
Rudolf Polzer [Tue, 20 Dec 2011 12:59:30 +0000 (13:59 +0100)]
simplify

13 years agocsqcmodels: change to allow any csqcmodel, or any non-csqcmodel, to be the view entity
Rudolf Polzer [Tue, 20 Dec 2011 12:54:17 +0000 (13:54 +0100)]
csqcmodels: change to allow any csqcmodel, or any non-csqcmodel, to be the view entity

13 years agoMerge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 19 Dec 2011 11:59:33 +0000 (12:59 +0100)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir

13 years agoalways show backtrace in warnings, or warnings are useless
Rudolf Polzer [Mon, 19 Dec 2011 11:58:38 +0000 (12:58 +0100)]
always show backtrace in warnings, or warnings are useless

13 years agofix typo
Rudolf Polzer [Sun, 18 Dec 2011 20:06:39 +0000 (21:06 +0100)]
fix typo

13 years agodefine some vars
Rudolf Polzer [Sun, 18 Dec 2011 20:05:57 +0000 (21:05 +0100)]
define some vars

13 years agoRevert "vehicles-no-viewport test" as it never was meant to be committed.
Rudolf Polzer [Sun, 18 Dec 2011 19:59:21 +0000 (20:59 +0100)]
Revert "vehicles-no-viewport test" as it never was meant to be committed.

This reverts commit 8ad395df2c29ab67b0cfffab57fa45d1077b734a.

13 years agomake fteqcc behave :)
Rudolf Polzer [Sun, 18 Dec 2011 19:58:34 +0000 (20:58 +0100)]
make fteqcc behave :)

13 years agovehicles-no-viewport test
Rudolf Polzer [Sun, 18 Dec 2011 19:46:40 +0000 (20:46 +0100)]
vehicles-no-viewport test

13 years agoMerge branch 'divVerent/weapon_stay_2'
Rudolf Polzer [Sat, 17 Dec 2011 21:38:48 +0000 (22:38 +0100)]
Merge branch 'divVerent/weapon_stay_2'

13 years agoassorted fixes for weapon pickup
Rudolf Polzer [Sat, 17 Dec 2011 21:38:30 +0000 (22:38 +0100)]
assorted fixes for weapon pickup

13 years agoset pickup_anyway on thrown weapons, we really want to remove these even if uselessly...
Rudolf Polzer [Sat, 17 Dec 2011 16:58:31 +0000 (17:58 +0100)]
set pickup_anyway on thrown weapons, we really want to remove these even if uselessly touched

13 years agoweapon stay 2: activate for CTS
Rudolf Polzer [Sat, 17 Dec 2011 16:56:21 +0000 (17:56 +0100)]
weapon stay 2: activate for CTS

13 years agodamn fteqcc
Rudolf Polzer [Sat, 17 Dec 2011 16:55:48 +0000 (17:55 +0100)]
damn fteqcc

13 years agog_weapon_stay 2: ghost items "refill" ammo only
Rudolf Polzer [Sat, 17 Dec 2011 16:45:57 +0000 (17:45 +0100)]
g_weapon_stay 2: ghost items "refill" ammo only

13 years agosimplify minsta rules again
Rudolf Polzer [Sat, 17 Dec 2011 16:37:30 +0000 (17:37 +0100)]
simplify minsta rules again

13 years agoalso move this block
Rudolf Polzer [Fri, 16 Dec 2011 17:13:15 +0000 (18:13 +0100)]
also move this block

13 years agosimplify weapon stay more
Rudolf Polzer [Fri, 16 Dec 2011 17:11:54 +0000 (18:11 +0100)]
simplify weapon stay more

13 years agoremove g_weapon_stay 1 and 2 modes, they did enough damage. Only keep 3, renumbered...
Rudolf Polzer [Fri, 16 Dec 2011 17:07:12 +0000 (18:07 +0100)]
remove g_weapon_stay 1 and 2 modes, they did enough damage. Only keep 3, renumbered to 1.

13 years agomark sv_use_csqc_players as pure
Rudolf Polzer [Fri, 16 Dec 2011 15:50:40 +0000 (16:50 +0100)]
mark sv_use_csqc_players as pure

13 years agoMerge remote-tracking branch 'origin/divVerent/csqcmodel'
Rudolf Polzer [Fri, 16 Dec 2011 15:48:38 +0000 (16:48 +0100)]
Merge remote-tracking branch 'origin/divVerent/csqcmodel'

13 years agofix powerup rules for LMS and CA
Rudolf Polzer [Thu, 15 Dec 2011 14:58:24 +0000 (15:58 +0100)]
fix powerup rules for LMS and CA

13 years agoapply same logic to g_pickup_items: -1 is default, 0 = off, 1 = on
Rudolf Polzer [Thu, 15 Dec 2011 14:57:22 +0000 (15:57 +0100)]
apply same logic to g_pickup_items: -1 is default, 0 = off, 1 = on

13 years agomake powerups rules game mode dependent
Rudolf Polzer [Thu, 15 Dec 2011 14:43:08 +0000 (15:43 +0100)]
make powerups rules game mode dependent

13 years agoget rid of g_powerup_*; add g_powerups
Rudolf Polzer [Thu, 15 Dec 2011 14:32:47 +0000 (15:32 +0100)]
get rid of g_powerup_*; add g_powerups

13 years agomake g_powerup_* count as "No strength"-like mutators
Rudolf Polzer [Thu, 15 Dec 2011 14:21:34 +0000 (15:21 +0100)]
make g_powerup_* count  as "No strength"-like mutators

13 years agoalso autotaunt is ok
Rudolf Polzer [Thu, 15 Dec 2011 14:15:13 +0000 (15:15 +0100)]
also autotaunt is ok

13 years agoMerge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 15 Dec 2011 14:12:17 +0000 (15:12 +0100)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir

13 years agosv_ready_restart_after_countdown and sv_taunt deserve to be pure
Rudolf Polzer [Thu, 15 Dec 2011 14:11:54 +0000 (15:11 +0100)]
sv_ready_restart_after_countdown and sv_taunt deserve to be pure

13 years agoUpdate last tranlator info
mand1nga [Thu, 15 Dec 2011 00:16:58 +0000 (21:16 -0300)]
Update last tranlator info

13 years agono way Samual. do that in a branch if you have to.
Jakob MG [Thu, 15 Dec 2011 00:02:41 +0000 (01:02 +0100)]
no way Samual. do that in a branch if you have to.

13 years ago60dps
Samual [Wed, 14 Dec 2011 23:52:59 +0000 (18:52 -0500)]
60dps

13 years agoNo spread on machine gun, per request of kojn. (proving a point)
Samual [Wed, 14 Dec 2011 23:42:39 +0000 (18:42 -0500)]
No spread on machine gun, per request of kojn. (proving a point)

13 years agoNew strategy: make the crylink overpowered
Samual [Mon, 12 Dec 2011 16:28:15 +0000 (11:28 -0500)]
New strategy: make the crylink overpowered

13 years agoLower damage of shotgun melee
Samual [Mon, 12 Dec 2011 15:54:53 +0000 (10:54 -0500)]
Lower damage of shotgun melee

13 years agoMerge remote-tracking branch 'origin/terencehill/g_changeteam_banned_fix'
Rudolf Polzer [Mon, 12 Dec 2011 08:44:27 +0000 (09:44 +0100)]
Merge remote-tracking branch 'origin/terencehill/g_changeteam_banned_fix'

13 years agoMerge remote-tracking branch 'origin/nifrek/hagar_own_traileffect_fix'
Rudolf Polzer [Mon, 12 Dec 2011 08:38:22 +0000 (09:38 +0100)]
Merge remote-tracking branch 'origin/nifrek/hagar_own_traileffect_fix'

Conflicts:
effectinfo.txt

13 years agoMerge remote-tracking branch 'origin/terencehill/m_toggle_fix'
Rudolf Polzer [Mon, 12 Dec 2011 08:33:57 +0000 (09:33 +0100)]
Merge remote-tracking branch 'origin/terencehill/m_toggle_fix'

13 years agodon't hide invisibility in minstagib (fixes #876)
Rudolf Polzer [Mon, 12 Dec 2011 05:55:45 +0000 (06:55 +0100)]
don't hide invisibility in minstagib (fixes #876)

13 years agoNEWS FLASH FOR #woxblox#: CSQC Players!
Rudolf Polzer [Sun, 11 Dec 2011 19:35:28 +0000 (20:35 +0100)]
NEWS FLASH FOR #woxblox#: CSQC Players!

Currently only brings four new features:

- forcemodels, with seamless fixing of tag indexes, and clientside animation frame fallback
- clientside player model LOD, reducing LOD when fps are low to help cl_minfps
- saves a BIT of bandwidth, not much
- saves some server CPU time (no more customizeentityforclient on player entities)

Currently can be turned off by sv_use_csqc_players 0, to help 0.5 clients which don't support this new code properly yet (they will get no prediction).

13 years agoforcemodel: make toggling work "perfectly" even during pause
Rudolf Polzer [Sun, 11 Dec 2011 19:30:33 +0000 (20:30 +0100)]
forcemodel: make toggling work "perfectly" even during pause

13 years agorefactor csqcplayers code; move frame forcing clientside
Rudolf Polzer [Sun, 11 Dec 2011 19:24:28 +0000 (20:24 +0100)]
refactor csqcplayers code; move frame forcing clientside

13 years agoenable csqcplayers; add a button for forcemodels
Rudolf Polzer [Sun, 11 Dec 2011 18:49:07 +0000 (19:49 +0100)]
enable csqcplayers; add a button for forcemodels

13 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Sun, 11 Dec 2011 18:44:10 +0000 (19:44 +0100)]
Merge branch 'master' into divVerent/csqcmodel

13 years agosprintf1s in help
Rudolf Polzer [Sun, 11 Dec 2011 12:46:38 +0000 (13:46 +0100)]
sprintf1s in help

13 years agoadd duckwalk anims for all directions (optional, if missing, duckwalk is used)
Rudolf Polzer [Sat, 10 Dec 2011 19:00:17 +0000 (20:00 +0100)]
add duckwalk anims for all directions (optional, if missing, duckwalk is used)

13 years agoadd a "selfstuff" clientcommand to embed stuff into a demo
Rudolf Polzer [Sat, 10 Dec 2011 11:04:09 +0000 (12:04 +0100)]
add a "selfstuff" clientcommand to embed stuff into a demo

13 years agobot_cmd aim: 3rd arg being 0 now does the same as 3rd arg missing
Rudolf Polzer [Sat, 10 Dec 2011 11:02:24 +0000 (12:02 +0100)]
bot_cmd aim: 3rd arg being 0 now does the same as 3rd arg missing

13 years agofix auto glowmod calculation
Rudolf Polzer [Fri, 9 Dec 2011 21:47:09 +0000 (22:47 +0100)]
fix auto glowmod calculation

13 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Fri, 9 Dec 2011 21:15:01 +0000 (22:15 +0100)]
Merge branch 'master' into divVerent/csqcmodel

13 years agoadd another small demo file
Rudolf Polzer [Fri, 9 Dec 2011 21:11:05 +0000 (22:11 +0100)]
add another small demo file

13 years agoadd another small demo file
Rudolf Polzer [Fri, 9 Dec 2011 21:11:05 +0000 (22:11 +0100)]
add another small demo file

13 years agocurrent bloom settings are a failure. Revert to engine defaults till we have GOOD...
Rudolf Polzer [Fri, 9 Dec 2011 20:07:12 +0000 (21:07 +0100)]
current bloom settings are a failure. Revert to engine defaults till we have GOOD settings.

13 years agoalso send server port number
Rudolf Polzer [Fri, 9 Dec 2011 19:58:40 +0000 (20:58 +0100)]
also send server port number

13 years agoclear antilag data when respawning (fixes #862)
Rudolf Polzer [Fri, 9 Dec 2011 08:28:11 +0000 (09:28 +0100)]
clear antilag data when respawning (fixes #862)

13 years agoupdate weaponpriority from latest real world stats
Rudolf Polzer [Thu, 8 Dec 2011 12:17:58 +0000 (13:17 +0100)]
update weaponpriority from latest real world stats

13 years agoremove MinstaNex from keybinds.txt, it makes people mad to have 3 guns on that key...
Rudolf Polzer [Thu, 8 Dec 2011 12:07:53 +0000 (13:07 +0100)]
remove MinstaNex from keybinds.txt, it makes people mad to have 3 guns on that key even if only ever 2 can coexist anyway

13 years agoadd aliases weapon_laser etc.
Rudolf Polzer [Thu, 8 Dec 2011 12:05:53 +0000 (13:05 +0100)]
add aliases weapon_laser etc.

13 years agomore props
Rudolf Polzer [Wed, 7 Dec 2011 06:02:10 +0000 (07:02 +0100)]
more props

13 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Tue, 6 Dec 2011 21:14:38 +0000 (22:14 +0100)]
Merge branch 'master' into divVerent/csqcmodel

13 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 6 Dec 2011 21:14:32 +0000 (22:14 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

13 years agotry a small fix in spawn distance check logic (untested)
Rudolf Polzer [Tue, 6 Dec 2011 21:13:26 +0000 (22:13 +0100)]
try a small fix in spawn distance check logic (untested)

13 years agoadd I to the spec
Rudolf Polzer [Tue, 6 Dec 2011 17:58:23 +0000 (18:58 +0100)]
add I to the spec

13 years agoadd a note about matchid format
Rudolf Polzer [Tue, 6 Dec 2011 17:55:59 +0000 (18:55 +0100)]
add a note about matchid format

13 years agosupport for duckwalkbackwards anim
Rudolf Polzer [Tue, 6 Dec 2011 15:15:38 +0000 (16:15 +0100)]
support for duckwalkbackwards anim

13 years agomake g_tdm_on_dm_maps also work for menu (needs clicking gametype buttons to apply)
Rudolf Polzer [Tue, 6 Dec 2011 13:16:17 +0000 (14:16 +0100)]
make g_tdm_on_dm_maps also work for menu (needs clicking gametype buttons to apply)

13 years ago-deathmatch_force_teamplay; +g_tdm_on_dm_maps
Rudolf Polzer [Tue, 6 Dec 2011 13:15:03 +0000 (14:15 +0100)]
-deathmatch_force_teamplay; +g_tdm_on_dm_maps

13 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Tue, 6 Dec 2011 10:21:57 +0000 (11:21 +0100)]
Merge branch 'master' into divVerent/csqcmodel

13 years agoMerge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 6 Dec 2011 10:03:26 +0000 (11:03 +0100)]
Merge branch 'master' of /var/cache/git/xonotic/xonotic-data.pk3dir

13 years agoadd greek
Rudolf Polzer [Tue, 6 Dec 2011 10:01:59 +0000 (11:01 +0100)]
add greek

13 years agoadd an alias g_forced_team_matchsetup (untested)
Rudolf Polzer [Mon, 5 Dec 2011 14:45:45 +0000 (15:45 +0100)]
add an alias g_forced_team_matchsetup (untested)

13 years agoMerge remote-tracking branch 'origin/mirceakitsune/sandbox'
Rudolf Polzer [Mon, 5 Dec 2011 13:11:43 +0000 (14:11 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/sandbox'

13 years agoWhen removing sandbox objects, if the object being removed has been selected for...
Mircea Kitsune [Sun, 4 Dec 2011 20:34:47 +0000 (22:34 +0200)]
When removing sandbox objects, if the object being removed has been selected for attachment by a player, unset it

13 years agoSandbox storage: Replace - with "" for empty properties when applicable. This should...
Mircea Kitsune [Sun, 4 Dec 2011 20:06:01 +0000 (22:06 +0200)]
Sandbox storage: Replace - with "" for empty properties when applicable. This should be both more correct and more safe. Breaks SOME properties in existing storages.

13 years agoMerge branch 'master' into mirceakitsune/sandbox
Mircea Kitsune [Sun, 4 Dec 2011 19:51:04 +0000 (21:51 +0200)]
Merge branch 'master' into mirceakitsune/sandbox

13 years agofix grabbing in sandbox mode
Rudolf Polzer [Sun, 4 Dec 2011 19:47:39 +0000 (20:47 +0100)]
fix grabbing in sandbox mode

13 years agoAlso use crosshair_trace_plusvisibletriggers for tracing sandbox objects in the edito...
Mircea Kitsune [Sun, 4 Dec 2011 19:38:28 +0000 (21:38 +0200)]
Also use crosshair_trace_plusvisibletriggers for tracing sandbox objects in the editor. This gets rid of my ugly hack from earlier, necessary to trace non-solid objects

13 years agoUse crosshair_trace_plusvisibletriggers instead of trace_ent for dragging, which...
Mircea Kitsune [Sun, 4 Dec 2011 19:30:59 +0000 (21:30 +0200)]
Use crosshair_trace_plusvisibletriggers instead of trace_ent for dragging, which is the way things should be

13 years agoUse SOLID_NOT for attachments, which is safest
Mircea Kitsune [Sun, 4 Dec 2011 17:24:38 +0000 (19:24 +0200)]
Use SOLID_NOT for attachments, which is safest

13 years agoUse SOLID_TRIGGER instead of SOLID_NOT for attachments or non-solid object. This...
Mircea Kitsune [Sun, 4 Dec 2011 17:07:49 +0000 (19:07 +0200)]
Use SOLID_TRIGGER instead of SOLID_NOT for attachments or non-solid object. This seems to make grabbing non-solid sandbox objects possible, although the dragging itself is based on trace_ent so I don't understand how this can be (given neither SOLID_NOT or SOLID_TRIGGER can get traced, so it shouldn't make a difference). This seems to work though, so I guess it's good SOLID_TRIGGER should also be better for possible changes that might get done in the future.

13 years agoFix a bug with persisted solidity when attaching / detaching objects
Mircea Kitsune [Sun, 4 Dec 2011 16:54:32 +0000 (18:54 +0200)]
Fix a bug with persisted solidity when attaching / detaching objects

13 years agoAdd solidity to the sandbox menu
Mircea Kitsune [Sun, 4 Dec 2011 16:25:21 +0000 (18:25 +0200)]
Add solidity to the sandbox menu

13 years agoRename edit command from solid to solidity
Mircea Kitsune [Sun, 4 Dec 2011 16:14:01 +0000 (18:14 +0200)]
Rename edit command from solid to solidity

13 years agoMerge branch 'master' into mirceakitsune/sandbox
Mircea Kitsune [Sun, 4 Dec 2011 16:10:34 +0000 (18:10 +0200)]
Merge branch 'master' into mirceakitsune/sandbox

13 years agoNow put my hack in place, making it possible to trace and edit non-solid objects.
Mircea Kitsune [Sun, 4 Dec 2011 16:06:24 +0000 (18:06 +0200)]
Now put my hack in place, making it possible to trace and edit non-solid objects.

13 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Sun, 4 Dec 2011 16:00:08 +0000 (17:00 +0100)]
Merge branch 'master' into divVerent/csqcmodel