]>
git.rm.cloudns.org Git - xonotic/darkplaces.git/log
divverent [Wed, 19 Aug 2009 06:19:12 +0000 (06:19 +0000)]
add comments for missing bounds checks; bounds check function start offsets
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9126
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 19 Aug 2009 06:14:04 +0000 (06:14 +0000)]
progs: require the last statement to be GOTO, DONE or RETURN. Ensures the statement pointer can never fall out of the progs.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9125
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 19 Aug 2009 06:11:51 +0000 (06:11 +0000)]
support mute-when-idle properly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9124
d7cf8633 -e32d-0410-b094-
e92efae38249
samual [Tue, 18 Aug 2009 23:57:47 +0000 (23:57 +0000)]
fix motionblur cvar descriptions, also: First commit! :D
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9123
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 18 Aug 2009 23:40:33 +0000 (23:40 +0000)]
fix div0's bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9122
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 18 Aug 2009 16:27:16 +0000 (16:27 +0000)]
mark another place of missing bounds check
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9121
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 18 Aug 2009 16:02:51 +0000 (16:02 +0000)]
identify two missing bounds checks (fix them later)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9120
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 16 Aug 2009 17:11:32 +0000 (17:11 +0000)]
fix two SOCKLEN_Ts
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9119
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 16 Aug 2009 17:06:34 +0000 (17:06 +0000)]
fix pitchsign warnings in dev-c++
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9118
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 16 Aug 2009 16:28:46 +0000 (16:28 +0000)]
cvar con_chatsound (by Surb)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9117
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 16 Aug 2009 16:21:37 +0000 (16:21 +0000)]
honor alpha in showsurfaces 3
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9116
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 16 Aug 2009 11:26:44 +0000 (11:26 +0000)]
fix reset of capturevideo fps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9115
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 14 Aug 2009 20:26:53 +0000 (20:26 +0000)]
remove wait states for SDL
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9114
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 14 Aug 2009 19:39:24 +0000 (19:39 +0000)]
experimental change: do a float compare for OP_IF and OP_IFNOT, so negative
zero float value counts as false. No other value in QC can have the bit pattern
0x80000000 as long as no int type is added.
I have verified that the only false floats on x86_64 and i386 are 0 and
0x80000000. However, this may fail on other platforms! (but then, OR_F and
others would also fail in some cases, as fteqcc also uses it for "float ||
entity").
When an "int" type is introduced, we'll need a new IF_I and IFNOT_I instruction
as then this would REALLY have a bad impact.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9113
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 14 Aug 2009 19:29:03 +0000 (19:29 +0000)]
fix a small bug in prvm_getstring (returning NULL instead of "")
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9112
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 14 Aug 2009 12:02:31 +0000 (12:02 +0000)]
cvar cl_movecliptokeyboard: clip movement vectors to the keyboard states (1), or directions (2) (in case they are generated by an analog way, e.g. mouse move, or joystick).
Mostly for matching Nexuiz's anti-strafebot code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9111
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 14 Aug 2009 05:29:50 +0000 (05:29 +0000)]
SDL/Win32: queue a vid_restart if resized; this should fix vid_resizable issue on Win32 with SDL
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9110
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 12 Aug 2009 01:29:45 +0000 (01:29 +0000)]
493
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9109
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 9 Aug 2009 00:31:17 +0000 (00:31 +0000)]
patch from Jason Hatton adding a release-profile build target that uses
the results of -fprofile-arcs on a previous run of the profile build,
and says it greatly improves framerates
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9108
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 8 Aug 2009 15:42:09 +0000 (15:42 +0000)]
new command line option -modname to override DP's idea of com_modname (useful to e.g. send another mod name to the master server)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9107
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 8 Aug 2009 08:50:16 +0000 (08:50 +0000)]
disable sv_gameplayfix_slidemoveprojectiles in hipnotic mission pack
because it makes prox mines bounce off of surfaces
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9106
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 7 Aug 2009 18:41:03 +0000 (18:41 +0000)]
actually, set the threshold to 10.
If an entity receive function takes now 0.2222 seconds, and repeatedly does so when the ent is received, it's insane even at initialization.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9105
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 7 Aug 2009 18:39:53 +0000 (18:39 +0000)]
Stupid hack: force an entity frame once 5 frames were skipped.
Fixes issues with cl_movement replay taking longer and longer when standing still and nothing on the map moves, while not causing so many empty entity frames that replay of lost frames can cause problems (well, in theory it now can, if an entity takes 5+3 server frames to be processed on the client, that is 0.1sec at a sys_ticrate matching 72fps - so try to avoid doing overlong processing in CSQC entity receive functions).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9104
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 7 Aug 2009 05:55:43 +0000 (05:55 +0000)]
add a fs_gamedir cvar containing the currently active gamedirs (for use by menu QC to know which one is active)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9103
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 7 Aug 2009 05:55:22 +0000 (05:55 +0000)]
for now, turn off MEMPARANOIA
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9102
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 7 Aug 2009 04:35:21 +0000 (04:35 +0000)]
fix use of variable name "dir"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9101
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 6 Aug 2009 19:14:30 +0000 (19:14 +0000)]
menu QC builtin getgamedirinfo(float gamedirno, float index);
index = 0: directory name
index = 1: description (modinfo.txt content)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9100
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 6 Aug 2009 19:06:22 +0000 (19:06 +0000)]
provide a list of all gamedirs with modinfo.txt in fs_all_gamedirs for later use by menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9099
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 6 Aug 2009 18:33:48 +0000 (18:33 +0000)]
restructuring for gamedir enumerating (cannot enumerate yet);
also accept "gamedir" when it only exists in the user home dir
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9098
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 18:41:55 +0000 (18:41 +0000)]
maybe it compiles now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9097
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 18:41:01 +0000 (18:41 +0000)]
add missing functions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9096
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 18:36:22 +0000 (18:36 +0000)]
add missing mainDisplay ina gl
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9095
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 18:13:34 +0000 (18:13 +0000)]
agl: experimental code to enumerate video modes (untested, uncompiled)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9094
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 17:05:37 +0000 (17:05 +0000)]
fix crash in SDL mode listing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9093
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 13:36:58 +0000 (13:36 +0000)]
fixes for vid_wgl
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9092
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 13:30:03 +0000 (13:30 +0000)]
move resolution enumerating to the RIGHT point
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9091
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 13:04:50 +0000 (13:04 +0000)]
add bounds check to menu function to query resolutions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9090
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 5 Aug 2009 12:55:45 +0000 (12:55 +0000)]
glx, sdl, wgl: autodetect all supported video modes, override the Quake menu's list by it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9089
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 4 Aug 2009 19:41:01 +0000 (19:41 +0000)]
onground check: don't trace down by 2 units but just by one; now clientside doublejump bug cannot happen below 300fps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9088
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 3 Aug 2009 19:14:00 +0000 (19:14 +0000)]
gameversion_min, gameversion_max, to support a RANGE of compatible game versions (off by default)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9087
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 3 Aug 2009 16:02:59 +0000 (16:02 +0000)]
remove some unfounded warnings of some gcc versions :P
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9086
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 3 Aug 2009 11:53:47 +0000 (11:53 +0000)]
Collision: insert a really stupid workaround: make every trace 1qu longer, and retroactively shrink the trace when done.
Bug this works around for: when doing a trace from A to B, B being just slightly inside solid, the trace ends "successfully" with fraction 1. However, a trace starting in B will be startsolid. This workaround removes this inconsistency, which sometimes causes map fallthrough, and should have no other side effects, not even a noticable performance impact.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9085
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 2 Aug 2009 10:44:55 +0000 (10:44 +0000)]
unsticking: properly handle playerclip
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9084
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 1 Aug 2009 20:31:24 +0000 (20:31 +0000)]
abort ANY movetype_walk move once a touch function moved the player
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9083
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 1 Aug 2009 19:42:54 +0000 (19:42 +0000)]
fix typo in last commit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9082
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 1 Aug 2009 15:31:42 +0000 (15:31 +0000)]
alias model: fix tracebox
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9081
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 1 Aug 2009 15:20:46 +0000 (15:20 +0000)]
properly handle the case that the touch fucntion teleported the player
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9080
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 31 Jul 2009 12:54:17 +0000 (12:54 +0000)]
fix a bug in the teleport detection that made it hit VERY often
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9079
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 31 Jul 2009 11:45:28 +0000 (11:45 +0000)]
tiny behaviour changes to MOVETYPE_WALK (players) that need thorough testing:
- SV_LinkEntity gets called before calling touch handlers so findradius works in impact-caused touch function calls. However, area grid touching is only performed at the end of the move.
- the onground flag and the groundentity are updated after, not before, calling the touch functions (PLEASE TELL ME if this was a bad change!)
- the correct MOVE_ type is used for the touch (so spectators that have not gotten their MOVETYPE changed cannot cause projectiles to explode)
- a walk-moving SOLID_NOT therefore never causes touch functions to be called
- in case the touch function modifies the origin field, the move is aborted and a teleport is assumed; this should enable mods to make solid teleporters/portals that work at any impact velocity and are not bound by the area grid limitations of not working for big velocities
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9078
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Fri, 31 Jul 2009 09:57:06 +0000 (09:57 +0000)]
fix compile error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9077
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Fri, 31 Jul 2009 09:48:15 +0000 (09:48 +0000)]
made num_poses always be the number of poses in a model, not the amount
of animation bone data (this fixed psk loading crashes)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9076
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 25 Jul 2009 08:16:47 +0000 (08:16 +0000)]
hopefully fix saturation without postprocess
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9075
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 25 Jul 2009 07:37:39 +0000 (07:37 +0000)]
unbound conwidth/conheight a little
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9074
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 23 Jul 2009 18:31:08 +0000 (18:31 +0000)]
this seems to fix autosprite2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9073
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 22 Jul 2009 21:10:50 +0000 (21:10 +0000)]
improve collision stride parameters, improves server performance on testcase.pk3 by another 5%
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9072
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 22 Jul 2009 12:11:32 +0000 (12:11 +0000)]
fixes for the latest commits
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9071
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 22 Jul 2009 11:04:36 +0000 (11:04 +0000)]
also optimize findbetterlocation-like functions to use combined bboxes on patches; SHOULD fix "low fps when shooting patch with machine gun" issue. Will test it later.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9070
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 22 Jul 2009 10:57:53 +0000 (10:57 +0000)]
refactoring as preparation for upcoming optimization
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9069
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 22 Jul 2009 10:52:09 +0000 (10:52 +0000)]
a minor cleanup; also generate the combined bboxes for the render patches (not used yet, will be used to fix slowness with findbetterlocation)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9068
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 22 Jul 2009 10:34:31 +0000 (10:34 +0000)]
curves: optimize their order for the bbox optimization
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9067
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 22 Jul 2009 07:43:30 +0000 (07:43 +0000)]
mod_q3bsp_optimizedtraceline: also do a line trace if the mins/maxs of the trace are NOT the zero vector, but equal.
This fixes problems with grenades falling through patches in Nexuiz.
MAYBE this problem only affects zero size or very small bboxes?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9066
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 21 Jul 2009 19:23:09 +0000 (19:23 +0000)]
Collision against patches: do some major optimizations.
Keep an array of combined mins and maxs of every 32 consecutive triangles of the patch mesh.
Always collide against the mins/maxs in this array first before actually trying the triangles.
Improves collision performance a LOT, testcase.pk3 (a huge 31x31 patch mesh) becomes playable.
mod_q3bsp_collision_curves_stride value still needs optimizing, I think.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9065
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 20 Jul 2009 15:30:38 +0000 (15:30 +0000)]
experimental makefile option make DP_LINK_TO_JPEG=1 - use libjpeg.h instead of dynamic loading of libjpeg at startup.
Can anyone test this against libjpeg7?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9064
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 17 Jul 2009 08:17:31 +0000 (08:17 +0000)]
cs_*project: return console/draw* coordinate space. No more multiplying by vid_conwidth/vid_width needed!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9062
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 17 Jul 2009 07:56:01 +0000 (07:56 +0000)]
fix v_flipped in cs_unproject (it was correct in cs_project) if a view port is set up
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9061
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 16 Jul 2009 19:44:18 +0000 (19:44 +0000)]
some typo fixes, + unalias command
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9060
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 16 Jul 2009 06:45:10 +0000 (06:45 +0000)]
rename internal var, no real change
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9059
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Thu, 16 Jul 2009 06:38:27 +0000 (06:38 +0000)]
motion blur/dmaage blur config change by Samual, and a fix for damage blur not working without motion blur
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9058
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 14 Jul 2009 09:05:08 +0000 (09:05 +0000)]
only show "shader already defined" messages if the two shaders actually mismatch
for matching shaders, hide the message if developer is 0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9057
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 12 Jul 2009 22:25:50 +0000 (22:25 +0000)]
fix a compile error when MEMPARANOIA is off
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9056
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 12 Jul 2009 22:25:26 +0000 (22:25 +0000)]
stabilize showfps a bit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9055
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 12 Jul 2009 12:03:11 +0000 (12:03 +0000)]
get uintptr_t from vadefs.h on MSVC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9054
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 8 Jul 2009 15:32:32 +0000 (15:32 +0000)]
doxygen comments and config file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9052
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 8 Jul 2009 15:29:20 +0000 (15:29 +0000)]
fix rounding of drawsetcliparea coordinates (but not using round(), as that is C99)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9051
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 8 Jul 2009 15:26:29 +0000 (15:26 +0000)]
thanks
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9050
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 8 Jul 2009 00:45:04 +0000 (00:45 +0000)]
fixed several warnings that appear with -std=gnu99 -pedantic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9049
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 7 Jul 2009 20:09:30 +0000 (20:09 +0000)]
fix saturation (how and why did this line disappear?)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9048
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 7 Jul 2009 19:22:28 +0000 (19:22 +0000)]
more _int changes, but these are only in the commented out integer
support
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9047
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 7 Jul 2009 18:29:49 +0000 (18:29 +0000)]
use ivector for all vector copy instructions, not vector
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9046
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 6 Jul 2009 06:56:39 +0000 (06:56 +0000)]
twice as many models loadable (for LOD and stuff)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9045
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 5 Jul 2009 18:49:21 +0000 (18:49 +0000)]
add an error message
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9044
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 5 Jul 2009 18:47:14 +0000 (18:47 +0000)]
fix buffer overruns in sv.model_precache
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9043
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 5 Jul 2009 17:18:52 +0000 (17:18 +0000)]
Support a separate texture matrix for the background layer.
Example shader stages using it:
{
map textures/savdm6ish/#lava1.jpg
}
{
map textures/final_rage/lava.blend.tga
tcMod rotate 50
tcMod scale 2 2
tcMod scroll 0.05 0.05
alphaGen vertex
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
NOTE: you still have to specify alphaGen vertex, or DP will not use the
secondary stage! To allow static mixing of two textures, the second texture
currently must have its own alpha channel.
Stuff also possible with this: detail textures...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9042
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 4 Jul 2009 15:04:46 +0000 (15:04 +0000)]
fix typo in pqrcon
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9041
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 3 Jul 2009 09:11:51 +0000 (09:11 +0000)]
add a second trigger for the same incompatibility detection
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9040
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 3 Jul 2009 08:48:29 +0000 (08:48 +0000)]
CPMA physics: force airaccelqw=1 when strafing if using CPMA-style modded strafe acceleration (otherwise, it can be used as a weird movement exploit)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9039
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 1 Jul 2009 06:39:45 +0000 (06:39 +0000)]
stringwidth(): add a third font size argument (optional) to help with later porting to freetype
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9037
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 27 Jun 2009 20:07:30 +0000 (20:07 +0000)]
properly handle comments when looking for final ; of a line
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9035
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 27 Jun 2009 20:04:06 +0000 (20:04 +0000)]
better expand variables inside comments than breaking lots of otherwise working stuff because of bad comment detection.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9034
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sat, 27 Jun 2009 10:56:56 +0000 (10:56 +0000)]
patch from Lardarse that makes monsters/secrets show up if they are
non-zero even if the total monsters/secrets is 0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9033
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 23 Jun 2009 19:11:15 +0000 (19:11 +0000)]
* don't expand cvars in comments
* improve text definition of alias
* fix SDL cd loop bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9032
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 21 Jun 2009 20:22:20 +0000 (20:22 +0000)]
teleport bit: always reset animation there too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9031
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 21 Jun 2009 20:14:31 +0000 (20:14 +0000)]
fix a crash in dpm + framegroups
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9030
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 21 Jun 2009 19:49:11 +0000 (19:49 +0000)]
fix framegroups file parsing out of bounds errors
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9029
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sun, 21 Jun 2009 19:34:24 +0000 (19:34 +0000)]
Support frame groups for ALL model formats (a slightly extended version of animinfo, with a fourth element being 0 when the animation is not to be looped).
With this, all model formats can be self animated, but do not need to be (simply don't make a framegroups file if you wish it to be not self animated).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9027
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 20 Jun 2009 15:01:45 +0000 (15:01 +0000)]
messagemode/commandmode: clear the string on entering the mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9025
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 19 Jun 2009 00:02:42 +0000 (00:02 +0000)]
experimental motion blur code (original by Samual on http://dev.alientrap.org/attachments/220/Motion_Blur_RC2.diff), needs adjustments especially for damage blur
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9024
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 17 Jun 2009 13:41:00 +0000 (13:41 +0000)]
when the engine is compiled with -DFILLALLCVARSWITHRUBBISH, there is an extra console command fillallcvarswithrubbish that can be used to check for buffer overruns by putting very large strings into all cvars
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9022
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 16 Jun 2009 18:41:24 +0000 (18:41 +0000)]
cl_capturevideo_framestep
example: when set to 4, and cl_capturevideo_fps is 30
then DP will run at 120fps and capture at 30fps
currently pointless, will be great once motion blur is done
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9021
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Tue, 16 Jun 2009 15:19:46 +0000 (15:19 +0000)]
MUCH more paranoid memory checking (use random address dependent sentinels)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9020
d7cf8633 -e32d-0410-b094-
e92efae38249