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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
TimePath [Thu, 11 Dec 2014 02:15:32 +0000 (13:15 +1100)]
Extract physics macro definitions
Mario [Thu, 11 Dec 2014 01:48:57 +0000 (12:48 +1100)]
Use the common definition to set movement
Mario [Thu, 11 Dec 2014 01:39:59 +0000 (12:39 +1100)]
Use TRUE and FALSE instead of 1 and 0
Mario [Thu, 11 Dec 2014 01:12:04 +0000 (12:12 +1100)]
Make dead check common (don't really need it, as physics are disabled while dead)
Mario [Thu, 11 Dec 2014 01:03:42 +0000 (12:03 +1100)]
Move some dodging stuff into dodging file
Mario [Thu, 11 Dec 2014 00:31:44 +0000 (11:31 +1100)]
Rough support for dodging prediction
TimePath [Wed, 10 Dec 2014 20:51:20 +0000 (07:51 +1100)]
Fix air acceleration the same way
moveflags are a lie
TimePath [Wed, 10 Dec 2014 20:44:01 +0000 (07:44 +1100)]
Fix slope sliding
Mario [Wed, 10 Dec 2014 11:47:44 +0000 (22:47 +1100)]
Predict jetpack
TimePath [Wed, 10 Dec 2014 11:43:05 +0000 (22:43 +1100)]
Fix crazy walk speed
TimePath [Wed, 10 Dec 2014 11:37:02 +0000 (22:37 +1100)]
Sync air physics with engine
TimePath [Wed, 10 Dec 2014 10:51:43 +0000 (21:51 +1100)]
Sync walk physics with engine
TimePath [Wed, 10 Dec 2014 09:09:37 +0000 (20:09 +1100)]
Sync water move physics with engine
Mario [Wed, 10 Dec 2014 07:43:38 +0000 (18:43 +1100)]
Move stat updates to a function for easier access
TimePath [Wed, 10 Dec 2014 05:57:09 +0000 (16:57 +1100)]
Improve water movement prediction
TimePath [Wed, 10 Dec 2014 04:52:13 +0000 (15:52 +1100)]
Use more constants
Mario [Wed, 10 Dec 2014 04:18:03 +0000 (15:18 +1100)]
Move physics stats loading into physics file
Mario [Wed, 10 Dec 2014 00:00:12 +0000 (11:00 +1100)]
Failed attempt to make CheckWaterJump work with CSQC
Mario [Tue, 9 Dec 2014 23:53:48 +0000 (10:53 +1100)]
Fix water movement and add a networked stat for the tiny movement while frozen
Mario [Tue, 9 Dec 2014 23:27:27 +0000 (10:27 +1100)]
Fix water prediction by using a legacy function
Mario [Tue, 9 Dec 2014 23:13:53 +0000 (10:13 +1100)]
Fix a couple of missing stats
Mario [Tue, 9 Dec 2014 14:12:04 +0000 (01:12 +1100)]
Prepare for predicted jetpack and swimming
Mario [Tue, 9 Dec 2014 12:52:13 +0000 (23:52 +1100)]
Bring it back (apparently, pmove_flags is not set by QC yet)
Mario [Tue, 9 Dec 2014 12:47:07 +0000 (23:47 +1100)]
Get rid of CSQC_ClientMovement_UpdateStatus (the stuff in it is already set before by CSQC player code)
TimePath [Tue, 9 Dec 2014 01:40:41 +0000 (12:40 +1100)]
Remove the last self parameter
TimePath [Tue, 9 Dec 2014 01:30:07 +0000 (12:30 +1100)]
Clean up code
TimePath [Mon, 8 Dec 2014 23:31:19 +0000 (10:31 +1100)]
Use global self
TimePath [Mon, 8 Dec 2014 09:35:52 +0000 (20:35 +1100)]
Merge client and server physics routines
TimePath [Mon, 8 Dec 2014 09:01:19 +0000 (20:01 +1100)]
Remove the weird old hack that only increases bandwidth while moving (again)
TimePath [Mon, 8 Dec 2014 08:59:32 +0000 (19:59 +1100)]
Delete server/cl_physics.qc, we no longer need it
TimePath [Mon, 8 Dec 2014 08:55:17 +0000 (19:55 +1100)]
Interleave server/cl_physics.qc with common/physics.qc ready for merging
Mario [Mon, 8 Dec 2014 06:39:57 +0000 (17:39 +1100)]
Remove a weird old hack that only increases bandwidth while moving
Mario [Mon, 8 Dec 2014 06:09:04 +0000 (17:09 +1100)]
Also set the stat
TimePath [Mon, 8 Dec 2014 05:49:19 +0000 (16:49 +1100)]
Simplify SV_PlayerPhysics
TimePath [Mon, 8 Dec 2014 05:42:56 +0000 (16:42 +1100)]
Split SV_PlayerPhysics
Mario [Mon, 8 Dec 2014 05:22:45 +0000 (16:22 +1100)]
Use client side crouch prediction
TimePath [Mon, 8 Dec 2014 04:11:02 +0000 (15:11 +1100)]
Partially merge server and client physics
TimePath [Mon, 8 Dec 2014 03:33:26 +0000 (14:33 +1100)]
Extract movement prediction into its own module and prepare for merge with server
Mario [Mon, 8 Dec 2014 00:51:42 +0000 (11:51 +1100)]
Remove an evil clone of makevectors
Mario [Mon, 8 Dec 2014 00:35:17 +0000 (11:35 +1100)]
Copy some stuff from the server side implementation of QC physics
Mario [Mon, 8 Dec 2014 00:25:28 +0000 (11:25 +1100)]
Port AirAccelerate function (doesn't fix air control issues yet)
TimePath [Sun, 7 Dec 2014 13:29:04 +0000 (00:29 +1100)]
Fix movement prediction
* QuakeC is pass by value
* function parameters clash with call site locals
Mario [Sun, 7 Dec 2014 13:05:51 +0000 (00:05 +1100)]
Clean up the cl_movement switch a bit
TimePath [Sun, 7 Dec 2014 13:02:40 +0000 (00:02 +1100)]
Xonotic is PROTOCOL_DARKPLACES7, not PROTOCOL_QUAKEWORLD
TimePath [Sun, 7 Dec 2014 12:59:45 +0000 (23:59 +1100)]
Switch from cvar() to getstatf()
TimePath [Sun, 7 Dec 2014 11:29:35 +0000 (22:29 +1100)]
Initial translation
Mario [Fri, 5 Dec 2014 11:43:04 +0000 (22:43 +1100)]
Temporary fix for missing alternate flag textures (in the future, we should get proper model replacements for these)
Mario [Fri, 5 Dec 2014 11:29:07 +0000 (22:29 +1100)]
Merge branch 'terencehill/ca_fixes_and_more'
Mario [Fri, 5 Dec 2014 11:28:02 +0000 (22:28 +1100)]
Merge branch 'master' into terencehill/ca_fixes_and_more
Mario [Fri, 5 Dec 2014 11:15:50 +0000 (22:15 +1100)]
Add a few quick checks to ensure dead/frozen players don't enter vehicles
Mario [Fri, 5 Dec 2014 11:02:53 +0000 (22:02 +1100)]
Merge branch 'Mario/ctf_fixes'
Mario [Fri, 5 Dec 2014 10:48:49 +0000 (21:48 +1100)]
Fix flags passing through clips and becoming unreachable, partially fix picking up flags while driving a vehicle, fix stalemate message not disappearing sometimes, fix console warning when non-player entity touches a shielded flag, fix passing flags to teammates already carrying flags deleting the carrier's first flag
Mario [Thu, 4 Dec 2014 03:44:05 +0000 (14:44 +1100)]
Update credits
Mario [Thu, 4 Dec 2014 01:23:38 +0000 (12:23 +1100)]
Merge branch 'terencehill/scoreboard_fixes'
terencehill [Tue, 2 Dec 2014 17:15:39 +0000 (18:15 +0100)]
In the first frame set up a temporary scoreboard layout just to get rid of some console warnings in certain gamemodes (e.g. dm). This is because initially no layout can be properly set up until score_info data haven't been received.
terencehill [Tue, 2 Dec 2014 11:52:45 +0000 (12:52 +0100)]
score labels must be strunzoned as the server sends them twice on purpose (who knows why)
terencehill [Mon, 1 Dec 2014 20:04:14 +0000 (21:04 +0100)]
Fix gametype names in default scoreboard column layout
terencehill [Fri, 28 Nov 2014 17:39:44 +0000 (18:39 +0100)]
Make HUD_DefaultColumnLayout into a macro to avoid future issues with strcat
terencehill [Fri, 28 Nov 2014 17:31:28 +0000 (18:31 +0100)]
Fix broken defaut layout caused by recently added tdm columns: strcat accepts max 8 arguments and simply ignores the next ones with no warning!
Mario [Fri, 28 Nov 2014 03:21:38 +0000 (14:21 +1100)]
Merge branch 'Mario/random_spawns'
Mario [Fri, 28 Nov 2014 03:11:31 +0000 (14:11 +1100)]
Default g_spawn_furthest to 0.5 (1 is too non-random for maps like stormkeep, where you can easily spawncamp a player through the warpzone)
Mario [Fri, 28 Nov 2014 00:33:53 +0000 (11:33 +1100)]
Merge branch 'terencehill/notification_cvars'
Conflicts:
notifications.cfg
Mario [Fri, 28 Nov 2014 00:32:12 +0000 (11:32 +1100)]
Update notifications.cfg
Mario [Fri, 28 Nov 2014 00:24:59 +0000 (11:24 +1100)]
Merge branch 'terencehill/aim_shake_fix'
Mario [Thu, 27 Nov 2014 08:51:13 +0000 (19:51 +1100)]
Merge branch 'Mario/hitsound_pitch'
Mario [Thu, 27 Nov 2014 08:50:43 +0000 (19:50 +1100)]
Merge branch 'master' into Mario/hitsound_pitch
Mario [Thu, 27 Nov 2014 08:41:37 +0000 (19:41 +1100)]
Apply new pitch settings by TimePath
Mario [Thu, 27 Nov 2014 08:38:19 +0000 (19:38 +1100)]
Fix crash with new compatibility aliases
Mario [Thu, 27 Nov 2014 07:51:15 +0000 (18:51 +1100)]
Variable hitsound pitch based on damage, disabled by default (modified by Melanosuchus)
Mario [Thu, 27 Nov 2014 03:25:31 +0000 (14:25 +1100)]
Merge branch 'nyov/instagib-rename'
Mario [Thu, 27 Nov 2014 03:24:29 +0000 (14:24 +1100)]
Merge branch 'master' into nyov/instagib-rename
Mario [Thu, 27 Nov 2014 02:41:58 +0000 (13:41 +1100)]
Merge branch 'TimePath/xonotic-data.pk3dir-TimePath/compat_weapons'
Mario [Thu, 27 Nov 2014 02:33:18 +0000 (13:33 +1100)]
Merge branch 'TimePath/xonotic-data.pk3dir-TimePath/simpleitems'
TimePath [Thu, 27 Nov 2014 01:28:36 +0000 (12:28 +1100)]
Rename weapon aliases, retain backwards compatibility with aliases
Mario [Thu, 27 Nov 2014 01:35:05 +0000 (12:35 +1100)]
Merge branch 'nyov/combined_updates/effects'
Mario [Thu, 27 Nov 2014 01:34:08 +0000 (12:34 +1100)]
Merge branch 'master' into nyov/combined_updates/effects
TimePath [Thu, 27 Nov 2014 01:03:09 +0000 (12:03 +1100)]
Regenerate simple items textures
Add models for new toys and arc
terencehill [Wed, 26 Nov 2014 21:21:49 +0000 (22:21 +0100)]
More human readable cvar descriptions
terencehill [Wed, 26 Nov 2014 18:24:57 +0000 (19:24 +0100)]
Shorten descriptions for most notification cvars
terencehill [Wed, 26 Nov 2014 18:22:42 +0000 (19:22 +0100)]
Clearer description of notification_allow_chatboxprint
terencehill [Wed, 26 Nov 2014 17:56:10 +0000 (18:56 +0100)]
Fix typo
Rudolf Polzer [Wed, 26 Nov 2014 12:53:11 +0000 (13:53 +0100)]
Improve deadflag handling.
Rudolf Polzer [Wed, 26 Nov 2014 10:45:18 +0000 (11:45 +0100)]
Merge remote-tracking branch 'origin/Mario/old_tutorial'
nyov [Wed, 26 Nov 2014 05:40:17 +0000 (05:40 +0000)]
Merge branch 'nyov/samual/combined_updates' into nyov/combined_updates/effects
nyov [Sun, 16 Nov 2014 04:43:08 +0000 (04:43 +0000)]
Renaming MinstaGib mode to InstaGib, as per xonvote (#31)
terencehill [Tue, 25 Nov 2014 22:18:41 +0000 (23:18 +0100)]
Bound vertical view angle to sane values
terencehill [Tue, 25 Nov 2014 21:51:18 +0000 (22:51 +0100)]
Fix shake effect being applied only on the first damage of a multiple shot
terencehill [Tue, 25 Nov 2014 19:05:39 +0000 (20:05 +0100)]
Reset view angles whenever a bot respawns
terencehill [Tue, 25 Nov 2014 17:58:03 +0000 (18:58 +0100)]
Don't apply aim shake effect whenever a bot dies
nyov [Tue, 25 Nov 2014 08:31:16 +0000 (08:31 +0000)]
Merge branch 'master' into samual/combined_updates
Mario [Tue, 25 Nov 2014 06:34:47 +0000 (17:34 +1100)]
Merge remote-tracking branch 'origin/nyov/remove-playermodeltokens'
Mario [Tue, 25 Nov 2014 06:06:15 +0000 (17:06 +1100)]
Merge remote-tracking branch 'origin/terencehill/verbose_notification_fix'
terencehill [Sun, 23 Nov 2014 19:46:43 +0000 (20:46 +0100)]
Darken eliminated player's row instead of showing an icon
Mario [Sat, 22 Nov 2014 06:48:42 +0000 (17:48 +1100)]
Merge branch 'master' into terencehill/verbose_notification_fix
terencehill [Fri, 21 Nov 2014 23:19:00 +0000 (00:19 +0100)]
Mark eliminated players on the scoreboard in freezetag too
terencehill [Thu, 20 Nov 2014 19:12:24 +0000 (20:12 +0100)]
Make available networking mechanism for reporting eliminated players to other gamemodes too
terencehill [Wed, 19 Nov 2014 13:16:22 +0000 (14:16 +0100)]
CA: mark eliminated players in the scoreboard
nyov [Tue, 18 Nov 2014 14:54:28 +0000 (14:54 +0000)]
remove playermodel descriptions
Model description has been moved to a keyword field, which limits
them to a single line but lets us keep the text around.
(Additional multiline descriptions at the end of the file are still
possible, but won't look good with the model name moved to the bottom)
Mario [Mon, 17 Nov 2014 23:58:19 +0000 (10:58 +1100)]
Merge branch 'master' into samual/combined_updates
Conflicts:
defaultXonotic.cfg
effects-high.cfg
effects-low.cfg
effects-med.cfg
effects-normal.cfg
effects-omg.cfg
effects-ultimate.cfg
effects-ultra.cfg
qcsrc/common/mapinfo.qh
qcsrc/menu/xonotic/demolist.c
qcsrc/menu/xonotic/dialog_settings_effects.c
qcsrc/menu/xonotic/gametypelist.c
qcsrc/menu/xonotic/mainwindow.c
qcsrc/menu/xonotic/maplist.c
qcsrc/server/cl_client.qc
qcsrc/server/g_world.qc
qcsrc/server/playerstats.qc
qcsrc/server/progs.src
Mario [Sun, 16 Nov 2014 14:01:45 +0000 (01:01 +1100)]
Remove old tutorial voice clips, so we can advertise 0.8 as being 7.6MB smaller